blob: e2d6a2ca93ba2063fc51254f73e66ed294c24dd2 [file] [log] [blame]
;Checks that structure field offsets are calculated correctly
;Checks that structure is folded
;RUN: dsaopt %s -dsa-local -analyze -check-same-node=func:tmp:0:8,func:tmp:0
;RUN: dsaopt %s -dsa-local -analyze -check-same-node=func:c:0,func:tmp:0,func:s2:8
;RUN: dsaopt %s -dsa-local -analyze -check-type=func:tmp:0,0:i32::8:i32*Array
; ModuleID = 'arrays1.bc'
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
target triple = "x86_64-unknown-linux-gnu"
%struct.StructType = type { i32, i32* }
define void @func() nounwind {
entry:
%tmp = alloca %struct.StructType* ; <%struct.StructType**> [#uses=5]
%i = alloca i32 ; <i32*> [#uses=8]
%s2 = alloca %struct.StructType ; <%struct.StructType*> [#uses=3]
%c = alloca i32* ; <i32**> [#uses=1]
%"alloca point" = bitcast i32 0 to i32 ; <i32> [#uses=0]
%0 = call noalias i8* @malloc(i64 160) nounwind ; <i8*> [#uses=1]
%1 = bitcast i8* %0 to %struct.StructType* ; <%struct.StructType*> [#uses=1]
store %struct.StructType* %1, %struct.StructType** %tmp, align 8
store i32 0, i32* %i, align 4
br label %bb1
bb: ; preds = %bb1
%2 = load %struct.StructType** %tmp, align 8 ; <%struct.StructType*> [#uses=1]
%3 = load i32* %i, align 4 ; <i32> [#uses=1]
%4 = sext i32 %3 to i64 ; <i64> [#uses=1]
%5 = getelementptr inbounds %struct.StructType* %2, i64 %4 ; <%struct.StructType*> [#uses=1]
%6 = getelementptr inbounds %struct.StructType* %5, i32 0, i32 0 ; <i32*> [#uses=1]
%7 = load i32* %i, align 4 ; <i32> [#uses=1]
store i32 %7, i32* %6, align 8
%8 = load %struct.StructType** %tmp, align 8 ; <%struct.StructType*> [#uses=1]
%9 = load i32* %i, align 4 ; <i32> [#uses=1]
%10 = sext i32 %9 to i64 ; <i64> [#uses=1]
%11 = getelementptr inbounds %struct.StructType* %8, i64 %10 ; <%struct.StructType*> [#uses=1]
%12 = load %struct.StructType** %tmp, align 8 ; <%struct.StructType*> [#uses=1]
%13 = load i32* %i, align 4 ; <i32> [#uses=1]
%14 = sext i32 %13 to i64 ; <i64> [#uses=1]
%15 = getelementptr inbounds %struct.StructType* %12, i64 %14 ; <%struct.StructType*> [#uses=1]
%16 = getelementptr inbounds %struct.StructType* %15, i32 0, i32 0 ; <i32*> [#uses=1]
%17 = getelementptr inbounds %struct.StructType* %11, i32 0, i32 1 ; <i32**> [#uses=1]
store i32* %16, i32** %17, align 8
%18 = load i32* %i, align 4 ; <i32> [#uses=1]
%19 = add nsw i32 %18, 1 ; <i32> [#uses=1]
store i32 %19, i32* %i, align 4
br label %bb1
bb1: ; preds = %bb, %entry
%20 = load i32* %i, align 4 ; <i32> [#uses=1]
%21 = icmp sle i32 %20, 9 ; <i1> [#uses=1]
br i1 %21, label %bb, label %bb2
bb2: ; preds = %bb1
%22 = load %struct.StructType** %tmp, align 8 ; <%struct.StructType*> [#uses=1]
%23 = getelementptr inbounds %struct.StructType* %22, i64 0 ; <%struct.StructType*> [#uses=2]
%24 = getelementptr inbounds %struct.StructType* %s2, i32 0, i32 0 ; <i32*> [#uses=1]
%25 = getelementptr inbounds %struct.StructType* %23, i32 0, i32 0 ; <i32*> [#uses=1]
%26 = load i32* %25, align 1 ; <i32> [#uses=1]
store i32 %26, i32* %24, align 1
%27 = getelementptr inbounds %struct.StructType* %s2, i32 0, i32 1 ; <i32**> [#uses=1]
%28 = getelementptr inbounds %struct.StructType* %23, i32 0, i32 1 ; <i32**> [#uses=1]
%29 = load i32** %28, align 1 ; <i32*> [#uses=1]
store i32* %29, i32** %27, align 1
%30 = getelementptr inbounds %struct.StructType* %s2, i32 0, i32 1 ; <i32**> [#uses=1]
%31 = load i32** %30, align 8 ; <i32*> [#uses=1]
store i32* %31, i32** %c, align 8
br label %return
return: ; preds = %bb2
ret void
}
declare noalias i8* @malloc(i64) nounwind