| /* Low level packing and unpacking of values for GDB, the GNU Debugger. |
| |
| Copyright (C) 1986-2000, 2002-2012 Free Software Foundation, Inc. |
| |
| This file is part of GDB. |
| |
| This program is free software; you can redistribute it and/or modify |
| it under the terms of the GNU General Public License as published by |
| the Free Software Foundation; either version 3 of the License, or |
| (at your option) any later version. |
| |
| This program is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| GNU General Public License for more details. |
| |
| You should have received a copy of the GNU General Public License |
| along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| |
| #include "defs.h" |
| #include "arch-utils.h" |
| #include "gdb_string.h" |
| #include "symtab.h" |
| #include "gdbtypes.h" |
| #include "value.h" |
| #include "gdbcore.h" |
| #include "command.h" |
| #include "gdbcmd.h" |
| #include "target.h" |
| #include "language.h" |
| #include "demangle.h" |
| #include "doublest.h" |
| #include "gdb_assert.h" |
| #include "regcache.h" |
| #include "block.h" |
| #include "dfp.h" |
| #include "objfiles.h" |
| #include "valprint.h" |
| #include "cli/cli-decode.h" |
| #include "exceptions.h" |
| #include "python/python.h" |
| #include <ctype.h> |
| #include "tracepoint.h" |
| #include "cp-abi.h" |
| |
| /* Prototypes for exported functions. */ |
| |
| void _initialize_values (void); |
| |
| /* Definition of a user function. */ |
| struct internal_function |
| { |
| /* The name of the function. It is a bit odd to have this in the |
| function itself -- the user might use a differently-named |
| convenience variable to hold the function. */ |
| char *name; |
| |
| /* The handler. */ |
| internal_function_fn handler; |
| |
| /* User data for the handler. */ |
| void *cookie; |
| }; |
| |
| /* Defines an [OFFSET, OFFSET + LENGTH) range. */ |
| |
| struct range |
| { |
| /* Lowest offset in the range. */ |
| int offset; |
| |
| /* Length of the range. */ |
| int length; |
| }; |
| |
| typedef struct range range_s; |
| |
| DEF_VEC_O(range_s); |
| |
| /* Returns true if the ranges defined by [offset1, offset1+len1) and |
| [offset2, offset2+len2) overlap. */ |
| |
| static int |
| ranges_overlap (int offset1, int len1, |
| int offset2, int len2) |
| { |
| ULONGEST h, l; |
| |
| l = max (offset1, offset2); |
| h = min (offset1 + len1, offset2 + len2); |
| return (l < h); |
| } |
| |
| /* Returns true if the first argument is strictly less than the |
| second, useful for VEC_lower_bound. We keep ranges sorted by |
| offset and coalesce overlapping and contiguous ranges, so this just |
| compares the starting offset. */ |
| |
| static int |
| range_lessthan (const range_s *r1, const range_s *r2) |
| { |
| return r1->offset < r2->offset; |
| } |
| |
| /* Returns true if RANGES contains any range that overlaps [OFFSET, |
| OFFSET+LENGTH). */ |
| |
| static int |
| ranges_contain (VEC(range_s) *ranges, int offset, int length) |
| { |
| range_s what; |
| int i; |
| |
| what.offset = offset; |
| what.length = length; |
| |
| /* We keep ranges sorted by offset and coalesce overlapping and |
| contiguous ranges, so to check if a range list contains a given |
| range, we can do a binary search for the position the given range |
| would be inserted if we only considered the starting OFFSET of |
| ranges. We call that position I. Since we also have LENGTH to |
| care for (this is a range afterall), we need to check if the |
| _previous_ range overlaps the I range. E.g., |
| |
| R |
| |---| |
| |---| |---| |------| ... |--| |
| 0 1 2 N |
| |
| I=1 |
| |
| In the case above, the binary search would return `I=1', meaning, |
| this OFFSET should be inserted at position 1, and the current |
| position 1 should be pushed further (and before 2). But, `0' |
| overlaps with R. |
| |
| Then we need to check if the I range overlaps the I range itself. |
