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//===- LoopPassManager.h - Loop pass management -----------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This header provides classes for managing a pipeline of passes over loops
/// in LLVM IR.
///
/// The primary loop pass pipeline is managed in a very particular way to
/// provide a set of core guarantees:
/// 1) Loops are, where possible, in simplified form.
/// 2) Loops are *always* in LCSSA form.
/// 3) A collection of Loop-specific analysis results are available:
/// - LoopInfo
/// - DominatorTree
/// - ScalarEvolution
/// - AAManager
/// 4) All loop passes preserve #1 (where possible), #2, and #3.
/// 5) Loop passes run over each loop in the loop nest from the innermost to
/// the outermost. Specifically, all inner loops are processed before
/// passes run over outer loops. When running the pipeline across an inner
/// loop creates new inner loops, those are added and processed in this
/// order as well.
///
/// This process is designed to facilitate transformations which simplify,
/// reduce, and remove loops. For passes which are more oriented towards
/// optimizing loops, especially optimizing loop *nests* instead of single
/// loops in isolation, this framework is less interesting.
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_SCALAR_LOOPPASSMANAGER_H
#define LLVM_TRANSFORMS_SCALAR_LOOPPASSMANAGER_H
#include "llvm/ADT/PriorityWorklist.h"
#include "llvm/Analysis/LoopAnalysisManager.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/LoopNestAnalysis.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/PassInstrumentation.h"
#include "llvm/IR/PassManager.h"
#include "llvm/Transforms/Utils/LCSSA.h"
#include "llvm/Transforms/Utils/LoopSimplify.h"
#include "llvm/Transforms/Utils/LoopUtils.h"
#include <memory>
namespace llvm {
// Forward declarations of an update tracking API used in the pass manager.
class LPMUpdater;
namespace {
template <typename PassT>
using HasRunOnLoopT = decltype(std::declval<PassT>().run(
std::declval<Loop &>(), std::declval<LoopAnalysisManager &>(),
std::declval<LoopStandardAnalysisResults &>(),
std::declval<LPMUpdater &>()));
} // namespace
// Explicit specialization and instantiation declarations for the pass manager.
// See the comments on the definition of the specialization for details on how
// it differs from the primary template.
template <>
class PassManager<Loop, LoopAnalysisManager, LoopStandardAnalysisResults &,
LPMUpdater &>
: public PassInfoMixin<
PassManager<Loop, LoopAnalysisManager, LoopStandardAnalysisResults &,
LPMUpdater &>> {
public:
explicit PassManager() {}
// FIXME: These are equivalent to the default move constructor/move
// assignment. However, using = default triggers linker errors due to the
// explicit instantiations below. Find a way to use the default and remove the
// duplicated code here.
PassManager(PassManager &&Arg)
: IsLoopNestPass(std::move(Arg.IsLoopNestPass)),
LoopPasses(std::move(Arg.LoopPasses)),
LoopNestPasses(std::move(Arg.LoopNestPasses)) {}
PassManager &operator=(PassManager &&RHS) {
IsLoopNestPass = std::move(RHS.IsLoopNestPass);
LoopPasses = std::move(RHS.LoopPasses);
LoopNestPasses = std::move(RHS.LoopNestPasses);
return *this;
}
PreservedAnalyses run(Loop &L, LoopAnalysisManager &AM,
LoopStandardAnalysisResults &AR, LPMUpdater &U);
void printPipeline(raw_ostream &OS,
function_ref<StringRef(StringRef)> MapClassName2PassName);
/// Add either a loop pass or a loop-nest pass to the pass manager. Append \p
/// Pass to the list of loop passes if it has a dedicated \fn run() method for
/// loops and to the list of loop-nest passes if the \fn run() method is for
/// loop-nests instead. Also append whether \p Pass is loop-nest pass or not
/// to the end of \var IsLoopNestPass so we can easily identify the types of
/// passes in the pass manager later.
template <typename PassT>
LLVM_ATTRIBUTE_MINSIZE
std::enable_if_t<is_detected<HasRunOnLoopT, PassT>::value>
addPass(PassT &&Pass) {
using LoopPassModelT =
detail::PassModel<Loop, PassT, PreservedAnalyses, LoopAnalysisManager,
LoopStandardAnalysisResults &, LPMUpdater &>;
IsLoopNestPass.push_back(false);
// Do not use make_unique or emplace_back, they cause too many template
// instantiations, causing terrible compile times.
