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//===-- DynamicLoaderMacOSXDYLD.cpp -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/MachO.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/DataBuffer.h"
#include "lldb/Core/DataBufferHeap.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/State.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/ObjCLanguageRuntime.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/Thread.h"
#include "lldb/Target/ThreadPlanRunToAddress.h"
#include "lldb/Target/StackFrame.h"
#include "DynamicLoaderMacOSXDYLD.h"
//#define ENABLE_DEBUG_PRINTF // COMMENT THIS LINE OUT PRIOR TO CHECKIN
#ifdef ENABLE_DEBUG_PRINTF
#include <stdio.h>
#define DEBUG_PRINTF(fmt, ...) printf(fmt, ## __VA_ARGS__)
#else
#define DEBUG_PRINTF(fmt, ...)
#endif
using namespace lldb;
using namespace lldb_private;
/// FIXME - The ObjC Runtime trampoline handler doesn't really belong here.
/// I am putting it here so I can invoke it in the Trampoline code here, but
/// it should be moved to the ObjC Runtime support when it is set up.
DynamicLoaderMacOSXDYLD::DYLDImageInfo *
DynamicLoaderMacOSXDYLD::GetImageInfo (Module *module)
{
const UUID &module_uuid = module->GetUUID();
DYLDImageInfo::collection::iterator pos, end = m_dyld_image_infos.end();
// First try just by UUID as it is the safest.
if (module_uuid.IsValid())
{
for (pos = m_dyld_image_infos.begin(); pos != end; ++pos)
{
if (pos->uuid == module_uuid)
return &(*pos);
}
if (m_dyld.uuid == module_uuid)
return &m_dyld;
}
// Next try by platform path only for things that don't have a valid UUID
// since if a file has a valid UUID in real life it should also in the
// dyld info. This is the next safest because the paths in the dyld info
// are platform paths, not local paths. For local debugging platform == local
// paths.
const FileSpec &platform_file_spec = module->GetPlatformFileSpec();
for (pos = m_dyld_image_infos.begin(); pos != end; ++pos)
{
if (pos->file_spec == platform_file_spec && pos->uuid.IsValid() == false)
return &(*pos);
}
if (m_dyld.file_spec == platform_file_spec && m_dyld.uuid.IsValid() == false)
return &m_dyld;
return NULL;
}
//----------------------------------------------------------------------
// Create an instance of this class. This function is filled into
// the plugin info class that gets handed out by the plugin factory and
// allows the lldb to instantiate an instance of this class.
//----------------------------------------------------------------------
DynamicLoader *
DynamicLoaderMacOSXDYLD::CreateInstance (Process* process, bool force)
{
bool create = force;
if (!create)
{
create = true;
Module* exe_module = process->GetTarget().GetExecutableModulePointer();
if (exe_module)
{
ObjectFile *object_file = exe_module->GetObjectFile();
if (object_file)
{
create = (object_file->GetStrata() == ObjectFile::eStrataUser);
}
}
if (create)
{
const llvm::Triple &triple_ref = process->GetTarget().GetArchitecture().GetTriple();
create = triple_ref.getOS() == llvm::Triple::Darwin && triple_ref.getVendor() == llvm::Triple::Apple;
}
}
if (create)
return new DynamicLoaderMacOSXDYLD (process);
return NULL;
}
//----------------------------------------------------------------------
// Constructor
//----------------------------------------------------------------------
DynamicLoaderMacOSXDYLD::DynamicLoaderMacOSXDYLD (Process* process) :
DynamicLoader(process),
m_dyld(),
m_dyld_all_image_infos_addr(LLDB_INVALID_ADDRESS),
m_dyld_all_image_infos(),
m_dyld_all_image_infos_stop_id (UINT32_MAX),
m_break_id(LLDB_INVALID_BREAK_ID),
m_dyld_image_infos(),
m_dyld_image_infos_stop_id (UINT32_MAX),
m_mutex(Mutex::eMutexTypeRecursive)
{
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
DynamicLoaderMacOSXDYLD::~DynamicLoaderMacOSXDYLD()
{
Clear(true);
}
//------------------------------------------------------------------
/// Called after attaching a process.
///
/// Allow DynamicLoader plug-ins to execute some code after
/// attaching to a process.
//------------------------------------------------------------------
void
DynamicLoaderMacOSXDYLD::DidAttach ()
{
PrivateInitialize(m_process);
LocateDYLD ();
SetNotificationBreakpoint ();
}
//------------------------------------------------------------------
/// Called after attaching a process.
///
/// Allow DynamicLoader plug-ins to execute some code after
/// attaching to a process.
//------------------------------------------------------------------
void
DynamicLoaderMacOSXDYLD::DidLaunch ()
{
PrivateInitialize(m_process);
LocateDYLD ();
SetNotificationBreakpoint ();
}
//----------------------------------------------------------------------
// Clear out the state of this class.
//----------------------------------------------------------------------
void
DynamicLoaderMacOSXDYLD::Clear (bool clear_process)
{
Mutex::Locker locker(m_mutex);
if (m_process->IsAlive() && LLDB_BREAK_ID_IS_VALID(m_break_id))
m_process->ClearBreakpointSiteByID(m_break_id);
if (clear_process)
m_process = NULL;
m_dyld.Clear(false);
m_dyld_all_image_infos_addr = LLDB_INVALID_ADDRESS;
m_dyld_all_image_infos.Clear();
m_break_id = LLDB_INVALID_BREAK_ID;
m_dyld_image_infos.clear();
}
//----------------------------------------------------------------------
// Check if we have found DYLD yet
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::DidSetNotificationBreakpoint() const
{
return LLDB_BREAK_ID_IS_VALID (m_break_id);
}
//----------------------------------------------------------------------
// Try and figure out where dyld is by first asking the Process
// if it knows (which currently calls down in the the lldb::Process
// to get the DYLD info (available on SnowLeopard only). If that fails,
// then check in the default addresses.
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::LocateDYLD()
{
if (m_dyld_all_image_infos_addr == LLDB_INVALID_ADDRESS)
{
// Check the image info addr as it might point to the
// mach header for dyld, or it might point to the
// dyld_all_image_infos struct
const addr_t shlib_addr = m_process->GetImageInfoAddress ();
ByteOrder byte_order = m_process->GetTarget().GetArchitecture().GetByteOrder();
uint8_t buf[4];
DataExtractor data (buf, sizeof(buf), byte_order, 4);
Error error;
if (m_process->ReadMemory (shlib_addr, buf, 4, error) == 4)
{
uint32_t offset = 0;
uint32_t magic = data.GetU32 (&offset);
switch (magic)
{
case llvm::MachO::HeaderMagic32:
case llvm::MachO::HeaderMagic64:
case llvm::MachO::HeaderMagic32Swapped:
case llvm::MachO::HeaderMagic64Swapped:
return ReadDYLDInfoFromMemoryAndSetNotificationCallback(shlib_addr);
default:
break;
}
}
// Maybe it points to the all image infos?
