#include <iostream> | |
struct foo | |
{ | |
public: | |
int a; | |
union | |
{ | |
int b; | |
double c; | |
}; | |
struct | |
{ | |
int d; | |
double e; | |
}; | |
private: | |
int f; | |
union | |
{ | |
int g; | |
double h; | |
}; | |
struct | |
{ | |
int i; | |
double j; | |
}; | |
public: | |
foo (int in_a, int in_b, int in_d, double in_e, int in_f, int in_g, int in_i, double in_j) : | |
a(in_a), b(in_b), d(in_d), e(in_e), f(in_f), g(in_g), i(in_i), j(in_j) {;}; | |
}; | |
int main () | |
{ | |
struct foo mine (1, 2, 3, 4.0, 5, 6, 7, 8.0); | |
struct foo *nother = &mine; | |
std::cout << "Hello World" << mine.a << mine.d << std::endl; | |
} |