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//===---------- Object.h - Common layout for all objects ------------------===//
//
// The Micro Virtual Machine
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef MVM_OBJECT_H
#define MVM_OBJECT_H
#include <assert.h>
#include "types.h"
#include "MvmGC.h"
namespace mvm {
#define VT_DESTRUCTOR_OFFSET 0
#define VT_OPERATOR_DELETE_OFFSET 1
#define VT_TRACER_OFFSET 2
#define VT_PRINT_OFFSET 3
#define VT_HASHCODE_OFFSET 4
#define VT_NB_FUNCS 5
#define VT_SIZE 5 * sizeof(void*)
class PrintBuffer;
/// Object - Root of all objects. Define default implementations of virtual
/// methods and some commodity functions.
///
class Object : public gc {
public:
/// getVirtualTable - Returns the virtual table of this object.
///
VirtualTable* getVirtualTable() const {
return ((VirtualTable**)(this))[0];
}
/// setVirtualTable - Sets the virtual table of this object.
///
void setVirtualTable(VirtualTable* VT) {
((VirtualTable**)(this))[0] = VT;
}
/// printString - Returns a string representation of this object.
///
char *printString(void) const;
/// tracer - Default implementation of tracer. Does nothing.
///
virtual void TRACER {}
/// print - Default implementation of print.
///
virtual void print(PrintBuffer *buf) const;
/// hashCode - Default implementation of hashCode. Returns the address
/// of this object.
///
virtual intptr_t hashCode(){ return (intptr_t)this;}
/// initialise - All virtual machines must call Object::initialise to
/// property initialise the PrintBuffer and NativeString classes. These
/// classes are mainly used for debugging but also for object hashing.
///
static void initialise();
};
} // end namespace mvm
#endif // MVM_OBJECT_H