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//===-- BreakpointSite.h ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_BreakpointSite_h_
#define liblldb_BreakpointSite_h_
// C Includes
// C++ Includes
#include <list>
// Other libraries and framework includes
// Project includes
#include "lldb/lldb-private.h"
#include "lldb/Core/UserID.h"
#include "lldb/Breakpoint/StoppointLocation.h"
#include "lldb/Breakpoint/BreakpointLocationCollection.h"
namespace lldb_private {
//----------------------------------------------------------------------
/// @class BreakpointSite BreakpointSite.h "lldb/Breakpoint/BreakpointSite.h"
/// @brief Class that manages the actual breakpoint that will be inserted
/// into the running program.
///
/// The BreakpointSite class handles the physical breakpoint that is
/// actually inserted in the target program. As such, it is also the
/// one that gets hit, when the program stops. It keeps a list of all
/// BreakpointLocations that share this phsyical site. When the
/// breakpoint is hit, all the locations are informed by the breakpoint
/// site. Breakpoint sites are owned by the process.
//----------------------------------------------------------------------
class BreakpointSite :
public STD_ENABLE_SHARED_FROM_THIS(BreakpointSite),
public StoppointLocation
{
public:
enum Type
{
eSoftware, // Breakpoint opcode has been written to memory and m_saved_opcode
// and m_trap_opcode contain the saved and written opcode.
eHardware, // Breakpoint site is set as a hardware breakpoint
eExternal // Breakpoint site is managed by an external debug nub or
// debug interface where memory reads trasparently will not
// display any breakpoint opcodes.
};
virtual ~BreakpointSite ();
//----------------------------------------------------------------------
// This section manages the breakpoint traps
//----------------------------------------------------------------------
//------------------------------------------------------------------
/// Returns the Opcode Bytes for this breakpoint
//------------------------------------------------------------------
uint8_t *
GetTrapOpcodeBytes ();
//------------------------------------------------------------------
/// Returns the Opcode Bytes for this breakpoint - const version
//------------------------------------------------------------------
const uint8_t *
GetTrapOpcodeBytes () const;
//------------------------------------------------------------------
/// Get the size of the trap opcode for this address
//------------------------------------------------------------------
size_t
GetTrapOpcodeMaxByteSize () const;
//------------------------------------------------------------------
/// Sets the trap opcode
//------------------------------------------------------------------
bool
SetTrapOpcode (const uint8_t *trap_opcode,
size_t trap_opcode_size);
//------------------------------------------------------------------
/// Gets the original instruction bytes that were overwritten by the trap
//------------------------------------------------------------------
uint8_t *
GetSavedOpcodeBytes ();
//------------------------------------------------------------------
/// Gets the original instruction bytes that were overwritten by the trap const version
//------------------------------------------------------------------
const uint8_t *
GetSavedOpcodeBytes () const;
//------------------------------------------------------------------
/// Says whether \a addr and size \a size intersects with the address \a intersect_addr
//------------------------------------------------------------------
bool
IntersectsRange (lldb::addr_t addr,
size_t size,
lldb::addr_t *intersect_addr,
size_t *intersect_size,
size_t *opcode_offset) const;
//------------------------------------------------------------------
/// Tells whether the current breakpoint site is enabled or not
///
/// This is a low-level enable bit for the breakpoint sites. If a
/// breakpoint site has no enabled owners, it should just get
/// removed. This enable/disable is for the low-level target code
/// to enable and disable breakpoint sites when single stepping,
/// etc.
//------------------------------------------------------------------
bool
IsEnabled () const;
//------------------------------------------------------------------
/// Sets whether the current breakpoint site is enabled or not
///
/// @param[in] enabled
/// \b true if the breakoint is enabled, \b false otherwise.
//------------------------------------------------------------------
void
SetEnabled (bool enabled);
//------------------------------------------------------------------
/// Enquires of the breakpoint locations that produced this breakpoint site whether
/// we should stop at this location.
///
/// @param[in] context
/// This contains the information about this stop.
///
/// @return
/// \b true if we should stop, \b false otherwise.