LoopPasses.push_back(std::unique_ptr<LoopPassConceptT>(
new LoopPassModelT(std::forward<PassT>(Pass))));
}
template <typename PassT>
LLVM_ATTRIBUTE_MINSIZE
std::enable_if_t<!is_detected<HasRunOnLoopT, PassT>::value>
addPass(PassT &&Pass) {
using LoopNestPassModelT =
detail::PassModel<LoopNest, PassT, PreservedAnalyses,
LoopAnalysisManager, LoopStandardAnalysisResults &,
LPMUpdater &>;
IsLoopNestPass.push_back(true);
// Do not use make_unique or emplace_back, they cause too many template
// instantiations, causing terrible compile times.
LoopNestPasses.push_back(std::unique_ptr<LoopNestPassConceptT>(
new LoopNestPassModelT(std::forward<PassT>(Pass))));
}
// Specializations of `addPass` for `RepeatedPass`. These are necessary since
// `RepeatedPass` has a templated `run` method that will result in incorrect
// detection of `HasRunOnLoopT`.
template <typename PassT>
LLVM_ATTRIBUTE_MINSIZE
std::enable_if_t<is_detected<HasRunOnLoopT, PassT>::value>
addPass(RepeatedPass<PassT> &&Pass) {
using RepeatedLoopPassModelT =
detail::PassModel<Loop, RepeatedPass<PassT>, PreservedAnalyses,
LoopAnalysisManager, LoopStandardAnalysisResults &,
LPMUpdater &>;
IsLoopNestPass.push_back(false);
// Do not use make_unique or emplace_back, they cause too many template
// instantiations, causing terrible compile times.
LoopPasses.push_back(std::unique_ptr<LoopPassConceptT>(
new RepeatedLoopPassModelT(std::move(Pass))));
}
template <typename PassT>
LLVM_ATTRIBUTE_MINSIZE
std::enable_if_t<!is_detected<HasRunOnLoopT, PassT>::value>
addPass(RepeatedPass<PassT> &&Pass) {
using RepeatedLoopNestPassModelT =
detail::PassModel<LoopNest, RepeatedPass<PassT>, PreservedAnalyses,
LoopAnalysisManager, LoopStandardAnalysisResults &,
LPMUpdater &>;
IsLoopNestPass.push_back(true);
// Do not use make_unique or emplace_back, they cause too many template
// instantiations, causing terrible compile times.
LoopNestPasses.push_back(std::unique_ptr<LoopNestPassConceptT>(
new RepeatedLoopNestPassModelT(std::move(Pass))));
}
bool isEmpty() const { return LoopPasses.empty() && LoopNestPasses.empty(); }
static bool isRequired() { return true; }
size_t getNumLoopPasses() const { return LoopPasses.size(); }
size_t getNumLoopNestPasses() const { return LoopNestPasses.size(); }
protected:
using LoopPassConceptT =
detail::PassConcept<Loop, LoopAnalysisManager,
LoopStandardAnalysisResults &, LPMUpdater &>;
using LoopNestPassConceptT =
detail::PassConcept<LoopNest, LoopAnalysisManager,
LoopStandardAnalysisResults &, LPMUpdater &>;
// BitVector that identifies whether the passes are loop passes or loop-nest
// passes (true for loop-nest passes).
BitVector IsLoopNestPass;
std::vector<std::unique_ptr<LoopPassConceptT>> LoopPasses;
std::vector<std::unique_ptr<LoopNestPassConceptT>> LoopNestPasses;
/// Run either a loop pass or a loop-nest pass. Returns `None` if
/// PassInstrumentation's BeforePass returns false. Otherwise, returns the
/// preserved analyses of the pass.
template <typename IRUnitT, typename PassT>
Optional<PreservedAnalyses>
runSinglePass(IRUnitT &IR, PassT &Pass, LoopAnalysisManager &AM,
LoopStandardAnalysisResults &AR, LPMUpdater &U,
PassInstrumentation &PI);
PreservedAnalyses runWithLoopNestPasses(Loop &L, LoopAnalysisManager &AM,
LoopStandardAnalysisResults &AR,
LPMUpdater &U);
PreservedAnalyses runWithoutLoopNestPasses(Loop &L, LoopAnalysisManager &AM,
LoopStandardAnalysisResults &AR,
LPMUpdater &U);
private:
static const Loop &getLoopFromIR(Loop &L) { return L; }
static const Loop &getLoopFromIR(LoopNest &LN) {
return LN.getOutermostLoop();
}
};
/// The Loop pass manager.
