blob: b22fa1e6dbcc3fec1dc2c889746ce5406c29b5b9 [file] [log] [blame]
//===-- BreakpointResolver.cpp ----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointResolver.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Address.h"
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/SearchFilter.h"
#include "lldb/Core/Stream.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Symbol/SymbolContext.h"
#include "lldb/Target/Target.h"
#include "lldb/lldb-private-log.h"
using namespace lldb_private;
//----------------------------------------------------------------------
// BreakpointResolver:
//----------------------------------------------------------------------
BreakpointResolver::BreakpointResolver (Breakpoint *bkpt, const unsigned char resolverTy) :
m_breakpoint (bkpt),
SubclassID (resolverTy)
{
}
BreakpointResolver::~BreakpointResolver ()
{
}
void
BreakpointResolver::SetBreakpoint (Breakpoint *bkpt)
{
m_breakpoint = bkpt;
}
void
BreakpointResolver::ResolveBreakpointInModules (SearchFilter &filter, ModuleList &modules)
{
filter.SearchInModuleList(*this, modules);
}
void
BreakpointResolver::ResolveBreakpoint (SearchFilter &filter)
{
filter.Search (*this);
}