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//===-- Connection.h --------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Connection_h_
#define liblldb_Connection_h_
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-private.h"
namespace lldb_private {
//----------------------------------------------------------------------
/// @class Connection Connection.h "lldb/Core/Connection.h"
/// @brief A communication connection class.
///
/// A class that implements that actual communication functions for
/// connecting/disconnecting, reading/writing, and waiting for bytes
/// to become available from a two way communication connection.
///
/// This class is designed to only do very simple communication
/// functions. Instances can be instantiated and given to a
/// Communication class to perform communications where clients can
/// listen for broadcasts, and perform other higher level communications.
//----------------------------------------------------------------------
class Connection
{
public:
//------------------------------------------------------------------
/// Default constructor
//------------------------------------------------------------------
Connection ();
//------------------------------------------------------------------
/// Virtual destructor since this class gets subclassed and handed
/// to a Communication object.
//------------------------------------------------------------------
virtual
~Connection ();
//------------------------------------------------------------------
/// Connect using the connect string \a url.
///
/// @param[in] url
/// A string that contains all information needed by the
/// subclass to connect to another client.
///
/// @param[out] error_ptr
/// A pointer to an error object that should be given an
/// approriate error value if this method returns false. This
/// value can be NULL if the error value should be ignored.
///
/// @return
/// \b True if the connect succeeded, \b false otherwise. The
/// internal error object should be filled in with an
/// appropriate value based on the result of this function.
///
/// @see Error& Communication::GetError ();
//------------------------------------------------------------------
virtual lldb::ConnectionStatus
Connect (const char *url, Error *error_ptr) = 0;
//------------------------------------------------------------------
/// Disconnect the communications connection if one is currently
/// connected.
///
/// @param[out] error_ptr
/// A pointer to an error object that should be given an
/// approriate error value if this method returns false. This
/// value can be NULL if the error value should be ignored.
///
/// @return
/// \b True if the disconnect succeeded, \b false otherwise. The
/// internal error object should be filled in with an
/// appropriate value based on the result of this function.
///
/// @see Error& Communication::GetError ();
//------------------------------------------------------------------
virtual lldb::ConnectionStatus
Disconnect (Error *error_ptr) = 0;
//------------------------------------------------------------------
/// Check if the connection is valid.
///
/// @return
/// \b True if this object is currently connected, \b false
/// otherwise.
//------------------------------------------------------------------
virtual bool
IsConnected () const = 0;
//------------------------------------------------------------------
/// The read function that attempts to read from the connection.
///
/// @param[in] dst
/// A destination buffer that must be at least \a dst_len bytes
/// long.
///
/// @param[in] dst_len
/// The number of bytes to attempt to read, and also the max
/// number of bytes that can be placed into \a dst.
///
/// @param[out] error_ptr
/// A pointer to an error object that should be given an
/// approriate error value if this method returns zero. This
/// value can be NULL if the error value should be ignored.
///
/// @return
/// The number of bytes actually read.
///
/// @see size_t Communication::Read (void *, size_t, uint32_t);
//------------------------------------------------------------------
virtual size_t
Read (void *dst,
size_t dst_len,
uint32_t timeout_usec,
lldb::ConnectionStatus &status,
Error *error_ptr) = 0;
//------------------------------------------------------------------
/// The actual write function that attempts to write to the
/// communications protocol.
///
/// Subclasses must override this function.
///
/// @param[in] src
/// A source buffer that must be at least \a src_len bytes
/// long.
///
/// @param[in] src_len
/// The number of bytes to attempt to write, and also the
/// number of bytes are currently available in \a src.
///
/// @param[out] error_ptr
/// A pointer to an error object that should be given an
/// approriate error value if this method returns zero. This
/// value can be NULL if the error value should be ignored.
///
/// @return
/// The number of bytes actually Written.
//------------------------------------------------------------------
virtual size_t
Write (const void *buffer, size_t length, lldb::ConnectionStatus &status, Error *error_ptr) = 0;
private:
//------------------------------------------------------------------
// For Connection only
//------------------------------------------------------------------
DISALLOW_COPY_AND_ASSIGN (Connection);
};
} // namespace lldb_private
#endif // liblldb_Connection_h_