blob: 0b6070464955af0a48b445ec45251eb86727692b [file] [log] [blame]
/* This tests passing of structs. Only integers are tested. */
#include "defines.h"
#include "args.h"
struct IntegerRegisters iregs;
struct FloatRegisters fregs;
unsigned int num_iregs, num_fregs;
struct int_struct
{
int i;
};
struct long_struct
{
long l;
};
union un1
{
char c;
int i;
};
union un2
{
char c1;
long l;
char c2;
};
union un3
{
struct int_struct is;
struct long_struct ls;
union un1 un;
};
void
check_union_passing1(union un1 u ATTRIBUTE_UNUSED)
{
check_int_arguments;
}
void
check_union_passing2(union un2 u ATTRIBUTE_UNUSED)
{
check_int_arguments;
}
void
check_union_passing3(union un3 u ATTRIBUTE_UNUSED)
{
check_int_arguments;
}
#define check_union_passing1 WRAP_CALL(check_union_passing1)
#define check_union_passing2 WRAP_CALL(check_union_passing2)
#define check_union_passing3 WRAP_CALL(check_union_passing3)
int
main (void)
{
union un1 u1;
#ifdef CHECK_LARGER_UNION_PASSING
union un2 u2;
union un3 u3;
struct int_struct is;
struct long_struct ls;
#endif /* CHECK_LARGER_UNION_PASSING */
/* Check a union with char, int. */
clear_struct_registers;
u1.i = 0; /* clear the struct to not have high bits left */
u1.c = 32;
iregs.I0 = 32;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing1(u1);
u1.i = 0; /* clear the struct to not have high bits left */
u1.i = 33;
iregs.I0 = 33;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing1(u1);
/* Check a union with char, long, char. */
#ifdef CHECK_LARGER_UNION_PASSING
clear_struct_registers;
u2.l = 0; /* clear the struct to not have high bits left */
u2.c1 = 34;
iregs.I0 = 34;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing2(u2);
u2.l = 0; /* clear the struct to not have high bits left */
u2.l = 35;
iregs.I0 = 35;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing2(u2);
u2.l = 0; /* clear the struct to not have high bits left */
u2.c2 = 36;
iregs.I0 = 36;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing2(u2);
/* check a union containing two structs and a union. */
clear_struct_registers;
is.i = 37;
u3.ls.l = 0; /* clear the struct to not have high bits left */
u3.is = is;
iregs.I0 = 37;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing3(u3);
ls.l = 38;
u3.ls.l = 0; /* clear the struct to not have high bits left */
u3.ls = ls;
iregs.I0 = 38;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing3(u3);
u1.c = 39;
u3.ls.l = 0; /* clear the struct to not have high bits left */
u3.un = u1;
iregs.I0 = 39;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing3(u3);
u1.i = 40;
u3.ls.l = 0; /* clear the struct to not have high bits left */
u3.un = u1;
iregs.I0 = 40;
num_iregs = 1;
clear_int_hardware_registers;
check_union_passing3(u3);
#endif /* CHECK_LARGER_UNION_PASSING */
return 0;
}