blob: 94c6a19ca9edf35ecfee5fcafa329a945356b679 [file] [log] [blame]
; ModuleID = 'union_arrays.bc'
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-unknown-linux-gnu"
;RUN: dsaopt %s -dsa-local -analyze -check-type=func:obj,FoldedVOID
;RUN: dsaopt %s -dsa-local -analyze -enable-type-inference-opts -check-type=func:obj,FoldedVOID
;RUN: adsaopt %s -mem2reg -simplify-gep -mergearrgep -dce -o %t.bc
;RUN: dsaopt %t.bc -dsa-local -analyze -enable-type-inference-opts -check-type=func:obj,0:i32\|\[10xi32\]::40:i16\|\[10xi16\]::60:i32\|\[10xi32\]
%struct.StructType1 = type { [10 x i32], [10 x i16], [10 x i32] }
%struct.StructType2 = type { [10 x i32], [10 x i32], [10 x i32] }
%union.UnionType = type { %struct.StructType2 }
define void @func() nounwind {
entry:
%obj = alloca %union.UnionType ; <%union.UnionType*> [#uses=6]
%obj_copy = alloca %union.UnionType ; <%union.UnionType*> [#uses=3]
%i = alloca i32 ; <i32*> [#uses=20]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
store i32 0, i32* %i, align 4
br label %bb1
bb: ; preds = %bb1
%0 = load i32* %i, align 4 ; <i32> [#uses=1]
%1 = load i32* %i, align 4 ; <i32> [#uses=1]
%2 = add nsw i32 %1, 10 ; <i32> [#uses=1]
%3 = getelementptr inbounds %union.UnionType* %obj, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%4 = bitcast %struct.StructType2* %3 to %struct.StructType1* ; <%struct.StructType1*> [#uses=1]
%5 = getelementptr inbounds %struct.StructType1* %4, i32 0, i32 0 ; <[10 x i32]*> [#uses=1]
%6 = sext i32 %0 to i64 ; <i64> [#uses=1]
%7 = getelementptr inbounds [10 x i32]* %5, i64 0, i64 %6 ; <i32*> [#uses=1]
store i32 %2, i32* %7, align 4
%8 = load i32* %i, align 4 ; <i32> [#uses=1]
%9 = load i32* %i, align 4 ; <i32> [#uses=1]
%10 = trunc i32 %9 to i16 ; <i16> [#uses=1]
%11 = add i16 %10, 32 ; <i16> [#uses=1]
%12 = getelementptr inbounds %union.UnionType* %obj, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%13 = bitcast %struct.StructType2* %12 to %struct.StructType1* ; <%struct.StructType1*> [#uses=1]
%14 = getelementptr inbounds %struct.StructType1* %13, i32 0, i32 1 ; <[10 x i16]*> [#uses=1]
%15 = sext i32 %8 to i64 ; <i64> [#uses=1]
%16 = getelementptr inbounds [10 x i16]* %14, i64 0, i64 %15 ; <i16*> [#uses=1]
store i16 %11, i16* %16, align 2
%17 = load i32* %i, align 4 ; <i32> [#uses=1]
%18 = load i32* %i, align 4 ; <i32> [#uses=1]
%19 = add nsw i32 %18, 64 ; <i32> [#uses=1]
%20 = getelementptr inbounds %union.UnionType* %obj, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%21 = bitcast %struct.StructType2* %20 to %struct.StructType1* ; <%struct.StructType1*> [#uses=1]
%22 = getelementptr inbounds %struct.StructType1* %21, i32 0, i32 2 ; <[10 x i32]*> [#uses=1]
%23 = sext i32 %17 to i64 ; <i64> [#uses=1]
%24 = getelementptr inbounds [10 x i32]* %22, i64 0, i64 %23 ; <i32*> [#uses=1]
store i32 %19, i32* %24, align 4
%25 = load i32* %i, align 4 ; <i32> [#uses=1]
%26 = add nsw i32 %25, 1 ; <i32> [#uses=1]
store i32 %26, i32* %i, align 4
br label %bb1
bb1: ; preds = %bb, %entry
%27 = load i32* %i, align 4 ; <i32> [#uses=1]
%28 = icmp sle i32 %27, 9 ; <i1> [#uses=1]
br i1 %28, label %bb, label %bb2
bb2: ; preds = %bb1
store i32 0, i32* %i, align 4
br label %bb4
