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//===----------- VectorUtils.cpp - Vectorizer utility functions -----------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines vectorizer utilities.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/VectorUtils.h"
#include "llvm/ADT/EquivalenceClasses.h"
#include "llvm/Analysis/DemandedBits.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/LoopIterator.h"
#include "llvm/Analysis/ScalarEvolution.h"
#include "llvm/Analysis/ScalarEvolutionExpressions.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/IR/Value.h"
#include "llvm/Support/CommandLine.h"
#define DEBUG_TYPE "vectorutils"
using namespace llvm;
using namespace llvm::PatternMatch;
/// Maximum factor for an interleaved memory access.
static cl::opt<unsigned> MaxInterleaveGroupFactor(
"max-interleave-group-factor", cl::Hidden,
cl::desc("Maximum factor for an interleaved access group (default = 8)"),
cl::init(8));
/// Return true if all of the intrinsic's arguments and return type are scalars
/// for the scalar form of the intrinsic, and vectors for the vector form of the
/// intrinsic (except operands that are marked as always being scalar by
/// hasVectorInstrinsicScalarOpd).
bool llvm::isTriviallyVectorizable(Intrinsic::ID ID) {
switch (ID) {
case Intrinsic::abs: // Begin integer bit-manipulation.
case Intrinsic::bswap:
case Intrinsic::bitreverse:
case Intrinsic::ctpop:
case Intrinsic::ctlz:
case Intrinsic::cttz:
case Intrinsic::fshl:
case Intrinsic::fshr:
case Intrinsic::smax:
case Intrinsic::smin:
case Intrinsic::umax:
case Intrinsic::umin:
case Intrinsic::sadd_sat:
case Intrinsic::ssub_sat:
case Intrinsic::uadd_sat:
case Intrinsic::usub_sat:
case Intrinsic::smul_fix:
case Intrinsic::smul_fix_sat:
case Intrinsic::umul_fix:
case Intrinsic::umul_fix_sat:
case Intrinsic::sqrt: // Begin floating-point.
case Intrinsic::sin:
case Intrinsic::cos:
case Intrinsic::exp:
case Intrinsic::exp2:
case Intrinsic::log:
case Intrinsic::log10:
case Intrinsic::log2:
case Intrinsic::fabs:
case Intrinsic::minnum:
case Intrinsic::maxnum:
case Intrinsic::minimum:
case Intrinsic::maximum:
case Intrinsic::copysign:
case Intrinsic::floor:
case Intrinsic::ceil:
case Intrinsic::trunc:
case Intrinsic::rint:
case Intrinsic::nearbyint:
case Intrinsic::round:
case Intrinsic::roundeven:
case Intrinsic::pow:
case Intrinsic::fma:
case Intrinsic::fmuladd:
case Intrinsic::powi:
case Intrinsic::canonicalize:
return true;
default:
return false;
}
}
/// Identifies if the vector form of the intrinsic has a scalar operand.
bool llvm::hasVectorInstrinsicScalarOpd(Intrinsic::ID ID,
unsigned ScalarOpdIdx) {
switch (ID) {
case Intrinsic::abs:
case Intrinsic::ctlz:
case Intrinsic::cttz:
case Intrinsic::powi:
return (ScalarOpdIdx == 1);
case Intrinsic::smul_fix:
case Intrinsic::smul_fix_sat:
case Intrinsic::umul_fix:
case Intrinsic::umul_fix_sat:
return (ScalarOpdIdx == 2);
default:
return false;
}
}
bool llvm::hasVectorInstrinsicOverloadedScalarOpd(Intrinsic::ID ID,
unsigned ScalarOpdIdx) {
switch (ID) {
case Intrinsic::powi:
return (ScalarOpdIdx == 1);
default:
return false;
}
}
/// Returns intrinsic ID for call.
/// For the input call instruction it finds mapping intrinsic and returns
/// its ID, in case it does not found it return not_intrinsic.
Intrinsic::ID llvm::getVectorIntrinsicIDForCall(const CallInst *CI,
const TargetLibraryInfo *TLI) {
Intrinsic::ID ID = getIntrinsicForCallSite(*CI, TLI);
if (ID == Intrinsic::not_intrinsic)
return Intrinsic::not_intrinsic;
if (isTriviallyVectorizable(ID) || ID == Intrinsic::lifetime_start ||
ID == Intrinsic::lifetime_end || ID == Intrinsic::assume ||
ID == Intrinsic::experimental_noalias_scope_decl ||
ID == Intrinsic::sideeffect || ID == Intrinsic::pseudoprobe)
return ID;
return Intrinsic::not_intrinsic;
}
/// Find the operand of the GEP that should be checked for consecutive
/// stores. This ignores trailing indices that have no effect on the final
/// pointer.
unsigned llvm::getGEPInductionOperand(const GetElementPtrInst *Gep) {
const DataLayout &DL = Gep->getModule()->getDataLayout();
unsigned LastOperand = Gep->getNumOperands() - 1;
TypeSize GEPAllocSize = DL.getTypeAllocSize(Gep->getResultElementType());
// Walk backwards and try to peel off zeros.
while (LastOperand > 1 && match(Gep->getOperand(LastOperand), m_Zero())) {
// Find the type we're currently indexing into.
gep_type_iterator GEPTI = gep_type_begin(Gep);
std::advance(GEPTI, LastOperand - 2);
// If it's a type with the same allocation size as the result of the GEP we
// can peel off the zero index.
if (DL.getTypeAllocSize(GEPTI.getIndexedType()) != GEPAllocSize)
break;
--LastOperand;
}
return LastOperand;
}
/// If the argument is a GEP, then returns the operand identified by
/// getGEPInductionOperand. However, if there is some other non-loop-invariant
/// operand, it returns that instead.
Value *llvm::stripGetElementPtr(Value *Ptr, ScalarEvolution *SE, Loop *Lp) {
GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(Ptr);
if (!GEP)
return Ptr;
unsigned InductionOperand = getGEPInductionOperand(GEP);
// Check that all of the gep indices are uniform except for our induction
// operand.
for (unsigned i = 0, e = GEP->getNumOperands(); i != e; ++i)
if (i != InductionOperand &&
!SE->isLoopInvariant(SE->getSCEV(GEP->getOperand(i)), Lp))
return Ptr;
return GEP->getOperand(InductionOperand);
}
/// If a value has only one user that is a CastInst, return it.
Value *llvm::getUniqueCastUse(Value *Ptr, Loop *Lp, Type *Ty) {
Value *UniqueCast = nullptr;
for (User *U : Ptr->users()) {
CastInst *CI = dyn_cast<CastInst>(U);
if (CI && CI->getType() == Ty) {
if (!UniqueCast)
UniqueCast = CI;
else
return nullptr;
}
}
return UniqueCast;
}
/// Get the stride of a pointer access in a loop. Looks for symbolic
/// strides "a[i*stride]". Returns the symbolic stride, or null otherwise.
