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//===-- Mangled.cpp ---------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include <cxxabi.h>
#include "llvm/ADT/DenseMap.h"
#include "lldb/Core/ConstString.h"
#include "lldb/Core/Mangled.h"
#include "lldb/Core/RegularExpression.h"
#include "lldb/Core/Stream.h"
#include "lldb/Core/Timer.h"
#include <ctype.h>
#include <string.h>
using namespace lldb_private;
#pragma mark Mangled
//----------------------------------------------------------------------
// Default constructor
//----------------------------------------------------------------------
Mangled::Mangled () :
m_mangled(),
m_demangled()
{
}
//----------------------------------------------------------------------
// Constructor with an optional string and a boolean indicating if it is
// the mangled version.
//----------------------------------------------------------------------
Mangled::Mangled (const char *s, bool mangled) :
m_mangled(),
m_demangled()
{
if (s && s[0])
{
SetValue(s, mangled);
}
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
Mangled::~Mangled ()
{
}
//----------------------------------------------------------------------
// Convert to pointer operator. This allows code to check any Mangled
// objects to see if they contain anything valid using code such as:
//
// Mangled mangled(...);
// if (mangled)
// { ...
//----------------------------------------------------------------------
Mangled::operator void* () const
{
return (m_mangled) ? const_cast<Mangled*>(this) : NULL;
}
//----------------------------------------------------------------------
// Logical NOT operator. This allows code to check any Mangled
// objects to see if they are invalid using code such as:
//
// Mangled mangled(...);
// if (!file_spec)
// { ...
//----------------------------------------------------------------------
bool
Mangled::operator! () const
{
return !m_mangled;
}
//----------------------------------------------------------------------
// Clear the mangled and demangled values.
//----------------------------------------------------------------------
void
Mangled::Clear ()
{
m_mangled.Clear();
m_demangled.Clear();
}
//----------------------------------------------------------------------
// Compare the the string values.
//----------------------------------------------------------------------
int
Mangled::Compare (const Mangled& a, const Mangled& b)
{
return ConstString::Compare(a.GetName(ePreferMangled), a.GetName(ePreferMangled));
}
//----------------------------------------------------------------------
// Set the string value in this objects. If "mangled" is true, then
// the mangled named is set with the new value in "s", else the
// demangled name is set.
//----------------------------------------------------------------------
void
Mangled::SetValue (const char *s, bool mangled)
{
if (s)
{
if (mangled)
{
m_demangled.Clear();
m_mangled.SetCString (s);
}
else
{
m_demangled.SetCString(s);
m_mangled.Clear();
}
}
else
{
m_demangled.Clear();
m_mangled.Clear();
}
}
//----------------------------------------------------------------------
// Generate the demangled name on demand using this accessor. Code in
// this class will need to use this accessor if it wishes to decode
// the demangled name. The result is cached and will be kept until a
// new string value is supplied to this object, or until the end of the
// object's lifetime.
//----------------------------------------------------------------------
const ConstString&
Mangled::GetDemangledName () const
{
// Check to make sure we have a valid mangled name and that we
// haven't already decoded our mangled name.
if (m_mangled && !m_demangled)
{
// We need to generate and cache the demangled name.
Timer scoped_timer (__PRETTY_FUNCTION__,
"Mangled::GetDemangledName (m_mangled = %s)",
m_mangled.GetCString());
// We already know mangled is valid from the above check,
// lets just make sure it isn't empty...
const char * mangled = m_mangled.AsCString();
// Don't bother running anything that doesn't start with _Z through the demangler
if (mangled[0] == '_' && mangled[1] == 'Z')
{
if (!m_mangled.GetMangledCounterpart(m_demangled))
{
// We didn't already mangle this name, demangle it and if all goes well
// add it to our map.
char *demangled_name = abi::__cxa_demangle (mangled, NULL, NULL, NULL);
if (demangled_name)
{
m_demangled.SetCStringWithMangledCounterpart(demangled_name, m_mangled);
free (demangled_name);
}
}
}
if (!m_demangled)
{
// Set the demangled string to the empty string to indicate we
// tried to parse it once and failed.
m_demangled.SetCString("");
}
}
return m_demangled;
}
bool
Mangled::NameMatches (const RegularExpression& regex) const
{
if (m_mangled && regex.Execute (m_mangled.AsCString()))
return true;
if (GetDemangledName() && regex.Execute (m_demangled.AsCString()))
return true;
return false;
}
//----------------------------------------------------------------------
// Get the demangled name if there is one, else return the mangled name.