m_dyld_all_image_infos_addr = shlib_addr;
}
if (m_dyld_all_image_infos_addr != LLDB_INVALID_ADDRESS)
{
if (ReadAllImageInfosStructure ())
{
if (m_dyld_all_image_infos.dyldImageLoadAddress != LLDB_INVALID_ADDRESS)
return ReadDYLDInfoFromMemoryAndSetNotificationCallback (m_dyld_all_image_infos.dyldImageLoadAddress);
else
return ReadDYLDInfoFromMemoryAndSetNotificationCallback (m_dyld_all_image_infos_addr & 0xfffffffffff00000ull);
}
}
// Check some default values
Module *executable = m_process->GetTarget().GetExecutableModulePointer();
if (executable)
{
const ArchSpec &exe_arch = executable->GetArchitecture();
if (exe_arch.GetAddressByteSize() == 8)
{
return ReadDYLDInfoFromMemoryAndSetNotificationCallback(0x7fff5fc00000ull);
}
else if (exe_arch.GetMachine() == llvm::Triple::arm || exe_arch.GetMachine() == llvm::Triple::thumb)
{
return ReadDYLDInfoFromMemoryAndSetNotificationCallback(0x2fe00000);
}
else
{
return ReadDYLDInfoFromMemoryAndSetNotificationCallback(0x8fe00000);
}
}
return false;
}
ModuleSP
DynamicLoaderMacOSXDYLD::FindTargetModuleForDYLDImageInfo (const DYLDImageInfo &image_info, bool can_create, bool *did_create_ptr)
{
if (did_create_ptr)
*did_create_ptr = false;
ModuleList &target_images = m_process->GetTarget().GetImages();
ModuleSpec module_spec (image_info.file_spec, image_info.GetArchitecture ());
module_spec.GetUUID() = image_info.uuid;
ModuleSP module_sp (target_images.FindFirstModule (module_spec));
if (module_sp)
{
// No UUID, we must rely upon the cached module modification
// time and the modification time of the file on disk
if (module_sp->GetModificationTime() != module_sp->GetFileSpec().GetModificationTime())
module_sp.reset();
}
if (!module_sp)
{
if (can_create)
{
if (!module_sp)
{
module_sp = m_process->GetTarget().GetSharedModule (module_spec);
if (!module_sp || module_sp->GetObjectFile() == NULL)
{
const bool add_image_to_target = true;
const bool load_image_sections_in_target = false;
module_sp = m_process->ReadModuleFromMemory (image_info.file_spec,
image_info.address,
add_image_to_target,
load_image_sections_in_target);
}
if (did_create_ptr)
*did_create_ptr = module_sp;
}
}
}
return module_sp;
}
//----------------------------------------------------------------------
// Assume that dyld is in memory at ADDR and try to parse it's load
// commands
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::ReadDYLDInfoFromMemoryAndSetNotificationCallback(lldb::addr_t addr)
{
DataExtractor data; // Load command data
if (ReadMachHeader (addr, &m_dyld.header, &data))
{
if (m_dyld.header.filetype == llvm::MachO::HeaderFileTypeDynamicLinkEditor)
{
m_dyld.address = addr;
ModuleSP dyld_module_sp;
if (ParseLoadCommands (data, m_dyld, &m_dyld.file_spec))
{
if (m_dyld.file_spec)
{
dyld_module_sp = FindTargetModuleForDYLDImageInfo (m_dyld, true, NULL);
if (dyld_module_sp)
UpdateImageLoadAddress (dyld_module_sp.get(), m_dyld);
}
}
if (m_dyld_all_image_infos_addr == LLDB_INVALID_ADDRESS && dyld_module_sp.get())
{
static ConstString g_dyld_all_image_infos ("dyld_all_image_infos");
const Symbol *symbol = dyld_module_sp->FindFirstSymbolWithNameAndType (g_dyld_all_image_infos, eSymbolTypeData);
if (symbol)
m_dyld_all_image_infos_addr = symbol->GetAddress().GetLoadAddress(&m_process->GetTarget());
}
// Update all image infos
InitializeFromAllImageInfos ();
// If we didn't have an executable before, but now we do, then the
// dyld module shared pointer might be unique and we may need to add
// it again (since Target::SetExecutableModule() will clear the
// images). So append the dyld module back to the list if it is
/// unique!
if (dyld_module_sp && m_process->GetTarget().GetImages().AppendIfNeeded (dyld_module_sp))
UpdateImageLoadAddress(dyld_module_sp.get(), m_dyld);
return true;
}
}
return false;
}
bool
DynamicLoaderMacOSXDYLD::NeedToLocateDYLD () const
{
return m_dyld_all_image_infos_addr == LLDB_INVALID_ADDRESS;
}
bool
DynamicLoaderMacOSXDYLD::UpdateCommPageLoadAddress(Module *module)
{
bool changed = false;
if (module)
{
ObjectFile *image_object_file = module->GetObjectFile();
if (image_object_file)
{
SectionList *section_list = image_object_file->GetSectionList ();
if (section_list)
{
uint32_t num_sections = section_list->GetSize();
for (uint32_t i=0; i<num_sections; ++i)
{
Section* section = section_list->GetSectionAtIndex (i).get();
if (section)
{
const addr_t new_section_load_addr = section->GetFileAddress ();
const addr_t old_section_load_addr = m_process->GetTarget().GetSectionLoadList().GetSectionLoadAddress (section);
if (old_section_load_addr == LLDB_INVALID_ADDRESS ||
old_section_load_addr != new_section_load_addr)
{
if (m_process->GetTarget().GetSectionLoadList().SetSectionLoadAddress (section, section->GetFileAddress ()))
changed = true;
}
}
}
}
}
}
return changed;
}
//----------------------------------------------------------------------
// Update the load addresses for all segments in MODULE using the
// updated INFO that is passed in.
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::UpdateImageLoadAddress (Module *module, DYLDImageInfo& info)
{
bool changed = false;
if (module)
{
ObjectFile *image_object_file = module->GetObjectFile();
if (image_object_file)
{
SectionList *section_list = image_object_file->GetSectionList ();
if (section_list)
{
std::vector<uint32_t> inaccessible_segment_indexes;
// We now know the slide amount, so go through all sections
// and update the load addresses with the correct values.
uint32_t num_segments = info.segments.size();
for (uint32_t i=0; i<num_segments; ++i)
{
// Only load a segment if it has protections. Things like
// __PAGEZERO don't have any protections, and they shouldn't
// be slid
SectionSP section_sp(section_list->FindSectionByName(info.segments[i].name));
if (info.segments[i].maxprot == 0)
{
inaccessible_segment_indexes.push_back(i);
}
else
{
const addr_t new_section_load_addr = info.segments[i].vmaddr + info.slide;
static ConstString g_section_name_LINKEDIT ("__LINKEDIT");
if (section_sp)
{
// __LINKEDIT sections from files in the shared cache
// can overlap so check to see what the segment name is
// and pass "false" so we don't warn of overlapping
// "Section" objects, and "true" for all other sections.
const bool warn_multiple = section_sp->GetName() != g_section_name_LINKEDIT;
const addr_t old_section_load_addr = m_process->GetTarget().GetSectionLoadList().GetSectionLoadAddress (section_sp.get());
if (old_section_load_addr == LLDB_INVALID_ADDRESS ||
old_section_load_addr != new_section_load_addr)
{
if (m_process->GetTarget().GetSectionLoadList().SetSectionLoadAddress (section_sp.get(), new_section_load_addr, warn_multiple))
changed = true;
}
}
else
{
Host::SystemLog (Host::eSystemLogWarning,
"warning: unable to find and load segment named '%s' at 0x%llx in '%s/%s' in macosx dynamic loader plug-in.\n",
info.segments[i].name.AsCString("<invalid>"),
(uint64_t)new_section_load_addr,
image_object_file->GetFileSpec().GetDirectory().AsCString(),
image_object_file->GetFileSpec().GetFilename().AsCString());
}
}
}
// If the loaded the file (it changed) and we have segments that
// are not readable or writeable, add them to the invalid memory
// region cache for the process. This will typically only be
// the __PAGEZERO segment in the main executable. We might be able
// to apply this more generally to more sections that have no
// protections in the future, but for now we are going to just
// do __PAGEZERO.
