tree: 2de7fffce7540d520aee026853abeebac481acbc [path history] [tgz]
  1. bf16.ll
  2. blend-any-of-reduction-cost.ll
  3. blocks-with-dead-instructions.ll
  4. dead-ops-cost.ll
  5. defaults.ll
  6. divrem.ll
  7. evl-compatible-loops.ll
  8. evl-iv-simplify.ll
  9. f16.ll
  10. first-order-recurrence-scalable-vf1.ll
  11. fminimumnum.ll
  12. force-vect-msg.ll
  13. illegal-type.ll
  14. induction-costs.ll
  15. inloop-reduction.ll
  16. interleaved-accesses-zve32x.ll
  17. interleaved-accesses.ll
  18. interleaved-cost.ll
  19. interleaved-masked-access.ll
  20. lit.local.cfg
  21. lmul.ll
  22. low-trip-count.ll
  23. mask-index-type.ll
  24. masked_gather_scatter.ll
  25. only-compute-cost-for-vplan-vfs.ll
  26. ordered-reduction.ll
  27. partial-reduce-dot-product.ll
  28. pr87378-vpinstruction-or-drop-poison-generating-flags.ll
  29. pr88802.ll
  30. preserve-dbg-loc.ll
  31. reg-usage-bf16.ll
  32. reg-usage-f16.ll
  33. reg-usage.ll
  34. remark-reductions.ll
  35. riscv-interleaved.ll
  36. riscv-unroll.ll
  37. riscv-vector-reverse-output.ll
  38. riscv-vector-reverse.ll
  39. safe-dep-distance.ll
  40. scalable-basics.ll
  41. scalable-reductions.ll
  42. scalable-tailfold.ll
  43. scalable-vf-hint.ll
  44. select-cmp-reduction.ll
  45. select-invariant-cond-cost.ll
  46. short-trip-count.ll
  47. strided-accesses.ll
  48. tail-folding-cost.ll
  49. truncate-to-minimal-bitwidth-cost.ll
  50. truncate-to-minimal-bitwidth-evl-crash.ll
  51. type-info-cache-evl-crash.ll
  52. uniform-load-store.ll
  53. unroll-in-loop-vectorizer.ll
  54. veclib-function-calls.ll
  55. vectorize-force-tail-with-evl-bin-unary-ops-args.ll
  56. vectorize-force-tail-with-evl-call-intrinsics.ll
  57. vectorize-force-tail-with-evl-cast-intrinsics.ll
  58. vectorize-force-tail-with-evl-cond-reduction.ll
  59. vectorize-force-tail-with-evl-div.ll
  60. vectorize-force-tail-with-evl-fixed-order-recurrence.ll
  61. vectorize-force-tail-with-evl-gather-scatter.ll
  62. vectorize-force-tail-with-evl-inloop-reduction.ll
  63. vectorize-force-tail-with-evl-interleave.ll
  64. vectorize-force-tail-with-evl-intermediate-store.ll
  65. vectorize-force-tail-with-evl-iv32.ll
  66. vectorize-force-tail-with-evl-known-no-overflow.ll
  67. vectorize-force-tail-with-evl-masked-loadstore.ll
  68. vectorize-force-tail-with-evl-no-masking.ll
  69. vectorize-force-tail-with-evl-ordered-reduction.ll
  70. vectorize-force-tail-with-evl-reduction-cost.ll
  71. vectorize-force-tail-with-evl-reduction.ll
  72. vectorize-force-tail-with-evl-reverse-load-store.ll
  73. vectorize-force-tail-with-evl-safe-dep-distance.ll
  74. vectorize-force-tail-with-evl-uniform-store.ll
  75. vectorize-vp-intrinsics.ll
  76. vf-will-not-generate-any-vector-insts.ll
  77. vplan-vp-call-intrinsics.ll
  78. vplan-vp-cast-intrinsics.ll
  79. vplan-vp-intrinsics-fixed-order-recurrence.ll
  80. vplan-vp-intrinsics-reduction.ll
  81. vplan-vp-intrinsics.ll
  82. zvl32b.ll