Value *llvm::getStrideFromPointer(Value *Ptr, ScalarEvolution *SE, Loop *Lp) {
auto *PtrTy = dyn_cast<PointerType>(Ptr->getType());
if (!PtrTy || PtrTy->isAggregateType())
return nullptr;
// Try to remove a gep instruction to make the pointer (actually index at this
// point) easier analyzable. If OrigPtr is equal to Ptr we are analyzing the
// pointer, otherwise, we are analyzing the index.
Value *OrigPtr = Ptr;
// The size of the pointer access.
int64_t PtrAccessSize = 1;
Ptr = stripGetElementPtr(Ptr, SE, Lp);
const SCEV *V = SE->getSCEV(Ptr);
if (Ptr != OrigPtr)
// Strip off casts.
while (const SCEVIntegralCastExpr *C = dyn_cast<SCEVIntegralCastExpr>(V))
V = C->getOperand();
const SCEVAddRecExpr *S = dyn_cast<SCEVAddRecExpr>(V);
if (!S)
return nullptr;
V = S->getStepRecurrence(*SE);
if (!V)
return nullptr;
// Strip off the size of access multiplication if we are still analyzing the
// pointer.
if (OrigPtr == Ptr) {
if (const SCEVMulExpr *M = dyn_cast<SCEVMulExpr>(V)) {
if (M->getOperand(0)->getSCEVType() != scConstant)
return nullptr;
const APInt &APStepVal = cast<SCEVConstant>(M->getOperand(0))->getAPInt();
// Huge step value - give up.
if (APStepVal.getBitWidth() > 64)
return nullptr;
int64_t StepVal = APStepVal.getSExtValue();
if (PtrAccessSize != StepVal)
return nullptr;
V = M->getOperand(1);
}
}
// Strip off casts.
Type *StripedOffRecurrenceCast = nullptr;
if (const SCEVIntegralCastExpr *C = dyn_cast<SCEVIntegralCastExpr>(V)) {
StripedOffRecurrenceCast = C->getType();
V = C->getOperand();
}
// Look for the loop invariant symbolic value.
const SCEVUnknown *U = dyn_cast<SCEVUnknown>(V);
if (!U)
return nullptr;
Value *Stride = U->getValue();
if (!Lp->isLoopInvariant(Stride))
return nullptr;
// If we have stripped off the recurrence cast we have to make sure that we
// return the value that is used in this loop so that we can replace it later.
if (StripedOffRecurrenceCast)
Stride = getUniqueCastUse(Stride, Lp, StripedOffRecurrenceCast);
return Stride;
}
/// Given a vector and an element number, see if the scalar value is
/// already around as a register, for example if it were inserted then extracted
/// from the vector.
Value *llvm::findScalarElement(Value *V, unsigned EltNo) {
assert(V->getType()->isVectorTy() && "Not looking at a vector?");
VectorType *VTy = cast<VectorType>(V->getType());
// For fixed-length vector, return undef for out of range access.
if (auto *FVTy = dyn_cast<FixedVectorType>(VTy)) {
unsigned Width = FVTy->getNumElements();
if (EltNo >= Width)
return UndefValue::get(FVTy->getElementType());
}
if (Constant *C = dyn_cast<Constant>(V))
return C->getAggregateElement(EltNo);
if (InsertElementInst *III = dyn_cast<InsertElementInst>(V)) {
// If this is an insert to a variable element, we don't know what it is.
if (!isa<ConstantInt>(III->getOperand(2)))
return nullptr;
unsigned IIElt = cast<ConstantInt>(III->getOperand(2))->getZExtValue();
// If this is an insert to the element we are looking for, return the
// inserted value.
if (EltNo == IIElt)
return III->getOperand(1);
// Guard against infinite loop on malformed, unreachable IR.
if (III == III->getOperand(0))
return nullptr;
// Otherwise, the insertelement doesn't modify the value, recurse on its
// vector input.
return findScalarElement(III->getOperand(0), EltNo);
}
ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(V);
// Restrict the following transformation to fixed-length vector.
if (SVI && isa<FixedVectorType>(SVI->getType())) {
unsigned LHSWidth =
cast<FixedVectorType>(SVI->getOperand(0)->getType())->getNumElements();
int InEl = SVI->getMaskValue(EltNo);
if (InEl < 0)
return UndefValue::get(VTy->getElementType());
if (InEl < (int)LHSWidth)
return findScalarElement(SVI->getOperand(0), InEl);
return findScalarElement(SVI->getOperand(1), InEl - LHSWidth);
}
// Extract a value from a vector add operation with a constant zero.
// TODO: Use getBinOpIdentity() to generalize this.
Value *Val; Constant *C;
if (match(V, m_Add(m_Value(Val), m_Constant(C))))
if (Constant *Elt = C->getAggregateElement(EltNo))
if (Elt->isNullValue())
return findScalarElement(Val, EltNo);
// If the vector is a splat then we can trivially find the scalar element.
if (isa<ScalableVectorType>(VTy))
if (Value *Splat = getSplatValue(V))
if (EltNo < VTy->getElementCount().getKnownMinValue())
return Splat;
// Otherwise, we don't know.
return nullptr;
}
int llvm::getSplatIndex(ArrayRef<int> Mask) {
int SplatIndex = -1;
for (int M : Mask) {
// Ignore invalid (undefined) mask elements.
if (M < 0)
continue;
// There can be only 1 non-negative mask element value if this is a splat.
if (SplatIndex != -1 && SplatIndex != M)
return -1;
// Initialize the splat index to the 1st non-negative mask element.
SplatIndex = M;
}
assert((SplatIndex == -1 || SplatIndex >= 0) && "Negative index?");
return SplatIndex;
}
/// Get splat value if the input is a splat vector or return nullptr.
/// This function is not fully general. It checks only 2 cases:
/// the input value is (1) a splat constant vector or (2) a sequence
/// of instructions that broadcasts a scalar at element 0.