if (changed && !inaccessible_segment_indexes.empty())
{
for (uint32_t i=0; i<inaccessible_segment_indexes.size(); ++i)
{
const uint32_t seg_idx = inaccessible_segment_indexes[i];
SectionSP section_sp(section_list->FindSectionByName(info.segments[seg_idx].name));
if (section_sp)
{
static ConstString g_pagezero_section_name("__PAGEZERO");
if (g_pagezero_section_name == section_sp->GetName())
{
// __PAGEZERO never slides...
const lldb::addr_t vmaddr = info.segments[seg_idx].vmaddr;
const lldb::addr_t vmsize = info.segments[seg_idx].vmsize;
Process::LoadRange pagezero_range (vmaddr, vmsize);
m_process->AddInvalidMemoryRegion(pagezero_range);
}
}
}
}
}
}
}
return changed;
}
//----------------------------------------------------------------------
// Update the load addresses for all segments in MODULE using the
// updated INFO that is passed in.
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::UnloadImageLoadAddress (Module *module, DYLDImageInfo& info)
{
bool changed = false;
if (module)
{
ObjectFile *image_object_file = module->GetObjectFile();
if (image_object_file)
{
SectionList *section_list = image_object_file->GetSectionList ();
if (section_list)
{
uint32_t num_segments = info.segments.size();
for (uint32_t i=0; i<num_segments; ++i)
{
SectionSP section_sp(section_list->FindSectionByName(info.segments[i].name));
if (section_sp)
{
const addr_t old_section_load_addr = info.segments[i].vmaddr + info.slide;
if (m_process->GetTarget().GetSectionLoadList().SetSectionUnloaded (section_sp.get(), old_section_load_addr))
changed = true;
}
else
{
Host::SystemLog (Host::eSystemLogWarning,
"warning: unable to find and unload segment named '%s' in '%s/%s' in macosx dynamic loader plug-in.\n",
info.segments[i].name.AsCString("<invalid>"),
image_object_file->GetFileSpec().GetDirectory().AsCString(),
image_object_file->GetFileSpec().GetFilename().AsCString());
}
}
}
}
}
return changed;
}
//----------------------------------------------------------------------
// Static callback function that gets called when our DYLD notification
// breakpoint gets hit. We update all of our image infos and then
// let our super class DynamicLoader class decide if we should stop
// or not (based on global preference).
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::NotifyBreakpointHit (void *baton,
StoppointCallbackContext *context,
lldb::user_id_t break_id,
lldb::user_id_t break_loc_id)
{
// Let the event know that the images have changed
// DYLD passes three arguments to the notification breakpoint.
// Arg1: enum dyld_image_mode mode - 0 = adding, 1 = removing
// Arg2: uint32_t infoCount - Number of shared libraries added
// Arg3: dyld_image_info info[] - Array of structs of the form:
// const struct mach_header *imageLoadAddress
// const char *imageFilePath
// uintptr_t imageFileModDate (a time_t)
DynamicLoaderMacOSXDYLD* dyld_instance = (DynamicLoaderMacOSXDYLD*) baton;
// First step is to see if we've already initialized the all image infos. If we haven't then this function
// will do so and return true. In the course of initializing the all_image_infos it will read the complete
// current state, so we don't need to figure out what has changed from the data passed in to us.
if (dyld_instance->InitializeFromAllImageInfos())
return dyld_instance->GetStopWhenImagesChange();
ExecutionContext exe_ctx (context->exe_ctx_ref);
Process *process = exe_ctx.GetProcessPtr();
const lldb::ABISP &abi = process->GetABI();
if (abi != NULL)
{
// Build up the value array to store the three arguments given above, then get the values from the ABI:
ClangASTContext *clang_ast_context = process->GetTarget().GetScratchClangASTContext();
ValueList argument_values;
Value input_value;
void *clang_void_ptr_type = clang_ast_context->GetVoidPtrType(false);
void *clang_uint32_type = clang_ast_context->GetBuiltinTypeForEncodingAndBitSize(lldb::eEncodingUint, 32);
input_value.SetValueType (Value::eValueTypeScalar);
input_value.SetContext (Value::eContextTypeClangType, clang_uint32_type);
argument_values.PushValue(input_value);
argument_values.PushValue(input_value);
input_value.SetContext (Value::eContextTypeClangType, clang_void_ptr_type);
argument_values.PushValue (input_value);
if (abi->GetArgumentValues (exe_ctx.GetThreadRef(), argument_values))
{
uint32_t dyld_mode = argument_values.GetValueAtIndex(0)->GetScalar().UInt (-1);
if (dyld_mode != -1)
{
// Okay the mode was right, now get the number of elements, and the array of new elements...
uint32_t image_infos_count = argument_values.GetValueAtIndex(1)->GetScalar().UInt (-1);
if (image_infos_count != -1)
{
// Got the number added, now go through the array of added elements, putting out the mach header
// address, and adding the image.
// Note, I'm not putting in logging here, since the AddModules & RemoveModules functions do
// all the logging internally.
lldb::addr_t image_infos_addr = argument_values.GetValueAtIndex(2)->GetScalar().ULongLong();
if (dyld_mode == 0)
{
// This is add:
dyld_instance->AddModulesUsingImageInfosAddress (image_infos_addr, image_infos_count);
}
else
{
// This is remove:
dyld_instance->RemoveModulesUsingImageInfosAddress (image_infos_addr, image_infos_count);
}
}
}
}
}
// Return true to stop the target, false to just let the target run
return dyld_instance->GetStopWhenImagesChange();
}
bool
DynamicLoaderMacOSXDYLD::ReadAllImageInfosStructure ()
{
Mutex::Locker locker(m_mutex);
// the all image infos is already valid for this process stop ID
if (m_process->GetStopID() == m_dyld_all_image_infos_stop_id)
return true;
m_dyld_all_image_infos.Clear();
if (m_dyld_all_image_infos_addr != LLDB_INVALID_ADDRESS)
{
ByteOrder byte_order = m_process->GetTarget().GetArchitecture().GetByteOrder();
uint32_t addr_size = 4;
if (m_dyld_all_image_infos_addr > UINT32_MAX)
addr_size = 8;
uint8_t buf[256];
DataExtractor data (buf, sizeof(buf), byte_order, addr_size);
uint32_t offset = 0;
const size_t count_v2 = sizeof (uint32_t) + // version
sizeof (uint32_t) + // infoArrayCount
addr_size + // infoArray
addr_size + // notification
addr_size + // processDetachedFromSharedRegion + libSystemInitialized + pad
addr_size; // dyldImageLoadAddress
const size_t count_v11 = count_v2 +
addr_size + // jitInfo
addr_size + // dyldVersion
addr_size + // errorMessage
addr_size + // terminationFlags
addr_size + // coreSymbolicationShmPage
addr_size + // systemOrderFlag
addr_size + // uuidArrayCount
addr_size + // uuidArray
addr_size + // dyldAllImageInfosAddress
addr_size + // initialImageCount
addr_size + // errorKind
addr_size + // errorClientOfDylibPath
addr_size + // errorTargetDylibPath
addr_size; // errorSymbol
assert (sizeof (buf) >= count_v11);
int count;
Error error;
if (m_process->ReadMemory (m_dyld_all_image_infos_addr, buf, 4, error) == 4)
{
m_dyld_all_image_infos.version = data.GetU32(&offset);
// If anything in the high byte is set, we probably got the byte
// order incorrect (the process might not have it set correctly
// yet due to attaching to a program without a specified file).
