[clang][bytecode] Make sure ia32_bzhi input is an integer (#111505)
diff --git a/clang/lib/AST/ByteCode/InterpBuiltin.cpp b/clang/lib/AST/ByteCode/InterpBuiltin.cpp
index 72c94e6..9838125 100644
--- a/clang/lib/AST/ByteCode/InterpBuiltin.cpp
+++ b/clang/lib/AST/ByteCode/InterpBuiltin.cpp
@@ -1184,6 +1184,10 @@
const InterpFrame *Frame,
const Function *Func,
const CallExpr *Call) {
+ QualType CallType = Call->getType();
+ if (!CallType->isIntegerType())
+ return false;
+
PrimType ValT = *S.Ctx.classify(Call->getArg(0));
PrimType IndexT = *S.Ctx.classify(Call->getArg(1));
@@ -1197,7 +1201,7 @@
if (Index < BitWidth)
Val.clearHighBits(BitWidth - Index);
- pushInteger(S, Val, Call->getType());
+ pushInteger(S, Val, CallType);
return true;
}
@@ -1210,7 +1214,7 @@
return false;
APSInt Val = peekToAPSInt(S.Stk, *S.Ctx.classify(Call->getArg(0)));
- pushInteger(S, Val.countLeadingZeros(), Call->getType());
+ pushInteger(S, Val.countLeadingZeros(), CallType);
return true;
}
@@ -1223,7 +1227,7 @@
return false;
APSInt Val = peekToAPSInt(S.Stk, *S.Ctx.classify(Call->getArg(0)));
- pushInteger(S, Val.countTrailingZeros(), Call->getType());
+ pushInteger(S, Val.countTrailingZeros(), CallType);
return true;
}