| E.g., |
| |
| R |
| |---| |
| |---| |---| |-------| ... |--| |
| 0 1 2 N |
| |
| I=1 |
| */ |
| |
| i = VEC_lower_bound (range_s, ranges, &what, range_lessthan); |
| |
| if (i > 0) |
| { |
| struct range *bef = VEC_index (range_s, ranges, i - 1); |
| |
| if (ranges_overlap (bef->offset, bef->length, offset, length)) |
| return 1; |
| } |
| |
| if (i < VEC_length (range_s, ranges)) |
| { |
| struct range *r = VEC_index (range_s, ranges, i); |
| |
| if (ranges_overlap (r->offset, r->length, offset, length)) |
| return 1; |
| } |
| |
| return 0; |
| } |
| |
| static struct cmd_list_element *functionlist; |
| |
| /* Note that the fields in this structure are arranged to save a bit |
| of memory. */ |
| |
| struct value |
| { |
| /* Type of value; either not an lval, or one of the various |
| different possible kinds of lval. */ |
| enum lval_type lval; |
| |
| /* Is it modifiable? Only relevant if lval != not_lval. */ |
| unsigned int modifiable : 1; |
| |
| /* If zero, contents of this value are in the contents field. If |
| nonzero, contents are in inferior. If the lval field is lval_memory, |
| the contents are in inferior memory at location.address plus offset. |
| The lval field may also be lval_register. |
| |
| WARNING: This field is used by the code which handles watchpoints |
| (see breakpoint.c) to decide whether a particular value can be |
| watched by hardware watchpoints. If the lazy flag is set for |
| some member of a value chain, it is assumed that this member of |
| the chain doesn't need to be watched as part of watching the |
| value itself. This is how GDB avoids watching the entire struct |
| or array when the user wants to watch a single struct member or |
| array element. If you ever change the way lazy flag is set and |
| reset, be sure to consider this use as well! */ |
| unsigned int lazy : 1; |
| |
| /* If nonzero, this is the value of a variable which does not |
| actually exist in the program. */ |
| unsigned int optimized_out : 1; |
| |
| /* If value is a variable, is it initialized or not. */ |
| unsigned int initialized : 1; |
| |
| /* If value is from the stack. If this is set, read_stack will be |
| used instead of read_memory to enable extra caching. */ |
| unsigned int stack : 1; |
| |
| /* If the value has been released. */ |
| unsigned int released : 1; |
| |
| /* Location of value (if lval). */ |
| union |
| { |
| /* If lval == lval_memory, this is the address in the inferior. |
| If lval == lval_register, this is the byte offset into the |
| registers structure. */ |
| CORE_ADDR address; |
| |
| /* Pointer to internal variable. */ |
| struct internalvar *internalvar; |
| |
| /* If lval == lval_computed, this is a set of function pointers |
| to use to access and describe the value, and a closure pointer |
| for them to use. */ |
| struct |
| { |
| /* Functions to call. */ |
| const struct lval_funcs *funcs; |
| |
| /* Closure for those functions to use. */ |
| void *closure; |
| } computed; |
| } location; |
| |
| /* Describes offset of a value within lval of a structure in bytes. |
| If lval == lval_memory, this is an offset to the address. If |
| lval == lval_register, this is a further offset from |
| location.address within the registers structure. Note also the |
| member embedded_offset below. */ |
| int offset; |
| |
| /* Only used for bitfields; number of bits contained in them. */ |
| int bitsize; |
| |
| /* Only used for bitfields; position of start of field. For |
| gdbarch_bits_big_endian=0 targets, it is the position of the LSB. For |
| gdbarch_bits_big_endian=1 targets, it is the position of the MSB. */ |
| int bitpos; |
| |
| /* The number of references to this value. When a value is created, |
| the value chain holds a reference, so REFERENCE_COUNT is 1. If |
| release_value is called, this value is removed from the chain but |
| the caller of release_value now has a reference to this value. |
