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//===-- Address.h -----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_Address_h_
#define liblldb_Address_h_
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-private.h"
#include "lldb/Symbol/SymbolContextScope.h"
namespace lldb_private {
//----------------------------------------------------------------------
/// @class Address Address.h "lldb/Core/Address.h"
/// @brief A section + offset based address class.
///
/// The Address class allows addresses to be relative to a section
/// that can move during runtime due to images (executables, shared
/// libraries, bundles, frameworks) being loaded at different
/// addresses than the addresses found in the object file that
/// represents them on disk. There are currently two types of addresses
/// for a section:
/// @li file addresses
/// @li load addresses
///
/// File addresses represent the virtual addresses that are in the "on
/// disk" object files. These virtual addresses are converted to be
/// relative to unique sections scoped to the object file so that
/// when/if the addresses slide when the images are loaded/unloaded
/// in memory, we can easily track these changes without having to
/// update every object (compile unit ranges, line tables, function
/// address ranges, lexical block and inlined subroutine address
/// ranges, global and static variables) each time an image is loaded or
/// unloaded.
///
/// Load addresses represent the virtual addresses where each section
/// ends up getting loaded at runtime. Before executing a program, it
/// is common for all of the load addresses to be unresolved. When a
/// DynamicLoader plug-in receives notification that shared libraries
/// have been loaded/unloaded, the load addresses of the main executable
/// and any images (shared libraries) will be resolved/unresolved. When
/// this happens, breakpoints that are in one of these sections can be
/// set/cleared.
//----------------------------------------------------------------------
class Address
{
public:
//------------------------------------------------------------------
/// Dump styles allow the Address::Dump(Stream *,DumpStyle) const
/// function to display Address contents in a variety of ways.
//------------------------------------------------------------------
typedef enum {
DumpStyleInvalid, ///< Invalid dump style
DumpStyleSectionNameOffset, ///< Display as the section name + offset.
///< \code
/// // address for printf in libSystem.B.dylib as a section name + offset
/// libSystem.B.dylib.__TEXT.__text + 0x0005cfdf
/// \endcode
DumpStyleSectionPointerOffset, ///< Display as the section pointer + offset (debug output).
///< \code
/// // address for printf in libSystem.B.dylib as a section pointer + offset
/// (lldb::Section *)0x35cc50 + 0x000000000005cfdf \endcode
DumpStyleFileAddress, ///< Display as the file address (if any).
///< \code
/// // address for printf in libSystem.B.dylib as a file address
/// 0x000000000005dcff \endcode
DumpStyleModuleWithFileAddress, ///< Display as the file address with the module name prepended (if any).
///< \code
/// // address for printf in libSystem.B.dylib as a file address
/// libSystem.B.dylib[0x000000000005dcff] \endcode
DumpStyleLoadAddress, ///< Display as the load address (if resolved).
///< \code
/// // address for printf in libSystem.B.dylib as a load address
/// 0x00007fff8306bcff \endcode
DumpStyleResolvedDescription, ///< Display the details about what an address resolves to. This can
///< be anything from a symbol context summary (module, function/symbol,
///< and file and line), to information about what the pointer points to
///< if the address is in a section (section of pointers, c strings, etc).
DumpStyleResolvedDescriptionNoModule,
DumpStyleDetailedSymbolContext ///< Detailed symbol context information for an address for all symbol
///< context members.
} DumpStyle;
//------------------------------------------------------------------
/// Default constructor.
///
/// Initialize with a invalid section (NULL) and an invalid
/// offset (LLDB_INVALID_ADDRESS).
//------------------------------------------------------------------
Address () :
m_section_wp (),
m_offset (LLDB_INVALID_ADDRESS)
{
}
//------------------------------------------------------------------
/// Copy constructor
///
/// Makes a copy of the another Address object \a rhs.
///
/// @param[in] rhs
/// A const Address object reference to copy.
//------------------------------------------------------------------
Address (const Address& rhs) :
m_section_wp (rhs.m_section_wp),
m_offset (rhs.m_offset)
{
}
//------------------------------------------------------------------
/// Construct with a section pointer and offset.
///
/// Initialize the address with the supplied \a section and \a
/// offset.
