blob: cddef808d3d590a2bb044b07d6e04bc1c2830ff9 [file] [log] [blame]
; 2D array as array of pointers. Array should not be folded.
;RUN: dsaopt %s -dsa-local -analyze -check-type=main:array,0:i32*Array
;RUN: dsaopt %s -dsa-local -analyze -check-type=main:array:0,0:i32Array
; ModuleID = 'arrayPointers1.bc'
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-unknown-linux-gnu"
define void @main() nounwind {
entry:
%nrows = alloca i32 ; <i32*> [#uses=3]
%ncolumns = alloca i32 ; <i32*> [#uses=3]
%i = alloca i32 ; <i32*> [#uses=11]
%array = alloca [10 x i32*] ; <[10 x i32*]*> [#uses=2]
%j = alloca i32 ; <i32*> [#uses=6]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
store i32 10, i32* %nrows, align 4
store i32 10, i32* %ncolumns, align 4
store i32 0, i32* %i, align 4
br label %bb1
bb: ; preds = %bb1
%0 = load i32* %i, align 4 ; <i32> [#uses=1]
%1 = load i32* %ncolumns, align 4 ; <i32> [#uses=1]
%2 = sext i32 %1 to i64 ; <i64> [#uses=1]
%3 = mul i64 %2, 4 ; <i64> [#uses=1]
%4 = call noalias i8* @malloc(i64 %3) nounwind ; <i8*> [#uses=1]
%5 = bitcast i8* %4 to i32* ; <i32*> [#uses=1]
%6 = sext i32 %0 to i64 ; <i64> [#uses=1]
%7 = getelementptr inbounds [10 x i32*]* %array, i64 0, i64 %6 ; <i32**> [#uses=1]
store i32* %5, i32** %7, align 8
%8 = load i32* %i, align 4 ; <i32> [#uses=1]
%9 = add nsw i32 %8, 1 ; <i32> [#uses=1]
store i32 %9, i32* %i, align 4
br label %bb1
bb1: ; preds = %bb, %entry
%10 = load i32* %i, align 4 ; <i32> [#uses=1]
%11 = load i32* %nrows, align 4 ; <i32> [#uses=1]
%12 = icmp slt i32 %10, %11 ; <i1> [#uses=1]
br i1 %12, label %bb, label %bb2
bb2: ; preds = %bb1
store i32 0, i32* %i, align 4
br label %bb7
bb3: ; preds = %bb7
store i32 0, i32* %j, align 4
br label %bb5
bb4: ; preds = %bb5
%13 = load i32* %i, align 4 ; <i32> [#uses=1]
%14 = sext i32 %13 to i64 ; <i64> [#uses=1]
%15 = getelementptr inbounds [10 x i32*]* %array, i64 0, i64 %14 ; <i32**> [#uses=1]
%16 = load i32** %15, align 8 ; <i32*> [#uses=1]
%17 = load i32* %i, align 4 ; <i32> [#uses=1]
%18 = load i32* %j, align 4 ; <i32> [#uses=1]
%19 = add nsw i32 %17, %18 ; <i32> [#uses=1]
%20 = load i32* %j, align 4 ; <i32> [#uses=1]
%21 = sext i32 %20 to i64 ; <i64> [#uses=1]
%22 = getelementptr inbounds i32* %16, i64 %21 ; <i32*> [#uses=1]
store i32 %19, i32* %22, align 1
%23 = load i32* %j, align 4 ; <i32> [#uses=1]
%24 = add nsw i32 %23, 1 ; <i32> [#uses=1]
store i32 %24, i32* %j, align 4
br label %bb5
bb5: ; preds = %bb4, %bb3
%25 = load i32* %j, align 4 ; <i32> [#uses=1]
%26 = load i32* %ncolumns, align 4 ; <i32> [#uses=1]
%27 = icmp slt i32 %25, %26 ; <i1> [#uses=1]
br i1 %27, label %bb4, label %bb6
bb6: ; preds = %bb5
%28 = load i32* %i, align 4 ; <i32> [#uses=1]
%29 = add nsw i32 %28, 1 ; <i32> [#uses=1]
store i32 %29, i32* %i, align 4
br label %bb7
bb7: ; preds = %bb6, %bb2
%30 = load i32* %i, align 4 ; <i32> [#uses=1]
%31 = load i32* %nrows, align 4 ; <i32> [#uses=1]
%32 = icmp slt i32 %30, %31 ; <i1> [#uses=1]
br i1 %32, label %bb3, label %bb8
bb8: ; preds = %bb7
br label %return
return: ; preds = %bb8
ret void
}
declare noalias i8* @malloc(i64) nounwind