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//===--- ModuleLoader.h - Module Loader Interface ---------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the ModuleLoader interface, which is responsible for
// loading named modules.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LEX_MODULE_LOADER_H
#define LLVM_CLANG_LEX_MODULE_LOADER_H
#include "clang/Basic/SourceLocation.h"
namespace clang {
class IdentifierInfo;
/// \brief An opaque key that is used to describe the module and can be
/// interpreted by the module loader itself.
typedef void *ModuleKey;
/// \brief Abstract interface for a module loader.
///
/// This abstract interface describes a module loader, which is responsible
/// for resolving a module name (e.g., "std") to an actual module file, and
/// then loading that module.
class ModuleLoader {
public:
virtual ~ModuleLoader();
/// \brief Attempt to load the given module.
///
/// This routine attempts to load the module described by the given
/// parameters.
///
/// \param ImportLoc The location of the 'import' keyword.
/// \param ModuleName The name of the module to be loaded.
/// \param ModuleNameLoc The location of the module name.
///
/// \returns If successful, a non-NULL module key describing this module.
/// Otherwise, returns NULL to indicate that the module could not be
/// loaded.
virtual ModuleKey loadModule(SourceLocation ImportLoc,
IdentifierInfo &ModuleName,
SourceLocation ModuleNameLoc) = 0;
};
}
#endif