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/* GameManager.java --
Copyright (C) 2005 Free Software Foundation, Inc.
This file is part of GNU Classpath.
GNU Classpath is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
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GNU Classpath is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301 USA.
Linking this library statically or dynamically with other modules is
making a combined work based on this library. Thus, the terms and
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permission to link this library with independent modules to produce an
executable, regardless of the license terms of these independent
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package gnu.classpath.examples.CORBA.swing.x5;
import java.rmi.Remote;
import java.rmi.RemoteException;
/**
* The game manager interface.
*
* Defines the operations of the game server that connects two players into
* the game. The game server does not participate in the game itself.
*
* @author Audrius Meskauskas (AudriusA@Bioinformatics.org)
*/
public interface GameManager extends Remote
{
/**
* Register the newPlayer as the person who is willing to play. When another
* player calls this method, the Manager connects them by calling
* {@link PlayerCommunicator#start_game}. The manager provides the partner
* and sets (randomly) the starting side.
*/
void requestTheGame(Player newPlayer) throws RemoteException;
/**
* Unregister the player that left and is no longer waiting for a playing
* partner to come.
* @throws RemoteException
*/
void unregister(Player player) throws RemoteException;
}