///
/// @param[in] section
/// A section pointer to a valid lldb::Section, or NULL if the
/// address doesn't have a section or will get resolved later.
///
/// @param[in] offset
/// The offset in bytes into \a section.
//------------------------------------------------------------------
Address (const lldb::SectionSP &section_sp, lldb::addr_t offset) :
m_section_wp (), // Don't init with section_sp in case section_sp is invalid (the weak_ptr will throw)
m_offset (offset)
{
if (section_sp)
m_section_wp = section_sp;
}
//------------------------------------------------------------------
/// Construct with a virtual address and section list.
///
/// Initialize and resolve the address with the supplied virtual
/// address \a file_addr.
///
/// @param[in] file_addr
/// A virtual file address.
///
/// @param[in] section_list
/// A list of sections, one of which may contain the \a file_addr.
//------------------------------------------------------------------
Address (lldb::addr_t file_addr, const SectionList * section_list);
Address (lldb::addr_t abs_addr);
//------------------------------------------------------------------
/// Assignment operator.
///
/// Copies the address value from another Address object \a rhs
/// into \a this object.
///
/// @param[in] rhs
/// A const Address object reference to copy.
///
/// @return
/// A const Address object reference to \a this.
//------------------------------------------------------------------
#ifndef SWIG
const Address&
operator= (const Address& rhs);
#endif
//------------------------------------------------------------------
/// Clear the object's state.
///
/// Sets the section to an invalid value (NULL) and an invalid
/// offset (LLDB_INVALID_ADDRESS).
//------------------------------------------------------------------
void
Clear ()
{
m_section_wp.reset();
m_offset = LLDB_INVALID_ADDRESS;
}
//------------------------------------------------------------------
/// Compare two Address objects.
///
/// @param[in] lhs
/// The Left Hand Side const Address object reference.
///
/// @param[in] rhs
/// The Right Hand Side const Address object reference.
///
/// @return
/// @li -1 if lhs < rhs
/// @li 0 if lhs == rhs
/// @li 1 if lhs > rhs
//------------------------------------------------------------------
static int
CompareFileAddress (const Address& lhs, const Address& rhs);
static int
CompareLoadAddress (const Address& lhs, const Address& rhs, Target *target);
static int
CompareModulePointerAndOffset (const Address& lhs, const Address& rhs);
// For use with std::map, std::multi_map
class ModulePointerAndOffsetLessThanFunctionObject
{
public:
ModulePointerAndOffsetLessThanFunctionObject () {}
bool
operator() (const Address& a, const Address& b) const
{
return Address::CompareModulePointerAndOffset(a, b) < 0;
}
};
//------------------------------------------------------------------
/// Dump a description of this object to a Stream.
///
/// Dump a description of the contents of this object to the
/// supplied stream \a s. There are many ways to display a section
/// offset based address, and \a style lets the user choose.
///
/// @param[in] s
/// The stream to which to dump the object descripton.
///
/// @param[in] style
/// The display style for the address.
///
/// @param[in] fallback_style
/// The display style for the address.
///
/// @return
/// Returns \b true if the address was able to be displayed.
/// File and load addresses may be unresolved and it may not be
/// possible to display a valid value, \b false will be returned
/// in such cases.
///
/// @see Address::DumpStyle
//------------------------------------------------------------------
bool
Dump (Stream *s,
ExecutionContextScope *exe_scope,
DumpStyle style,
DumpStyle fallback_style = DumpStyleInvalid,
uint32_t addr_byte_size = UINT32_MAX) const;
lldb::AddressClass
GetAddressClass () const;
//------------------------------------------------------------------
/// Get the file address.
///
/// If an address comes from a file on disk that has section
/// relative addresses, then it has a virtual address that is
/// relative to unique section in the object file.
///
/// @return
/// The valid file virtual address, or LLDB_INVALID_ADDRESS if
/// the address doesn't have a file virtual address (image is
/// from memory only with no representation on disk).
//------------------------------------------------------------------
lldb::addr_t
GetFileAddress () const;
//------------------------------------------------------------------
/// Get the load address.