Value *llvm::getSplatValue(const Value *V) {
if (isa<VectorType>(V->getType()))
if (auto *C = dyn_cast<Constant>(V))
return C->getSplatValue();
// shuf (inselt ?, Splat, 0), ?, <0, undef, 0, ...>
Value *Splat;
if (match(V,
m_Shuffle(m_InsertElt(m_Value(), m_Value(Splat), m_ZeroInt()),
m_Value(), m_ZeroMask())))
return Splat;
return nullptr;
}
bool llvm::isSplatValue(const Value *V, int Index, unsigned Depth) {
assert(Depth <= MaxAnalysisRecursionDepth && "Limit Search Depth");
if (isa<VectorType>(V->getType())) {
if (isa<UndefValue>(V))
return true;
// FIXME: We can allow undefs, but if Index was specified, we may want to
// check that the constant is defined at that index.
if (auto *C = dyn_cast<Constant>(V))
return C->getSplatValue() != nullptr;
}
if (auto *Shuf = dyn_cast<ShuffleVectorInst>(V)) {
// FIXME: We can safely allow undefs here. If Index was specified, we will
// check that the mask elt is defined at the required index.
if (!is_splat(Shuf->getShuffleMask()))
return false;
// Match any index.
if (Index == -1)
return true;
// Match a specific element. The mask should be defined at and match the
// specified index.
return Shuf->getMaskValue(Index) == Index;
}
// The remaining tests are all recursive, so bail out if we hit the limit.
if (Depth++ == MaxAnalysisRecursionDepth)
return false;
// If both operands of a binop are splats, the result is a splat.
Value *X, *Y, *Z;
if (match(V, m_BinOp(m_Value(X), m_Value(Y))))
return isSplatValue(X, Index, Depth) && isSplatValue(Y, Index, Depth);
// If all operands of a select are splats, the result is a splat.
if (match(V, m_Select(m_Value(X), m_Value(Y), m_Value(Z))))
return isSplatValue(X, Index, Depth) && isSplatValue(Y, Index, Depth) &&
isSplatValue(Z, Index, Depth);
// TODO: Add support for unary ops (fneg), casts, intrinsics (overflow ops).
return false;
}
void llvm::narrowShuffleMaskElts(int Scale, ArrayRef<int> Mask,
SmallVectorImpl<int> &ScaledMask) {
assert(Scale > 0 && "Unexpected scaling factor");
// Fast-path: if no scaling, then it is just a copy.
if (Scale == 1) {
ScaledMask.assign(Mask.begin(), Mask.end());
return;
}
ScaledMask.clear();
for (int MaskElt : Mask) {
if (MaskElt >= 0) {
assert(((uint64_t)Scale * MaskElt + (Scale - 1)) <= INT32_MAX &&
"Overflowed 32-bits");
}
for (int SliceElt = 0; SliceElt != Scale; ++SliceElt)
ScaledMask.push_back(MaskElt < 0 ? MaskElt : Scale * MaskElt + SliceElt);
}
}
bool llvm::widenShuffleMaskElts(int Scale, ArrayRef<int> Mask,
SmallVectorImpl<int> &ScaledMask) {
assert(Scale > 0 && "Unexpected scaling factor");
// Fast-path: if no scaling, then it is just a copy.
if (Scale == 1) {
ScaledMask.assign(Mask.begin(), Mask.end());
return true;
}
// We must map the original elements down evenly to a type with less elements.
int NumElts = Mask.size();
if (NumElts % Scale != 0)
return false;
ScaledMask.clear();
ScaledMask.reserve(NumElts / Scale);
// Step through the input mask by splitting into Scale-sized slices.
do {
ArrayRef<int> MaskSlice = Mask.take_front(Scale);
assert((int)MaskSlice.size() == Scale && "Expected Scale-sized slice.");
// The first element of the slice determines how we evaluate this slice.
int SliceFront = MaskSlice.front();
if (SliceFront < 0) {
// Negative values (undef or other "sentinel" values) must be equal across
// the entire slice.
if (!is_splat(MaskSlice))
return false;
ScaledMask.push_back(SliceFront);
} else {
// A positive mask element must be cleanly divisible.
if (SliceFront % Scale != 0)
return false;
// Elements of the slice must be consecutive.
for (int i = 1; i < Scale; ++i)
if (MaskSlice[i] != SliceFront + i)
return false;
ScaledMask.push_back(SliceFront / Scale);
}
Mask = Mask.drop_front(Scale);
} while (!Mask.empty());
assert((int)ScaledMask.size() * Scale == NumElts && "Unexpected scaled mask");
// All elements of the original mask can be scaled down to map to the elements
// of a mask with wider elements.
return true;
}
MapVector<Instruction *, uint64_t>
llvm::computeMinimumValueSizes(ArrayRef<BasicBlock *> Blocks, DemandedBits &DB,
const TargetTransformInfo *TTI) {
// DemandedBits will give us every value's live-out bits. But we want
// to ensure no extra casts would need to be inserted, so every DAG
// of connected values must have the same minimum bitwidth.
EquivalenceClasses<Value *> ECs;
SmallVector<Value *, 16> Worklist;
SmallPtrSet<Value *, 4> Roots;
SmallPtrSet<Value *, 16> Visited;
DenseMap<Value *, uint64_t> DBits;
SmallPtrSet<Instruction *, 4> InstructionSet;
MapVector<Instruction *, uint64_t> MinBWs;
// Determine the roots. We work bottom-up, from truncs or icmps.
bool SeenExtFromIllegalType = false;
for (auto *BB : Blocks)
for (auto &I : *BB) {
InstructionSet.insert(&I);
if (TTI && (isa<ZExtInst>(&I) || isa<SExtInst>(&I)) &&
!TTI->isTypeLegal(I.getOperand(0)->getType()))
SeenExtFromIllegalType = true;
// Only deal with non-vector integers up to 64-bits wide.
if ((isa<TruncInst>(&I) || isa<ICmpInst>(&I)) &&
!I.getType()->isVectorTy() &&
I.getOperand(0)->getType()->getScalarSizeInBits() <= 64) {
// Don't make work for ourselves. If we know the loaded type is legal,
// don't add it to the worklist.
if (TTI && isa<TruncInst>(&I) && TTI->isTypeLegal(I.getType()))
continue;
Worklist.push_back(&I);
Roots.insert(&I);
}
}
// Early exit.
if (Worklist.empty() || (TTI && !SeenExtFromIllegalType))
return MinBWs;
// Now proceed breadth-first, unioning values together.
while (!Worklist.empty()) {
Value *Val = Worklist.pop_back_val();
Value *Leader = ECs.getOrInsertLeaderValue(Val);
if (Visited.count(Val))
continue;
Visited.insert(Val);
// Non-instructions terminate a chain successfully.
if (!isa<Instruction>(Val))
continue;
Instruction *I = cast<Instruction>(Val);
// If we encounter a type that is larger than 64 bits, we can't represent
// it so bail out.
if (DB.getDemandedBits(I).getBitWidth() > 64)
return MapVector<Instruction *, uint64_t>();
uint64_t V = DB.getDemandedBits(I).getZExtValue();
DBits[Leader] |= V;
DBits[I] = V;
// Casts, loads and instructions outside of our range terminate a chain
// successfully.
if (isa<SExtInst>(I) || isa<ZExtInst>(I) || isa<LoadInst>(I) ||
!InstructionSet.count(I))
continue;
// Unsafe casts terminate a chain unsuccessfully. We can't do anything
// useful with bitcasts, ptrtoints or inttoptrs and it'd be unsafe to
// transform anything that relies on them.
