blob: 31f658f8b46fbc4dbe44d479930da0a2e1e39f1b [file] [log] [blame]
;2D array using pointers. Should be folded
;RUN: dsaopt %s -dsa-local -analyze -check-type=main:array:0,0:i32*Array
;RUN: dsaopt %s -dsa-local -analyze -check-type=main:array:0:0,0:i32Array
;RUN: dsaopt %s -dsa-local -analyze -check-type=main:array,0:i32**
; ModuleID = 'arrayPointers.bc'
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-unknown-linux-gnu"
define void @main() nounwind {
entry:
%nrows = alloca i32 ; <i32*> [#uses=4]
%ncolumns = alloca i32 ; <i32*> [#uses=3]
%i = alloca i32 ; <i32*> [#uses=11]
%array = alloca i32** ; <i32***> [#uses=3]
%j = alloca i32 ; <i32*> [#uses=6]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
store i32 10, i32* %nrows, align 4
store i32 10, i32* %ncolumns, align 4
%0 = load i32* %nrows, align 4 ; <i32> [#uses=1]
%1 = sext i32 %0 to i64 ; <i64> [#uses=1]
%2 = mul i64 %1, 8 ; <i64> [#uses=1]
%3 = call noalias i8* @malloc(i64 %2) nounwind ; <i8*> [#uses=1]
%4 = bitcast i8* %3 to i32** ; <i32**> [#uses=1]
store i32** %4, i32*** %array, align 8
store i32 0, i32* %i, align 4
br label %bb1
bb: ; preds = %bb1
%5 = load i32* %ncolumns, align 4 ; <i32> [#uses=1]
%6 = sext i32 %5 to i64 ; <i64> [#uses=1]
%7 = mul i64 %6, 4 ; <i64> [#uses=1]
%8 = call noalias i8* @malloc(i64 %7) nounwind ; <i8*> [#uses=1]
%9 = bitcast i8* %8 to i32* ; <i32*> [#uses=1]
%10 = load i32*** %array, align 8 ; <i32**> [#uses=1]
%11 = load i32* %i, align 4 ; <i32> [#uses=1]
%12 = sext i32 %11 to i64 ; <i64> [#uses=1]
%13 = getelementptr inbounds i32** %10, i64 %12 ; <i32**> [#uses=1]
store i32* %9, i32** %13, align 1
%14 = load i32* %i, align 4 ; <i32> [#uses=1]
%15 = add nsw i32 %14, 1 ; <i32> [#uses=1]
store i32 %15, i32* %i, align 4
br label %bb1
bb1: ; preds = %bb, %entry
%16 = load i32* %i, align 4 ; <i32> [#uses=1]
%17 = load i32* %nrows, align 4 ; <i32> [#uses=1]
%18 = icmp slt i32 %16, %17 ; <i1> [#uses=1]
br i1 %18, label %bb, label %bb2
bb2: ; preds = %bb1
store i32 0, i32* %i, align 4
br label %bb7
bb3: ; preds = %bb7
store i32 0, i32* %j, align 4
br label %bb5
bb4: ; preds = %bb5
%19 = load i32*** %array, align 8 ; <i32**> [#uses=1]
%20 = load i32* %i, align 4 ; <i32> [#uses=1]
%21 = sext i32 %20 to i64 ; <i64> [#uses=1]
%22 = getelementptr inbounds i32** %19, i64 %21 ; <i32**> [#uses=1]
%23 = load i32** %22, align 1 ; <i32*> [#uses=1]
%24 = load i32* %i, align 4 ; <i32> [#uses=1]
%25 = load i32* %j, align 4 ; <i32> [#uses=1]
%26 = add nsw i32 %24, %25 ; <i32> [#uses=1]
%27 = load i32* %j, align 4 ; <i32> [#uses=1]
%28 = sext i32 %27 to i64 ; <i64> [#uses=1]
%29 = getelementptr inbounds i32* %23, i64 %28 ; <i32*> [#uses=1]
store i32 %26, i32* %29, align 1
%30 = load i32* %j, align 4 ; <i32> [#uses=1]
%31 = add nsw i32 %30, 1 ; <i32> [#uses=1]
store i32 %31, i32* %j, align 4
br label %bb5
bb5: ; preds = %bb4, %bb3
%32 = load i32* %j, align 4 ; <i32> [#uses=1]
%33 = load i32* %ncolumns, align 4 ; <i32> [#uses=1]
%34 = icmp slt i32 %32, %33 ; <i1> [#uses=1]
br i1 %34, label %bb4, label %bb6
bb6: ; preds = %bb5
%35 = load i32* %i, align 4 ; <i32> [#uses=1]
%36 = add nsw i32 %35, 1 ; <i32> [#uses=1]
store i32 %36, i32* %i, align 4
br label %bb7
bb7: ; preds = %bb6, %bb2
%37 = load i32* %i, align 4 ; <i32> [#uses=1]
%38 = load i32* %nrows, align 4 ; <i32> [#uses=1]
%39 = icmp slt i32 %37, %38 ; <i1> [#uses=1]
br i1 %39, label %bb3, label %bb8
bb8: ; preds = %bb7
br label %return
return: ; preds = %bb8
ret void
}
declare noalias i8* @malloc(i64) nounwind