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//=- lib/Analysis/IPA/CallTargets.cpp - Resolve Call Targets --*- C++ -*-=====//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass uses DSA to map targets of all calls, and reports on if it
// thinks it knows all targets of a given call.
//
// Loop over all callsites, and lookup the DSNode for that site. Pull the
// Functions from the node as callees.
// This is essentially a utility pass to simplify later passes that only depend
// on call sites and callees to operate (such as a devirtualizer).
//
//===----------------------------------------------------------------------===//
#include "llvm/Module.h"
#include "llvm/Instructions.h"
#include "dsa/DataStructure.h"
#include "dsa/DSGraph.h"
#include "dsa/CallTargets.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Constants.h"
#include <ostream>
using namespace llvm;
namespace {
STATISTIC (DirCall, "Number of direct calls");
STATISTIC (IndCall, "Number of indirect calls");
STATISTIC (CompleteInd, "Number of complete indirect calls");
STATISTIC (CompleteEmpty, "Number of complete empty calls");
RegisterPass<CallTargetFinder> X("calltarget","Find Call Targets (uses DSA)");
}
char CallTargetFinder::ID;
void CallTargetFinder::findIndTargets(Module &M)
{
EQTDDataStructures* T = &getAnalysis<EQTDDataStructures>();
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
if (!I->isDeclaration())
for (Function::iterator F = I->begin(), FE = I->end(); F != FE; ++F)
for (BasicBlock::iterator B = F->begin(), BE = F->end(); B != BE; ++B)
if (isa<CallInst>(B) || isa<InvokeInst>(B)) {
CallSite cs = CallSite::get(B);
AllSites.push_back(cs);
Function* CF = cs.getCalledFunction();
// If the called function is casted from one function type to another, peer
// into the cast instruction and pull out the actual function being called.
if (ConstantExpr *CE = dyn_cast<ConstantExpr>(cs.getCalledValue()))
if (CE->getOpcode() == Instruction::BitCast &&
isa<Function>(CE->getOperand(0)))
CF = cast<Function>(CE->getOperand(0));
if (!CF) {
if (isa<ConstantPointerNull>(cs.getCalledValue())) {
++DirCall;
CompleteSites.insert(cs);
} else {
IndCall++;
DSNode* N = T->getDSGraph(*cs.getCaller())
->getNodeForValue(cs.getCalledValue()).getNode();
assert (N && "CallTarget: findIndTargets: No DSNode!\n");
N->addFullFunctionList(IndMap[cs]);
if (N->isCompleteNode() && IndMap[cs].size()) {
CompleteSites.insert(cs);
++CompleteInd;
}
if (N->isCompleteNode() && !IndMap[cs].size()) {
++CompleteEmpty;
DEBUG(errs() << "Call site empty: '"
<< cs.getInstruction()->getName()
<< "' In '"
<< cs.getInstruction()->getParent()->getParent()->getName()
<< "'\n");
}
}
} else {
++DirCall;
IndMap[cs].push_back(cs.getCalledFunction());
CompleteSites.insert(cs);
}
}
}
void CallTargetFinder::print(llvm::raw_ostream &O, const Module *M) const
{
O << "[* = incomplete] CS: func list\n";
for (std::map<CallSite, std::vector<const Function*> >::const_iterator ii =
IndMap.begin(),
ee = IndMap.end(); ii != ee; ++ii) {
if (!ii->first.getCalledFunction()) { //only print indirect
if (!isComplete(ii->first)) {
O << "* ";
CallSite cs = ii->first;
cs.getInstruction()->dump();
O << cs.getInstruction()->getParent()->getParent()->getNameStr() << " "
<< cs.getInstruction()->getNameStr() << " ";
}
O << ii->first.getInstruction() << ":";
for (std::vector<const Function*>::const_iterator i = ii->second.begin(),
e = ii->second.end(); i != e; ++i) {
O << " " << (*i)->getNameStr();
}
O << "\n";
}
}
}
bool CallTargetFinder::runOnModule(Module &M) {
findIndTargets(M);
return false;
}
void CallTargetFinder::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<EQTDDataStructures>();
}
std::vector<const Function*>::iterator CallTargetFinder::begin(CallSite cs) {
return IndMap[cs].begin();
}
std::vector<const Function*>::iterator CallTargetFinder::end(CallSite cs) {
return IndMap[cs].end();
}
bool CallTargetFinder::isComplete(CallSite cs) const {
return CompleteSites.find(cs) != CompleteSites.end();
}
std::list<CallSite>::iterator CallTargetFinder::cs_begin() {
return AllSites.begin();
}
std::list<CallSite>::iterator CallTargetFinder::cs_end() {
return AllSites.end();
}