if (isa<BitCastInst>(I) || isa<PtrToIntInst>(I) || isa<IntToPtrInst>(I) ||
!I->getType()->isIntegerTy()) {
DBits[Leader] |= ~0ULL;
continue;
}
// We don't modify the types of PHIs. Reductions will already have been
// truncated if possible, and inductions' sizes will have been chosen by
// indvars.
if (isa<PHINode>(I))
continue;
if (DBits[Leader] == ~0ULL)
// All bits demanded, no point continuing.
continue;
for (Value *O : cast<User>(I)->operands()) {
ECs.unionSets(Leader, O);
Worklist.push_back(O);
}
}
// Now we've discovered all values, walk them to see if there are
// any users we didn't see. If there are, we can't optimize that
// chain.
for (auto &I : DBits)
for (auto *U : I.first->users())
if (U->getType()->isIntegerTy() && DBits.count(U) == 0)
DBits[ECs.getOrInsertLeaderValue(I.first)] |= ~0ULL;
for (auto I = ECs.begin(), E = ECs.end(); I != E; ++I) {
uint64_t LeaderDemandedBits = 0;
for (Value *M : llvm::make_range(ECs.member_begin(I), ECs.member_end()))
LeaderDemandedBits |= DBits[M];
uint64_t MinBW = (sizeof(LeaderDemandedBits) * 8) -
llvm::countLeadingZeros(LeaderDemandedBits);
// Round up to a power of 2
if (!isPowerOf2_64((uint64_t)MinBW))
MinBW = NextPowerOf2(MinBW);
// We don't modify the types of PHIs. Reductions will already have been
// truncated if possible, and inductions' sizes will have been chosen by
// indvars.
// If we are required to shrink a PHI, abandon this entire equivalence class.
bool Abort = false;
for (Value *M : llvm::make_range(ECs.member_begin(I), ECs.member_end()))
if (isa<PHINode>(M) && MinBW < M->getType()->getScalarSizeInBits()) {
Abort = true;
break;
}
if (Abort)
continue;
for (Value *M : llvm::make_range(ECs.member_begin(I), ECs.member_end())) {
if (!isa<Instruction>(M))
continue;
Type *Ty = M->getType();
if (Roots.count(M))
Ty = cast<Instruction>(M)->getOperand(0)->getType();
if (MinBW < Ty->getScalarSizeInBits())
MinBWs[cast<Instruction>(M)] = MinBW;
}
}
return MinBWs;
}
/// Add all access groups in @p AccGroups to @p List.
template <typename ListT>
static void addToAccessGroupList(ListT &List, MDNode *AccGroups) {
// Interpret an access group as a list containing itself.
if (AccGroups->getNumOperands() == 0) {
assert(isValidAsAccessGroup(AccGroups) && "Node must be an access group");
List.insert(AccGroups);
return;
}
for (auto &AccGroupListOp : AccGroups->operands()) {
auto *Item = cast<MDNode>(AccGroupListOp.get());
assert(isValidAsAccessGroup(Item) && "List item must be an access group");
List.insert(Item);
}
}
MDNode *llvm::uniteAccessGroups(MDNode *AccGroups1, MDNode *AccGroups2) {
if (!AccGroups1)
return AccGroups2;
if (!AccGroups2)
return AccGroups1;
if (AccGroups1 == AccGroups2)
return AccGroups1;
SmallSetVector<Metadata *, 4> Union;
addToAccessGroupList(Union, AccGroups1);
addToAccessGroupList(Union, AccGroups2);
if (Union.size() == 0)
return nullptr;
if (Union.size() == 1)
return cast<MDNode>(Union.front());
LLVMContext &Ctx = AccGroups1->getContext();
return MDNode::get(Ctx, Union.getArrayRef());
}
MDNode *llvm::intersectAccessGroups(const Instruction *Inst1,
const Instruction *Inst2) {
bool MayAccessMem1 = Inst1->mayReadOrWriteMemory();
bool MayAccessMem2 = Inst2->mayReadOrWriteMemory();
if (!MayAccessMem1 && !MayAccessMem2)
return nullptr;
if (!MayAccessMem1)
return Inst2->getMetadata(LLVMContext::MD_access_group);
if (!MayAccessMem2)
return Inst1->getMetadata(LLVMContext::MD_access_group);
MDNode *MD1 = Inst1->getMetadata(LLVMContext::MD_access_group);
MDNode *MD2 = Inst2->getMetadata(LLVMContext::MD_access_group);
if (!MD1 || !MD2)
return nullptr;
if (MD1 == MD2)
return MD1;
// Use set for scalable 'contains' check.
SmallPtrSet<Metadata *, 4> AccGroupSet2;
addToAccessGroupList(AccGroupSet2, MD2);
SmallVector<Metadata *, 4> Intersection;
if (MD1->getNumOperands() == 0) {
assert(isValidAsAccessGroup(MD1) && "Node must be an access group");
if (AccGroupSet2.count(MD1))
Intersection.push_back(MD1);
} else {
for (const MDOperand &Node : MD1->operands()) {
auto *Item = cast<MDNode>(Node.get());
assert(isValidAsAccessGroup(Item) && "List item must be an access group");
if (AccGroupSet2.count(Item))
Intersection.push_back(Item);
}
}
if (Intersection.size() == 0)
return nullptr;
if (Intersection.size() == 1)
return cast<MDNode>(Intersection.front());
LLVMContext &Ctx = Inst1->getContext();
return MDNode::get(Ctx, Intersection);
}
/// \returns \p I after propagating metadata from \p VL.
Instruction *llvm::propagateMetadata(Instruction *Inst, ArrayRef<Value *> VL) {
if (VL.empty())
return Inst;
Instruction *I0 = cast<Instruction>(VL[0]);
SmallVector<std::pair<unsigned, MDNode *>, 4> Metadata;
I0->getAllMetadataOtherThanDebugLoc(Metadata);
for (auto Kind : {LLVMContext::MD_tbaa, LLVMContext::MD_alias_scope,
LLVMContext::MD_noalias, LLVMContext::MD_fpmath,
LLVMContext::MD_nontemporal, LLVMContext::MD_invariant_load,
LLVMContext::MD_access_group}) {
MDNode *MD = I0->getMetadata(Kind);
for (int J = 1, E = VL.size(); MD && J != E; ++J) {
const Instruction *IJ = cast<Instruction>(VL[J]);
MDNode *IMD = IJ->getMetadata(Kind);
switch (Kind) {
case LLVMContext::MD_tbaa:
MD = MDNode::getMostGenericTBAA(MD, IMD);
break;
case LLVMContext::MD_alias_scope:
MD = MDNode::getMostGenericAliasScope(MD, IMD);
break;
case LLVMContext::MD_fpmath:
MD = MDNode::getMostGenericFPMath(MD, IMD);
break;
case LLVMContext::MD_noalias:
case LLVMContext::MD_nontemporal:
case LLVMContext::MD_invariant_load:
MD = MDNode::intersect(MD, IMD);
break;
case LLVMContext::MD_access_group:
MD = intersectAccessGroups(Inst, IJ);
break;
default:
llvm_unreachable("unhandled metadata");
}
}
Inst->setMetadata(Kind, MD);
}
return Inst;
}
Constant *
llvm::createBitMaskForGaps(IRBuilderBase &Builder, unsigned VF,
const InterleaveGroup<Instruction> &Group) {
// All 1's means mask is not needed.