| The caller must arrange for a call to value_free later. */ |
| int reference_count; |
| |
| /* Only used for bitfields; the containing value. This allows a |
| single read from the target when displaying multiple |
| bitfields. */ |
| struct value *parent; |
| |
| /* Frame register value is relative to. This will be described in |
| the lval enum above as "lval_register". */ |
| struct frame_id frame_id; |
| |
| /* Type of the value. */ |
| struct type *type; |
| |
| /* If a value represents a C++ object, then the `type' field gives |
| the object's compile-time type. If the object actually belongs |
| to some class derived from `type', perhaps with other base |
| classes and additional members, then `type' is just a subobject |
| of the real thing, and the full object is probably larger than |
| `type' would suggest. |
| |
| If `type' is a dynamic class (i.e. one with a vtable), then GDB |
| can actually determine the object's run-time type by looking at |
| the run-time type information in the vtable. When this |
| information is available, we may elect to read in the entire |
| object, for several reasons: |
| |
| - When printing the value, the user would probably rather see the |
| full object, not just the limited portion apparent from the |
| compile-time type. |
| |
| - If `type' has virtual base classes, then even printing `type' |
| alone may require reaching outside the `type' portion of the |
| object to wherever the virtual base class has been stored. |
| |
| When we store the entire object, `enclosing_type' is the run-time |
| type -- the complete object -- and `embedded_offset' is the |
| offset of `type' within that larger type, in bytes. The |
| value_contents() macro takes `embedded_offset' into account, so |
| most GDB code continues to see the `type' portion of the value, |
| just as the inferior would. |
| |
| If `type' is a pointer to an object, then `enclosing_type' is a |
| pointer to the object's run-time type, and `pointed_to_offset' is |
| the offset in bytes from the full object to the pointed-to object |
| -- that is, the value `embedded_offset' would have if we followed |
| the pointer and fetched the complete object. (I don't really see |
| the point. Why not just determine the run-time type when you |
| indirect, and avoid the special case? The contents don't matter |
| until you indirect anyway.) |
| |
| If we're not doing anything fancy, `enclosing_type' is equal to |
| `type', and `embedded_offset' is zero, so everything works |
| normally. */ |
| struct type *enclosing_type; |
| int embedded_offset; |
| int pointed_to_offset; |
| |
| /* Values are stored in a chain, so that they can be deleted easily |
| over calls to the inferior. Values assigned to internal |
| variables, put into the value history or exposed to Python are |
| taken off this list. */ |
| struct value *next; |
| |
| /* Register number if the value is from a register. */ |
| short regnum; |
| |
| /* Actual contents of the value. Target byte-order. NULL or not |
| valid if lazy is nonzero. */ |
| gdb_byte *contents; |
| |
| /* Unavailable ranges in CONTENTS. We mark unavailable ranges, |
| rather than available, since the common and default case is for a |
| value to be available. This is filled in at value read time. */ |
| VEC(range_s) *unavailable; |
| }; |
| |
| int |
| value_bytes_available (const struct value *value, int offset, int length) |
| { |
| gdb_assert (!value->lazy); |
| |
| return !ranges_contain (value->unavailable, offset, length); |
| } |
| |
| int |
| value_entirely_available (struct value *value) |
| { |
| /* We can only tell whether the whole value is available when we try |
| to read it. */ |
| if (value->lazy) |
| value_fetch_lazy (value); |
| |
| if (VEC_empty (range_s, value->unavailable)) |
| return 1; |
| return 0; |
| } |
| |
| void |
| mark_value_bytes_unavailable (struct value *value, int offset, int length) |
