| commit | 1540ed52eeb25d6cf8142c1071d85a50f5c167b1 | [log] [tgz] |
|---|---|---|
| author | Sjoerd Meijer <smeijer@nvidia.com> | Fri Jun 06 13:25:17 2025 +0100 |
| committer | GitHub <noreply@github.com> | Fri Jun 06 13:25:17 2025 +0100 |
| tree | d80a9769e330854a313ffb06ababcf4df471ac1b | |
| parent | 89d2d62e4682a32851083a1e32eb64fb7364c39c [diff] |
[AArch64] Neoverse V2 FeatureDisableLatencySchedHeuristic (#140897) This adds FeatureDisableLatencySchedHeuristic to the Neoverse V2 core tuning description. This gives us a 20% improvement on a key workload, some other minor improvements here and there, and no real regressions; nothing outside the noise levels. Earlier attempts to solve this problems included disabling the MI scheduler entirely (#127784), and #139557 was about a heuristic to not schedule hand-written vector code. This solution is preferred because it avoids another heuristic and achieves what we want, and for what is worth, there is a lot of precedent for setting this feature. Thanks to: - Ricardo Jesus for pointing out this subtarget feature, and - Cameron McInally for the extensive performance testing.
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