| commit | 22eb290a9696e2a3fd042096c61e35eca2fcce0c | [log] [tgz] |
|---|---|---|
| author | Edd Dawson <edd.dawson@sony.com> | Fri Jul 19 17:52:00 2024 +0100 |
| committer | GitHub <noreply@github.com> | Fri Jul 19 17:52:00 2024 +0100 |
| tree | fadfdcfe774ac507bca895f15bd74f05d1e7fd35 | |
| parent | 04760bfadb399cc4ded9b32bd523ec7703aa7462 [diff] |
[PS4/PS5][Driver][DWARF] Always emit .debug_aranges for SCE tuning (#99629) Some of SIE's post-mortem analysis infrastructure currently makes use of .debug_aranges, so we'd like to ensure the section's presence in PlayStation binaries. The simplest way to do this is force emission when the debugger tuning is set to SCE (which is in turn typically initialized from the target triple). This also simplifies the driver. SIE tracker: TOOLCHAIN-16951
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