//----------------------------------------------------------------------
const ConstString&
Mangled::GetName (Mangled::NamePreference preference) const
{
if (preference == ePreferDemangled)
{
// Call the accessor to make sure we get a demangled name in case
// it hasn't been demangled yet...
if (GetDemangledName())
return m_demangled;
return m_mangled;
}
else
{
if (m_mangled)
return m_mangled;
return GetDemangledName();
}
}
//----------------------------------------------------------------------
// Generate the tokens from the demangled name.
//
// Returns the number of tokens that were parsed.
//----------------------------------------------------------------------
size_t
Mangled::GetTokens (Mangled::TokenList &tokens) const
{
tokens.Clear();
const ConstString& demangled = GetDemangledName();
if (demangled && !demangled.IsEmpty())
tokens.Parse(demangled.AsCString());
return tokens.Size();
}
//----------------------------------------------------------------------
// Dump a Mangled object to stream "s". We don't force our
// demangled name to be computed currently (we don't use the accessor).
//----------------------------------------------------------------------
void
Mangled::Dump (Stream *s) const
{
if (m_mangled)
{
*s << ", mangled = " << m_mangled;
}
if (m_demangled)
{
const char * demangled = m_demangled.AsCString();
s->Printf(", demangled = %s", demangled[0] ? demangled : "<error>");
}
}
//----------------------------------------------------------------------
// Dumps a debug version of this string with extra object and state
// information to stream "s".
//----------------------------------------------------------------------
void
Mangled::DumpDebug (Stream *s) const
{
s->Printf("%*p: Mangled mangled = ", (int)sizeof(void*) * 2, this);
m_mangled.DumpDebug(s);
s->Printf(", demangled = ");
m_demangled.DumpDebug(s);
}
//----------------------------------------------------------------------
// Return the size in byte that this object takes in memory. The size
// includes the size of the objects it owns, and not the strings that
// it references because they are shared strings.
//----------------------------------------------------------------------
size_t
Mangled::MemorySize () const
{
return m_mangled.MemorySize() + m_demangled.MemorySize();
}
//----------------------------------------------------------------------
// Dump OBJ to the supplied stream S.
//----------------------------------------------------------------------
Stream&
operator << (Stream& s, const Mangled& obj)
{
if (obj.GetMangledName())
s << "mangled = '" << obj.GetMangledName() << "'";
const ConstString& demangled = obj.GetDemangledName();
if (demangled)
s << ", demangled = '" << demangled << '\'';
else
s << ", demangled = <error>";
return s;
}
#pragma mark Mangled::Token
//--------------------------------------------------------------
// Default constructor
//--------------------------------------------------------------
Mangled::Token::Token () :
type(eInvalid),
value()
{
}
//--------------------------------------------------------------
// Equal to operator
//--------------------------------------------------------------
bool
Mangled::Token::operator== (const Token& rhs) const
{
return type == rhs.type && value == rhs.value;
}
//--------------------------------------------------------------
// Dump the token to a stream "s"
//--------------------------------------------------------------
void
Mangled::Token::Dump (Stream *s) const
{
switch (type)
{
case eInvalid: s->PutCString("invalid "); break;
case eNameSpace: s->PutCString("namespace "); break;
case eMethodName: s->PutCString("method "); break;
case eType: s->PutCString("type "); break;
case eTemplate: s->PutCString("template "); break;
case eTemplateBeg: s->PutCString("template < "); break;
case eTemplateEnd: s->PutCString("template > "); break;
case eParamsBeg: s->PutCString("params ( "); break;
case eParamsEnd: s->PutCString("params ) "); break;
case eQualifier: s->PutCString("qualifier "); break;
case eError: s->PutCString("ERROR "); break;
default:
s->Printf("type = %i", type);
break;
}
value.DumpDebug(s);
}
//--------------------------------------------------------------
// Returns true if this token is a wildcard
//--------------------------------------------------------------
bool
Mangled::Token::IsWildcard () const
{
static ConstString g_wildcard_str("*");
return value == g_wildcard_str;
}
//----------------------------------------------------------------------
// Dump "obj" to the supplied stream "s"
//----------------------------------------------------------------------
Stream&
lldb_private::operator << (Stream& s, const Mangled::Token& obj)
{
obj.Dump(&s);
return s;
}
#pragma mark Mangled::TokenList
//----------------------------------------------------------------------
// Mangled::TokenList
//----------------------------------------------------------------------
//--------------------------------------------------------------
// Default constructor. If demangled is non-NULL and not-empty
// the token list will parse up the demangled string it is
// given, else the object will initialize an empty token list.
