template <class T> class my_stack { | |
T* v; | |
public: | |
my_stack () { } | |
~my_stack () { } | |
}; | |
typedef my_stack<int> TS; | |
TS ts; | |
void foo() | |
{ | |
long stretchChunkLength = 0; | |
{ | |
unsigned long acidDivision = 0; | |
switch (acidDivision) | |
{ | |
case 0: break; | |
default: break; | |
} | |
int my_i = -1; | |
my_stack<int> realtransients; // put a breakpoint 1 here | |
int my_j = 1; | |
while (my_i < acidDivision) | |
{ | |
int inside_while; | |
my_i++; | |
} | |
} | |
} | |
int main() | |
{ | |
foo() ; | |
return 0; | |
} | |