if (Group.getNumMembers() == Group.getFactor())
return nullptr;
// TODO: support reversed access.
assert(!Group.isReverse() && "Reversed group not supported.");
SmallVector<Constant *, 16> Mask;
for (unsigned i = 0; i < VF; i++)
for (unsigned j = 0; j < Group.getFactor(); ++j) {
unsigned HasMember = Group.getMember(j) ? 1 : 0;
Mask.push_back(Builder.getInt1(HasMember));
}
return ConstantVector::get(Mask);
}
llvm::SmallVector<int, 16>
llvm::createReplicatedMask(unsigned ReplicationFactor, unsigned VF) {
SmallVector<int, 16> MaskVec;
for (unsigned i = 0; i < VF; i++)
for (unsigned j = 0; j < ReplicationFactor; j++)
MaskVec.push_back(i);
return MaskVec;
}
llvm::SmallVector<int, 16> llvm::createInterleaveMask(unsigned VF,
unsigned NumVecs) {
SmallVector<int, 16> Mask;
for (unsigned i = 0; i < VF; i++)
for (unsigned j = 0; j < NumVecs; j++)
Mask.push_back(j * VF + i);
return Mask;
}
llvm::SmallVector<int, 16>
llvm::createStrideMask(unsigned Start, unsigned Stride, unsigned VF) {
SmallVector<int, 16> Mask;
for (unsigned i = 0; i < VF; i++)
Mask.push_back(Start + i * Stride);
return Mask;
}
llvm::SmallVector<int, 16> llvm::createSequentialMask(unsigned Start,
unsigned NumInts,
unsigned NumUndefs) {
SmallVector<int, 16> Mask;
for (unsigned i = 0; i < NumInts; i++)
Mask.push_back(Start + i);
for (unsigned i = 0; i < NumUndefs; i++)
Mask.push_back(-1);
return Mask;
}
llvm::SmallVector<int, 16> llvm::createUnaryMask(ArrayRef<int> Mask,
unsigned NumElts) {
// Avoid casts in the loop and make sure we have a reasonable number.
int NumEltsSigned = NumElts;
assert(NumEltsSigned > 0 && "Expected smaller or non-zero element count");
// If the mask chooses an element from operand 1, reduce it to choose from the
// corresponding element of operand 0. Undef mask elements are unchanged.
SmallVector<int, 16> UnaryMask;
for (int MaskElt : Mask) {
assert((MaskElt < NumEltsSigned * 2) && "Expected valid shuffle mask");
int UnaryElt = MaskElt >= NumEltsSigned ? MaskElt - NumEltsSigned : MaskElt;
UnaryMask.push_back(UnaryElt);
}
return UnaryMask;
}
/// A helper function for concatenating vectors. This function concatenates two
/// vectors having the same element type. If the second vector has fewer
/// elements than the first, it is padded with undefs.
static Value *concatenateTwoVectors(IRBuilderBase &Builder, Value *V1,
Value *V2) {
VectorType *VecTy1 = dyn_cast<VectorType>(V1->getType());
VectorType *VecTy2 = dyn_cast<VectorType>(V2->getType());
assert(VecTy1 && VecTy2 &&
VecTy1->getScalarType() == VecTy2->getScalarType() &&
"Expect two vectors with the same element type");
unsigned NumElts1 = cast<FixedVectorType>(VecTy1)->getNumElements();
unsigned NumElts2 = cast<FixedVectorType>(VecTy2)->getNumElements();
assert(NumElts1 >= NumElts2 && "Unexpect the first vector has less elements");
if (NumElts1 > NumElts2) {
// Extend with UNDEFs.
V2 = Builder.CreateShuffleVector(
V2, createSequentialMask(0, NumElts2, NumElts1 - NumElts2));
}
return Builder.CreateShuffleVector(
V1, V2, createSequentialMask(0, NumElts1 + NumElts2, 0));
}
Value *llvm::concatenateVectors(IRBuilderBase &Builder,
ArrayRef<Value *> Vecs) {
unsigned NumVecs = Vecs.size();
assert(NumVecs > 1 && "Should be at least two vectors");
SmallVector<Value *, 8> ResList;
ResList.append(Vecs.begin(), Vecs.end());
do {
SmallVector<Value *, 8> TmpList;
for (unsigned i = 0; i < NumVecs - 1; i += 2) {
Value *V0 = ResList[i], *V1 = ResList[i + 1];
assert((V0->getType() == V1->getType() || i == NumVecs - 2) &&
"Only the last vector may have a different type");
TmpList.push_back(concatenateTwoVectors(Builder, V0, V1));
}
// Push the last vector if the total number of vectors is odd.
if (NumVecs % 2 != 0)
TmpList.push_back(ResList[NumVecs - 1]);
ResList = TmpList;
NumVecs = ResList.size();
} while (NumVecs > 1);
return ResList[0];
}
bool llvm::maskIsAllZeroOrUndef(Value *Mask) {
assert(isa<VectorType>(Mask->getType()) &&
isa<IntegerType>(Mask->getType()->getScalarType()) &&
cast<IntegerType>(Mask->getType()->getScalarType())->getBitWidth() ==
1 &&
"Mask must be a vector of i1");
auto *ConstMask = dyn_cast<Constant>(Mask);
if (!ConstMask)
return false;
if (ConstMask->isNullValue() || isa<UndefValue>(ConstMask))
return true;
if (isa<ScalableVectorType>(ConstMask->getType()))
return false;
for (unsigned
I = 0,
E = cast<FixedVectorType>(ConstMask->getType())->getNumElements();
I != E; ++I) {
if (auto *MaskElt = ConstMask->getAggregateElement(I))
if (MaskElt->isNullValue() || isa<UndefValue>(MaskElt))
continue;
return false;
}
return true;
}
bool llvm::maskIsAllOneOrUndef(Value *Mask) {
assert(isa<VectorType>(Mask->getType()) &&
isa<IntegerType>(Mask->getType()->getScalarType()) &&
cast<IntegerType>(Mask->getType()->getScalarType())->getBitWidth() ==
1 &&
"Mask must be a vector of i1");
auto *ConstMask = dyn_cast<Constant>(Mask);
if (!ConstMask)
return false;
if (ConstMask->isAllOnesValue() || isa<UndefValue>(ConstMask))
return true;
if (isa<ScalableVectorType>(ConstMask->getType()))
return false;
for (unsigned
I = 0,
E = cast<FixedVectorType>(ConstMask->getType())->getNumElements();
I != E; ++I) {
if (auto *MaskElt = ConstMask->getAggregateElement(I))
if (MaskElt->isAllOnesValue() || isa<UndefValue>(MaskElt))
continue;
return false;
}
return true;
}
/// TODO: This is a lot like known bits, but for
/// vectors. Is there something we can common this with?
