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//===- ParallelLoopCollapsing.cpp - Pass collapsing parallel loop indices -===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "PassDetail.h"
#include "mlir/Dialect/SCF/SCF.h"
#include "mlir/Transforms/LoopUtils.h"
#include "mlir/Transforms/Passes.h"
#include "mlir/Transforms/RegionUtils.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#define DEBUG_TYPE "parallel-loop-collapsing"
using namespace mlir;
namespace {
struct ParallelLoopCollapsing
: public ParallelLoopCollapsingBase<ParallelLoopCollapsing> {
void runOnOperation() override {
Operation *module = getOperation();
module->walk([&](scf::ParallelOp op) {
// The common case for GPU dialect will be simplifying the ParallelOp to 3
// arguments, so we do that here to simplify things.
llvm::SmallVector<std::vector<unsigned>, 3> combinedLoops;
if (!clCollapsedIndices0.empty())
combinedLoops.push_back(clCollapsedIndices0);
if (!clCollapsedIndices1.empty())
combinedLoops.push_back(clCollapsedIndices1);
if (!clCollapsedIndices2.empty())
combinedLoops.push_back(clCollapsedIndices2);
collapseParallelLoops(op, combinedLoops);
});
}
};
} // namespace
std::unique_ptr<Pass> mlir::createParallelLoopCollapsingPass() {
return std::make_unique<ParallelLoopCollapsing>();
}