[libc] Simplifiy slab waiting in GPU memory allocator (#152872)

Summary:
This moves the waiting to be done inside of the `try_lock` routine
instead. This makes the logic much simpler since it's just a single loop
on a load. We should have the same effect here, and since we don't care
about this being a generic interface it shouldn't matter that it waits
abit. Still wait free since it's guaranteed to make progress
*eventually*.
1 file changed
tree: d7c0eb724d4b9cad4dd767771d7c7eeb5ca9616a
  1. .ci/
  2. .github/
  3. bolt/
  4. clang/
  5. clang-tools-extra/
  6. cmake/
  7. compiler-rt/
  8. cross-project-tests/
  9. flang/
  10. flang-rt/
  11. libc/
  12. libclc/
  13. libcxx/
  14. libcxxabi/
  15. libsycl/
  16. libunwind/
  17. lld/
  18. lldb/
  19. llvm/
  20. llvm-libgcc/
  21. mlir/
  22. offload/
  23. openmp/
  24. polly/
  25. runtimes/
  26. third-party/
  27. utils/
  28. .clang-format
  29. .clang-format-ignore
  30. .clang-tidy
  31. .git-blame-ignore-revs
  32. .gitattributes
  33. .gitignore
  34. .mailmap
  35. CODE_OF_CONDUCT.md
  36. CONTRIBUTING.md
  37. LICENSE.TXT
  38. pyproject.toml
  39. README.md
  40. SECURITY.md
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