| { |
| range_s newr; |
| int i; |
| |
| /* Insert the range sorted. If there's overlap or the new range |
| would be contiguous with an existing range, merge. */ |
| |
| newr.offset = offset; |
| newr.length = length; |
| |
| /* Do a binary search for the position the given range would be |
| inserted if we only considered the starting OFFSET of ranges. |
| Call that position I. Since we also have LENGTH to care for |
| (this is a range afterall), we need to check if the _previous_ |
| range overlaps the I range. E.g., calling R the new range: |
| |
| #1 - overlaps with previous |
| |
| R |
| |-...-| |
| |---| |---| |------| ... |--| |
| 0 1 2 N |
| |
| I=1 |
| |
| In the case #1 above, the binary search would return `I=1', |
| meaning, this OFFSET should be inserted at position 1, and the |
| current position 1 should be pushed further (and become 2). But, |
| note that `0' overlaps with R, so we want to merge them. |
| |
| A similar consideration needs to be taken if the new range would |
| be contiguous with the previous range: |
| |
| #2 - contiguous with previous |
| |
| R |
| |-...-| |
| |--| |---| |------| ... |--| |
| 0 1 2 N |
| |
| I=1 |
| |
| If there's no overlap with the previous range, as in: |
| |
| #3 - not overlapping and not contiguous |
| |
| R |
| |-...-| |
| |--| |---| |------| ... |--| |
| 0 1 2 N |
| |
| I=1 |
| |
| or if I is 0: |
| |
| #4 - R is the range with lowest offset |
| |
| R |
| |-...-| |
| |--| |---| |------| ... |--| |
| 0 1 2 N |
| |
| I=0 |
| |
| ... we just push the new range to I. |
| |
| All the 4 cases above need to consider that the new range may |
| also overlap several of the ranges that follow, or that R may be |
| contiguous with the following range, and merge. E.g., |
| |
| #5 - overlapping following ranges |
| |
| R |
| |------------------------| |
| |--| |---| |------| ... |--| |
| 0 1 2 N |
| |
| I=0 |
| |
| or: |
| |
| R |
| |-------| |
| |--| |---| |------| ... |--| |
| 0 1 2 N |
| |
| I=1 |
| |
| */ |
| |
| i = VEC_lower_bound (range_s, value->unavailable, &newr, range_lessthan); |
| if (i > 0) |
| { |
| struct range *bef = VEC_index (range_s, value->unavailable, i - 1); |
| |
| if (ranges_overlap (bef->offset, bef->length, offset, length)) |
| { |
| /* #1 */ |
| ULONGEST l = min (bef->offset, offset); |
| ULONGEST h = max (bef->offset + bef->length, offset + length); |
| |
| bef->offset = l; |
| bef->length = h - l; |
| i--; |
| } |
| else if (offset == bef->offset + bef->length) |
| { |
| /* #2 */ |
| bef->length += length; |
| i--; |
| } |
| else |
| { |
| /* #3 */ |
| VEC_safe_insert (range_s, value->unavailable, i, &newr); |
| } |
| } |
| else |
| { |
| /* #4 */ |
| VEC_safe_insert (range_s, value->unavailable, i, &newr); |
| } |
| |
| /* Check whether the ranges following the one we've just added or |
| touched can be folded in (#5 above). */ |
| if (i + 1 < VEC_length (range_s, value->unavailable)) |
| { |
| struct range *t; |
| struct range *r; |
| int removed = 0; |
| int next = i + 1; |
| |
| /* Get the range we just touched. */ |
| t = VEC_index (range_s, value->unavailable, i); |
| removed = 0; |
| |
| i = next; |
| for (; VEC_iterate (range_s, value->unavailable, i, r); i++) |
| if (r->offset <= t->offset + t->length) |
| { |
| ULONGEST l, h; |
| |
| l = min (t->offset, r->offset); |
| h = max (t->offset + t->length, r->offset + r->length); |
| |
| t->offset = l; |
| t->length = h - l; |
| |
| removed++; |
| } |
| else |
| { |
| /* If we couldn't merge this one, we won't be able to |
| merge following ones either, since the ranges are |
| always sorted by OFFSET. */ |
| break; |
| } |
| |
| if (removed != 0) |
| VEC_block_remove (range_s, value->unavailable, next, removed); |
| } |
| } |
| |
| /* Find the first range in RANGES that overlaps the range defined by |
| OFFSET and LENGTH, starting at element POS in the RANGES vector, |
| Returns the index into RANGES where such overlapping range was |