///
/// See the documentation for the PassManager template for details. It runs
/// a sequence of Loop passes over each Loop that the manager is run over. This
/// typedef serves as a convenient way to refer to this construct.
typedef PassManager<Loop, LoopAnalysisManager, LoopStandardAnalysisResults &,
LPMUpdater &>
LoopPassManager;
/// A partial specialization of the require analysis template pass to forward
/// the extra parameters from a transformation's run method to the
/// AnalysisManager's getResult.
template <typename AnalysisT>
struct RequireAnalysisPass<AnalysisT, Loop, LoopAnalysisManager,
LoopStandardAnalysisResults &, LPMUpdater &>
: PassInfoMixin<
RequireAnalysisPass<AnalysisT, Loop, LoopAnalysisManager,
LoopStandardAnalysisResults &, LPMUpdater &>> {
PreservedAnalyses run(Loop &L, LoopAnalysisManager &AM,
LoopStandardAnalysisResults &AR, LPMUpdater &) {
(void)AM.template getResult<AnalysisT>(L, AR);
return PreservedAnalyses::all();
}
void printPipeline(raw_ostream &OS,
function_ref<StringRef(StringRef)> MapClassName2PassName) {
auto ClassName = AnalysisT::name();
auto PassName = MapClassName2PassName(ClassName);
OS << "require<" << PassName << ">";
}
};
/// An alias template to easily name a require analysis loop pass.
template <typename AnalysisT>
using RequireAnalysisLoopPass =
RequireAnalysisPass<AnalysisT, Loop, LoopAnalysisManager,
LoopStandardAnalysisResults &, LPMUpdater &>;
class FunctionToLoopPassAdaptor;
/// This class provides an interface for updating the loop pass manager based
/// on mutations to the loop nest.
///
/// A reference to an instance of this class is passed as an argument to each
/// Loop pass, and Loop passes should use it to update LPM infrastructure if
/// they modify the loop nest structure.
///
/// \c LPMUpdater comes with two modes: the loop mode and the loop-nest mode. In
/// loop mode, all the loops in the function will be pushed into the worklist
/// and when new loops are added to the pipeline, their subloops are also
/// inserted recursively. On the other hand, in loop-nest mode, only top-level
/// loops are contained in the worklist and the addition of new (top-level)
/// loops will not trigger the addition of their subloops.
class LPMUpdater {
public:
/// This can be queried by loop passes which run other loop passes (like pass
/// managers) to know whether the loop needs to be skipped due to updates to
/// the loop nest.
///
/// If this returns true, the loop object may have been deleted, so passes
/// should take care not to touch the object.
bool skipCurrentLoop() const { return SkipCurrentLoop; }
/// Loop passes should use this method to indicate they have deleted a loop
/// from the nest.
///
/// Note that this loop must either be the current loop or a subloop of the
/// current loop. This routine must be called prior to removing the loop from
/// the loop nest.
///
/// If this is called for the current loop, in addition to clearing any
/// state, this routine will mark that the current loop should be skipped by
/// the rest of the pass management infrastructure.
void markLoopAsDeleted(Loop &L, llvm::StringRef Name) {
LAM.clear(L, Name);
assert((&L == CurrentL || CurrentL->contains(&L)) &&
"Cannot delete a loop outside of the "
"subloop tree currently being processed.");
if (&L == CurrentL)
SkipCurrentLoop = true;
}
void setParentLoop(Loop *L) {
#ifdef LLVM_ENABLE_ABI_BREAKING_CHECKS
ParentL = L;
#endif
}
/// Loop passes should use this method to indicate they have added new child
/// loops of the current loop.
///
/// \p NewChildLoops must contain only the immediate children. Any nested
/// loops within them will be visited in postorder as usual for the loop pass
/// manager.
void addChildLoops(ArrayRef<Loop *> NewChildLoops) {
assert(!LoopNestMode &&
"Child loops should not be pushed in loop-nest mode.");
// Insert ourselves back into the worklist first, as this loop should be
// revisited after all the children have been processed.
Worklist.insert(CurrentL);
#ifndef NDEBUG
for (Loop *NewL : NewChildLoops)
assert(NewL->getParentLoop() == CurrentL && "All of the new loops must "
"be immediate children of "
"the current loop!");
#endif
appendLoopsToWorklist(NewChildLoops, Worklist);
// Also skip further processing of the current loop--it will be revisited
// after all of its newly added children are accounted for.
SkipCurrentLoop = true;
}
/// Loop passes should use this method to indicate they have added new
/// sibling loops to the current loop.
///
/// \p NewSibLoops must only contain the immediate sibling loops. Any nested
/// loops within them will be visited in postorder as usual for the loop pass
/// manager.
void addSiblingLoops(ArrayRef<Loop *> NewSibLoops) {
#if defined(LLVM_ENABLE_ABI_BREAKING_CHECKS) && !defined(NDEBUG)
for (Loop *NewL : NewSibLoops)
assert(NewL->getParentLoop() == ParentL &&
"All of the new loops must be siblings of the current loop!");
#endif
if (LoopNestMode)
Worklist.insert(NewSibLoops);
else
appendLoopsToWorklist(NewSibLoops, Worklist);
// No need to skip the current loop or revisit it, as sibling loops
// shouldn't impact anything.