///
/// If an address comes from a file on disk that has section
/// relative addresses, then it has a virtual address that is
/// relative to unique section in the object file. Sections get
/// resolved at runtime by DynamicLoader plug-ins as images
/// (executables and shared libraries) get loaded/unloaded. If a
/// section is loaded, then the load address can be resolved.
///
/// @return
/// The valid load virtual address, or LLDB_INVALID_ADDRESS if
/// the address is currently not loaded.
//------------------------------------------------------------------
lldb::addr_t
GetLoadAddress (Target *target) const;
//------------------------------------------------------------------
/// Get the load address as a callable code load address.
///
/// This function will first resolve its address to a load address.
/// Then, if the address turns out to be in code address, return the
/// load address that would be required to call or return to. The
/// address might have extra bits set (bit zero will be set to Thumb
/// functions for an ARM target) that are required when changing the
/// program counter to setting a return address.
///
/// @return
/// The valid load virtual address, or LLDB_INVALID_ADDRESS if
/// the address is currently not loaded.
//------------------------------------------------------------------
lldb::addr_t
GetCallableLoadAddress (Target *target) const;
//------------------------------------------------------------------
/// Get the load address as an opcode load address.
///
/// This function will first resolve its address to a load address.
/// Then, if the address turns out to be in code address, return the
/// load address for a an opcode. This address object might have
/// extra bits set (bit zero will be set to Thumb functions for an
/// ARM target) that are required for changing the program counter
/// and this function will remove any bits that are intended for
/// these special purposes. The result of this function can be used
/// to safely write a software breakpoint trap to memory.
///
/// @return
/// The valid load virtual address with extra callable bits
/// removed, or LLDB_INVALID_ADDRESS if the address is currently
/// not loaded.
//------------------------------------------------------------------
lldb::addr_t
GetOpcodeLoadAddress (Target *target) const;
//------------------------------------------------------------------
/// Get the section relative offset value.
///
/// @return
/// The current offset, or LLDB_INVALID_ADDRESS if this address
/// doesn't contain a valid offset.
//------------------------------------------------------------------
lldb::addr_t
GetOffset () const { return m_offset; }
//------------------------------------------------------------------
/// Check if an address is section offset.
///
/// When converting a virtual file or load address into a section
/// offset based address, we often need to know if, given a section
/// list, if the address was able to be converted to section offset.
/// This function returns true if the current value contained in
/// this object is section offset based.
///
/// @return
/// Returns \b true if the address has a valid section and
/// offset, \b false otherwise.
//------------------------------------------------------------------
bool
IsSectionOffset() const
{
return IsValid() && (GetSection().get() != NULL);
}
//------------------------------------------------------------------
/// Check if the object state is valid.
///
/// A valid Address object contains either a section pointer and
/// and offset (for section offset based addresses), or just a valid
/// offset (for absolute addresses that have no section).
///
/// @return
/// Returns \b true if the the offset is valid, \b false
/// otherwise.
//------------------------------------------------------------------
bool
IsValid() const
{
return m_offset != LLDB_INVALID_ADDRESS;
}
//------------------------------------------------------------------
/// Get the memory cost of this object.
///
/// @return
/// The number of bytes that this object occupies in memory.
//------------------------------------------------------------------
size_t
MemorySize () const;
//------------------------------------------------------------------
/// Resolve a file virtual address using a section list.
///
/// Given a list of sections, attempt to resolve \a addr as a
/// an offset into one of the file sections.
///
/// @return
/// Returns \b true if \a addr was able to be resolved, \b false
/// otherwise.
//------------------------------------------------------------------
bool
ResolveAddressUsingFileSections (lldb::addr_t addr, const SectionList *sections);
bool
IsLinkedAddress () const;
void
ResolveLinkedAddress ();
//------------------------------------------------------------------
/// Set the address to represent \a load_addr.
///
/// The address will attempt to find a loaded section within
/// \a target that contains \a load_addr. If successful, this
/// address object will have a valid section and offset. Else this
/// address object will have no section (NULL) and the offset will
/// be \a load_addr.
///
/// @param[in] load_addr
/// A load address from a current process.
///
/// @param[in] target
/// The target to use when trying resolve the address into
/// a section + offset. The Target's SectionLoadList object
/// is used to resolve the address.