if (m_dyld_all_image_infos.version & 0xff000000)
{
// We have guessed the wrong byte order. Swap it and try
// reading the version again.
if (byte_order == eByteOrderLittle)
byte_order = eByteOrderBig;
else
byte_order = eByteOrderLittle;
data.SetByteOrder (byte_order);
offset = 0;
m_dyld_all_image_infos.version = data.GetU32(&offset);
}
}
else
{
return false;
}
if (m_dyld_all_image_infos.version >= 11)
count = count_v11;
else
count = count_v2;
const size_t bytes_read = m_process->ReadMemory (m_dyld_all_image_infos_addr, buf, count, error);
if (bytes_read == count)
{
offset = 0;
m_dyld_all_image_infos.version = data.GetU32(&offset);
m_dyld_all_image_infos.dylib_info_count = data.GetU32(&offset);
m_dyld_all_image_infos.dylib_info_addr = data.GetPointer(&offset);
m_dyld_all_image_infos.notification = data.GetPointer(&offset);
m_dyld_all_image_infos.processDetachedFromSharedRegion = data.GetU8(&offset);
m_dyld_all_image_infos.libSystemInitialized = data.GetU8(&offset);
// Adjust for padding.
offset += addr_size - 2;
m_dyld_all_image_infos.dyldImageLoadAddress = data.GetPointer(&offset);
if (m_dyld_all_image_infos.version >= 11)
{
offset += addr_size * 8;
uint64_t dyld_all_image_infos_addr = data.GetPointer(&offset);
// When we started, we were given the actual address of the all_image_infos
// struct (probably via TASK_DYLD_INFO) in memory - this address is stored in
// m_dyld_all_image_infos_addr and is the most accurate address we have.
// We read the dyld_all_image_infos struct from memory; it contains its own address.
// If the address in the struct does not match the actual address,
// the dyld we're looking at has been loaded at a different location (slid) from
// where it intended to load. The addresses in the dyld_all_image_infos struct
// are the original, non-slid addresses, and need to be adjusted. Most importantly
// the address of dyld and the notification address need to be adjusted.
if (dyld_all_image_infos_addr != m_dyld_all_image_infos_addr)
{
uint64_t image_infos_offset = dyld_all_image_infos_addr - m_dyld_all_image_infos.dyldImageLoadAddress;
uint64_t notification_offset = m_dyld_all_image_infos.notification - m_dyld_all_image_infos.dyldImageLoadAddress;
m_dyld_all_image_infos.dyldImageLoadAddress = m_dyld_all_image_infos_addr - image_infos_offset;
m_dyld_all_image_infos.notification = m_dyld_all_image_infos.dyldImageLoadAddress + notification_offset;
}
}
m_dyld_all_image_infos_stop_id = m_process->GetStopID();
return true;
}
}
return false;
}
bool
DynamicLoaderMacOSXDYLD::AddModulesUsingImageInfosAddress (lldb::addr_t image_infos_addr, uint32_t image_infos_count)
{
DYLDImageInfo::collection image_infos;
LogSP log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_DYNAMIC_LOADER));
if (log)
log->Printf ("Adding %d modules.\n", image_infos_count);
Mutex::Locker locker(m_mutex);
if (m_process->GetStopID() == m_dyld_image_infos_stop_id)
return true;
if (!ReadImageInfos (image_infos_addr, image_infos_count, image_infos))
return false;
UpdateImageInfosHeaderAndLoadCommands (image_infos, image_infos_count, false);
bool return_value = AddModulesUsingImageInfos (image_infos);
m_dyld_image_infos_stop_id = m_process->GetStopID();
return return_value;
}
// Adds the modules in image_infos to m_dyld_image_infos.
// NB don't call this passing in m_dyld_image_infos.
bool
DynamicLoaderMacOSXDYLD::AddModulesUsingImageInfos (DYLDImageInfo::collection &image_infos)
{
// Now add these images to the main list.
ModuleList loaded_module_list;
LogSP log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_DYNAMIC_LOADER));
for (uint32_t idx = 0; idx < image_infos.size(); ++idx)
{
if (log)
{
log->Printf ("Adding new image at address=0x%16.16llx.", image_infos[idx].address);
image_infos[idx].PutToLog (log.get());
}
m_dyld_image_infos.push_back(image_infos[idx]);
ModuleSP image_module_sp (FindTargetModuleForDYLDImageInfo (image_infos[idx], true, NULL));
if (image_module_sp)
{
if (image_infos[idx].header.filetype == llvm::MachO::HeaderFileTypeDynamicLinkEditor)
image_module_sp->SetIsDynamicLinkEditor (true);
ObjectFile *objfile = image_module_sp->GetObjectFile ();
if (objfile)
{
SectionList *sections = objfile->GetSectionList();
if (sections)
{
ConstString commpage_dbstr("__commpage");
Section *commpage_section = sections->FindSectionByName(commpage_dbstr).get();
if (commpage_section)
{
ModuleList& target_images = m_process->GetTarget().GetImages();
ModuleSpec module_spec (objfile->GetFileSpec(), image_infos[idx].GetArchitecture ());
module_spec.GetObjectName() = commpage_dbstr;
ModuleSP commpage_image_module_sp(target_images.FindFirstModule (module_spec));
if (!commpage_image_module_sp)
{
module_spec.SetObjectOffset (objfile->GetOffset() + commpage_section->GetFileOffset());
commpage_image_module_sp = m_process->GetTarget().GetSharedModule (module_spec);
if (!commpage_image_module_sp || commpage_image_module_sp->GetObjectFile() == NULL)
{
const bool add_image_to_target = true;
const bool load_image_sections_in_target = false;
commpage_image_module_sp = m_process->ReadModuleFromMemory (image_infos[idx].file_spec,
image_infos[idx].address,
add_image_to_target,
load_image_sections_in_target);
}
}
if (commpage_image_module_sp)
UpdateCommPageLoadAddress (commpage_image_module_sp.get());
}
}
}
// UpdateImageLoadAddress will return true if any segments
// change load address. We need to check this so we don't
// mention that all loaded shared libraries are newly loaded
// each time we hit out dyld breakpoint since dyld will list all
// shared libraries each time.
if (UpdateImageLoadAddress (image_module_sp.get(), image_infos[idx]))
{
loaded_module_list.AppendIfNeeded (image_module_sp);
}
}
}
if (loaded_module_list.GetSize() > 0)
{
// FIXME: This should really be in the Runtime handlers class, which should get
// called by the target's ModulesDidLoad, but we're doing it all locally for now
// to save time.
// Also, I'm assuming there can be only one libobjc dylib loaded...