//--------------------------------------------------------------
Mangled::TokenList::TokenList (const char *demangled) :
m_tokens()
{
if (demangled && demangled[0])
{
Parse(demangled);
}
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
Mangled::TokenList::~TokenList ()
{
}
//----------------------------------------------------------------------
// Parses "demangled" into tokens. This allows complex
// comparisons to be done. Comparisons can include wildcards at
// the namespace, method name, template, and template and
// parameter type levels.
//
// Example queries include:
// "std::basic_string<*>" // Find all std::basic_string variants
// "std::basic_string<*>::erase(*)" // Find all std::basic_string::erase variants with any number of parameters
// "*::clear()" // Find all functions with a method name of
// // "clear" that are in any namespace that
// // have no parameters
// "::printf" // Find the printf function in the global namespace
// "printf" // Ditto
// "foo::*(int)" // Find all functions in the class or namespace "foo" that take a single integer argument
//
// Returns the number of tokens that were decoded, or zero when
// we fail.
//----------------------------------------------------------------------
size_t
Mangled::TokenList::Parse (const char *s)
{
m_tokens.clear();
Token token;
token.type = eNameSpace;
TokenType max_type = eInvalid;
const char *p = s;
size_t span = 0;
size_t sep_size = 0;
while (*p != '\0')
{
p = p + span + sep_size;
while (isspace(*p))
++p;
if (*p == '\0')
break;
span = strcspn(p, ":<>(),");
sep_size = 1;
token.type = eInvalid;
switch (p[span])
{
case '\0':
break;
case ':':
if (p[span+1] == ':')
{
sep_size = 2;
if (span > 0)
{
token.type = eNameSpace;
token.value.SetCStringWithLength (p, span);
m_tokens.push_back(token);
}
else
continue;
}
break;
case '(':
if (span > 0)
{
token.type = eMethodName;
token.value.SetCStringWithLength (p, span);
m_tokens.push_back(token);
}
token.type = eParamsBeg;
token.value.Clear();
m_tokens.push_back(token);
break;
case ',':
if (span > 0)
{
token.type = eType;
token.value.SetCStringWithLength (p, span);
m_tokens.push_back(token);
}
else
{
continue;
}
break;
case ')':
if (span > 0)
{
token.type = eType;
token.value.SetCStringWithLength (p, span);
m_tokens.push_back(token);
}
token.type = eParamsEnd;
token.value.Clear();
m_tokens.push_back(token);
break;
case '<':
if (span > 0)
{
token.type = eTemplate;
token.value.SetCStringWithLength (p, span);
m_tokens.push_back(token);
}
token.type = eTemplateBeg;
token.value.Clear();
m_tokens.push_back(token);
break;
case '>':
if (span > 0)
{
token.type = eType;
token.value.SetCStringWithLength (p, span);
m_tokens.push_back(token);
}
token.type = eTemplateEnd;
token.value.Clear();
m_tokens.push_back(token);
break;
}
if (max_type < token.type)
max_type = token.type;
if (token.type == eInvalid)
{
if (max_type >= eParamsEnd)
{
token.type = eQualifier;
token.value.SetCString(p);
m_tokens.push_back(token);
}
else if (max_type >= eParamsBeg)
{
token.type = eType;
token.value.SetCString(p);
m_tokens.push_back(token);
}
else
{
token.type = eMethodName;
token.value.SetCString(p);
m_tokens.push_back(token);
}
break;
}
}
return m_tokens.size();
}
//----------------------------------------------------------------------
// Clear the token list.
