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//===-------------- ctthread.cc - Mvm common threads ----------------------===//
//
// Mvm
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "MvmGC.h"
#include "mvm/VirtualMachine.h"
#include "mvm/Threads/Cond.h"
#include "mvm/Threads/Locks.h"
#include "mvm/Threads/Thread.h"
#include <cassert>
#include <signal.h>
#include <cstdio>
#include <ctime>
#include <errno.h>
#include <pthread.h>
#include <sys/mman.h>
#include <sched.h>
#include <unistd.h>
using namespace mvm;
int Thread::kill(void* tid, int signo) {
return pthread_kill((pthread_t)tid, signo);
}
int Thread::kill(int signo) {
return pthread_kill((pthread_t)internalThreadID, signo);
}
void Thread::exit(int value) {
pthread_exit((void*)value);
}
void Thread::yield(void) {
Thread* th = mvm::Thread::get();
if (th->isMvmThread()) {
if (th->doYield && !th->inRV) th->joinRV();
}
sched_yield();
}
void Thread::joinRV() {
MyVM->rendezvous.join();
}
void Thread::startKnownFrame(KnownFrame& F) {
// Get the caller of this function
void** cur = (void**)FRAME_PTR();
// Get the caller of the caller.
cur = (void**)cur[0];
F.previousFrame = lastKnownFrame;
F.currentFP = cur;
lastKnownFrame = &F;
}
void Thread::endKnownFrame() {
lastKnownFrame = lastKnownFrame->previousFrame;
}
void Thread::printBacktrace() {
StackWalker Walker(this);
while (MethodInfo* MI = Walker.get()) {
MI->print(Walker.ip, Walker.addr);
++Walker;
}
}
void Thread::getFrameContext(void** buffer) {
mvm::StackWalker Walker(this);
uint32_t i = 0;
while (void* ip = *Walker) {
buffer[i++] = ip;
++Walker;
}
}
uint32_t Thread::getFrameContextLength() {
mvm::StackWalker Walker(this);
uint32_t i = 0;
while (*Walker) {
++i;
++Walker;
}
return i;
}
MethodInfo* StackWalker::get() {
if (addr == thread->baseSP) return 0;
ip = FRAME_IP(addr);
bool isStub = ((unsigned char*)ip)[0] == 0xCE;
if (isStub) ip = addr[2];
return thread->MyVM->IPToMethodInfo(ip);
}
void* StackWalker::operator*() {
if (addr == thread->baseSP) return 0;
ip = FRAME_IP(addr);
bool isStub = ((unsigned char*)ip)[0] == 0xCE;
if (isStub) ip = addr[2];
return ip;
}
void StackWalker::operator++() {
if (addr < thread->baseSP && addr < addr[0]) {
if (frame && addr == frame->currentFP) {
frame = frame->previousFrame;
if (frame) {
addr = (void**)frame->currentFP;
frame = frame->previousFrame;
} else {
addr = (void**)addr[0];
}
} else {
addr = (void**)addr[0];
}
} else {
addr = (void**)thread->baseSP;
}
}
uintptr_t Thread::baseAddr = 0;
// These could be set at runtime.
#define STACK_SIZE 0x100000
#define NR_THREADS 255
#if (__WORDSIZE == 64)
#define START_ADDR 0x110000000
#define END_ADDR 0x170000000
#else
#define START_ADDR 0x10000000
#define END_ADDR 0x70000000
#endif
/// StackThreadManager - This class allocates all stacks for threads. Because
/// we want fast access to thread local data, and can not rely on platform
/// dependent thread local storage (eg pthread keys are inefficient, tls is
/// specific to Linux), we put thread local data at the bottom of the
/// stack. A simple mask computes the thread local data , based on the current
/// stack pointer.
//
/// The stacks are allocated at boot time. They must all be in the memory range
/// 0x?0000000 and Ox(?+1)0000000, so that the thread local data can be computed
/// and threads have a unique ID.
