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//===-- ConnectionFileDescriptor.h ------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_ConnectionFileDescriptor_h_
#define liblldb_ConnectionFileDescriptor_h_
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Connection.h"
namespace lldb_private {
class ConnectionFileDescriptor :
public Connection
{
public:
ConnectionFileDescriptor ();
ConnectionFileDescriptor (int fd, bool owns_fd);
virtual
~ConnectionFileDescriptor ();
virtual bool
IsConnected () const;
virtual lldb::ConnectionStatus
BytesAvailable (uint32_t timeout_usec, Error *error_ptr);
virtual lldb::ConnectionStatus
Connect (const char *s, Error *error_ptr);
virtual lldb::ConnectionStatus
Disconnect (Error *error_ptr);
virtual size_t
Read (void *dst, size_t dst_len, lldb::ConnectionStatus &status, Error *error_ptr);
virtual size_t
Write (const void *src, size_t src_len, lldb::ConnectionStatus &status, Error *error_ptr);
protected:
lldb::ConnectionStatus
SocketListen (uint16_t listen_port_num, Error *error_ptr);
lldb::ConnectionStatus
SocketConnect (const char *host_and_port, Error *error_ptr);
lldb::ConnectionStatus
NamedSocketAccept (const char *socket_name, Error *error_ptr);
lldb::ConnectionStatus
Close (int& fd, Error *error);
int m_fd; // Socket we use to communicate once conn established
bool m_is_socket;
bool m_should_close_fd; // True if this class should close the file descriptor when it goes away.
static int
SetSocketOption(int fd, int level, int option_name, int option_value);
private:
DISALLOW_COPY_AND_ASSIGN (ConnectionFileDescriptor);
};
} // namespace lldb_private
#endif // liblldb_ConnectionFileDescriptor_h_