ObjCLanguageRuntime *objc_runtime = m_process->GetObjCLanguageRuntime(true);
if (objc_runtime != NULL && !objc_runtime->HasReadObjCLibrary())
{
size_t num_modules = loaded_module_list.GetSize();
for (int i = 0; i < num_modules; i++)
{
if (objc_runtime->IsModuleObjCLibrary (loaded_module_list.GetModuleAtIndex (i)))
{
objc_runtime->ReadObjCLibrary (loaded_module_list.GetModuleAtIndex (i));
break;
}
}
}
if (log)
loaded_module_list.LogUUIDAndPaths (log, "DynamicLoaderMacOSXDYLD::ModulesDidLoad");
m_process->GetTarget().ModulesDidLoad (loaded_module_list);
}
return true;
}
bool
DynamicLoaderMacOSXDYLD::RemoveModulesUsingImageInfosAddress (lldb::addr_t image_infos_addr, uint32_t image_infos_count)
{
DYLDImageInfo::collection image_infos;
LogSP log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_DYNAMIC_LOADER));
Mutex::Locker locker(m_mutex);
if (m_process->GetStopID() == m_dyld_image_infos_stop_id)
return true;
// First read in the image_infos for the removed modules, and their headers & load commands.
if (!ReadImageInfos (image_infos_addr, image_infos_count, image_infos))
{
if (log)
log->PutCString ("Failed reading image infos array.");
return false;
}
if (log)
log->Printf ("Removing %d modules.", image_infos_count);
ModuleList unloaded_module_list;
for (uint32_t idx = 0; idx < image_infos.size(); ++idx)
{
if (log)
{
log->Printf ("Removing module at address=0x%16.16llx.", image_infos[idx].address);
image_infos[idx].PutToLog (log.get());
}
// Remove this image_infos from the m_all_image_infos. We do the comparision by address
// rather than by file spec because we can have many modules with the same "file spec" in the
// case that they are modules loaded from memory.
//
// Also copy over the uuid from the old entry to the removed entry so we can
// use it to lookup the module in the module list.
DYLDImageInfo::collection::iterator pos, end = m_dyld_image_infos.end();
for (pos = m_dyld_image_infos.begin(); pos != end; pos++)
{
if (image_infos[idx].address == (*pos).address)
{
image_infos[idx].uuid = (*pos).uuid;
// Add the module from this image_info to the "unloaded_module_list". We'll remove them all at
// one go later on.
ModuleSP unload_image_module_sp (FindTargetModuleForDYLDImageInfo (image_infos[idx], false, NULL));
if (unload_image_module_sp.get())
{
// When we unload, be sure to use the image info from the old list,
// since that has sections correctly filled in.
UnloadImageLoadAddress (unload_image_module_sp.get(), *pos);
unloaded_module_list.AppendIfNeeded (unload_image_module_sp);
}
else
{
if (log)
{
log->Printf ("Could not find module for unloading info entry:");
image_infos[idx].PutToLog(log.get());
}
}
// Then remove it from the m_dyld_image_infos:
m_dyld_image_infos.erase(pos);
break;
}
}
if (pos == end)
{
if (log)
{
log->Printf ("Could not find image_info entry for unloading image:");
image_infos[idx].PutToLog(log.get());
}
}
}
if (unloaded_module_list.GetSize() > 0)
{
if (log)
{
log->PutCString("Unloaded:");
unloaded_module_list.LogUUIDAndPaths (log, "DynamicLoaderMacOSXDYLD::ModulesDidUnload");
}
m_process->GetTarget().ModulesDidUnload (unloaded_module_list);
}
m_dyld_image_infos_stop_id = m_process->GetStopID();
return true;
}
bool
DynamicLoaderMacOSXDYLD::ReadImageInfos (lldb::addr_t image_infos_addr,
uint32_t image_infos_count,
DYLDImageInfo::collection &image_infos)
{
const ByteOrder endian = m_dyld.GetByteOrder();
const uint32_t addr_size = m_dyld.GetAddressByteSize();
image_infos.resize(image_infos_count);
const size_t count = image_infos.size() * 3 * addr_size;
DataBufferHeap info_data(count, 0);
Error error;
const size_t bytes_read = m_process->ReadMemory (image_infos_addr,
info_data.GetBytes(),
info_data.GetByteSize(),
error);
if (bytes_read == count)
{
uint32_t info_data_offset = 0;
DataExtractor info_data_ref(info_data.GetBytes(), info_data.GetByteSize(), endian, addr_size);
for (int i = 0; i < image_infos.size() && info_data_ref.ValidOffset(info_data_offset); i++)
{
image_infos[i].address = info_data_ref.GetPointer(&info_data_offset);
lldb::addr_t path_addr = info_data_ref.GetPointer(&info_data_offset);
image_infos[i].mod_date = info_data_ref.GetPointer(&info_data_offset);
char raw_path[PATH_MAX];
m_process->ReadCStringFromMemory (path_addr, raw_path, sizeof(raw_path), error);
// don't resolve the path
if (error.Success())
{
const bool resolve_path = false;
image_infos[i].file_spec.SetFile(raw_path, resolve_path);
}
}
return true;
}
else
{
return false;
}
}
//----------------------------------------------------------------------
// If we have found where the "_dyld_all_image_infos" lives in memory,
// read the current info from it, and then update all image load
// addresses (or lack thereof). Only do this if this is the first time
// we're reading the dyld infos. Return true if we actually read anything,
// and false otherwise.
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::InitializeFromAllImageInfos ()
{
LogSP log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_DYNAMIC_LOADER));
Mutex::Locker locker(m_mutex);
if (m_process->GetStopID() == m_dyld_image_infos_stop_id
|| m_dyld_image_infos.size() != 0)
return false;
if (ReadAllImageInfosStructure ())
{
// Nothing to load or unload?
if (m_dyld_all_image_infos.dylib_info_count == 0)
return true;
if (m_dyld_all_image_infos.dylib_info_addr == 0)
{
// DYLD is updating the images now. So we should say we have no images, and then we'll
// figure it out when we hit the added breakpoint.
return false;
}
else
{
if (!AddModulesUsingImageInfosAddress (m_dyld_all_image_infos.dylib_info_addr,
m_dyld_all_image_infos.dylib_info_count))
{
DEBUG_PRINTF( "unable to read all data for all_dylib_infos.");
m_dyld_image_infos.clear();
}
}
// Now we have one more bit of business. If there is a library left in the images for our target that
// doesn't have a load address, then it must be something that we were expecting to load (for instance we
// read a load command for it) but it didn't in fact load - probably because DYLD_*_PATH pointed
// to an equivalent version. We don't want it to stay in the target's module list or it will confuse
// us, so unload it here.
Target &target = m_process->GetTarget();
ModuleList &modules = target.GetImages();
ModuleList not_loaded_modules;
size_t num_modules = modules.GetSize();
for (size_t i = 0; i < num_modules; i++)
{
ModuleSP module_sp = modules.GetModuleAtIndex(i);
if (!module_sp->IsLoadedInTarget (&target))
{
if (log)
{
StreamString s;
module_sp->GetDescription (&s);
log->Printf ("Unloading pre-run module: %s.", s.GetData ());
}
not_loaded_modules.Append (module_sp);
}
}
if (not_loaded_modules.GetSize() != 0)
{
target.ModulesDidUnload(not_loaded_modules);
}
return true;
}
else
return false;
}
//----------------------------------------------------------------------
// Read a mach_header at ADDR into HEADER, and also fill in the load
// command data into LOAD_COMMAND_DATA if it is non-NULL.
//
// Returns true if we succeed, false if we fail for any reason.