///
class StackThreadManager {
public:
uintptr_t baseAddr;
uint32 allocPtr;
uint32 used[NR_THREADS];
LockNormal stackLock;
StackThreadManager() {
baseAddr = 0;
uintptr_t ptr = START_ADDR;
// Do an mmap at a fixed address. If the mmap fails for a given address
// use the next one.
while (!baseAddr && ptr != END_ADDR) {
ptr = ptr + 0x10000000;
#if defined (__MACH__)
uint32 flags = MAP_PRIVATE | MAP_ANON | MAP_FIXED;
#else
uint32 flags = MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED;
#endif
baseAddr = (uintptr_t)mmap((void*)ptr, STACK_SIZE * NR_THREADS,
PROT_READ | PROT_WRITE, flags, -1, 0);
if (baseAddr == (uintptr_t)MAP_FAILED) baseAddr = 0;
}
if (!baseAddr) {
fprintf(stderr, "Can not allocate thread memory\n");
abort();
}
// Protect the page after the first page. The first page contains thread
// specific data. The second page has no access rights to catch stack
// overflows.
uint32 pagesize = getpagesize();
for (uint32 i = 0; i < NR_THREADS; ++i) {
uintptr_t addr = baseAddr + (i * STACK_SIZE) + pagesize;
mprotect((void*)addr, pagesize, PROT_NONE);
}
memset((void*)used, 0, NR_THREADS * sizeof(uint32));
allocPtr = 0;
mvm::Thread::baseAddr = baseAddr;
}
uintptr_t allocate() {
stackLock.lock();
uint32 myIndex = 0;
do {
if (!used[myIndex]) {
used[myIndex] = 1;
break;
}
++myIndex;
} while (myIndex != NR_THREADS);
stackLock.unlock();
if (myIndex != NR_THREADS)
return baseAddr + myIndex * STACK_SIZE;
return 0;
}
};
/// Static allocate a stack manager. In the future, this should be virtual
/// machine specific.
StackThreadManager TheStackManager;
extern void sigsegvHandler(int, siginfo_t*, void*);
#if defined(__MACH__)
# define SIGGC SIGXCPU
#else
# define SIGGC SIGPWR
#endif
static void siggcHandler(int) {
mvm::Thread* th = mvm::Thread::get();
th->MyVM->rendezvous.join();
}
/// internalThreadStart - The initial function called by a thread. Sets some
/// thread specific data, registers the thread to the GC and calls the
/// given routine of th.
///
void Thread::internalThreadStart(mvm::Thread* th) {
th->baseSP = (void*)&th;
// Set an alternate stack for handling stack overflows from VM code.
stack_t sigsegvStack;
sigsegvStack.ss_size = getpagesize();
sigsegvStack.ss_flags = 0;
sigsegvStack.ss_sp = (void*)th;
sigaltstack(&sigsegvStack, NULL);
// Set the SIGSEGV handler to diagnose errors.
struct sigaction sa;
sigset_t mask;
sigfillset(&mask);
sa.sa_flags = SA_ONSTACK | SA_SIGINFO;
sa.sa_mask = mask;
sa.sa_sigaction = sigsegvHandler;
sigaction(SIGSEGV, &sa, NULL);
// Set the SIGGC handler for uncooperative rendezvous.
sigaction(SIGGC, 0, &sa);
sigfillset(&mask);
sa.sa_mask = mask;
sa.sa_handler = siggcHandler;
sa.sa_flags |= SA_RESTART;
sigaction(SIGGC, &sa, NULL);
assert(th->MyVM && "VM not set in a thread");
#ifdef ISOLATE
th->IsolateID = th->MyVM->IsolateID;
#endif
th->MyVM->addThread(th);
th->routine(th);
th->MyVM->removeThread(th);
}
/// start - Called by the creator of the thread to run the new thread.
/// The thread is in a detached state, because each virtual machine has
/// its own way of waiting for created threads.
int Thread::start(void (*fct)(mvm::Thread*)) {
pthread_attr_t attributs;
pthread_attr_init(&attributs);
pthread_attr_setstack(&attributs, this, STACK_SIZE);
routine = fct;
int res = pthread_create((pthread_t*)(void*)(&internalThreadID), &attributs,
(void* (*)(void *))internalThreadStart, this);
pthread_detach((pthread_t)internalThreadID);
pthread_attr_destroy(&attributs);
return res;
}
/// operator new - Get a stack from the stack manager. The Thread object
/// will be placed in the first page at the bottom of the stack. Hence
/// Thread objects can not exceed a page.
void* Thread::operator new(size_t sz) {
assert(sz < (size_t)getpagesize() && "Thread local data too big");
void* res = (void*)TheStackManager.allocate();
// Give it a second chance.
if (!res) {
Collector::collect();
res = (void*)TheStackManager.allocate();
}
return res;
}
/// operator delete - Remove the stack of the thread from the list of stacks
/// in use.
void Thread::operator delete(void* th) {
Thread* Th = (Thread*)th;
uintptr_t index = ((uintptr_t)Th->baseSP & Thread::IDMask);
index = (index & ~TheStackManager.baseAddr) >> 20;
TheStackManager.used[index] = 0;
}
void Thread::killForRendezvous() {
int res = kill(SIGGC);
assert(!res && "Error on kill");
}