| found, or -1 if none was found. */ |
| |
| static int |
| find_first_range_overlap (VEC(range_s) *ranges, int pos, |
| int offset, int length) |
| { |
| range_s *r; |
| int i; |
| |
| for (i = pos; VEC_iterate (range_s, ranges, i, r); i++) |
| if (ranges_overlap (r->offset, r->length, offset, length)) |
| return i; |
| |
| return -1; |
| } |
| |
| int |
| value_available_contents_eq (const struct value *val1, int offset1, |
| const struct value *val2, int offset2, |
| int length) |
| { |
| int idx1 = 0, idx2 = 0; |
| |
| /* This routine is used by printing routines, where we should |
| already have read the value. Note that we only know whether a |
| value chunk is available if we've tried to read it. */ |
| gdb_assert (!val1->lazy && !val2->lazy); |
| |
| while (length > 0) |
| { |
| range_s *r1, *r2; |
| ULONGEST l1, h1; |
| ULONGEST l2, h2; |
| |
| idx1 = find_first_range_overlap (val1->unavailable, idx1, |
| offset1, length); |
| idx2 = find_first_range_overlap (val2->unavailable, idx2, |
| offset2, length); |
| |
| /* The usual case is for both values to be completely available. */ |
| if (idx1 == -1 && idx2 == -1) |
| return (memcmp (val1->contents + offset1, |
| val2->contents + offset2, |
| length) == 0); |
| /* The contents only match equal if the available set matches as |
| well. */ |
| else if (idx1 == -1 || idx2 == -1) |
| return 0; |
| |
| gdb_assert (idx1 != -1 && idx2 != -1); |
| |
| r1 = VEC_index (range_s, val1->unavailable, idx1); |
| r2 = VEC_index (range_s, val2->unavailable, idx2); |
| |
| /* Get the unavailable windows intersected by the incoming |
| ranges. The first and last ranges that overlap the argument |
| range may be wider than said incoming arguments ranges. */ |
| l1 = max (offset1, r1->offset); |
| h1 = min (offset1 + length, r1->offset + r1->length); |
| |
| l2 = max (offset2, r2->offset); |
| h2 = min (offset2 + length, r2->offset + r2->length); |
| |
| /* Make them relative to the respective start offsets, so we can |
| compare them for equality. */ |
| l1 -= offset1; |
| h1 -= offset1; |
| |
| l2 -= offset2; |
| h2 -= offset2; |
| |
| /* Different availability, no match. */ |
| if (l1 != l2 || h1 != h2) |
| return 0; |
| |
| /* Compare the _available_ contents. */ |
| if (memcmp (val1->contents + offset1, |
| val2->contents + offset2, |
| l1) != 0) |
| return 0; |
| |
| length -= h1; |
| offset1 += h1; |
| offset2 += h1; |
| } |
| |
| return 1; |
| } |
| |
| /* Prototypes for local functions. */ |
| |
| static void show_values (char *, int); |
| |
| static void show_convenience (char *, int); |
| |
| |
| /* The value-history records all the values printed |
| by print commands during this session. Each chunk |
| records 60 consecutive values. The first chunk on |
| the chain records the most recent values. |
| The total number of values is in value_history_count. */ |
| |
| #define VALUE_HISTORY_CHUNK 60 |
| |
| struct value_history_chunk |
| { |
| struct value_history_chunk *next; |
| struct value *values[VALUE_HISTORY_CHUNK]; |
| }; |
| |
| /* Chain of chunks now in use. */ |
| |
| static struct value_history_chunk *value_history_chain; |
| |
| static int value_history_count; /* Abs number of last entry stored. */ |
| |
| |
| /* List of all value objects currently allocated |
| (except for those released by calls to release_value) |
| This is so they can be freed after each command. */ |
| |
| static struct value *all_values; |
| |
| /* Allocate a lazy value for type TYPE. Its actual content is |
| "lazily" allocated too: the content field of the return value is |
| NULL; it will be allocated when it is fetched from the target. */ |
| |
| struct value * |
| allocate_value_lazy (struct type *type) |
| { |
| struct value *val; |
| |
| /* Call check_typedef on our type to make sure that, if TYPE |
| is a TYPE_CODE_TYPEDEF, its length is set to the length |
| of the target type instead of zero. However, we do not |