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::ReadMachHeader (lldb::addr_t addr, llvm::MachO::mach_header *header, DataExtractor *load_command_data)
{
DataBufferHeap header_bytes(sizeof(llvm::MachO::mach_header), 0);
Error error;
size_t bytes_read = m_process->ReadMemory (addr,
header_bytes.GetBytes(),
header_bytes.GetByteSize(),
error);
if (bytes_read == sizeof(llvm::MachO::mach_header))
{
uint32_t offset = 0;
::memset (header, 0, sizeof(llvm::MachO::mach_header));
// Get the magic byte unswapped so we can figure out what we are dealing with
DataExtractor data(header_bytes.GetBytes(), header_bytes.GetByteSize(), lldb::endian::InlHostByteOrder(), 4);
header->magic = data.GetU32(&offset);
lldb::addr_t load_cmd_addr = addr;
data.SetByteOrder(DynamicLoaderMacOSXDYLD::GetByteOrderFromMagic(header->magic));
switch (header->magic)
{
case llvm::MachO::HeaderMagic32:
case llvm::MachO::HeaderMagic32Swapped:
data.SetAddressByteSize(4);
load_cmd_addr += sizeof(llvm::MachO::mach_header);
break;
case llvm::MachO::HeaderMagic64:
case llvm::MachO::HeaderMagic64Swapped:
data.SetAddressByteSize(8);
load_cmd_addr += sizeof(llvm::MachO::mach_header_64);
break;
default:
return false;
}
// Read the rest of dyld's mach header
if (data.GetU32(&offset, &header->cputype, (sizeof(llvm::MachO::mach_header)/sizeof(uint32_t)) - 1))
{
if (load_command_data == NULL)
return true; // We were able to read the mach_header and weren't asked to read the load command bytes
DataBufferSP load_cmd_data_sp(new DataBufferHeap(header->sizeofcmds, 0));
size_t load_cmd_bytes_read = m_process->ReadMemory (load_cmd_addr,
load_cmd_data_sp->GetBytes(),
load_cmd_data_sp->GetByteSize(),
error);
if (load_cmd_bytes_read == header->sizeofcmds)
{
// Set the load command data and also set the correct endian
// swap settings and the correct address size
load_command_data->SetData(load_cmd_data_sp, 0, header->sizeofcmds);
load_command_data->SetByteOrder(data.GetByteOrder());
load_command_data->SetAddressByteSize(data.GetAddressByteSize());
return true; // We successfully read the mach_header and the load command data
}
return false; // We weren't able to read the load command data
}
}
return false; // We failed the read the mach_header
}
//----------------------------------------------------------------------
// Parse the load commands for an image
//----------------------------------------------------------------------
uint32_t
DynamicLoaderMacOSXDYLD::ParseLoadCommands (const DataExtractor& data, DYLDImageInfo& dylib_info, FileSpec *lc_id_dylinker)
{
uint32_t offset = 0;
uint32_t cmd_idx;
Segment segment;
dylib_info.Clear (true);
for (cmd_idx = 0; cmd_idx < dylib_info.header.ncmds; cmd_idx++)
{
// Clear out any load command specific data from DYLIB_INFO since
// we are about to read it.
if (data.ValidOffsetForDataOfSize (offset, sizeof(llvm::MachO::load_command)))
{
llvm::MachO::load_command load_cmd;
uint32_t load_cmd_offset = offset;
load_cmd.cmd = data.GetU32 (&offset);
load_cmd.cmdsize = data.GetU32 (&offset);
switch (load_cmd.cmd)
{
case llvm::MachO::LoadCommandSegment32:
{
segment.name.SetTrimmedCStringWithLength ((const char *)data.GetData(&offset, 16), 16);
// We are putting 4 uint32_t values 4 uint64_t values so
// we have to use multiple 32 bit gets below.
segment.vmaddr = data.GetU32 (&offset);
segment.vmsize = data.GetU32 (&offset);
segment.fileoff = data.GetU32 (&offset);
segment.filesize = data.GetU32 (&offset);
// Extract maxprot, initprot, nsects and flags all at once
data.GetU32(&offset, &segment.maxprot, 4);
dylib_info.segments.push_back (segment);
}
break;
case llvm::MachO::LoadCommandSegment64:
{
segment.name.SetTrimmedCStringWithLength ((const char *)data.GetData(&offset, 16), 16);
// Extract vmaddr, vmsize, fileoff, and filesize all at once
data.GetU64(&offset, &segment.vmaddr, 4);
// Extract maxprot, initprot, nsects and flags all at once
data.GetU32(&offset, &segment.maxprot, 4);
dylib_info.segments.push_back (segment);
}
break;
case llvm::MachO::LoadCommandDynamicLinkerIdent:
if (lc_id_dylinker)
{
uint32_t name_offset = load_cmd_offset + data.GetU32 (&offset);
const char *path = data.PeekCStr (name_offset);
lc_id_dylinker->SetFile (path, true);
}
break;
case llvm::MachO::LoadCommandUUID:
dylib_info.uuid.SetBytes(data.GetData (&offset, 16));
break;
default:
break;
}
// Set offset to be the beginning of the next load command.
offset = load_cmd_offset + load_cmd.cmdsize;
}
}
// All sections listed in the dyld image info structure will all
// either be fixed up already, or they will all be off by a single
// slide amount that is determined by finding the first segment
// that is at file offset zero which also has bytes (a file size
// that is greater than zero) in the object file.
// Determine the slide amount (if any)
const size_t num_sections = dylib_info.segments.size();
for (size_t i = 0; i < num_sections; ++i)
{
// Iterate through the object file sections to find the
// first section that starts of file offset zero and that
// has bytes in the file...
if (dylib_info.segments[i].fileoff == 0 && dylib_info.segments[i].filesize > 0)
{
dylib_info.slide = dylib_info.address - dylib_info.segments[i].vmaddr;
// We have found the slide amount, so we can exit
// this for loop.
break;
}
}
return cmd_idx;
}
//----------------------------------------------------------------------
// Read the mach_header and load commands for each image that the
// _dyld_all_image_infos structure points to and cache the results.
//----------------------------------------------------------------------
void
DynamicLoaderMacOSXDYLD::UpdateImageInfosHeaderAndLoadCommands(DYLDImageInfo::collection &image_infos,
uint32_t infos_count,
bool update_executable)
{
uint32_t exe_idx = UINT32_MAX;
LogSP log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_DYNAMIC_LOADER));
// Read any UUID values that we can get
for (uint32_t i = 0; i < infos_count; i++)
{
if (!image_infos[i].UUIDValid())
{
DataExtractor data; // Load command data
if (!ReadMachHeader (image_infos[i].address, &image_infos[i].header, &data))
continue;
ParseLoadCommands (data, image_infos[i], NULL);
if (image_infos[i].header.filetype == llvm::MachO::HeaderFileTypeExecutable)
exe_idx = i;
}
}
if (exe_idx < image_infos.size())
{
const bool can_create = true;
ModuleSP exe_module_sp (FindTargetModuleForDYLDImageInfo (image_infos[exe_idx], can_create, NULL));
if (!exe_module_sp)
{
ArchSpec exe_arch_spec (image_infos[exe_idx].GetArchitecture ());
ModuleSpec module_spec (image_infos[exe_idx].file_spec,
image_infos[exe_idx].GetArchitecture ());
module_spec.GetUUID() = image_infos[exe_idx].uuid;
exe_module_sp = m_process->GetTarget().GetSharedModule (module_spec);
if (!exe_module_sp || exe_module_sp->GetObjectFile() == NULL)
{
const bool add_image_to_target = true;
const bool load_image_sections_in_target = false;
exe_module_sp = m_process->ReadModuleFromMemory (image_infos[exe_idx].file_spec,
image_infos[exe_idx].address,
add_image_to_target,
load_image_sections_in_target);
}
}
if (exe_module_sp)
{
if (exe_module_sp.get() != m_process->GetTarget().GetExecutableModulePointer())
{
// Don't load dependent images since we are in dyld where we will know
// and find out about all images that are loaded
const bool get_dependent_images = false;
m_process->GetTarget().SetExecutableModule (exe_module_sp,
get_dependent_images);
}
}
}
}
//----------------------------------------------------------------------
// On Mac OS X libobjc (the Objective-C runtime) has several critical dispatch
// functions written in hand-written assembly, and also have hand-written unwind
// information in the eh_frame section. Normally we prefer analyzing the
// assembly instructions of a curently executing frame to unwind from that frame --
// but on hand-written functions this profiling can fail. We should use the
// eh_frame instructions for these functions all the time.
