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//===-- SBValue.h -----------------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_API_SBVALUE_H
#define LLDB_API_SBVALUE_H
#include "lldb/API/SBData.h"
#include "lldb/API/SBDefines.h"
#include "lldb/API/SBType.h"
class ValueImpl;
class ValueLocker;
namespace lldb {
class LLDB_API SBValue {
public:
SBValue();
SBValue(const lldb::SBValue &rhs);
lldb::SBValue &operator=(const lldb::SBValue &rhs);
~SBValue();
explicit operator bool() const;
bool IsValid();
void Clear();
SBError GetError();
lldb::user_id_t GetID();
const char *GetName();
const char *GetTypeName();
const char *GetDisplayTypeName();
size_t GetByteSize();
bool IsInScope();
lldb::Format GetFormat();
void SetFormat(lldb::Format format);
const char *GetValue();
int64_t GetValueAsSigned(lldb::SBError &error, int64_t fail_value = 0);
uint64_t GetValueAsUnsigned(lldb::SBError &error, uint64_t fail_value = 0);
int64_t GetValueAsSigned(int64_t fail_value = 0);
uint64_t GetValueAsUnsigned(uint64_t fail_value = 0);
ValueType GetValueType();
// If you call this on a newly created ValueObject, it will always return
// false.
bool GetValueDidChange();
const char *GetSummary();
const char *GetSummary(lldb::SBStream &stream,
lldb::SBTypeSummaryOptions &options);
const char *GetObjectDescription();
lldb::SBValue GetDynamicValue(lldb::DynamicValueType use_dynamic);
lldb::SBValue GetStaticValue();
lldb::SBValue GetNonSyntheticValue();
lldb::DynamicValueType GetPreferDynamicValue();
void SetPreferDynamicValue(lldb::DynamicValueType use_dynamic);
bool GetPreferSyntheticValue();
void SetPreferSyntheticValue(bool use_synthetic);
bool IsDynamic();
bool IsSynthetic();
bool IsSyntheticChildrenGenerated();
void SetSyntheticChildrenGenerated(bool);
const char *GetLocation();
// Deprecated - use the one that takes SBError&
bool SetValueFromCString(const char *value_str);
bool SetValueFromCString(const char *value_str, lldb::SBError &error);
lldb::SBTypeFormat GetTypeFormat();
lldb::SBTypeSummary GetTypeSummary();
lldb::SBTypeFilter GetTypeFilter();
lldb::SBTypeSynthetic GetTypeSynthetic();
lldb::SBValue GetChildAtIndex(uint32_t idx);
lldb::SBValue CreateChildAtOffset(const char *name, uint32_t offset,
lldb::SBType type);
// Deprecated - use the expression evaluator to perform type casting
lldb::SBValue Cast(lldb::SBType type);
lldb::SBValue CreateValueFromExpression(const char *name,
const char *expression);
lldb::SBValue CreateValueFromExpression(const char *name,
const char *expression,
SBExpressionOptions &options);
lldb::SBValue CreateValueFromAddress(const char *name, lldb::addr_t address,
lldb::SBType type);
// this has no address! GetAddress() and GetLoadAddress() as well as
// AddressOf() on the return of this call all return invalid
lldb::SBValue CreateValueFromData(const char *name, lldb::SBData data,
lldb::SBType type);
/// Get a child value by index from a value.
///
/// Structs, unions, classes, arrays and pointers have child
/// values that can be access by index.
///
/// Structs and unions access child members using a zero based index
/// for each child member. For
///
/// Classes reserve the first indexes for base classes that have
/// members (empty base classes are omitted), and all members of the
/// current class will then follow the base classes.
///
/// Pointers differ depending on what they point to. If the pointer
/// points to a simple type, the child at index zero
/// is the only child value available, unless \a synthetic_allowed
/// is \b true, in which case the pointer will be used as an array
/// and can create 'synthetic' child values using positive or
/// negative indexes. If the pointer points to an aggregate type
/// (an array, class, union, struct), then the pointee is
/// transparently skipped and any children are going to be the indexes
/// of the child values within the aggregate type. For example if
/// we have a 'Point' type and we have a SBValue that contains a
/// pointer to a 'Point' type, then the child at index zero will be
/// the 'x' member, and the child at index 1 will be the 'y' member
/// (the child at index zero won't be a 'Point' instance).
