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//===-- SymbolContextScope.h ------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_SymbolContextScope_h_
#define liblldb_SymbolContextScope_h_
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-private.h"
namespace lldb_private {
//----------------------------------------------------------------------
/// @class SymbolContextScope SymbolContextScope.h "lldb/Symbol/SymbolContextScope.h"
/// @brief Inherit from this if your object is part of a symbol context
/// and can reconstruct its symbol context.
///
/// Many objects that are part of a symbol context that have pointers
/// back to parent objects that own them. Any members of a symbol
/// context that, once they are built, will not go away, can inherit
/// from this pure virtual class and can then reconstruct their symbol
/// context without having to keep a complete SymbolContext object in
/// the object.
///
/// Examples of these objects include:
/// @li Module
/// @li CompileUnit
/// @li Function
/// @li Block
/// @li Symbol
///
/// Other objects can store a "SymbolContextScope *" using any pointers
/// to one of the above objects. This allows clients to hold onto a
/// pointer that uniquely will identify a symbol context. Those clients
/// can then always reconstruct the symbol context using the pointer, or
/// use it to uniquely identify a symbol context for an object.
///
/// Example objects include that currently use "SymbolContextScope *"
/// objects include:
/// @li Variable objects that can reconstruct where they are scoped
/// by making sure the SymbolContextScope * comes from the scope
/// in which the variable was declared. If a variable is a global,
/// the appropriate CompileUnit * will be used when creating the
/// variable. A static function variables, can the Block scope
/// in which the variable is defined. Function arguments can use
/// the Function object as their scope. The SymbolFile parsers
/// will set these correctly as the variables are parsed.
/// @li Type objects that know exactly in which scope they
/// originated much like the variables above.
/// @li StackID objects that are able to know that if the CFA
/// (stack pointer at the beginning of a function) and the
/// start PC for the function/symbol and the SymbolContextScope
/// pointer (a unique pointer that identifies a symbol context
/// location) match within the same thread, that the stack
/// frame is the same as the previous stack frame.
///
/// Objects that adhere to this protocol can reconstruct enough of a
/// symbol context to allow functions that take a symbol context to be
/// called. Lists can also be created using a SymbolContextScope* and
/// and object pairs that allow large collections of objects to be
/// passed around with minimal overhead.
//----------------------------------------------------------------------
class SymbolContextScope
{
public:
virtual
~SymbolContextScope () {}
//------------------------------------------------------------------
/// Reconstruct the object's symbolc context into \a sc.
///
/// The object should fill in as much of the SymbolContext as it
/// can so function calls that require a symbol context can be made
/// for the given object.
///
/// @param[out] sc
/// A symbol context object pointer that gets filled in.
//------------------------------------------------------------------
virtual void
CalculateSymbolContext (SymbolContext *sc) = 0;
virtual lldb::ModuleSP
CalculateSymbolContextModule ()
{
return lldb::ModuleSP();
}
virtual CompileUnit *
CalculateSymbolContextCompileUnit ()
{
return NULL;
}
virtual Function *
CalculateSymbolContextFunction ()
{
return NULL;
}
virtual Block *
CalculateSymbolContextBlock ()
{
return NULL;
}
virtual Symbol *
CalculateSymbolContextSymbol ()
{
return NULL;
}
//------------------------------------------------------------------
/// Dump the object's symbolc context to the stream \a s.
///
/// The object should dump its symbol context to the stream \a s.
/// This function is widely used in the DumpDebug and verbose output
/// for lldb objets.
///
/// @param[in] s
/// The stream to which to dump the object's symbol context.
//------------------------------------------------------------------
virtual void
DumpSymbolContext (Stream *s) = 0;
};
} // namespace lldb_private
#endif // liblldb_SymbolContextScope_h_