}
/// Restart the current loop.
///
/// Loop passes should call this method to indicate the current loop has been
/// sufficiently changed that it should be re-visited from the begining of
/// the loop pass pipeline rather than continuing.
void revisitCurrentLoop() {
// Tell the currently in-flight pipeline to stop running.
SkipCurrentLoop = true;
// And insert ourselves back into the worklist.
Worklist.insert(CurrentL);
}
private:
friend class llvm::FunctionToLoopPassAdaptor;
/// The \c FunctionToLoopPassAdaptor's worklist of loops to process.
SmallPriorityWorklist<Loop *, 4> &Worklist;
/// The analysis manager for use in the current loop nest.
LoopAnalysisManager &LAM;
Loop *CurrentL;
bool SkipCurrentLoop;
const bool LoopNestMode;
#ifdef LLVM_ENABLE_ABI_BREAKING_CHECKS
// In debug builds we also track the parent loop to implement asserts even in
// the face of loop deletion.
Loop *ParentL;
#endif
LPMUpdater(SmallPriorityWorklist<Loop *, 4> &Worklist,
LoopAnalysisManager &LAM, bool LoopNestMode = false)
: Worklist(Worklist), LAM(LAM), LoopNestMode(LoopNestMode) {}
};
template <typename IRUnitT, typename PassT>
Optional<PreservedAnalyses> LoopPassManager::runSinglePass(
IRUnitT &IR, PassT &Pass, LoopAnalysisManager &AM,
LoopStandardAnalysisResults &AR, LPMUpdater &U, PassInstrumentation &PI) {
// Get the loop in case of Loop pass and outermost loop in case of LoopNest
// pass which is to be passed to BeforePass and AfterPass call backs.
const Loop &L = getLoopFromIR(IR);
// Check the PassInstrumentation's BeforePass callbacks before running the
// pass, skip its execution completely if asked to (callback returns false).
if (!PI.runBeforePass<Loop>(*Pass, L))
return None;
PreservedAnalyses PA;
{
TimeTraceScope TimeScope(Pass->name(), IR.getName());
PA = Pass->run(IR, AM, AR, U);
}
// do not pass deleted Loop into the instrumentation
if (U.skipCurrentLoop())
PI.runAfterPassInvalidated<IRUnitT>(*Pass, PA);
else
PI.runAfterPass<Loop>(*Pass, L, PA);
return PA;
}
/// Adaptor that maps from a function to its loops.
///
/// Designed to allow composition of a LoopPass(Manager) and a
/// FunctionPassManager. Note that if this pass is constructed with a \c
/// FunctionAnalysisManager it will run the \c LoopAnalysisManagerFunctionProxy
/// analysis prior to running the loop passes over the function to enable a \c
/// LoopAnalysisManager to be used within this run safely.
///
/// The adaptor comes with two modes: the loop mode and the loop-nest mode, and
/// the worklist updater lived inside will be in the same mode as the adaptor
/// (refer to the documentation of \c LPMUpdater for more detailed explanation).
/// Specifically, in loop mode, all loops in the funciton will be pushed into
/// the worklist and processed by \p Pass, while only top-level loops are
/// processed in loop-nest mode. Please refer to the various specializations of
/// \fn createLoopFunctionToLoopPassAdaptor to see when loop mode and loop-nest
/// mode are used.
class FunctionToLoopPassAdaptor
: public PassInfoMixin<FunctionToLoopPassAdaptor> {
public:
using PassConceptT =
detail::PassConcept<Loop, LoopAnalysisManager,
LoopStandardAnalysisResults &, LPMUpdater &>;
explicit FunctionToLoopPassAdaptor(std::unique_ptr<PassConceptT> Pass,
bool UseMemorySSA = false,
bool UseBlockFrequencyInfo = false,
bool UseBranchProbabilityInfo = false,
bool LoopNestMode = false)
: Pass(std::move(Pass)), LoopCanonicalizationFPM(),
UseMemorySSA(UseMemorySSA),
UseBlockFrequencyInfo(UseBlockFrequencyInfo),
UseBranchProbabilityInfo(UseBranchProbabilityInfo),
LoopNestMode(LoopNestMode) {
LoopCanonicalizationFPM.addPass(LoopSimplifyPass());
LoopCanonicalizationFPM.addPass(LCSSAPass());
}
/// Runs the loop passes across every loop in the function.
