| //===-- DataBufferHeap.h ----------------------------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLDB_UTILITY_DATABUFFERHEAP_H |
| #define LLDB_UTILITY_DATABUFFERHEAP_H |
| |
| #include "lldb/Utility/DataBuffer.h" |
| #include "lldb/lldb-types.h" |
| #include "llvm/ADT/StringRef.h" |
| |
| #include <cstdint> |
| #include <vector> |
| |
| namespace lldb_private { |
| |
| /// \class DataBufferHeap DataBufferHeap.h "lldb/Core/DataBufferHeap.h" |
| /// A subclass of DataBuffer that stores a data buffer on the heap. |
| /// |
| /// This class keeps its data in a heap based buffer that is owned by the |
| /// object. This class is best used to store chunks of data that are created |
| /// or read from sources that can't intelligently and lazily fault new data |
| /// pages in. Large amounts of data that comes from files should probably use |
| /// DataBufferLLVM, which can intelligently determine when memory mapping is |
| /// optimal. |
| class DataBufferHeap : public DataBuffer { |
| public: |
| /// Default constructor |
| /// |
| /// Initializes the heap based buffer with no bytes. |
| DataBufferHeap(); |
| |
| /// Construct with size \a n and fill with \a ch. |
| /// |
| /// Initialize this class with \a n bytes and fills the buffer with \a ch. |
| /// |
| /// \param[in] n |
| /// The number of bytes that heap based buffer should contain. |
| /// |
| /// \param[in] ch |
| /// The character to use when filling the buffer initially. |
| DataBufferHeap(lldb::offset_t n, uint8_t ch); |
| |
| /// Construct by making a copy of \a src_len bytes from \a src. |
| /// |
| /// \param[in] src |
| /// A pointer to the data to copy. |
| /// |
| /// \param[in] src_len |
| /// The number of bytes in \a src to copy. |
| DataBufferHeap(const void *src, lldb::offset_t src_len); |
| |
| /// Destructor. |
| /// |
| /// Virtual destructor since this class inherits from a pure virtual base |
| /// class #DataBuffer. |
| ~DataBufferHeap() override; |
| |
| /// \copydoc DataBuffer::GetBytes() |
| uint8_t *GetBytes() override; |
| |
| /// \copydoc DataBuffer::GetBytes() const |
| const uint8_t *GetBytes() const override; |
| |
| /// \copydoc DataBuffer::GetByteSize() const |
| lldb::offset_t GetByteSize() const override; |
| |
| /// Set the number of bytes in the data buffer. |
| /// |
| /// Sets the number of bytes that this object should be able to contain. |
| /// This can be used prior to copying data into the buffer. Note that this |
| /// zero-initializes up to \p byte_size bytes. |
| /// |
| /// \param[in] byte_size |
| /// The new size in bytes that this data buffer should attempt |
| /// to resize itself to. |
| /// |
| /// \return |
| /// The size in bytes after that this heap buffer was |
| /// successfully resized to. |
| lldb::offset_t SetByteSize(lldb::offset_t byte_size); |
| |
| /// Makes a copy of the \a src_len bytes in \a src. |
| /// |
| /// Copies the data in \a src into an internal buffer. |
| /// |
| /// \param[in] src |
| /// A pointer to the data to copy. |
| /// |
| /// \param[in] src_len |
| /// The number of bytes in \a src to copy. |
| void CopyData(const void *src, lldb::offset_t src_len); |
| void CopyData(llvm::StringRef src) { CopyData(src.data(), src.size()); } |
| |
| void AppendData(const void *src, uint64_t src_len); |
| |
| void Clear(); |
| |
| private: |
| // This object uses a std::vector<uint8_t> to store its data. This takes care |
| // of free the data when the object is deleted. |
| typedef std::vector<uint8_t> buffer_t; ///< Buffer type |
| buffer_t m_data; ///< The heap based buffer where data is stored |
| }; |
| |
| } // namespace lldb_private |
| |
| #endif // LLDB_UTILITY_DATABUFFERHEAP_H |