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//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_GDBRemoteCommunication_h_
#define liblldb_GDBRemoteCommunication_h_
// C Includes
// C++ Includes
#include <list>
#include <string>
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-public.h"
#include "lldb/Core/Communication.h"
#include "lldb/Core/Listener.h"
#include "lldb/Host/Mutex.h"
#include "lldb/Host/Predicate.h"
#include "lldb/Host/TimeValue.h"
#include "Utility/StringExtractorGDBRemote.h"
class ProcessGDBRemote;
class GDBRemoteCommunication : public lldb_private::Communication
{
public:
enum
{
eBroadcastBitRunPacketSent = kLoUserBroadcastBit
};
//------------------------------------------------------------------
// Constructors and Destructors
//------------------------------------------------------------------
GDBRemoteCommunication(const char *comm_name,
const char *listener_name,
bool is_platform);
virtual
~GDBRemoteCommunication();
char
GetAck ();
size_t
SendAck ();
size_t
SendNack ();
char
CalculcateChecksum (const char *payload,
size_t payload_length);
bool
GetSequenceMutex (lldb_private::Mutex::Locker& locker);
bool
CheckForPacket (const uint8_t *src,
size_t src_len,
StringExtractorGDBRemote &packet);
bool
IsRunning() const
{
return m_public_is_running.GetValue();
}
bool
GetSendAcks ()
{
return m_send_acks;
}
//------------------------------------------------------------------
// Client and server must implement these pure virtual functions
//------------------------------------------------------------------
virtual bool
GetThreadSuffixSupported () = 0;
//------------------------------------------------------------------
// Set the global packet timeout.
//
// For clients, this is the timeout that gets used when sending
// packets and waiting for responses. For servers, this might not
// get used, and if it doesn't this should be moved to the
// GDBRemoteCommunicationClient.
//------------------------------------------------------------------
uint32_t
SetPacketTimeout (uint32_t packet_timeout)
{
const uint32_t old_packet_timeout = m_packet_timeout;
m_packet_timeout = packet_timeout;
return old_packet_timeout;
}
uint32_t
GetPacketTimeoutInMicroSeconds () const
{
return m_packet_timeout * lldb_private::TimeValue::MicroSecPerSec;
}
//------------------------------------------------------------------
// Start a debugserver instance on the current host using the
// supplied connection URL.
//------------------------------------------------------------------
lldb_private::Error
StartDebugserverProcess (const char *connect_url,
const char *unix_socket_name,
lldb_private::ProcessLaunchInfo &launch_info);
void
DumpHistory(lldb_private::Stream &strm);
protected:
class History
{
public:
enum PacketType
{
ePacketTypeInvalid = 0,
ePacketTypeSend,
ePacketTypeRecv
};
struct Entry
{
Entry() :
packet(),
type (ePacketTypeInvalid),
bytes_transmitted (0),
packet_idx (0),
tid (LLDB_INVALID_THREAD_ID)
{
}
void
Clear ()
{
packet.clear();
type = ePacketTypeInvalid;
bytes_transmitted = 0;
packet_idx = 0;
tid = LLDB_INVALID_THREAD_ID;
}
std::string packet;
PacketType type;
uint32_t bytes_transmitted;
uint32_t packet_idx;
lldb::tid_t tid;
};
History (uint32_t size);
~History ();
// For single char packets for ack, nack and /x03
void
AddPacket (char packet_char,
PacketType type,
uint32_t bytes_transmitted);
void
AddPacket (const std::string &src,
uint32_t src_len,
PacketType type,
uint32_t bytes_transmitted);
void
Dump (lldb_private::Stream &strm) const;
void
Dump (lldb_private::Log *log) const;
bool
DidDumpToLog () const
{
return m_dumped_to_log;
}
protected:
uint32_t
GetFirstSavedPacketIndex () const
{
if (m_total_packet_count < m_packets.size())
return 0;
else
return m_curr_idx + 1;
}
uint32_t
GetNumPacketsInHistory () const
{
if (m_total_packet_count < m_packets.size())
return m_total_packet_count;
else
return (uint32_t)m_packets.size();
}
uint32_t
GetNextIndex()
{
++m_total_packet_count;
const uint32_t idx = m_curr_idx;
m_curr_idx = NormalizeIndex(idx + 1);
return idx;
}
uint32_t
NormalizeIndex (uint32_t i) const
{
return i % m_packets.size();
}
std::vector<Entry> m_packets;
uint32_t m_curr_idx;
uint32_t m_total_packet_count;
mutable bool m_dumped_to_log;
};
size_t
SendPacket (const char *payload,
size_t payload_length);
size_t
SendPacketNoLock (const char *payload,
size_t payload_length);
size_t
WaitForPacketWithTimeoutMicroSecondsNoLock (StringExtractorGDBRemote &response,
uint32_t timeout_usec);
bool
WaitForNotRunningPrivate (const lldb_private::TimeValue *timeout_ptr);
//------------------------------------------------------------------
// Classes that inherit from GDBRemoteCommunication can see and modify these
//------------------------------------------------------------------
uint32_t m_packet_timeout;
lldb_private::Mutex m_sequence_mutex; // Restrict access to sending/receiving packets to a single thread at a time
lldb_private::Predicate<bool> m_public_is_running;
lldb_private::Predicate<bool> m_private_is_running;
History m_history;
bool m_send_acks;
bool m_is_platform; // Set to true if this class represents a platform,
// false if this class represents a debug session for
// a single process
private:
//------------------------------------------------------------------
// For GDBRemoteCommunication only
//------------------------------------------------------------------
DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunication);
};
#endif // liblldb_GDBRemoteCommunication_h_