blob: ec982fde328066ba5a8ae6faa7ea335ec6c67a3e [file] [log] [blame]
//===-- DynamicLoader.h -----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_DynamicLoader_h_
#define liblldb_DynamicLoader_h_
// Project includes
#include "lldb/lldb-private.h"
#include "lldb/Core/Error.h"
#include "lldb/Core/PluginInterface.h"
namespace lldb_private {
//----------------------------------------------------------------------
/// @class DynamicLoader DynamicLoader.h "lldb/Target/DynamicLoader.h"
/// @brief A plug-in interface definition class for dynamic loaders.
///
/// Dynamic loader plug-ins track image (shared library) loading and
/// unloading. The class is initialized given a live process that is
/// halted at its entry point or just after attaching.
///
/// Dynamic loader plug-ins can track the process by registering
/// callbacks using the:
/// Process::RegisterNotificationCallbacks (const Notifications&)
/// function.
///
/// Breakpoints can also be set in the process which can register
/// functions that get called using:
/// Process::BreakpointSetCallback (lldb::user_id_t, BreakpointHitCallback, void *).
/// These breakpoint callbacks return a boolean value that indicates if
/// the process should continue or halt and should return the global
/// setting for this using:
/// DynamicLoader::StopWhenImagesChange() const.
//----------------------------------------------------------------------
class DynamicLoader :
public PluginInterface
{
public:
//------------------------------------------------------------------
/// Find a dynamic loader plugin for a given process.
///
/// Scans the installed DynamicLoader plug-ins and tries to find
/// an instance that can be used to track image changes in \a
/// process.
///
/// @param[in] process
/// The process for which to try and locate a dynamic loader
/// plug-in instance.
///
/// @param[in] plugin_name
/// An optional name of a specific dynamic loader plug-in that
/// should be used. If NULL, pick the best plug-in.
//------------------------------------------------------------------
static DynamicLoader*
FindPlugin (Process *process, const char *plugin_name);
//------------------------------------------------------------------
/// Construct with a process.
//------------------------------------------------------------------
DynamicLoader (Process *process);
//------------------------------------------------------------------
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
//------------------------------------------------------------------
virtual
~DynamicLoader ();
//------------------------------------------------------------------
/// Called after attaching a process.
///
/// Allow DynamicLoader plug-ins to execute some code after
/// attaching to a process.
//------------------------------------------------------------------
virtual void
DidAttach () = 0;
//------------------------------------------------------------------
/// Called after launching a process.
///
/// Allow DynamicLoader plug-ins to execute some code after
/// the process has stopped for the first time on launch.
//------------------------------------------------------------------
virtual void
DidLaunch () = 0;
//------------------------------------------------------------------
/// Get whether the process should stop when images change.
///
/// When images (executables and shared libraries) get loaded or
/// unloaded, often debug sessions will want to try and resolve or
/// unresolve breakpoints that are set in these images. Any
/// breakpoints set by DynamicLoader plug-in instances should
/// return this value to ensure consistent debug session behaviour.
///
/// @return
/// Returns \b true if the process should stop when images
/// change, \b false if the process should resume.
//------------------------------------------------------------------
bool
GetStopWhenImagesChange () const;
//------------------------------------------------------------------
/// Set whether the process should stop when images change.
///
/// When images (executables and shared libraries) get loaded or
/// unloaded, often debug sessions will want to try and resolve or
/// unresolve breakpoints that are set in these images. The default
/// is set so that the process stops when images change, but this
/// can be overridden using this function callback.
///
/// @param[in] stop
/// Boolean value that indicates whether the process should stop
/// when images change.
//------------------------------------------------------------------
void
SetStopWhenImagesChange (bool stop);
//------------------------------------------------------------------
/// Provides a plan to step through the dynamic loader trampoline
/// for the current state of \a thread.
///
///
/// @param[in] stop_others
/// Whether the plan should be set to stop other threads.
///
/// @return
/// A pointer to the plan (caller owned) or NULL if we are not at such
/// a trampoline.
//------------------------------------------------------------------
virtual lldb::ThreadPlanSP
GetStepThroughTrampolinePlan (Thread &thread, bool stop_others) = 0;
//------------------------------------------------------------------
/// Some dynamic loaders provide features where there are a group of symbols "equivalent to"
/// a given symbol one of which will be chosen when the symbol is bound. If you want to
/// set a breakpoint on one of these symbols, you really need to set it on all the
/// equivalent symbols.
///
///
/// @param[in] original_symbol
/// The symbol for which we are finding equivalences.
///
/// @param[in] module_list
/// The set of modules in which to search.
///
/// @param[out] equivalent_symbols
/// The equivalent symbol list - any equivalent symbols found are appended to this list.
///
/// @return
/// Number of equivalent symbols found.
//------------------------------------------------------------------
virtual size_t
FindEquivalentSymbols (Symbol *original_symbol, ModuleList &module_list, SymbolContextList &equivalent_symbols)
{
return 0;
}
//------------------------------------------------------------------
/// Ask if it is ok to try and load or unload an shared library
/// (image).
///
/// The dynamic loader often knows when it would be ok to try and
/// load or unload a shared library. This function call allows the
/// dynamic loader plug-ins to check any current dyld state to make
/// sure it is an ok time to load a shared library.
///
/// @return
/// \b true if it is currently ok to try and load a shared
/// library into the process, \b false otherwise.
//------------------------------------------------------------------
virtual Error
CanLoadImage () = 0;
//------------------------------------------------------------------
/// Ask if the eh_frame information for the given SymbolContext should
/// be relied on even when it's the first frame in a stack unwind.
///
/// The CFI instructions from the eh_frame section are normally only
/// valid at call sites -- places where a program could throw an
/// exception and need to unwind out. But some Modules may be known
/// to the system as having reliable eh_frame information at all call
/// sites. This would be the case if the Module's contents are largely
/// hand-written assembly with hand-written eh_frame information.
/// Normally when unwinding from a function at the beginning of a stack
/// unwind lldb will examine the assembly instructions to understand
/// how the stack frame is set up and where saved registers are stored.
/// But with hand-written assembly this is not reliable enough -- we need
/// to consult those function's hand-written eh_frame information.
///
/// @return
/// \b True if the symbol context should use eh_frame instructions
/// unconditionally when unwinding from this frame. Else \b false,
/// the normal lldb unwind behavior of only using eh_frame when the
/// function appears in the middle of the stack.
//------------------------------------------------------------------
virtual bool
AlwaysRelyOnEHUnwindInfo (SymbolContext &sym_ctx)
{
return false;
}
protected:
//------------------------------------------------------------------
// Member variables.
//------------------------------------------------------------------
Process* m_process; ///< The process that this dynamic loader plug-in is tracking.
bool m_stop_when_images_change; ///< Boolean value that indicates if the process should stop when imamges change.
private:
DISALLOW_COPY_AND_ASSIGN (DynamicLoader);
};
} // namespace lldb_private
#endif // liblldb_DynamicLoader_h_