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//===-- DataBufferHeap.h ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_DataBufferHeap_h_
#define liblldb_DataBufferHeap_h_
#if defined(__cplusplus)
#include <vector>
#include "lldb/lldb-private.h"
#include "lldb/Core/DataBuffer.h"
namespace lldb_private {
//----------------------------------------------------------------------
/// @class DataBufferHeap DataBufferHeap.h "lldb/Core/DataBufferHeap.h"
/// @brief A subclass of DataBuffer that stores a data buffer on the heap.
///
/// This class keeps its data in a heap based buffer that is owned by
/// the object. This class is best used to store chunks of data that
/// are created or read from sources that can't intelligently and lazily
/// fault new data pages in. Large amounts of data that comes from files
/// should probably use the DataBufferMemoryMap class.
//----------------------------------------------------------------------
class DataBufferHeap : public DataBuffer
{
public:
//------------------------------------------------------------------
/// Default constructor
///
/// Initializes the heap based buffer with no bytes.
//------------------------------------------------------------------
DataBufferHeap ();
//------------------------------------------------------------------
/// Construct with size \a n and fill with \a ch.
///
/// Initialize this class with \a n bytes and fills the buffer with
/// \a ch.
///
/// @param[in] n
/// The number of bytes that heap based buffer should contain.
///
/// @param[in] ch
/// The character to use when filling the buffer initially.
//------------------------------------------------------------------
DataBufferHeap (size_t n, uint8_t ch);
//------------------------------------------------------------------
/// Construct by making a copy of \a src_len bytes from \a src.
///
/// @param[in] src
/// A pointer to the data to copy.
///
/// @param[in] src_len
/// The number of bytes in \a src to copy.
//------------------------------------------------------------------
DataBufferHeap (const void *src, size_t src_len);
//------------------------------------------------------------------
/// Destructor.
///
/// Virtual destructor since this class inherits from a pure virtual
/// base class #DataBuffer.
//------------------------------------------------------------------
virtual
~DataBufferHeap();
//------------------------------------------------------------------
/// @copydoc DataBuffer::GetBytes()
//------------------------------------------------------------------
virtual uint8_t *
GetBytes ();
//------------------------------------------------------------------
/// @copydoc DataBuffer::GetBytes() const
//------------------------------------------------------------------
virtual const uint8_t *
GetBytes () const;
//------------------------------------------------------------------
/// @copydoc DataBuffer::GetByteSize() const
//------------------------------------------------------------------
virtual size_t
GetByteSize () const;
//------------------------------------------------------------------
/// Set the number of bytes in the data buffer.
///
/// Sets the number of bytes that this object should be able to
/// contain. This can be used prior to copying data into the buffer.
///
/// @param[in] byte_size
/// The new size in bytes that this data buffer should attempt
/// to resize itself to.
///
/// @return
/// The size in bytes after that this heap buffer was
/// successfully resized to.
//------------------------------------------------------------------
size_t
SetByteSize (size_t byte_size);
//------------------------------------------------------------------
/// Makes a copy of the \a src_len bytes in \a src.
///
/// Copies the data in \a src into an internal buffer.
///
/// @param[in] src
/// A pointer to the data to copy.
///
/// @param[in] src_len
/// The number of bytes in \a src to copy.
//------------------------------------------------------------------
void
CopyData (const void *src, size_t src_len);
private:
//------------------------------------------------------------------
// This object uses a std::vector<uint8_t> to store its data. This
// takes care of free the data when the object is deleted.
//------------------------------------------------------------------
typedef std::vector<uint8_t> buffer_t; ///< Buffer type
buffer_t m_data; ///< The heap based buffer where data is stored
};
} // namespace lldb_private
#endif // #if defined(__cplusplus)
#endif // liblldb_DataBufferHeap_h_