APInt llvm::possiblyDemandedEltsInMask(Value *Mask) {
assert(isa<FixedVectorType>(Mask->getType()) &&
isa<IntegerType>(Mask->getType()->getScalarType()) &&
cast<IntegerType>(Mask->getType()->getScalarType())->getBitWidth() ==
1 &&
"Mask must be a fixed width vector of i1");
const unsigned VWidth =
cast<FixedVectorType>(Mask->getType())->getNumElements();
APInt DemandedElts = APInt::getAllOnes(VWidth);
if (auto *CV = dyn_cast<ConstantVector>(Mask))
for (unsigned i = 0; i < VWidth; i++)
if (CV->getAggregateElement(i)->isNullValue())
DemandedElts.clearBit(i);
return DemandedElts;
}
bool InterleavedAccessInfo::isStrided(int Stride) {
unsigned Factor = std::abs(Stride);
return Factor >= 2 && Factor <= MaxInterleaveGroupFactor;
}
void InterleavedAccessInfo::collectConstStrideAccesses(
MapVector<Instruction *, StrideDescriptor> &AccessStrideInfo,
const ValueToValueMap &Strides) {
auto &DL = TheLoop->getHeader()->getModule()->getDataLayout();
// Since it's desired that the load/store instructions be maintained in
// "program order" for the interleaved access analysis, we have to visit the
// blocks in the loop in reverse postorder (i.e., in a topological order).
// Such an ordering will ensure that any load/store that may be executed
// before a second load/store will precede the second load/store in
// AccessStrideInfo.
LoopBlocksDFS DFS(TheLoop);
DFS.perform(LI);
for (BasicBlock *BB : make_range(DFS.beginRPO(), DFS.endRPO()))
for (auto &I : *BB) {
Value *Ptr = getLoadStorePointerOperand(&I);
if (!Ptr)
continue;
Type *ElementTy = getLoadStoreType(&I);
// We don't check wrapping here because we don't know yet if Ptr will be
// part of a full group or a group with gaps. Checking wrapping for all
// pointers (even those that end up in groups with no gaps) will be overly
// conservative. For full groups, wrapping should be ok since if we would
// wrap around the address space we would do a memory access at nullptr
// even without the transformation. The wrapping checks are therefore
// deferred until after we've formed the interleaved groups.
int64_t Stride = getPtrStride(PSE, ElementTy, Ptr, TheLoop, Strides,
/*Assume=*/true, /*ShouldCheckWrap=*/false);
const SCEV *Scev = replaceSymbolicStrideSCEV(PSE, Strides, Ptr);
uint64_t Size = DL.getTypeAllocSize(ElementTy);
AccessStrideInfo[&I] = StrideDescriptor(Stride, Scev, Size,
getLoadStoreAlignment(&I));
}
}
// Analyze interleaved accesses and collect them into interleaved load and
// store groups.
//
// When generating code for an interleaved load group, we effectively hoist all
// loads in the group to the location of the first load in program order. When
// generating code for an interleaved store group, we sink all stores to the
// location of the last store. This code motion can change the order of load
// and store instructions and may break dependences.
//
// The code generation strategy mentioned above ensures that we won't violate
// any write-after-read (WAR) dependences.
//
// E.g., for the WAR dependence: a = A[i]; // (1)
// A[i] = b; // (2)
//
// The store group of (2) is always inserted at or below (2), and the load
// group of (1) is always inserted at or above (1). Thus, the instructions will
// never be reordered. All other dependences are checked to ensure the
// correctness of the instruction reordering.
//
// The algorithm visits all memory accesses in the loop in bottom-up program
// order. Program order is established by traversing the blocks in the loop in
// reverse postorder when collecting the accesses.
//
// We visit the memory accesses in bottom-up order because it can simplify the
// construction of store groups in the presence of write-after-write (WAW)
// dependences.
//
// E.g., for the WAW dependence: A[i] = a; // (1)
// A[i] = b; // (2)
// A[i + 1] = c; // (3)
//
// We will first create a store group with (3) and (2). (1) can't be added to
// this group because it and (2) are dependent. However, (1) can be grouped
// with other accesses that may precede it in program order. Note that a
// bottom-up order does not imply that WAW dependences should not be checked.
void InterleavedAccessInfo::analyzeInterleaving(
bool EnablePredicatedInterleavedMemAccesses) {
LLVM_DEBUG(dbgs() << "LV: Analyzing interleaved accesses...\n");
const ValueToValueMap &Strides = LAI->getSymbolicStrides();
// Holds all accesses with a constant stride.
MapVector<Instruction *, StrideDescriptor> AccessStrideInfo;
collectConstStrideAccesses(AccessStrideInfo, Strides);
if (AccessStrideInfo.empty())
return;
// Collect the dependences in the loop.
collectDependences();
// Holds all interleaved store groups temporarily.
SmallSetVector<InterleaveGroup<Instruction> *, 4> StoreGroups;
// Holds all interleaved load groups temporarily.
SmallSetVector<InterleaveGroup<Instruction> *, 4> LoadGroups;
// Search in bottom-up program order for pairs of accesses (A and B) that can
// form interleaved load or store groups. In the algorithm below, access A
// precedes access B in program order. We initialize a group for B in the
// outer loop of the algorithm, and then in the inner loop, we attempt to
// insert each A into B's group if:
//
// 1. A and B have the same stride,
// 2. A and B have the same memory object size, and
// 3. A belongs in B's group according to its distance from B.
//
// Special care is taken to ensure group formation will not break any
// dependences.
for (auto BI = AccessStrideInfo.rbegin(), E = AccessStrideInfo.rend();
BI != E; ++BI) {
Instruction *B = BI->first;
StrideDescriptor DesB = BI->second;
// Initialize a group for B if it has an allowable stride. Even if we don't
// create a group for B, we continue with the bottom-up algorithm to ensure
// we don't break any of B's dependences.