//
// As an aside, it would be better if the eh_frame entries had a flag (or were
// extensible so they could have an Apple-specific flag) which indicates that
// the instructions are asynchronous -- accurate at every instruction, instead
// of our normal default assumption that they are not.
//----------------------------------------------------------------------
bool
DynamicLoaderMacOSXDYLD::AlwaysRelyOnEHUnwindInfo (SymbolContext &sym_ctx)
{
ModuleSP module_sp;
if (sym_ctx.symbol)
{
module_sp = sym_ctx.symbol->GetAddress().GetModule();
}
if (module_sp.get() == NULL && sym_ctx.function)
{
module_sp = sym_ctx.function->GetAddressRange().GetBaseAddress().GetModule();
}
if (module_sp.get() == NULL)
return false;
ObjCLanguageRuntime *objc_runtime = m_process->GetObjCLanguageRuntime();
if (objc_runtime != NULL && objc_runtime->IsModuleObjCLibrary (module_sp))
{
return true;
}
return false;
}
//----------------------------------------------------------------------
// Dump a Segment to the file handle provided.
//----------------------------------------------------------------------
void
DynamicLoaderMacOSXDYLD::Segment::PutToLog (Log *log, lldb::addr_t slide) const
{
if (log)
{
if (slide == 0)
log->Printf ("\t\t%16s [0x%16.16llx - 0x%16.16llx)",
name.AsCString(""),
vmaddr + slide,
vmaddr + slide + vmsize);
else
log->Printf ("\t\t%16s [0x%16.16llx - 0x%16.16llx) slide = 0x%llx",
name.AsCString(""),
vmaddr + slide,
vmaddr + slide + vmsize,
slide);
}
}
const DynamicLoaderMacOSXDYLD::Segment *
DynamicLoaderMacOSXDYLD::DYLDImageInfo::FindSegment (const ConstString &name) const
{
const size_t num_segments = segments.size();
for (size_t i=0; i<num_segments; ++i)
{
if (segments[i].name == name)
return &segments[i];
}
return NULL;
}
//----------------------------------------------------------------------
// Dump an image info structure to the file handle provided.
//----------------------------------------------------------------------
void
DynamicLoaderMacOSXDYLD::DYLDImageInfo::PutToLog (Log *log) const
{
if (log == NULL)
return;
uint8_t *u = (uint8_t *)uuid.GetBytes();
if (address == LLDB_INVALID_ADDRESS)
{
if (u)
{
log->Printf("\t modtime=0x%8.8llx uuid=%2.2X%2.2X%2.2X%2.2X-%2.2X%2.2X-%2.2X%2.2X-%2.2X%2.2X-%2.2X%2.2X%2.2X%2.2X%2.2X%2.2X path='%s/%s' (UNLOADED)",
mod_date,
u[ 0], u[ 1], u[ 2], u[ 3],
u[ 4], u[ 5], u[ 6], u[ 7],
u[ 8], u[ 9], u[10], u[11],
u[12], u[13], u[14], u[15],
file_spec.GetDirectory().AsCString(),
file_spec.GetFilename().AsCString());
}
else
log->Printf("\t modtime=0x%8.8llx path='%s/%s' (UNLOADED)",
mod_date,
file_spec.GetDirectory().AsCString(),
file_spec.GetFilename().AsCString());
}
else
{
if (u)
{
log->Printf("\taddress=0x%16.16llx modtime=0x%8.8llx uuid=%2.2X%2.2X%2.2X%2.2X-%2.2X%2.2X-%2.2X%2.2X-%2.2X%2.2X-%2.2X%2.2X%2.2X%2.2X%2.2X%2.2X path='%s/%s'",
address,
mod_date,
u[ 0], u[ 1], u[ 2], u[ 3],
u[ 4], u[ 5], u[ 6], u[ 7],
u[ 8], u[ 9], u[10], u[11],
u[12], u[13], u[14], u[15],
file_spec.GetDirectory().AsCString(),
file_spec.GetFilename().AsCString());
}
else
{
log->Printf("\taddress=0x%16.16llx modtime=0x%8.8llx path='%s/%s'",
address,
mod_date,
file_spec.GetDirectory().AsCString(),
file_spec.GetFilename().AsCString());
}
for (uint32_t i=0; i<segments.size(); ++i)
segments[i].PutToLog(log, slide);
}
}
//----------------------------------------------------------------------
// Dump the _dyld_all_image_infos members and all current image infos
// that we have parsed to the file handle provided.
//----------------------------------------------------------------------
void
DynamicLoaderMacOSXDYLD::PutToLog(Log *log) const
{
if (log == NULL)
return;
Mutex::Locker locker(m_mutex);
log->Printf("dyld_all_image_infos = { version=%d, count=%d, addr=0x%8.8llx, notify=0x%8.8llx }",
m_dyld_all_image_infos.version,
m_dyld_all_image_infos.dylib_info_count,
(uint64_t)m_dyld_all_image_infos.dylib_info_addr,
(uint64_t)m_dyld_all_image_infos.notification);
size_t i;
const size_t count = m_dyld_image_infos.size();
if (count > 0)
{
log->PutCString("Loaded:");
for (i = 0; i<count; i++)
m_dyld_image_infos[i].PutToLog(log);
}
}
void
DynamicLoaderMacOSXDYLD::PrivateInitialize(Process *process)
{
DEBUG_PRINTF("DynamicLoaderMacOSXDYLD::%s() process state = %s\n", __FUNCTION__, StateAsCString(m_process->GetState()));
Clear(true);
m_process = process;
m_process->GetTarget().GetSectionLoadList().Clear();
}
bool
DynamicLoaderMacOSXDYLD::SetNotificationBreakpoint ()
{
DEBUG_PRINTF("DynamicLoaderMacOSXDYLD::%s() process state = %s\n", __FUNCTION__, StateAsCString(m_process->GetState()));
if (m_break_id == LLDB_INVALID_BREAK_ID)
{
if (m_dyld_all_image_infos.notification != LLDB_INVALID_ADDRESS)
{
Address so_addr;
// Set the notification breakpoint and install a breakpoint
// callback function that will get called each time the
// breakpoint gets hit. We will use this to track when shared
// libraries get loaded/unloaded.
if (m_process->GetTarget().GetSectionLoadList().ResolveLoadAddress(m_dyld_all_image_infos.notification, so_addr))
{
Breakpoint *dyld_break = m_process->GetTarget().CreateBreakpoint (so_addr, true).get();
dyld_break->SetCallback (DynamicLoaderMacOSXDYLD::NotifyBreakpointHit, this, true);
m_break_id = dyld_break->GetID();
}
}
}
return m_break_id != LLDB_INVALID_BREAK_ID;
}
//----------------------------------------------------------------------
// Member function that gets called when the process state changes.