//----------------------------------------------------------------------
void
Mangled::TokenList::Clear ()
{
m_tokens.clear();
}
//----------------------------------------------------------------------
// Dump the token list to the stream "s"
//----------------------------------------------------------------------
void
Mangled::TokenList::Dump (Stream *s) const
{
collection::const_iterator pos;
collection::const_iterator beg = m_tokens.begin();
collection::const_iterator end = m_tokens.end();
for (pos = beg; pos != end; ++pos)
{
s->Indent("token[");
*s << (uint32_t)std::distance(beg, pos) << "] = " << *pos << "\n";
}
}
//----------------------------------------------------------------------
// Find the first token in the list that has "token_type" as its
// type
//----------------------------------------------------------------------
const Mangled::Token *
Mangled::TokenList::Find (TokenType token_type) const
{
collection::const_iterator pos;
collection::const_iterator beg = m_tokens.begin();
collection::const_iterator end = m_tokens.end();
for (pos = beg; pos != end; ++pos)
{
if (pos->type == token_type)
return &(*pos);
}
return NULL;
}
//----------------------------------------------------------------------
// Return the token at index "idx", or NULL if the index is
// out of range.
//----------------------------------------------------------------------
const Mangled::Token *
Mangled::TokenList::GetTokenAtIndex (uint32_t idx) const
{
if (idx < m_tokens.size())
return &m_tokens[idx];
return NULL;
}
//----------------------------------------------------------------------
// Given a token list, see if it matches this object's tokens.
// "token_list" can contain wild card values to enable powerful
// matching. Matching the std::string::erase(*) example that was
// tokenized above we could use a token list such as:
//
// token name
// ----------- ----------------------------------------
// eNameSpace "std"
// eTemplate "basic_string"
// eTemplateBeg
// eInvalid "*"
// eTemplateEnd
// eMethodName "erase"
// eParamsBeg
// eInvalid "*"
// eParamsEnd
//
// Returns true if it "token_list" matches this object's tokens,
// false otherwise.
//----------------------------------------------------------------------
bool
Mangled::TokenList::MatchesQuery (const Mangled::TokenList &match) const
{
size_t match_count = 0;
collection::const_iterator pos;
collection::const_iterator pos_end = m_tokens.end();
collection::const_iterator match_pos;
collection::const_iterator match_pos_end = match.m_tokens.end();
collection::const_iterator match_wildcard_pos = match_pos_end;
collection::const_iterator match_next_pos = match_pos_end;
size_t template_scope_depth = 0;
for (pos = m_tokens.begin(), match_pos = match.m_tokens.begin();
pos != pos_end && match_pos != match_pos_end;
++match_pos)
{
match_next_pos = match_pos + 1;
// Is this a wildcard?
if (match_pos->IsWildcard())
{
if (match_wildcard_pos != match_pos_end)
return false; // Can't have two wildcards in effect at once.
match_wildcard_pos = match_pos;
// Are we at the end of the MATCH token list?
if (match_next_pos == match_pos_end)
{
// There is nothing more to match, return if we have any matches so far...
return match_count > 0;
}
}
if (match_pos->type == eInvalid || match_pos->type == eError)
{
return false;
}
else
{
if (match_pos->type == eTemplateBeg)
{
++template_scope_depth;
}
else if (match_pos->type == eTemplateEnd)
{
assert(template_scope_depth > 0);
--template_scope_depth;
}
// Do we have a wildcard going right now?
if (match_wildcard_pos == match_pos_end)
{
// No wildcard matching right now, just check and see if things match
if (*pos == *match_pos)
++match_count;
else
return false;
}
else
{
// We have a wildcard match going
// For template types we need to make sure to match the template depths...
const size_t start_wildcard_template_scope_depth = template_scope_depth;
size_t curr_wildcard_template_scope_depth = template_scope_depth;
while (pos != pos_end)
{
if (match_wildcard_pos->type == eNameSpace && pos->type == eParamsBeg)
return false;
if (start_wildcard_template_scope_depth == curr_wildcard_template_scope_depth)
{
if (*pos == *match_next_pos)
{
++match_count;
match_pos = match_next_pos;
match_wildcard_pos = match_pos_end;
break;
}
}
if (pos->type == eTemplateBeg)
++curr_wildcard_template_scope_depth;
else if (pos->type == eTemplateEnd)
--curr_wildcard_template_scope_depth;
++pos;
}
}
}
if (pos != pos_end)
++pos;
}
if (match_pos != match_pos_end)
return false;
return match_count > 0;
}
//----------------------------------------------------------------------
// Return the number of tokens in the token collection
//----------------------------------------------------------------------
size_t
Mangled::TokenList::Size () const
{
return m_tokens.size();
}
//----------------------------------------------------------------------
// Stream out the tokens
//----------------------------------------------------------------------
Stream&
lldb_private::operator << (Stream& s, const Mangled::TokenList& obj)
{
obj.Dump(&s);
return s;
}