blob: d56d57225d0efc6549be3ab8a85481d63e344840 [file] [log] [blame]
; RUN: llc -aarch64-sve-vector-bits-min=128 < %s | FileCheck %s -D#VBYTES=16 -check-prefix=NO_SVE
; RUN: llc -aarch64-sve-vector-bits-min=256 < %s | FileCheck %s -D#VBYTES=32
; RUN: llc -aarch64-sve-vector-bits-min=384 < %s | FileCheck %s -D#VBYTES=32
; RUN: llc -aarch64-sve-vector-bits-min=512 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=640 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=768 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=896 < %s | FileCheck %s -D#VBYTES=64 -check-prefixes=CHECK,VBITS_GE_512
; RUN: llc -aarch64-sve-vector-bits-min=1024 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1152 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1280 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1408 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1536 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1664 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1792 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=1920 < %s | FileCheck %s -D#VBYTES=128 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024
; RUN: llc -aarch64-sve-vector-bits-min=2048 < %s | FileCheck %s -D#VBYTES=256 -check-prefixes=CHECK,VBITS_GE_512,VBITS_GE_1024,VBITS_GE_2048
target triple = "aarch64-unknown-linux-gnu"
; Don't use SVE when its registers are no bigger than NEON.
; NO_SVE-NOT: ptrue
; Don't use SVE for 64-bit vectors.
define <4 x half> @select_v4f16(<4 x half> %op1, <4 x half> %op2, i1 %mask) #0 {
; CHECK-LABEL: select_v4f16:
; CHECK: // %bb.0:
; CHECK-NEXT: tst w0, #0x1
; CHECK-NEXT: csetm w8, ne
; CHECK-NEXT: dup v2.4h, w8
; CHECK-NEXT: bif v0.8b, v1.8b, v2.8b
; CHECK-NEXT: ret
%sel = select i1 %mask, <4 x half> %op1, <4 x half> %op2
ret <4 x half> %sel
}
; Don't use SVE for 128-bit vectors.
define <8 x half> @select_v8f16(<8 x half> %op1, <8 x half> %op2, i1 %mask) #0 {
; CHECK-LABEL: select_v8f16:
; CHECK: // %bb.0:
; CHECK-NEXT: tst w0, #0x1
; CHECK-NEXT: csetm w8, ne
; CHECK-NEXT: dup v2.8h, w8
; CHECK-NEXT: bif v0.16b, v1.16b, v2.16b
; CHECK-NEXT: ret
%sel = select i1 %mask, <8 x half> %op1, <8 x half> %op2
ret <8 x half> %sel
}
define void @select_v16f16(<16 x half>* %a, <16 x half>* %b, i1 %mask) #0 {
; CHECK-LABEL: select_v16f16:
; CHECK: // %bb.0:
; CHECK-NEXT: and w8, w2, #0x1
; CHECK-NEXT: ptrue p0.h, vl16
; CHECK-NEXT: ld1h { z0.h }, p0/z, [x0]
; CHECK-NEXT: ld1h { z1.h }, p0/z, [x1]
; CHECK-NEXT: ptrue p1.h
; CHECK-NEXT: mov z2.h, w8
; CHECK-NEXT: and z2.h, z2.h, #0x1
; CHECK-NEXT: cmpne p1.h, p1/z, z2.h, #0
; CHECK-NEXT: sel z0.h, p1, z0.h, z1.h
; CHECK-NEXT: st1h { z0.h }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load volatile <16 x half>, <16 x half>* %a
%op2 = load volatile <16 x half>, <16 x half>* %b
%sel = select i1 %mask, <16 x half> %op1, <16 x half> %op2
store <16 x half> %sel, <16 x half>* %a
ret void
}
define void @select_v32f16(<32 x half>* %a, <32 x half>* %b, i1 %mask) #0 {
; VBITS_GE_512-LABEL: select_v32f16:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: and w8, w2, #0x1
; VBITS_GE_512-NEXT: ptrue p0.h, vl32
; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_512-NEXT: ptrue p1.h
