[libcxx] Handle windows system error code mapping in std::error_code. (#93101)

The `std::error_code`/`std::error_category` functionality is designed to
support multiple error domains. On Unix, both system calls and libc
functions return the same error codes, and thus, libc++ today treats
`generic_category()` and `system_category()` as being equivalent.

However, on Windows, libc functions return `errno.h` error codes in the
`errno` global, but system calls return the very different `winerror.h`
error codes via `GetLastError()`.

As such, there is a need to map the winerror.h error codes into generic
errno codes. In libc++, however, the system_error facility does not
implement this mapping; instead the mapping is hidden inside libc++,
used directly by the std::filesystem implementation.

That has a few problems:

1. For std::filesystem APIs, the concrete windows error number is lost,
before users can see it. The intent of the distinction between
std::error_code and std::error_condition is that the error_code return
has the original (potentially more detailed) error code.

2. User-written code which calls Windows system APIs requires this same
mapping, so it also can also return error_code objects that other
(cross-platform) code can understand.

After this commit, an `error_code` with `generic_category()` is used to
report an error from `errno`, and, on Windows only, an `error_code` with
`system_category()` is used to report an error from `GetLastError()`. On
Unix, system_category remains identity-mapped to generic_category, but
is never used by libc++ itself.

The windows error code mapping is moved into system_error, so that
conversion of an `error_code` to `error_condition` correctly translates
the `system_category()` code into a `generic_category()` code, when
appropriate.

This allows code like:
`error_code(GetLastError(), system_category()) == errc::invalid_argument`
to work as expected -- as it does with MSVC STL.

(Continued from old phabricator review [D151493](https://reviews.llvm.org/D151493))
18 files changed
tree: 004f37346fd02d40788b972c4c49874196a7b3e2
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. libc/
  11. libclc/
  12. libcxx/
  13. libcxxabi/
  14. libunwind/
  15. lld/
  16. lldb/
  17. llvm/
  18. llvm-libgcc/
  19. mlir/
  20. offload/
  21. openmp/
  22. polly/
  23. pstl/
  24. runtimes/
  25. third-party/
  26. utils/
  27. .clang-format
  28. .clang-tidy
  29. .git-blame-ignore-revs
  30. .gitattributes
  31. .gitignore
  32. .mailmap
  33. CODE_OF_CONDUCT.md
  34. CONTRIBUTING.md
  35. LICENSE.TXT
  36. pyproject.toml
  37. README.md
  38. SECURITY.md
README.md

The LLVM Compiler Infrastructure

OpenSSF Scorecard OpenSSF Best Practices libc++

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.