bb3: ; preds = %bb4
%29 = load i32* %i, align 4 ; <i32> [#uses=1]
%30 = load i32* %i, align 4 ; <i32> [#uses=1]
%31 = getelementptr inbounds %union.UnionType* %obj, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%32 = bitcast %struct.StructType2* %31 to %struct.StructType1* ; <%struct.StructType1*> [#uses=1]
%33 = getelementptr inbounds %struct.StructType1* %32, i32 0, i32 0 ; <[10 x i32]*> [#uses=1]
%34 = sext i32 %30 to i64 ; <i64> [#uses=1]
%35 = getelementptr inbounds [10 x i32]* %33, i64 0, i64 %34 ; <i32*> [#uses=1]
%36 = load i32* %35, align 4 ; <i32> [#uses=1]
%37 = getelementptr inbounds %union.UnionType* %obj_copy, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%38 = getelementptr inbounds %struct.StructType2* %37, i32 0, i32 0 ; <[10 x i32]*> [#uses=1]
%39 = sext i32 %29 to i64 ; <i64> [#uses=1]
%40 = getelementptr inbounds [10 x i32]* %38, i64 0, i64 %39 ; <i32*> [#uses=1]
store i32 %36, i32* %40, align 4
%41 = load i32* %i, align 4 ; <i32> [#uses=1]
%42 = load i32* %i, align 4 ; <i32> [#uses=1]
%43 = getelementptr inbounds %union.UnionType* %obj, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%44 = bitcast %struct.StructType2* %43 to %struct.StructType1* ; <%struct.StructType1*> [#uses=1]
%45 = getelementptr inbounds %struct.StructType1* %44, i32 0, i32 1 ; <[10 x i16]*> [#uses=1]
%46 = sext i32 %42 to i64 ; <i64> [#uses=1]
%47 = getelementptr inbounds [10 x i16]* %45, i64 0, i64 %46 ; <i16*> [#uses=1]
%48 = load i16* %47, align 2 ; <i16> [#uses=1]
%49 = sext i16 %48 to i32 ; <i32> [#uses=1]
%50 = getelementptr inbounds %union.UnionType* %obj_copy, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%51 = getelementptr inbounds %struct.StructType2* %50, i32 0, i32 1 ; <[10 x i32]*> [#uses=1]
%52 = sext i32 %41 to i64 ; <i64> [#uses=1]
%53 = getelementptr inbounds [10 x i32]* %51, i64 0, i64 %52 ; <i32*> [#uses=1]
store i32 %49, i32* %53, align 4
%54 = load i32* %i, align 4 ; <i32> [#uses=1]
%55 = load i32* %i, align 4 ; <i32> [#uses=1]
%56 = getelementptr inbounds %union.UnionType* %obj, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%57 = bitcast %struct.StructType2* %56 to %struct.StructType1* ; <%struct.StructType1*> [#uses=1]
%58 = getelementptr inbounds %struct.StructType1* %57, i32 0, i32 2 ; <[10 x i32]*> [#uses=1]
%59 = sext i32 %55 to i64 ; <i64> [#uses=1]
%60 = getelementptr inbounds [10 x i32]* %58, i64 0, i64 %59 ; <i32*> [#uses=1]
%61 = load i32* %60, align 4 ; <i32> [#uses=1]
%62 = getelementptr inbounds %union.UnionType* %obj_copy, i32 0, i32 0 ; <%struct.StructType2*> [#uses=1]
%63 = getelementptr inbounds %struct.StructType2* %62, i32 0, i32 2 ; <[10 x i32]*> [#uses=1]
%64 = sext i32 %54 to i64 ; <i64> [#uses=1]
%65 = getelementptr inbounds [10 x i32]* %63, i64 0, i64 %64 ; <i32*> [#uses=1]
store i32 %61, i32* %65, align 4
%66 = load i32* %i, align 4 ; <i32> [#uses=1]
%67 = add nsw i32 %66, 1 ; <i32> [#uses=1]
store i32 %67, i32* %i, align 4
br label %bb4
bb4: ; preds = %bb3, %bb2
%68 = load i32* %i, align 4 ; <i32> [#uses=1]
%69 = icmp sle i32 %68, 9 ; <i1> [#uses=1]
br i1 %69, label %bb3, label %bb5
bb5: ; preds = %bb4
br label %return
return: ; preds = %bb5
ret void
}