; VBITS_GE_512-NEXT: mov z2.h, w8
; VBITS_GE_512-NEXT: and z2.h, z2.h, #0x1
; VBITS_GE_512-NEXT: cmpne p1.h, p1/z, z2.h, #0
; VBITS_GE_512-NEXT: sel z0.h, p1, z0.h, z1.h
; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load volatile <32 x half>, <32 x half>* %a
%op2 = load volatile <32 x half>, <32 x half>* %b
%sel = select i1 %mask, <32 x half> %op1, <32 x half> %op2
store <32 x half> %sel, <32 x half>* %a
ret void
}
define void @select_v64f16(<64 x half>* %a, <64 x half>* %b, i1 %mask) #0 {
; VBITS_GE_1024-LABEL: select_v64f16:
; VBITS_GE_1024: // %bb.0:
; VBITS_GE_1024-NEXT: and w8, w2, #0x1
; VBITS_GE_1024-NEXT: ptrue p0.h, vl64
; VBITS_GE_1024-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_1024-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_1024-NEXT: ptrue p1.h
; VBITS_GE_1024-NEXT: mov z2.h, w8
; VBITS_GE_1024-NEXT: and z2.h, z2.h, #0x1
; VBITS_GE_1024-NEXT: cmpne p1.h, p1/z, z2.h, #0
; VBITS_GE_1024-NEXT: sel z0.h, p1, z0.h, z1.h
; VBITS_GE_1024-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_1024-NEXT: ret
%op1 = load volatile <64 x half>, <64 x half>* %a
%op2 = load volatile <64 x half>, <64 x half>* %b
%sel = select i1 %mask, <64 x half> %op1, <64 x half> %op2
store <64 x half> %sel, <64 x half>* %a
ret void
}
define void @select_v128f16(<128 x half>* %a, <128 x half>* %b, i1 %mask) #0 {
; VBITS_GE_2048-LABEL: select_v128f16:
; VBITS_GE_2048: // %bb.0:
; VBITS_GE_2048-NEXT: and w8, w2, #0x1
; VBITS_GE_2048-NEXT: ptrue p0.h, vl128
; VBITS_GE_2048-NEXT: ld1h { z0.h }, p0/z, [x0]
; VBITS_GE_2048-NEXT: ld1h { z1.h }, p0/z, [x1]
; VBITS_GE_2048-NEXT: ptrue p1.h
; VBITS_GE_2048-NEXT: mov z2.h, w8
; VBITS_GE_2048-NEXT: and z2.h, z2.h, #0x1
; VBITS_GE_2048-NEXT: cmpne p1.h, p1/z, z2.h, #0
; VBITS_GE_2048-NEXT: sel z0.h, p1, z0.h, z1.h
; VBITS_GE_2048-NEXT: st1h { z0.h }, p0, [x0]
; VBITS_GE_2048-NEXT: ret
%op1 = load volatile <128 x half>, <128 x half>* %a
%op2 = load volatile <128 x half>, <128 x half>* %b
%sel = select i1 %mask, <128 x half> %op1, <128 x half> %op2
store <128 x half> %sel, <128 x half>* %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <2 x float> @select_v2f32(<2 x float> %op1, <2 x float> %op2, i1 %mask) #0 {
; CHECK-LABEL: select_v2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: tst w0, #0x1
; CHECK-NEXT: csetm w8, ne
; CHECK-NEXT: dup v2.2s, w8
; CHECK-NEXT: bif v0.8b, v1.8b, v2.8b
; CHECK-NEXT: ret
%sel = select i1 %mask, <2 x float> %op1, <2 x float> %op2
ret <2 x float> %sel
}
; Don't use SVE for 128-bit vectors.
define <4 x float> @select_v4f32(<4 x float> %op1, <4 x float> %op2, i1 %mask) #0 {
; CHECK-LABEL: select_v4f32:
; CHECK: // %bb.0:
; CHECK-NEXT: tst w0, #0x1
; CHECK-NEXT: csetm w8, ne
; CHECK-NEXT: dup v2.4s, w8
; CHECK-NEXT: bif v0.16b, v1.16b, v2.16b
; CHECK-NEXT: ret
%sel = select i1 %mask, <4 x float> %op1, <4 x float> %op2
ret <4 x float> %sel
}
define void @select_v8f32(<8 x float>* %a, <8 x float>* %b, i1 %mask) #0 {
; CHECK-LABEL: select_v8f32:
; CHECK: // %bb.0:
; CHECK-NEXT: and w8, w2, #0x1
; CHECK-NEXT: ptrue p0.s, vl8
; CHECK-NEXT: ld1w { z0.s }, p0/z, [x0]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [x1]
; CHECK-NEXT: ptrue p1.s
; CHECK-NEXT: mov z2.s, w8