///
/// If you actually need an SBValue that represents the type pointed
/// to by a SBValue for which GetType().IsPointeeType() returns true,
/// regardless of the pointee type, you can do that with SBValue::Dereference.
///
/// Arrays have a preset number of children that can be accessed by
/// index and will returns invalid child values for indexes that are
/// out of bounds unless the \a synthetic_allowed is \b true. In this
/// case the array can create 'synthetic' child values for indexes
/// that aren't in the array bounds using positive or negative
/// indexes.
///
/// \param[in] idx
/// The index of the child value to get
///
/// \param[in] use_dynamic
/// An enumeration that specifies whether to get dynamic values,
/// and also if the target can be run to figure out the dynamic
/// type of the child value.
///
/// \param[in] can_create_synthetic
/// If \b true, then allow child values to be created by index
/// for pointers and arrays for indexes that normally wouldn't
/// be allowed.
///
/// \return
/// A new SBValue object that represents the child member value.
lldb::SBValue GetChildAtIndex(uint32_t idx,
lldb::DynamicValueType use_dynamic,
bool can_create_synthetic);
// Matches children of this object only and will match base classes and
// member names if this is a clang typed object.
uint32_t GetIndexOfChildWithName(const char *name);
// Matches child members of this object and child members of any base
// classes.
lldb::SBValue GetChildMemberWithName(const char *name);
// Matches child members of this object and child members of any base
// classes.
lldb::SBValue GetChildMemberWithName(const char *name,
lldb::DynamicValueType use_dynamic);
// Expands nested expressions like .a->b[0].c[1]->d
lldb::SBValue GetValueForExpressionPath(const char *expr_path);
lldb::SBValue AddressOf();
lldb::addr_t GetLoadAddress();
lldb::SBAddress GetAddress();
/// Get an SBData wrapping what this SBValue points to.
///
/// This method will dereference the current SBValue, if its
/// data type is a T* or T[], and extract item_count elements
/// of type T from it, copying their contents in an SBData.
///
/// \param[in] item_idx
/// The index of the first item to retrieve. For an array
/// this is equivalent to array[item_idx], for a pointer
/// to *(pointer + item_idx). In either case, the measurement
/// unit for item_idx is the sizeof(T) rather than the byte
///
/// \param[in] item_count
/// How many items should be copied into the output. By default
/// only one item is copied, but more can be asked for.
///
/// \return
/// An SBData with the contents of the copied items, on success.
/// An empty SBData otherwise.
lldb::SBData GetPointeeData(uint32_t item_idx = 0, uint32_t item_count = 1);
/// Get an SBData wrapping the contents of this SBValue.
///
/// This method will read the contents of this object in memory
/// and copy them into an SBData for future use.
///
/// \return
/// An SBData with the contents of this SBValue, on success.
/// An empty SBData otherwise.
lldb::SBData GetData();
bool SetData(lldb::SBData &data, lldb::SBError &error);
lldb::SBDeclaration GetDeclaration();
/// Find out if a SBValue might have children.
///
/// This call is much more efficient than GetNumChildren() as it
/// doesn't need to complete the underlying type. This is designed
/// to be used in a UI environment in order to detect if the
/// disclosure triangle should be displayed or not.
///
/// This function returns true for class, union, structure,
/// pointers, references, arrays and more. Again, it does so without
/// doing any expensive type completion.
///
/// \return
/// Returns \b true if the SBValue might have children, or \b
/// false otherwise.
bool MightHaveChildren();
bool IsRuntimeSupportValue();
uint32_t GetNumChildren();
uint32_t GetNumChildren(uint32_t max);
void *GetOpaqueType();
lldb::SBTarget GetTarget();
lldb::SBProcess GetProcess();
lldb::SBThread GetThread();
lldb::SBFrame GetFrame();
lldb::SBValue Dereference();
// Deprecated - please use GetType().IsPointerType() instead.
bool TypeIsPointerType();
lldb::SBType GetType();
lldb::SBValue Persist();
bool GetDescription(lldb::SBStream &description);
bool GetExpressionPath(lldb::SBStream &description);
bool GetExpressionPath(lldb::SBStream &description,
bool qualify_cxx_base_classes);
lldb::SBValue EvaluateExpression(const char *expr) const;
lldb::SBValue EvaluateExpression(const char *expr,
const SBExpressionOptions &options) const;
lldb::SBValue EvaluateExpression(const char *expr,
const SBExpressionOptions &options,
const char *name) const;
SBValue(const lldb::ValueObjectSP &value_sp);
/// Watch this value if it resides in memory.
