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//===-- CFCMutableSet.cpp ---------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "CFCMutableSet.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
//----------------------------------------------------------------------
// CFCString constructor
//----------------------------------------------------------------------
CFCMutableSet::CFCMutableSet(CFMutableSetRef s) :
CFCReleaser<CFMutableSetRef> (s)
{
}
//----------------------------------------------------------------------
// CFCMutableSet copy constructor
//----------------------------------------------------------------------
CFCMutableSet::CFCMutableSet(const CFCMutableSet& rhs) :
CFCReleaser<CFMutableSetRef> (rhs)
{
}
//----------------------------------------------------------------------
// CFCMutableSet copy constructor
//----------------------------------------------------------------------
const CFCMutableSet&
CFCMutableSet::operator=(const CFCMutableSet& rhs)
{
if (this != &rhs)
*this = rhs;
return *this;
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
CFCMutableSet::~CFCMutableSet()
{
}
CFIndex
CFCMutableSet::GetCount() const
{
CFMutableSetRef set = get();
if (set)
return ::CFSetGetCount (set);
return 0;
}
CFIndex
CFCMutableSet::GetCountOfValue(const void *value) const
{
CFMutableSetRef set = get();
if (set)
return ::CFSetGetCountOfValue (set, value);
return 0;
}
const void *
CFCMutableSet::GetValue(const void *value) const
{
CFMutableSetRef set = get();
if (set)
return ::CFSetGetValue(set, value);
return NULL;
}
const void *
CFCMutableSet::AddValue(const void *value, bool can_create)
{
CFMutableSetRef set = get();
if (set == NULL)
{
if (can_create == false)
return NULL;
set = ::CFSetCreateMutable(kCFAllocatorDefault, 0, &kCFTypeSetCallBacks);
reset ( set );
}
if (set != NULL)
{
::CFSetAddValue(set, value);
return value;
}
return NULL;
}
void
CFCMutableSet::RemoveValue(const void *value)
{
CFMutableSetRef set = get();
if (set)
::CFSetRemoveValue(set, value);
}
void
CFCMutableSet::RemoveAllValues()
{
CFMutableSetRef set = get();
if (set)
::CFSetRemoveAllValues(set);
}