///
/// @return
/// Returns \b true if the load address was resolved to be
/// section/offset, \b false otherwise. It is often ok for an
/// address no not resolve to a section in a module, this often
/// happens for JIT'ed code, or any load addresses on the stack
/// or heap.
//------------------------------------------------------------------
bool
SetLoadAddress (lldb::addr_t load_addr, Target *target);
bool
SetOpcodeLoadAddress (lldb::addr_t load_addr, Target *target);
bool
SetCallableLoadAddress (lldb::addr_t load_addr, Target *target);
//------------------------------------------------------------------
/// Get accessor for the module for this address.
///
/// @return
/// Returns the Module pointer that this address is an offset
/// in, or NULL if this address doesn't belong in a module, or
/// isn't resolved yet.
//------------------------------------------------------------------
lldb::ModuleSP
GetModule () const;
//------------------------------------------------------------------
/// Get const accessor for the section.
///
/// @return
/// Returns the const lldb::Section pointer that this address is an
/// offset in, or NULL if this address is absolute.
//------------------------------------------------------------------
lldb::SectionSP
GetSection () const { return m_section_wp.lock(); }
//------------------------------------------------------------------
/// Set accessor for the offset.
///
/// @param[in] offset
/// A new offset value for this object.
///
/// @return
/// Returns \b true if the offset changed, \b false otherwise.
//------------------------------------------------------------------
bool
SetOffset (lldb::addr_t offset)
{
bool changed = m_offset != offset;
m_offset = offset;
return changed;
}
void
SetRawAddress (lldb::addr_t addr)
{
m_section_wp.reset();
m_offset = addr;
}
bool
Slide (int64_t offset)
{
if (m_offset != LLDB_INVALID_ADDRESS)
{
m_offset += offset;
return true;
}
return false;
}
//------------------------------------------------------------------
/// Set accessor for the section.
///
/// @param[in] section
/// A new lldb::Section pointer to use as the section base. Can
/// be NULL for absolute addresses that are not relative to
/// any section.
//------------------------------------------------------------------
void
SetSection (const lldb::SectionSP &section_sp)
{
m_section_wp = section_sp;
}
void
ClearSection ()
{
m_section_wp.reset();
}
//------------------------------------------------------------------
/// Reconstruct a symbol context from an address.
///
/// This class doesn't inherit from SymbolContextScope because many
/// address objects have short lifespans. Address objects that are
/// section offset can reconstruct their symbol context by looking
/// up the address in the module found in the section.
///
/// @see SymbolContextScope::CalculateSymbolContext(SymbolContext*)
//------------------------------------------------------------------
uint32_t
CalculateSymbolContext (SymbolContext *sc,
uint32_t resolve_scope = lldb::eSymbolContextEverything) const;
lldb::ModuleSP
CalculateSymbolContextModule () const;
CompileUnit *
CalculateSymbolContextCompileUnit () const;
Function *
CalculateSymbolContextFunction () const;
Block *
CalculateSymbolContextBlock () const;
Symbol *
CalculateSymbolContextSymbol () const;
bool
CalculateSymbolContextLineEntry (LineEntry &line_entry) const;
protected:
//------------------------------------------------------------------
// Member variables.
//------------------------------------------------------------------
lldb::SectionWP m_section_wp; ///< The section for the address, can be NULL.
lldb::addr_t m_offset; ///< Offset into section if \a m_section_wp is valid...
};
//----------------------------------------------------------------------
// NOTE: Be careful using this operator. It can correctly compare two
// addresses from the same Module correctly. It can't compare two
// addresses from different modules in any meaningful way, but it will
// compare the module pointers.
//
// To sum things up:
// - works great for addresses within the same module
// - it works for addresses across multiple modules, but don't expect the
// address results to make much sense
//
// This basically lets Address objects be used in ordered collection
// classes.
//----------------------------------------------------------------------
bool operator< (const Address& lhs, const Address& rhs);
bool operator> (const Address& lhs, const Address& rhs);
bool operator== (const Address& lhs, const Address& rhs);
bool operator!= (const Address& lhs, const Address& rhs);
} // namespace lldb_private
#endif // liblldb_Address_h_