InterleaveGroup<Instruction> *Group = nullptr;
if (isStrided(DesB.Stride) &&
(!isPredicated(B->getParent()) || EnablePredicatedInterleavedMemAccesses)) {
Group = getInterleaveGroup(B);
if (!Group) {
LLVM_DEBUG(dbgs() << "LV: Creating an interleave group with:" << *B
<< '\n');
Group = createInterleaveGroup(B, DesB.Stride, DesB.Alignment);
}
if (B->mayWriteToMemory())
StoreGroups.insert(Group);
else
LoadGroups.insert(Group);
}
for (auto AI = std::next(BI); AI != E; ++AI) {
Instruction *A = AI->first;
StrideDescriptor DesA = AI->second;
// Our code motion strategy implies that we can't have dependences
// between accesses in an interleaved group and other accesses located
// between the first and last member of the group. Note that this also
// means that a group can't have more than one member at a given offset.
// The accesses in a group can have dependences with other accesses, but
// we must ensure we don't extend the boundaries of the group such that
// we encompass those dependent accesses.
//
// For example, assume we have the sequence of accesses shown below in a
// stride-2 loop:
//
// (1, 2) is a group | A[i] = a; // (1)
// | A[i-1] = b; // (2) |
// A[i-3] = c; // (3)
// A[i] = d; // (4) | (2, 4) is not a group
//
// Because accesses (2) and (3) are dependent, we can group (2) with (1)
// but not with (4). If we did, the dependent access (3) would be within
// the boundaries of the (2, 4) group.
if (!canReorderMemAccessesForInterleavedGroups(&*AI, &*BI)) {
// If a dependence exists and A is already in a group, we know that A
// must be a store since A precedes B and WAR dependences are allowed.
// Thus, A would be sunk below B. We release A's group to prevent this
// illegal code motion. A will then be free to form another group with
// instructions that precede it.
if (isInterleaved(A)) {
InterleaveGroup<Instruction> *StoreGroup = getInterleaveGroup(A);
LLVM_DEBUG(dbgs() << "LV: Invalidated store group due to "
"dependence between " << *A << " and "<< *B << '\n');
StoreGroups.remove(StoreGroup);
releaseGroup(StoreGroup);
}
// If a dependence exists and A is not already in a group (or it was
// and we just released it), B might be hoisted above A (if B is a
// load) or another store might be sunk below A (if B is a store). In
// either case, we can't add additional instructions to B's group. B
// will only form a group with instructions that it precedes.
break;
}
// At this point, we've checked for illegal code motion. If either A or B
// isn't strided, there's nothing left to do.
if (!isStrided(DesA.Stride) || !isStrided(DesB.Stride))
continue;
// Ignore A if it's already in a group or isn't the same kind of memory
// operation as B.
// Note that mayReadFromMemory() isn't mutually exclusive to
// mayWriteToMemory in the case of atomic loads. We shouldn't see those
// here, canVectorizeMemory() should have returned false - except for the
// case we asked for optimization remarks.
if (isInterleaved(A) ||
(A->mayReadFromMemory() != B->mayReadFromMemory()) ||
(A->mayWriteToMemory() != B->mayWriteToMemory()))
continue;
// Check rules 1 and 2. Ignore A if its stride or size is different from
// that of B.
if (DesA.Stride != DesB.Stride || DesA.Size != DesB.Size)
continue;
// Ignore A if the memory object of A and B don't belong to the same
// address space
if (getLoadStoreAddressSpace(A) != getLoadStoreAddressSpace(B))
continue;
// Calculate the distance from A to B.
const SCEVConstant *DistToB = dyn_cast<SCEVConstant>(
PSE.getSE()->getMinusSCEV(DesA.Scev, DesB.Scev));
if (!DistToB)
continue;
int64_t DistanceToB = DistToB->getAPInt().getSExtValue();
// Check rule 3. Ignore A if its distance to B is not a multiple of the
// size.
if (DistanceToB % static_cast<int64_t>(DesB.Size))
continue;
// All members of a predicated interleave-group must have the same predicate,
// and currently must reside in the same BB.
BasicBlock *BlockA = A->getParent();
BasicBlock *BlockB = B->getParent();
if ((isPredicated(BlockA) || isPredicated(BlockB)) &&
(!EnablePredicatedInterleavedMemAccesses || BlockA != BlockB))
continue;
// The index of A is the index of B plus A's distance to B in multiples
// of the size.
int IndexA =
Group->getIndex(B) + DistanceToB / static_cast<int64_t>(DesB.Size);
// Try to insert A into B's group.
if (Group->insertMember(A, IndexA, DesA.Alignment)) {
LLVM_DEBUG(dbgs() << "LV: Inserted:" << *A << '\n'
<< " into the interleave group with" << *B
<< '\n');
InterleaveGroupMap[A] = Group;
// Set the first load in program order as the insert position.
if (A->mayReadFromMemory())
Group->setInsertPos(A);
}
} // Iteration over A accesses.
} // Iteration over B accesses.
auto InvalidateGroupIfMemberMayWrap = [&](InterleaveGroup<Instruction> *Group,
int Index,
std::string FirstOrLast) -> bool {
Instruction *Member = Group->getMember(Index);
assert(Member && "Group member does not exist");
Value *MemberPtr = getLoadStorePointerOperand(Member);
Type *AccessTy = getLoadStoreType(Member);
if (getPtrStride(PSE, AccessTy, MemberPtr, TheLoop, Strides,
/*Assume=*/false, /*ShouldCheckWrap=*/true))
return false;
LLVM_DEBUG(dbgs() << "LV: Invalidate candidate interleaved group due to "
<< FirstOrLast
<< " group member potentially pointer-wrapping.\n");
releaseGroup(Group);
return true;
};
// Remove interleaved groups with gaps whose memory
// accesses may wrap around. We have to revisit the getPtrStride analysis,
// this time with ShouldCheckWrap=true, since collectConstStrideAccesses does
// not check wrapping (see documentation there).
// FORNOW we use Assume=false;
// TODO: Change to Assume=true but making sure we don't exceed the threshold
// of runtime SCEV assumptions checks (thereby potentially failing to
// vectorize altogether).
// Additional optional optimizations:
// TODO: If we are peeling the loop and we know that the first pointer doesn't
// wrap then we can deduce that all pointers in the group don't wrap.
// This means that we can forcefully peel the loop in order to only have to
// check the first pointer for no-wrap. When we'll change to use Assume=true
// we'll only need at most one runtime check per interleaved group.
for (auto *Group : LoadGroups) {
// Case 1: A full group. Can Skip the checks; For full groups, if the wide
// load would wrap around the address space we would do a memory access at
// nullptr even without the transformation.
if (Group->getNumMembers() == Group->getFactor())
continue;
// Case 2: If first and last members of the group don't wrap this implies
// that all the pointers in the group don't wrap.