///
/// Sets a watchpoint on the value.
///
/// \param[in] resolve_location
/// Resolve the location of this value once and watch its address.
/// This value must currently be set to \b true as watching all
/// locations of a variable or a variable path is not yet supported,
/// though we plan to support it in the future.
///
/// \param[in] read
/// Stop when this value is accessed.
///
/// \param[in] write
/// Stop when this value is modified
///
/// \param[out] error
/// An error object. Contains the reason if there is some failure.
///
/// \return
/// An SBWatchpoint object. This object might not be valid upon
/// return due to a value not being contained in memory, too
/// large, or watchpoint resources are not available or all in
/// use.
lldb::SBWatchpoint Watch(bool resolve_location, bool read, bool write,
SBError &error);
// Backward compatibility fix in the interim.
lldb::SBWatchpoint Watch(bool resolve_location, bool read, bool write);
/// Watch this value that this value points to in memory
///
/// Sets a watchpoint on the value.
///
/// \param[in] resolve_location
/// Resolve the location of this value once and watch its address.
/// This value must currently be set to \b true as watching all
/// locations of a variable or a variable path is not yet supported,
/// though we plan to support it in the future.
///
/// \param[in] read
/// Stop when this value is accessed.
///
/// \param[in] write
/// Stop when this value is modified
///
/// \param[out] error
/// An error object. Contains the reason if there is some failure.
///
/// \return
/// An SBWatchpoint object. This object might not be valid upon
/// return due to a value not being contained in memory, too
/// large, or watchpoint resources are not available or all in
/// use.
lldb::SBWatchpoint WatchPointee(bool resolve_location, bool read, bool write,
SBError &error);
/// Same as the protected version of GetSP that takes a locker, except that we
/// make the
/// locker locally in the function. Since the Target API mutex is recursive,
/// and the
/// StopLocker is a read lock, you can call this function even if you are
/// already
/// holding the two above-mentioned locks.
///
/// \return
/// A ValueObjectSP of the best kind (static, dynamic or synthetic) we
/// can cons up, in accordance with the SBValue's settings.
lldb::ValueObjectSP GetSP() const;
protected:
friend class SBBlock;
friend class SBFrame;
friend class SBTarget;
friend class SBThread;
friend class SBValueList;
/// Get the appropriate ValueObjectSP from this SBValue, consulting the
/// use_dynamic and use_synthetic options passed in to SetSP when the
/// SBValue's contents were set. Since this often requires examining memory,
/// and maybe even running code, it needs to acquire the Target API and
/// Process StopLock.
/// Those are held in an opaque class ValueLocker which is currently local to
/// SBValue.cpp.
/// So you don't have to get these yourself just default construct a
/// ValueLocker, and pass it into this.
/// If we need to make a ValueLocker and use it in some other .cpp file, we'll
/// have to move it to
/// ValueObject.h/cpp or somewhere else convenient. We haven't needed to so
/// far.
///
/// \param[in] value_locker
/// An object that will hold the Target API, and Process RunLocks, and
/// auto-destroy them when it goes out of scope. Currently this is only
/// useful in
/// SBValue.cpp.
///
/// \return
/// A ValueObjectSP of the best kind (static, dynamic or synthetic) we
/// can cons up, in accordance with the SBValue's settings.
lldb::ValueObjectSP GetSP(ValueLocker &value_locker) const;
// these calls do the right thing WRT adjusting their settings according to
// the target's preferences
void SetSP(const lldb::ValueObjectSP &sp);
void SetSP(const lldb::ValueObjectSP &sp, bool use_synthetic);
void SetSP(const lldb::ValueObjectSP &sp, lldb::DynamicValueType use_dynamic);
void SetSP(const lldb::ValueObjectSP &sp, lldb::DynamicValueType use_dynamic,
bool use_synthetic);
void SetSP(const lldb::ValueObjectSP &sp, lldb::DynamicValueType use_dynamic,
bool use_synthetic, const char *name);
private:
typedef std::shared_ptr<ValueImpl> ValueImplSP;
ValueImplSP m_opaque_sp;
void SetSP(ValueImplSP impl_sp);
};
} // namespace lldb
#endif // LLDB_API_SBVALUE_H