[RISCV] Split long build_vector sequences to reduce critical path (#81312) If we have a long chain of vslide1down instructions to build e.g. a <16 x i8> from scalar, we end up with a critical path going through the entire chain. We can instead build two halves, and then combine them with a vselect. This costs one additional temporary register, but reduces the critical path by roughly half. To avoid needing to change VL, we fill each half with undefs for the elements which will come from the other half. The vselect will at worst become a vmerge, but is often folded back into the final instruction of the sequence building the lower half. A couple notes on the heuristic here: * This is restricted to LMUL1 to avoid quadratic costing reasoning. * This only splits once. In future work, we can explore recursive splitting here, but I'm a bit worried about register pressure and thus decided to be conservative. It also happens to be "enough" at the default zvl of 128. * "8" is picked somewhat arbitrarily as being "long". In practice, our build_vector codegen for 2 defined elements in a VL=4 vector appears to need some work. 4 defined elements in a VL=8 vector seems to generally produce reasonable results. * Halves may not be an optimal split point. I went down the rabit hole of trying to find the optimal one, and decided it wasn't worth the effort to start with. --------- Co-authored-by: Luke Lau <luke_lau@icloud.com>
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