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NAME="DESIGNGOALS"
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>Design Goals</H1
><P
>DejaGnu grew out of the internal needs of Cygnus Solutions,
the company formerly known as Cygnus Support. Cygnus maintained
and enhanced a variety of free programs in many different
environments and we needed a testing tool that:</P
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>was useful to developers while fixing
bugs;</P
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STYLE="list-style-type: disc"
><P
>automated running many tests during a software
release process;</P
></LI
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STYLE="list-style-type: disc"
><P
>was portable among a variety of host
computers;</P
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STYLE="list-style-type: disc"
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>supported cross-development
testing;</P
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>permitted testing interactive programs, like
<B
CLASS="COMMAND"
>GDB</B
>; and </P
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STYLE="list-style-type: disc"
><P
>permitted testing batch oriented programs, like
<B
CLASS="COMMAND"
>GCC</B
>.</P
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><P
>Some of the requirements proved challenging. For example,
interactive programs do not lend themselves very well to automated testing.
But all the requirements are important: for instance, it is imperative to
make sure that <B
CLASS="COMMAND"
>GDB</B
> works as well when cross-debugging
as it does in a native configuration. </P
><P
>Probably the greatest challenge was testing in a
cross-development environment. Most cross-development
environments are customized by each developer. Even when buying
packaged boards from vendors there are many differences. The
communication interfaces vary from a serial line to Ethernet.
DejaGnu was designed with a modular communication setup, so that
each kind of communication can be added as required and supported
thereafter. Once a communication procedure is coded, any test can
use it. Currently DejaGnu can use <B
CLASS="COMMAND"
>rsh</B
>,
<B
CLASS="COMMAND"
>rlogin</B
>, <B
CLASS="COMMAND"
>telnet</B
>,
<B
CLASS="COMMAND"
>tip</B
>, <B
CLASS="COMMAND"
>kermit</B
> and
<B
CLASS="COMMAND"
>mondfe</B
> for remote communications.</P
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