//------------------------------------------------------------------
virtual bool
ShouldStop (StoppointCallbackContext *context);
//------------------------------------------------------------------
/// Standard Dump method
///
/// @param[in] context
/// The stream to dump this output.
//------------------------------------------------------------------
void
Dump (Stream *s) const;
//------------------------------------------------------------------
/// The "Owners" are the breakpoint locations that share this
/// breakpoint site. The method adds the \a owner to this breakpoint
/// site's owner list.
///
/// @param[in] context
/// \a owner is the Breakpoint Location to add.
//------------------------------------------------------------------
void
AddOwner (const lldb::BreakpointLocationSP &owner);
//------------------------------------------------------------------
/// This method returns the number of breakpoint locations currently
/// located at this breakpoint site.
///
/// @return
/// The number of owners.
//------------------------------------------------------------------
uint32_t
GetNumberOfOwners ();
//------------------------------------------------------------------
/// This method returns the the breakpoint location at index \a index
/// located at this breakpoint site. The owners are listed ordinally
/// from 0 to GetNumberOfOwners() - 1 so you can use this method to iterate
/// over the owners
///
/// @param[in] index
/// The index in the list of owners for which you wish the owner location.
/// @return
/// A shared pointer to the breakpoint location at that index.
//------------------------------------------------------------------
lldb::BreakpointLocationSP
GetOwnerAtIndex (uint32_t index);
//------------------------------------------------------------------
/// Check whether the owners of this breakpoint site have any
/// thread specifiers, and if yes, is \a thread contained in any
/// of these specifiers.
///
/// @param[in] thread
/// The thread against which to test.
///
/// return
/// \b true if the collection contains at least one location that
/// would be valid for this thread, false otherwise.
//------------------------------------------------------------------
bool
ValidForThisThread (Thread *thread);
//------------------------------------------------------------------
/// Print a description of this breakpoint site to the stream \a s.
/// GetDescription tells you about the breakpoint site's owners.
/// Use BreakpointSite::Dump(Stream *) to get information about the
/// breakpoint site itself.
///
/// @param[in] s
/// The stream to which to print the description.
///
/// @param[in] level
/// The description level that indicates the detail level to
/// provide.
///
/// @see lldb::DescriptionLevel
//------------------------------------------------------------------
void
GetDescription (Stream *s,
lldb::DescriptionLevel level);
bool
IsBreakpointAtThisSite (lldb::break_id_t bp_id);
BreakpointSite::Type
GetType () const
{
return m_type;
}
void
SetType (BreakpointSite::Type type)
{
m_type = type;
}
private:
friend class Process;
//------------------------------------------------------------------
/// The method removes the owner at \a break_loc_id from this breakpoint list.
///
/// @param[in] context
/// \a break_loc_id is the Breakpoint Location to remove.
//------------------------------------------------------------------
uint32_t
RemoveOwner (lldb::break_id_t break_id,
lldb::break_id_t break_loc_id);
BreakpointSite::Type m_type;///< The type of this breakpoint site.
uint8_t m_saved_opcode[8]; ///< The saved opcode bytes if this breakpoint site uses trap opcodes.
uint8_t m_trap_opcode[8]; ///< The opcode that was used to create the breakpoint if it is a software breakpoint site.
bool m_enabled; ///< Boolean indicating if this breakpoint site enabled or not.
// Consider adding an optimization where if there is only one
// owner, we don't store a list. The usual case will be only one owner...
BreakpointLocationCollection m_owners; ///< This has the BreakpointLocations that share this breakpoint site.
static lldb::break_id_t
GetNextID();
// Only the Process can create breakpoint sites in
// Process::CreateBreakpointSite (lldb::BreakpointLocationSP &, bool).
BreakpointSite (BreakpointSiteList *list,
const lldb::BreakpointLocationSP& owner,
lldb::addr_t m_addr,
lldb::tid_t tid,
bool use_hardware);
DISALLOW_COPY_AND_ASSIGN(BreakpointSite);
};
} // namespace lldb_private
#endif // liblldb_BreakpointSite_h_