[CMAKE] Plumb include_directories() into tablegen()

Previously, the tablegen() cmake command, which defines custom
commands for running tablegen, included several hardcoded paths.  This
becomes unwieldy as there are more users for which these paths are
insufficient.  For most targets, cmake uses include_directories() and
the INCLUDE_DIRECTORIES directory property to specify include paths.
This change picks up the INCLUDE_DIRECTORIES property and adds it
to the include path used when running tablegen.  As a side effect, this
allows us to remove several hard coded paths to tablegen that are redundant
with specified include_directories().

I haven't removed the hardcoded path to CMAKE_CURRENT_SOURCE_DIR, which
seems generically useful.  There are several users in clang which apparently
don't have the current directory as an include_directories().  This could
be considered separately.

The new version of this path uses list APPEND rather than list TRANSFORM,
in order to be compatible with cmake 3.4.3. If we update to cmake 3.12 then
we can use list TRANSFORM instead.

Differential Revision: https://reviews.llvm.org/D77156
12 files changed
tree: 4d29c0564af2489334acabfc5f98d84e7bce98f8
  1. clang/
  2. clang-tools-extra/
  3. compiler-rt/
  4. debuginfo-tests/
  5. libc/
  6. libclc/
  7. libcxx/
  8. libcxxabi/
  9. libunwind/
  10. lld/
  11. lldb/
  12. llvm/
  13. mlir/
  14. openmp/
  15. parallel-libs/
  16. polly/
  17. pstl/
  18. utils/
  19. .arcconfig
  20. .arclint
  21. .clang-format
  22. .clang-tidy
  23. .git-blame-ignore-revs
  24. .gitignore
  25. CONTRIBUTING.md
  26. README.md
README.md

The LLVM Compiler Infrastructure

This directory and its sub-directories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from https://llvm.org/docs/GettingStarted.html.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called “LLVM”. This contains all of the tools, libraries, and header files needed to process intermediate representations and converts it into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

C-like languages use the Clang front end. This component compiles C, C++, Objective C, and Objective C++ code into LLVM bitcode -- and from there into object files, using LLVM.

Other components include: the libc++ C++ standard library, the LLD linker, and more.

Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • mkdir build

    • cd build

    • cmake -G <generator> [options] ../llvm

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some Common options:

      • -DLLVM_ENABLE_PROJECTS='...' --- semicolon-separated list of the LLVM sub-projects you'd like to additionally build. Can include any of: clang, clang-tools-extra, libcxx, libcxxabi, libunwind, lldb, compiler-rt, lld, polly, or debuginfo-tests.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang;libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local).

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build . [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs, e.g. the number of CPUs you have.

    • For more information see CMake

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.