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//===-- ObjectContainer.h ---------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_ObjectContainer_h_
#define liblldb_ObjectContainer_h_
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-private.h"
#include "lldb/Core/DataExtractor.h"
#include "lldb/Host/FileSpec.h"
#include "lldb/Core/ModuleChild.h"
#include "lldb/Core/PluginInterface.h"
#include "lldb/Host/Endian.h"
namespace lldb_private {
//----------------------------------------------------------------------
/// @class ObjectContainer ObjectContainer.h "lldb/Symbol/ObjectContainer.h"
/// @brief A plug-in interface definition class for object containers.
///
/// Object containers contain object files from one or more
/// architectures, and also can contain one or more named objects.
///
/// Typical object containers are static libraries (.a files) that
/// contain multiple named object files, and universal files that contain
/// multiple architectures.
//----------------------------------------------------------------------
class ObjectContainer :
public PluginInterface,
public ModuleChild
{
public:
//------------------------------------------------------------------
/// Construct with a parent module, offset, and header data.
///
/// Object files belong to modules and a valid module must be
/// supplied upon construction. The at an offset within a file for
/// objects that contain more than one architecture or object.
//------------------------------------------------------------------
ObjectContainer (const lldb::ModuleSP &module_sp,
const FileSpec *file,
lldb::addr_t file_offset,
lldb::addr_t file_size,
lldb::DataBufferSP& file_data_sp) :
ModuleChild (module_sp),
m_file (), // This file can be different than the module's file spec
m_offset (file_offset),
m_length (file_size),
m_data ()
{
if (file)
m_file = *file;
if (file_data_sp)
m_data.SetData (file_data_sp, file_offset, file_size);
}
//------------------------------------------------------------------
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
//------------------------------------------------------------------
virtual
~ObjectContainer()
{
}
//------------------------------------------------------------------
/// Dump a description of this object to a Stream.
///
/// Dump a description of the current contents of this object
/// to the supplied stream \a s. The dumping should include the
/// section list if it has been parsed, and the symbol table
/// if it has been parsed.
///
/// @param[in] s
/// The stream to which to dump the object descripton.
//------------------------------------------------------------------
virtual void
Dump (Stream *s) const = 0;
//------------------------------------------------------------------
/// Gets the architecture given an index.
///
/// Copies the architecture specification for index \a idx.
///
/// @param[in] idx
/// The architecture index to extract.
///
/// @param[out] arch
/// A architecture object that will be filled in if \a idx is a
/// architecture valid index.
///
/// @return
/// Returns \b true if \a idx is valid and \a arch has been
/// filled in, \b false otherwise.
///
/// @see ObjectContainer::GetNumArchitectures() const
//------------------------------------------------------------------
virtual bool
GetArchitectureAtIndex (uint32_t idx, ArchSpec& arch) const
{
return false;
}
//------------------------------------------------------------------
/// Returns the offset into a file at which this object resides.
///
/// Some files contain many object files, and this function allows
/// access to an object's offset within the file.
///
/// @return
/// The offset in bytes into the file. Defaults to zero for
/// simple object files that a represented by an entire file.
//------------------------------------------------------------------
virtual lldb::addr_t
GetOffset () const
{ return m_offset; }
virtual lldb::addr_t
GetByteSize () const
{ return m_length; }
//------------------------------------------------------------------
/// Get the number of objects within this object file (archives).
///
/// @return
/// Zero for object files that are not archives, or the number
/// of objects contained in the archive.
//------------------------------------------------------------------
virtual size_t
GetNumObjects () const
{ return 0; }
//------------------------------------------------------------------
/// Get the number of architectures in this object file.
///
/// The default implementation returns 1 as for object files that
/// contain a single architecture. ObjectContainer instances that
/// contain more than one architecture should override this function
/// and return an appropriate value.
///
/// @return
/// The number of architectures contained in this object file.
//------------------------------------------------------------------
virtual size_t
GetNumArchitectures () const
{ return 0; }
//------------------------------------------------------------------
/// Attempts to parse the object header.
///
/// This function is used as a test to see if a given plug-in
/// instance can parse the header data already contained in
/// ObjectContainer::m_data. If an object file parser does not
/// recognize that magic bytes in a header, false should be returned
/// and the next plug-in can attempt to parse an object file.
///
/// @return
/// Returns \b true if the header was parsed succesfully, \b
/// false otherwise.
//------------------------------------------------------------------
virtual bool
ParseHeader () = 0;
//------------------------------------------------------------------
/// Selects an architecture in an object file.
///
/// Object files that contain a single architecture should verify
/// that the specified \a arch matches the architecture in in
/// object file and return \b true or \b false accordingly.
///
/// Object files that contain more than one architecture should
/// attempt to select that architecture, and if successful, clear
/// out any previous state from any previously selected architecture
/// and prepare to return information for the new architecture.
///
/// @return
/// Returns a pointer to the object file of the requested \a
/// arch and optional \a name. Returns NULL of no such object
/// file exists in the container.
//------------------------------------------------------------------
virtual lldb::ObjectFileSP
GetObjectFile (const FileSpec *file) = 0;
virtual bool
ObjectAtIndexIsContainer (uint32_t object_idx)
{
return false;
}
virtual ObjectFile *
GetObjectFileAtIndex (uint32_t object_idx)
{
return NULL;
}
virtual ObjectContainer *
GetObjectContainerAtIndex (uint32_t object_idx)
{
return NULL;
}
virtual const char *
GetObjectNameAtIndex (uint32_t object_idx) const
{
return NULL;
}
protected:
//------------------------------------------------------------------
// Member variables.
//------------------------------------------------------------------
FileSpec m_file; ///< The file that represents this container objects (which can be different from the module's file).
lldb::addr_t m_offset; ///< The offset in bytes into the file, or the address in memory
lldb::addr_t m_length; ///< The size in bytes if known (can be zero).
DataExtractor m_data; ///< The data for this object file so things can be parsed lazily.
private:
DISALLOW_COPY_AND_ASSIGN (ObjectContainer);
};
} // namespace lldb_private
#endif // liblldb_ObjectContainer_h_