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
void printPipeline(raw_ostream &OS,
function_ref<StringRef(StringRef)> MapClassName2PassName);
static bool isRequired() { return true; }
bool isLoopNestMode() const { return LoopNestMode; }
private:
std::unique_ptr<PassConceptT> Pass;
FunctionPassManager LoopCanonicalizationFPM;
bool UseMemorySSA = false;
bool UseBlockFrequencyInfo = false;
bool UseBranchProbabilityInfo = false;
const bool LoopNestMode;
};
/// A function to deduce a loop pass type and wrap it in the templated
/// adaptor.
///
/// If \p Pass is a loop pass, the returned adaptor will be in loop mode.
template <typename LoopPassT>
inline std::enable_if_t<is_detected<HasRunOnLoopT, LoopPassT>::value,
FunctionToLoopPassAdaptor>
createFunctionToLoopPassAdaptor(LoopPassT &&Pass, bool UseMemorySSA = false,
bool UseBlockFrequencyInfo = false,
bool UseBranchProbabilityInfo = false) {
using PassModelT =
detail::PassModel<Loop, LoopPassT, PreservedAnalyses, LoopAnalysisManager,
LoopStandardAnalysisResults &, LPMUpdater &>;
// Do not use make_unique, it causes too many template instantiations,
// causing terrible compile times.
return FunctionToLoopPassAdaptor(
std::unique_ptr<FunctionToLoopPassAdaptor::PassConceptT>(
new PassModelT(std::forward<LoopPassT>(Pass))),
UseMemorySSA, UseBlockFrequencyInfo, UseBranchProbabilityInfo, false);
}
/// If \p Pass is a loop-nest pass, \p Pass will first be wrapped into a
/// \c LoopPassManager and the returned adaptor will be in loop-nest mode.
template <typename LoopNestPassT>
inline std::enable_if_t<!is_detected<HasRunOnLoopT, LoopNestPassT>::value,
FunctionToLoopPassAdaptor>
createFunctionToLoopPassAdaptor(LoopNestPassT &&Pass, bool UseMemorySSA = false,
bool UseBlockFrequencyInfo = false,
bool UseBranchProbabilityInfo = false) {
LoopPassManager LPM;
LPM.addPass(std::forward<LoopNestPassT>(Pass));
using PassModelT =
detail::PassModel<Loop, LoopPassManager, PreservedAnalyses,
LoopAnalysisManager, LoopStandardAnalysisResults &,
LPMUpdater &>;
// Do not use make_unique, it causes too many template instantiations,
// causing terrible compile times.
return FunctionToLoopPassAdaptor(
std::unique_ptr<FunctionToLoopPassAdaptor::PassConceptT>(
new PassModelT(std::move(LPM))),
UseMemorySSA, UseBlockFrequencyInfo, UseBranchProbabilityInfo, true);
}
/// If \p Pass is an instance of \c LoopPassManager, the returned adaptor will
/// be in loop-nest mode if the pass manager contains only loop-nest passes.
template <>
inline FunctionToLoopPassAdaptor
createFunctionToLoopPassAdaptor<LoopPassManager>(
LoopPassManager &&LPM, bool UseMemorySSA, bool UseBlockFrequencyInfo,
bool UseBranchProbabilityInfo) {
// Check if LPM contains any loop pass and if it does not, returns an adaptor
// in loop-nest mode.
using PassModelT =
detail::PassModel<Loop, LoopPassManager, PreservedAnalyses,
LoopAnalysisManager, LoopStandardAnalysisResults &,
LPMUpdater &>;
bool LoopNestMode = (LPM.getNumLoopPasses() == 0);
// Do not use make_unique, it causes too many template instantiations,
// causing terrible compile times.
return FunctionToLoopPassAdaptor(
std::unique_ptr<FunctionToLoopPassAdaptor::PassConceptT>(
new PassModelT(std::move(LPM))),
UseMemorySSA, UseBlockFrequencyInfo, UseBranchProbabilityInfo,
LoopNestMode);
}
/// Pass for printing a loop's contents as textual IR.
class PrintLoopPass : public PassInfoMixin<PrintLoopPass> {
raw_ostream &OS;
std::string Banner;
public:
PrintLoopPass();
PrintLoopPass(raw_ostream &OS, const std::string &Banner = "");
PreservedAnalyses run(Loop &L, LoopAnalysisManager &,
LoopStandardAnalysisResults &, LPMUpdater &);
};
}
#endif // LLVM_TRANSFORMS_SCALAR_LOOPPASSMANAGER_H