// So we check only group member 0 (which is always guaranteed to exist),
// and group member Factor - 1; If the latter doesn't exist we rely on
// peeling (if it is a non-reversed accsess -- see Case 3).
if (InvalidateGroupIfMemberMayWrap(Group, 0, std::string("first")))
continue;
if (Group->getMember(Group->getFactor() - 1))
InvalidateGroupIfMemberMayWrap(Group, Group->getFactor() - 1,
std::string("last"));
else {
// Case 3: A non-reversed interleaved load group with gaps: We need
// to execute at least one scalar epilogue iteration. This will ensure
// we don't speculatively access memory out-of-bounds. We only need
// to look for a member at index factor - 1, since every group must have
// a member at index zero.
if (Group->isReverse()) {
LLVM_DEBUG(
dbgs() << "LV: Invalidate candidate interleaved group due to "
"a reverse access with gaps.\n");
releaseGroup(Group);
continue;
}
LLVM_DEBUG(
dbgs() << "LV: Interleaved group requires epilogue iteration.\n");
RequiresScalarEpilogue = true;
}
}
for (auto *Group : StoreGroups) {
// Case 1: A full group. Can Skip the checks; For full groups, if the wide
// store would wrap around the address space we would do a memory access at
// nullptr even without the transformation.
if (Group->getNumMembers() == Group->getFactor())
continue;
// Interleave-store-group with gaps is implemented using masked wide store.
// Remove interleaved store groups with gaps if
// masked-interleaved-accesses are not enabled by the target.
if (!EnablePredicatedInterleavedMemAccesses) {
LLVM_DEBUG(
dbgs() << "LV: Invalidate candidate interleaved store group due "
"to gaps.\n");
releaseGroup(Group);
continue;
}
// Case 2: If first and last members of the group don't wrap this implies
// that all the pointers in the group don't wrap.
// So we check only group member 0 (which is always guaranteed to exist),
// and the last group member. Case 3 (scalar epilog) is not relevant for
// stores with gaps, which are implemented with masked-store (rather than
// speculative access, as in loads).
if (InvalidateGroupIfMemberMayWrap(Group, 0, std::string("first")))
continue;
for (int Index = Group->getFactor() - 1; Index > 0; Index--)
if (Group->getMember(Index)) {
InvalidateGroupIfMemberMayWrap(Group, Index, std::string("last"));
break;
}
}
}
void InterleavedAccessInfo::invalidateGroupsRequiringScalarEpilogue() {
// If no group had triggered the requirement to create an epilogue loop,
// there is nothing to do.
if (!requiresScalarEpilogue())
return;
bool ReleasedGroup = false;
// Release groups requiring scalar epilogues. Note that this also removes them
// from InterleaveGroups.
for (auto *Group : make_early_inc_range(InterleaveGroups)) {
if (!Group->requiresScalarEpilogue())
continue;
LLVM_DEBUG(
dbgs()
<< "LV: Invalidate candidate interleaved group due to gaps that "
"require a scalar epilogue (not allowed under optsize) and cannot "
"be masked (not enabled). \n");
releaseGroup(Group);
ReleasedGroup = true;
}
assert(ReleasedGroup && "At least one group must be invalidated, as a "
"scalar epilogue was required");
(void)ReleasedGroup;
RequiresScalarEpilogue = false;
}
template <typename InstT>
void InterleaveGroup<InstT>::addMetadata(InstT *NewInst) const {
llvm_unreachable("addMetadata can only be used for Instruction");
}
namespace llvm {
template <>
void InterleaveGroup<Instruction>::addMetadata(Instruction *NewInst) const {
SmallVector<Value *, 4> VL;
std::transform(Members.begin(), Members.end(), std::back_inserter(VL),
[](std::pair<int, Instruction *> p) { return p.second; });
propagateMetadata(NewInst, VL);
}
}
std::string VFABI::mangleTLIVectorName(StringRef VectorName,
StringRef ScalarName, unsigned numArgs,
ElementCount VF) {
SmallString<256> Buffer;
llvm::raw_svector_ostream Out(Buffer);
Out << "_ZGV" << VFABI::_LLVM_ << "N";
if (VF.isScalable())
Out << 'x';
else
Out << VF.getFixedValue();
for (unsigned I = 0; I < numArgs; ++I)
Out << "v";
Out << "_" << ScalarName << "(" << VectorName << ")";
return std::string(Out.str());
}
void VFABI::getVectorVariantNames(
const CallInst &CI, SmallVectorImpl<std::string> &VariantMappings) {
const StringRef S = CI.getFnAttr(VFABI::MappingsAttrName).getValueAsString();
if (S.empty())
return;
SmallVector<StringRef, 8> ListAttr;
S.split(ListAttr, ",");
for (auto &S : SetVector<StringRef>(ListAttr.begin(), ListAttr.end())) {
#ifndef NDEBUG
LLVM_DEBUG(dbgs() << "VFABI: adding mapping '" << S << "'\n");
Optional<VFInfo> Info = VFABI::tryDemangleForVFABI(S, *(CI.getModule()));
assert(Info.hasValue() && "Invalid name for a VFABI variant.");
assert(CI.getModule()->getFunction(Info.getValue().VectorName) &&
"Vector function is missing.");
#endif
VariantMappings.push_back(std::string(S));
}
}
bool VFShape::hasValidParameterList() const {
for (unsigned Pos = 0, NumParams = Parameters.size(); Pos < NumParams;
++Pos) {
assert(Parameters[Pos].ParamPos == Pos && "Broken parameter list.");
switch (Parameters[Pos].ParamKind) {
default: // Nothing to check.
break;
case VFParamKind::OMP_Linear:
case VFParamKind::OMP_LinearRef:
case VFParamKind::OMP_LinearVal:
case VFParamKind::OMP_LinearUVal:
// Compile time linear steps must be non-zero.
if (Parameters[Pos].LinearStepOrPos == 0)
return false;
break;
case VFParamKind::OMP_LinearPos:
case VFParamKind::OMP_LinearRefPos:
case VFParamKind::OMP_LinearValPos:
case VFParamKind::OMP_LinearUValPos:
// The runtime linear step must be referring to some other
// parameters in the signature.
if (Parameters[Pos].LinearStepOrPos >= int(NumParams))
return false;
// The linear step parameter must be marked as uniform.
if (Parameters[Parameters[Pos].LinearStepOrPos].ParamKind !=
VFParamKind::OMP_Uniform)
return false;
// The linear step parameter can't point at itself.
if (Parameters[Pos].LinearStepOrPos == int(Pos))
return false;
break;
case VFParamKind::GlobalPredicate:
// The global predicate must be the unique. Can be placed anywhere in the
// signature.
for (unsigned NextPos = Pos + 1; NextPos < NumParams; ++NextPos)
if (Parameters[NextPos].ParamKind == VFParamKind::GlobalPredicate)
return false;
break;
}
}
return true;
}