tree: 7e7d5141452b790c290c3a2ee945b282ae68f043 [path history] [tgz]
  1. benchmarks/
  2. fuzzer/
  3. include-mapping/
  4. index/
  5. indexer/
  6. refactor/
  7. support/
  8. test/
  9. tool/
  10. unittests/
  11. xpc/
  12. AST.cpp
  13. AST.h
  14. ClangdLSPServer.cpp
  15. ClangdLSPServer.h
  16. ClangdServer.cpp
  17. ClangdServer.h
  18. CMakeLists.txt
  19. CodeComplete.cpp
  20. CodeComplete.h
  21. CodeCompletionStrings.cpp
  22. CodeCompletionStrings.h
  23. CollectMacros.cpp
  24. CollectMacros.h
  25. CompileCommands.cpp
  26. CompileCommands.h
  27. Compiler.cpp
  28. Compiler.h
  29. CSymbolMap.inc
  30. Diagnostics.cpp
  31. Diagnostics.h
  32. DraftStore.cpp
  33. DraftStore.h
  34. ExpectedTypes.cpp
  35. ExpectedTypes.h
  36. Features.inc.in
  37. FileDistance.cpp
  38. FileDistance.h
  39. FindSymbols.cpp
  40. FindSymbols.h
  41. FindTarget.cpp
  42. FindTarget.h
  43. Format.cpp
  44. Format.h
  45. FS.cpp
  46. FS.h
  47. FuzzyMatch.cpp
  48. FuzzyMatch.h
  49. GlobalCompilationDatabase.cpp
  50. GlobalCompilationDatabase.h
  51. Headers.cpp
  52. Headers.h
  53. HeaderSourceSwitch.cpp
  54. HeaderSourceSwitch.h
  55. Hover.cpp
  56. Hover.h
  57. IncludeFixer.cpp
  58. IncludeFixer.h
  59. JSONTransport.cpp
  60. ParsedAST.cpp
  61. ParsedAST.h
  62. PathMapping.cpp
  63. PathMapping.h
  64. Preamble.cpp
  65. Preamble.h
  66. Protocol.cpp
  67. Protocol.h
  68. Quality.cpp
  69. Quality.h
  70. QueryDriverDatabase.cpp
  71. README.md
  72. RIFF.cpp
  73. RIFF.h
  74. Selection.cpp
  75. Selection.h
  76. SemanticHighlighting.cpp
  77. SemanticHighlighting.h
  78. SemanticSelection.cpp
  79. SemanticSelection.h
  80. SourceCode.cpp
  81. SourceCode.h
  82. StdSymbolMap.inc
  83. Transport.h
  84. TUScheduler.cpp
  85. TUScheduler.h
  86. URI.cpp
  87. URI.h
  88. XRefs.cpp
  89. XRefs.h
clang-tools-extra/clangd/README.md

clangd

clangd is a language server, and provides C++ IDE features to editors. This is not its documentation.

Communication channels

If you have any questions or feedback, you can reach community and developers through one of these channels: