SplitKit: Fix rematerialization undoing subclass based split (#122110)

This fixes an allocation failure in the new test.

In cases where getLargestLegalSuperClass can inflate the register class,
rematerialization could effectively undo a split which was done to
inflate
the register class, if the defining instruction can only write a
subclass
and the use can read the superclass.

Some of the x86 tests changes look like improvements, but some are
likely regressions.

I'm not entirely sure this is the correct place to fix this. It also
seems more complicated than necessary, but the decision to change
the register class is far removed from the point where the decision
to split the virtual register is made. I'm also also not sure if this
should be considering the register classes of all the use indexes
in getUseSlots, rather than just checking if this use index instruction
reads the register.
7 files changed
tree: d59402054273ba2599da91acb0ec637a982dc6de
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. flang-rt/
  11. libc/
  12. libclc/
  13. libcxx/
  14. libcxxabi/
  15. libunwind/
  16. lld/
  17. lldb/
  18. llvm/
  19. llvm-libgcc/
  20. mlir/
  21. offload/
  22. openmp/
  23. polly/
  24. pstl/
  25. runtimes/
  26. third-party/
  27. utils/
  28. .clang-format
  29. .clang-tidy
  30. .git-blame-ignore-revs
  31. .gitattributes
  32. .gitignore
  33. .mailmap
  34. CODE_OF_CONDUCT.md
  35. CONTRIBUTING.md
  36. LICENSE.TXT
  37. pyproject.toml
  38. README.md
  39. SECURITY.md
README.md

The LLVM Compiler Infrastructure

OpenSSF Scorecard OpenSSF Best Practices libc++

Welcome to the LLVM project!

This repository contains the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer.

C-like languages use the Clang frontend. This component compiles C, C++, Objective-C, and Objective-C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

Consult the Getting Started with LLVM page for information on building and running LLVM.

For information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting in touch

Join the LLVM Discourse forums, Discord chat, LLVM Office Hours or Regular sync-ups.

The LLVM project has adopted a code of conduct for participants to all modes of communication within the project.