; CHECK-NEXT: and z2.s, z2.s, #0x1
; CHECK-NEXT: cmpne p1.s, p1/z, z2.s, #0
; CHECK-NEXT: sel z0.s, p1, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load volatile <8 x float>, <8 x float>* %a
%op2 = load volatile <8 x float>, <8 x float>* %b
%sel = select i1 %mask, <8 x float> %op1, <8 x float> %op2
store <8 x float> %sel, <8 x float>* %a
ret void
}
define void @select_v16f32(<16 x float>* %a, <16 x float>* %b, i1 %mask) #0 {
; VBITS_GE_512-LABEL: select_v16f32:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: and w8, w2, #0x1
; VBITS_GE_512-NEXT: ptrue p0.s, vl16
; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_512-NEXT: ptrue p1.s
; VBITS_GE_512-NEXT: mov z2.s, w8
; VBITS_GE_512-NEXT: and z2.s, z2.s, #0x1
; VBITS_GE_512-NEXT: cmpne p1.s, p1/z, z2.s, #0
; VBITS_GE_512-NEXT: sel z0.s, p1, z0.s, z1.s
; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load volatile <16 x float>, <16 x float>* %a
%op2 = load volatile <16 x float>, <16 x float>* %b
%sel = select i1 %mask, <16 x float> %op1, <16 x float> %op2
store <16 x float> %sel, <16 x float>* %a
ret void
}
define void @select_v32f32(<32 x float>* %a, <32 x float>* %b, i1 %mask) #0 {
; VBITS_GE_1024-LABEL: select_v32f32:
; VBITS_GE_1024: // %bb.0:
; VBITS_GE_1024-NEXT: and w8, w2, #0x1
; VBITS_GE_1024-NEXT: ptrue p0.s, vl32
; VBITS_GE_1024-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_1024-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_1024-NEXT: ptrue p1.s
; VBITS_GE_1024-NEXT: mov z2.s, w8
; VBITS_GE_1024-NEXT: and z2.s, z2.s, #0x1
; VBITS_GE_1024-NEXT: cmpne p1.s, p1/z, z2.s, #0
; VBITS_GE_1024-NEXT: sel z0.s, p1, z0.s, z1.s
; VBITS_GE_1024-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_1024-NEXT: ret
%op1 = load volatile <32 x float>, <32 x float>* %a
%op2 = load volatile <32 x float>, <32 x float>* %b
%sel = select i1 %mask, <32 x float> %op1, <32 x float> %op2
store <32 x float> %sel, <32 x float>* %a
ret void
}
define void @select_v64f32(<64 x float>* %a, <64 x float>* %b, i1 %mask) #0 {
; VBITS_GE_2048-LABEL: select_v64f32:
; VBITS_GE_2048: // %bb.0:
; VBITS_GE_2048-NEXT: and w8, w2, #0x1
; VBITS_GE_2048-NEXT: ptrue p0.s, vl64
; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0]
; VBITS_GE_2048-NEXT: ld1w { z1.s }, p0/z, [x1]
; VBITS_GE_2048-NEXT: ptrue p1.s
; VBITS_GE_2048-NEXT: mov z2.s, w8
; VBITS_GE_2048-NEXT: and z2.s, z2.s, #0x1
; VBITS_GE_2048-NEXT: cmpne p1.s, p1/z, z2.s, #0
; VBITS_GE_2048-NEXT: sel z0.s, p1, z0.s, z1.s
; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x0]
; VBITS_GE_2048-NEXT: ret
%op1 = load volatile <64 x float>, <64 x float>* %a
%op2 = load volatile <64 x float>, <64 x float>* %b
%sel = select i1 %mask, <64 x float> %op1, <64 x float> %op2
store <64 x float> %sel, <64 x float>* %a
ret void
}
; Don't use SVE for 64-bit vectors.
define <1 x double> @select_v1f64(<1 x double> %op1, <1 x double> %op2, i1 %mask) #0 {
; CHECK-LABEL: select_v1f64:
; CHECK: // %bb.0:
; CHECK-NEXT: tst w0, #0x1
; CHECK-NEXT: csetm x8, ne
; CHECK-NEXT: fmov d2, x8
; CHECK-NEXT: bif v0.8b, v1.8b, v2.8b
; CHECK-NEXT: ret
%sel = select i1 %mask, <1 x double> %op1, <1 x double> %op2
ret <1 x double> %sel
}
; Don't use SVE for 128-bit vectors.