//----------------------------------------------------------------------
void
DynamicLoaderMacOSXDYLD::PrivateProcessStateChanged (Process *process, StateType state)
{
DEBUG_PRINTF("DynamicLoaderMacOSXDYLD::%s(%s)\n", __FUNCTION__, StateAsCString(state));
switch (state)
{
case eStateConnected:
case eStateAttaching:
case eStateLaunching:
case eStateInvalid:
case eStateUnloaded:
case eStateExited:
case eStateDetached:
Clear(false);
break;
case eStateStopped:
// Keep trying find dyld and set our notification breakpoint each time
// we stop until we succeed
if (!DidSetNotificationBreakpoint () && m_process->IsAlive())
{
if (NeedToLocateDYLD ())
LocateDYLD ();
SetNotificationBreakpoint ();
}
break;
case eStateRunning:
case eStateStepping:
case eStateCrashed:
case eStateSuspended:
break;
default:
break;
}
}
// This bit in the n_desc field of the mach file means that this is a
// stub that runs arbitrary code to determine the trampoline target.
// We've established a naming convention with the CoreOS folks for the
// equivalent symbols they will use for this (which the objc guys didn't follow...)
// For now we'll just look for all symbols matching that naming convention...
#define MACH_O_N_SYMBOL_RESOLVER 0x100
ThreadPlanSP
DynamicLoaderMacOSXDYLD::GetStepThroughTrampolinePlan (Thread &thread, bool stop_others)
{
ThreadPlanSP thread_plan_sp;
StackFrame *current_frame = thread.GetStackFrameAtIndex(0).get();
const SymbolContext &current_context = current_frame->GetSymbolContext(eSymbolContextSymbol);
Symbol *current_symbol = current_context.symbol;
LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
if (current_symbol != NULL)
{
if (current_symbol->IsTrampoline())
{
const ConstString &trampoline_name = current_symbol->GetMangled().GetName(Mangled::ePreferMangled);
if (trampoline_name)
{
SymbolContextList target_symbols;
TargetSP target_sp (thread.CalculateTarget());
ModuleList &images = target_sp->GetImages();
images.FindSymbolsWithNameAndType(trampoline_name, eSymbolTypeCode, target_symbols);
size_t num_original_symbols = target_symbols.GetSize();
// FIXME: The resolver symbol is only valid in object files. In binaries it is reused for the
// shared library slot number. So we'll have to look this up in the dyld info.
// For now, just turn this off.
// bool orig_is_resolver = (current_symbol->GetFlags() & MACH_O_N_SYMBOL_RESOLVER) == MACH_O_N_SYMBOL_RESOLVER;
bool orig_is_resolver = false;
if (num_original_symbols > 0)
{
// We found symbols that look like they are the targets to our symbol. Now look through the
// modules containing our symbols to see if there are any for our symbol.
ModuleList modules_to_search;
for (size_t i = 0; i < num_original_symbols; i++)
{
SymbolContext sc;
target_symbols.GetContextAtIndex(i, sc);
ModuleSP module_sp (sc.symbol->CalculateSymbolContextModule());
if (module_sp)
modules_to_search.AppendIfNeeded(module_sp);
}
// If the original stub symbol is a resolver, then we don't want to break on the symbol with the
// original name, but instead on all the symbols it could resolve to since otherwise we would stop
// in the middle of the resolution...
// Note that the stub is not of the resolver type it will point to the equivalent symbol,
// not the original name, so in that case we don't need to do anything.
if (orig_is_resolver)
{
target_symbols.Clear();
FindEquivalentSymbols (current_symbol, modules_to_search, target_symbols);
}
// FIXME - Make the Run to Address take multiple addresses, and
// run to any of them.
uint32_t num_symbols = target_symbols.GetSize();
if (num_symbols > 0)
{
std::vector<lldb::addr_t> addresses;
addresses.resize (num_symbols);
for (uint32_t i = 0; i < num_symbols; i++)
{
SymbolContext context;
AddressRange addr_range;
if (target_symbols.GetContextAtIndex(i, context))
{
context.GetAddressRange (eSymbolContextEverything, 0, false, addr_range);
lldb::addr_t load_addr = addr_range.GetBaseAddress().GetLoadAddress(target_sp.get());
addresses[i] = load_addr;
}
}
if (addresses.size() > 0)
thread_plan_sp.reset (new ThreadPlanRunToAddress (thread, addresses, stop_others));
else
{
if (log)
log->Printf ("Couldn't resolve the symbol contexts.");
}
}
else
{
if (log)
{
log->Printf ("Found a resolver stub for: \"%s\" but could not find any symbols it resolves to.",
trampoline_name.AsCString());
}
}
}
else
{
if (log)
{
log->Printf ("Could not find symbol for trampoline target: \"%s\"", trampoline_name.AsCString());
}
}
}
}
}
else
{
if (log)
log->Printf ("Could not find symbol for step through.");
}
return thread_plan_sp;
}
size_t
DynamicLoaderMacOSXDYLD::FindEquivalentSymbols (lldb_private::Symbol *original_symbol,
lldb_private::ModuleList &images,
lldb_private::SymbolContextList &equivalent_symbols)
{
const ConstString &trampoline_name = original_symbol->GetMangled().GetName(Mangled::ePreferMangled);
if (!trampoline_name)
return 0;
size_t initial_size = equivalent_symbols.GetSize();
static const char *resolver_name_regex = "(_gc|_non_gc|\\$[A-Z0-9]+)$";
std::string equivalent_regex_buf("^");
equivalent_regex_buf.append (trampoline_name.GetCString());
equivalent_regex_buf.append (resolver_name_regex);
RegularExpression equivalent_name_regex (equivalent_regex_buf.c_str());
const bool append = true;
images.FindSymbolsMatchingRegExAndType (equivalent_name_regex, eSymbolTypeCode, equivalent_symbols, append);
return equivalent_symbols.GetSize() - initial_size;
}
Error
DynamicLoaderMacOSXDYLD::CanLoadImage ()
{
Error error;
// In order for us to tell if we can load a shared library we verify that
// the dylib_info_addr isn't zero (which means no shared libraries have
// been set yet, or dyld is currently mucking with the shared library list).
if (ReadAllImageInfosStructure ())
{
// TODO: also check the _dyld_global_lock_held variable in libSystem.B.dylib?
// TODO: check the malloc lock?
// TODO: check the objective C lock?
if (m_dyld_all_image_infos.dylib_info_addr != 0)
return error; // Success
}
error.SetErrorString("unsafe to load or unload shared libraries");
return error;
}
void
DynamicLoaderMacOSXDYLD::Initialize()
{
PluginManager::RegisterPlugin (GetPluginNameStatic(),
GetPluginDescriptionStatic(),
CreateInstance);
}
void
DynamicLoaderMacOSXDYLD::Terminate()
{
PluginManager::UnregisterPlugin (CreateInstance);
}
const char *
DynamicLoaderMacOSXDYLD::GetPluginNameStatic()
{
return "dynamic-loader.macosx-dyld";
}
const char *
DynamicLoaderMacOSXDYLD::GetPluginDescriptionStatic()
{
return "Dynamic loader plug-in that watches for shared library loads/unloads in MacOSX user processes.";
}
//------------------------------------------------------------------
// PluginInterface protocol
//------------------------------------------------------------------
const char *
DynamicLoaderMacOSXDYLD::GetPluginName()
{
return "DynamicLoaderMacOSXDYLD";
}
const char *
DynamicLoaderMacOSXDYLD::GetShortPluginName()
{
return GetPluginNameStatic();
}
uint32_t
DynamicLoaderMacOSXDYLD::GetPluginVersion()
{
return 1;
}