| replace the typedef type by the target type, because we want |
| to keep the typedef in order to be able to set the VAL's type |
| description correctly. */ |
| check_typedef (type); |
| |
| val = (struct value *) xzalloc (sizeof (struct value)); |
| val->contents = NULL; |
| val->next = all_values; |
| all_values = val; |
| val->type = type; |
| val->enclosing_type = type; |
| VALUE_LVAL (val) = not_lval; |
| val->location.address = 0; |
| VALUE_FRAME_ID (val) = null_frame_id; |
| val->offset = 0; |
| val->bitpos = 0; |
| val->bitsize = 0; |
| VALUE_REGNUM (val) = -1; |
| val->lazy = 1; |
| val->optimized_out = 0; |
| val->embedded_offset = 0; |
| val->pointed_to_offset = 0; |
| val->modifiable = 1; |
| val->initialized = 1; /* Default to initialized. */ |
| |
| /* Values start out on the all_values chain. */ |
| val->reference_count = 1; |
| |
| return val; |
| } |
| |
| /* Allocate the contents of VAL if it has not been allocated yet. */ |
| |
| void |
| allocate_value_contents (struct value *val) |
| { |
| if (!val->contents) |
| val->contents = (gdb_byte *) xzalloc (TYPE_LENGTH (val->enclosing_type)); |
| } |
| |
| /* Allocate a value and its contents for type TYPE. */ |
| |
| struct value * |
| allocate_value (struct type *type) |
| { |
| struct value *val = allocate_value_lazy (type); |
| |
| allocate_value_contents (val); |
| val->lazy = 0; |
| return val; |
| } |
| |
| /* Allocate a value that has the correct length |
| for COUNT repetitions of type TYPE. */ |
| |
| struct value * |
| allocate_repeat_value (struct type *type, int count) |
| { |
| int low_bound = current_language->string_lower_bound; /* ??? */ |
| /* FIXME-type-allocation: need a way to free this type when we are |
| done with it. */ |
| struct type *array_type |
| = lookup_array_range_type (type, low_bound, count + low_bound - 1); |
| |
| return allocate_value (array_type); |
| } |
| |
| struct value * |
| allocate_computed_value (struct type *type, |
| const struct lval_funcs *funcs, |
| void *closure) |
| { |
| struct value *v = allocate_value_lazy (type); |
| |
| VALUE_LVAL (v) = lval_computed; |
| v->location.computed.funcs = funcs; |
| v->location.computed.closure = closure; |
| |
| return v; |
| } |
| |
| /* Allocate NOT_LVAL value for type TYPE being OPTIMIZED_OUT. */ |
| |
| struct value * |
| allocate_optimized_out_value (struct type *type) |
| { |
| struct value *retval = allocate_value_lazy (type); |
| |
| set_value_optimized_out (retval, 1); |
| |
| return retval; |
| } |
| |
| /* Accessor methods. */ |
| |
| struct value * |
| value_next (struct value *value) |
| { |
| return value->next; |
| } |
| |
| struct type * |
| value_type (const struct value *value) |
| { |
| return value->type; |
| } |
| void |
| deprecated_set_value_type (struct value *value, struct type *type) |
| { |
| value->type = type; |
| } |
| |
| int |
| value_offset (const struct value *value) |
| { |
| return value->offset; |
| } |
| void |
| set_value_offset (struct value *value, int offset) |
| { |
| value->offset = offset; |
| } |
| |
| int |
| value_bitpos (const struct value *value) |
| { |
| return value->bitpos; |
| } |
| void |
| set_value_bitpos (struct value *value, int bit) |
| { |
| value->bitpos = bit; |
| } |
| |
| int |
| value_bitsize (const struct value *value) |
| { |
| return value->bitsize; |
| } |
| void |
| set_value_bitsize (struct value *value, int bit) |
| { |
| value->bitsize = bit; |
| } |
| |
| struct value * |
| value_parent (struct value *value) |
| { |
| return value->parent; |
| } |
| |
| /* See value.h. */ |
| |
| void |
| set_value_parent (struct value *value, struct value *parent) |
| { |
| value->parent = parent; |
| } |
| |
| gdb_byte * |
| value_contents_raw (struct value *value) |
| { |
| allocate_value_contents (value); |
| return value->contents + value->embedded_offset; |
| } |
| |
| gdb_byte * |
| value_contents_all_raw (struct value *value) |