define <2 x double> @select_v2f64(<2 x double> %op1, <2 x double> %op2, i1 %mask) #0 {
; CHECK-LABEL: select_v2f64:
; CHECK: // %bb.0:
; CHECK-NEXT: tst w0, #0x1
; CHECK-NEXT: csetm x8, ne
; CHECK-NEXT: dup v2.2d, x8
; CHECK-NEXT: bif v0.16b, v1.16b, v2.16b
; CHECK-NEXT: ret
%sel = select i1 %mask, <2 x double> %op1, <2 x double> %op2
ret <2 x double> %sel
}
define void @select_v4f64(<4 x double>* %a, <4 x double>* %b, i1 %mask) #0 {
; CHECK-LABEL: select_v4f64:
; CHECK: // %bb.0:
; CHECK-NEXT: and w8, w2, #0x1
; CHECK-NEXT: ptrue p0.d, vl4
; CHECK-NEXT: ld1d { z0.d }, p0/z, [x0]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x1]
; CHECK-NEXT: ptrue p1.d
; CHECK-NEXT: mov z2.d, x8
; CHECK-NEXT: and z2.d, z2.d, #0x1
; CHECK-NEXT: cmpne p1.d, p1/z, z2.d, #0
; CHECK-NEXT: sel z0.d, p1, z0.d, z1.d
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%op1 = load volatile <4 x double>, <4 x double>* %a
%op2 = load volatile <4 x double>, <4 x double>* %b
%sel = select i1 %mask, <4 x double> %op1, <4 x double> %op2
store <4 x double> %sel, <4 x double>* %a
ret void
}
define void @select_v8f64(<8 x double>* %a, <8 x double>* %b, i1 %mask) #0 {
; VBITS_GE_512-LABEL: select_v8f64:
; VBITS_GE_512: // %bb.0:
; VBITS_GE_512-NEXT: and w8, w2, #0x1
; VBITS_GE_512-NEXT: ptrue p0.d, vl8
; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_512-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_512-NEXT: ptrue p1.d
; VBITS_GE_512-NEXT: mov z2.d, x8
; VBITS_GE_512-NEXT: and z2.d, z2.d, #0x1
; VBITS_GE_512-NEXT: cmpne p1.d, p1/z, z2.d, #0
; VBITS_GE_512-NEXT: sel z0.d, p1, z0.d, z1.d
; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_512-NEXT: ret
%op1 = load volatile <8 x double>, <8 x double>* %a
%op2 = load volatile <8 x double>, <8 x double>* %b
%sel = select i1 %mask, <8 x double> %op1, <8 x double> %op2
store <8 x double> %sel, <8 x double>* %a
ret void
}
define void @select_v16f64(<16 x double>* %a, <16 x double>* %b, i1 %mask) #0 {
; VBITS_GE_1024-LABEL: select_v16f64:
; VBITS_GE_1024: // %bb.0:
; VBITS_GE_1024-NEXT: and w8, w2, #0x1
; VBITS_GE_1024-NEXT: ptrue p0.d, vl16
; VBITS_GE_1024-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_1024-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_1024-NEXT: ptrue p1.d
; VBITS_GE_1024-NEXT: mov z2.d, x8
; VBITS_GE_1024-NEXT: and z2.d, z2.d, #0x1
; VBITS_GE_1024-NEXT: cmpne p1.d, p1/z, z2.d, #0
; VBITS_GE_1024-NEXT: sel z0.d, p1, z0.d, z1.d
; VBITS_GE_1024-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_1024-NEXT: ret
%op1 = load volatile <16 x double>, <16 x double>* %a
%op2 = load volatile <16 x double>, <16 x double>* %b
%sel = select i1 %mask, <16 x double> %op1, <16 x double> %op2
store <16 x double> %sel, <16 x double>* %a
ret void
}
define void @select_v32f64(<32 x double>* %a, <32 x double>* %b, i1 %mask) #0 {
; VBITS_GE_2048-LABEL: select_v32f64:
; VBITS_GE_2048: // %bb.0:
; VBITS_GE_2048-NEXT: and w8, w2, #0x1
; VBITS_GE_2048-NEXT: ptrue p0.d, vl32
; VBITS_GE_2048-NEXT: ld1d { z0.d }, p0/z, [x0]
; VBITS_GE_2048-NEXT: ld1d { z1.d }, p0/z, [x1]
; VBITS_GE_2048-NEXT: ptrue p1.d
; VBITS_GE_2048-NEXT: mov z2.d, x8
; VBITS_GE_2048-NEXT: and z2.d, z2.d, #0x1
; VBITS_GE_2048-NEXT: cmpne p1.d, p1/z, z2.d, #0
; VBITS_GE_2048-NEXT: sel z0.d, p1, z0.d, z1.d
; VBITS_GE_2048-NEXT: st1d { z0.d }, p0, [x0]
; VBITS_GE_2048-NEXT: ret
%op1 = load volatile <32 x double>, <32 x double>* %a
%op2 = load volatile <32 x double>, <32 x double>* %b
%sel = select i1 %mask, <32 x double> %op1, <32 x double> %op2
store <32 x double> %sel, <32 x double>* %a
ret void
}
attributes #0 = { "target-features"="+sve" }