blob: fa00e77ceb700f7681e22f832206408dfe60eb74 [file] [log] [blame]
//===-- DynamicLoader.cpp ---------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/lldb-private.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Core/PluginManager.h"
using namespace lldb;
using namespace lldb_private;
DynamicLoader*
DynamicLoader::FindPlugin (Process *process, const char *plugin_name)
{
DynamicLoaderCreateInstance create_callback = NULL;
if (plugin_name)
{
create_callback = PluginManager::GetDynamicLoaderCreateCallbackForPluginName (plugin_name);
if (create_callback)
{
std::auto_ptr<DynamicLoader> instance_ap(create_callback(process, true));
if (instance_ap.get())
return instance_ap.release();
}
}
else
{
for (uint32_t idx = 0; (create_callback = PluginManager::GetDynamicLoaderCreateCallbackAtIndex(idx)) != NULL; ++idx)
{
std::auto_ptr<DynamicLoader> instance_ap(create_callback(process, false));
if (instance_ap.get())
return instance_ap.release();
}
}
return NULL;
}
//----------------------------------------------------------------------
// DynamicLoader constructor
//----------------------------------------------------------------------
DynamicLoader::DynamicLoader(Process *process) :
m_process (process),
m_stop_when_images_change(false) // Stop the process by default when a process' images change
{
}
//----------------------------------------------------------------------
// Destructor
//----------------------------------------------------------------------
DynamicLoader::~DynamicLoader()
{
}
//----------------------------------------------------------------------
// Accessosors to the global setting as to whether to stop at image
// (shared library) loading/unloading.
//----------------------------------------------------------------------
bool
DynamicLoader::GetStopWhenImagesChange () const
{
return m_stop_when_images_change;
}
void
DynamicLoader::SetStopWhenImagesChange (bool stop)
{
m_stop_when_images_change = stop;
}