| { |
| allocate_value_contents (value); |
| return value->contents; |
| } |
| |
| struct type * |
| value_enclosing_type (struct value *value) |
| { |
| return value->enclosing_type; |
| } |
| |
| /* Look at value.h for description. */ |
| |
| struct type * |
| value_actual_type (struct value *value, int resolve_simple_types, |
| int *real_type_found) |
| { |
| struct value_print_options opts; |
| struct type *result; |
| |
| get_user_print_options (&opts); |
| |
| if (real_type_found) |
| *real_type_found = 0; |
| result = value_type (value); |
| if (opts.objectprint) |
| { |
| if (TYPE_CODE (result) == TYPE_CODE_PTR |
| || TYPE_CODE (result) == TYPE_CODE_REF) |
| { |
| struct type *real_type; |
| |
| real_type = value_rtti_indirect_type (value, NULL, NULL, NULL); |
| if (real_type) |
| { |
| if (real_type_found) |
| *real_type_found = 1; |
| result = real_type; |
| } |
| } |
| else if (resolve_simple_types) |
| { |
| if (real_type_found) |
| *real_type_found = 1; |
| result = value_enclosing_type (value); |
| } |
| } |
| |
| return result; |
| } |
| |
| static void |
| require_not_optimized_out (const struct value *value) |
| { |
| if (value->optimized_out) |
| error (_("value has been optimized out")); |
| } |
| |
| static void |
| require_available (const struct value *value) |
| { |
| if (!VEC_empty (range_s, value->unavailable)) |
| throw_error (NOT_AVAILABLE_ERROR, _("value is not available")); |
| } |
| |
| const gdb_byte * |
| value_contents_for_printing (struct value *value) |
| { |
| if (value->lazy) |
| value_fetch_lazy (value); |
| return value->contents; |
| } |
| |
| const gdb_byte * |
| value_contents_for_printing_const (const struct value *value) |
| { |
| gdb_assert (!value->lazy); |
| return value->contents; |
| } |
| |
| const gdb_byte * |
| value_contents_all (struct value *value) |
| { |
| const gdb_byte *result = value_contents_for_printing (value); |
| require_not_optimized_out (value); |
| require_available (value); |
| return result; |
| } |
| |
| /* Copy LENGTH bytes of SRC value's (all) contents |
| (value_contents_all) starting at SRC_OFFSET, into DST value's (all) |
| contents, starting at DST_OFFSET. If unavailable contents are |
| being copied from SRC, the corresponding DST contents are marked |
| unavailable accordingly. Neither DST nor SRC may be lazy |
| values. |
| |
| It is assumed the contents of DST in the [DST_OFFSET, |
| DST_OFFSET+LENGTH) range are wholly available. */ |
| |
| void |
| value_contents_copy_raw (struct value *dst, int dst_offset, |
| struct value *src, int src_offset, int length) |
| { |
| range_s *r; |
| int i; |
| |
| /* A lazy DST would make that this copy operation useless, since as |
| soon as DST's contents were un-lazied (by a later value_contents |
| call, say), the contents would be overwritten. A lazy SRC would |
| mean we'd be copying garbage. */ |
| gdb_assert (!dst->lazy && !src->lazy); |
| |
| /* The overwritten DST range gets unavailability ORed in, not |
| replaced. Make sure to remember to implement replacing if it |
| turns out actually necessary. */ |
| gdb_assert (value_bytes_available (dst, dst_offset, length)); |
| |
| /* Copy the data. */ |
| memcpy (value_contents_all_raw (dst) + dst_offset, |
| value_contents_all_raw (src) + src_offset, |
| length); |
| |
| /* Copy the meta-data, adjusted. */ |
| for (i = 0; VEC_iterate (range_s, src->unavailable, i, r); i++) |
| { |
| ULONGEST h, l; |
| |
| l = max (r->offset, src_offset); |
| h = min (r->offset + r->length, src_offset + length); |
| |
| if (l < h) |
| mark_value_bytes_unavailable (dst, |
| dst_offset + (l - src_offset), |
| h - l); |
| } |
| } |
| |
| /* Copy LENGTH bytes of SRC value's (all) contents |
| (value_contents_all) starting at SRC_OFFSET byte, into DST value's |
| (all) contents, starting at DST_OFFSET. If unavailable contents |
| are being copied from SRC, the corresponding DST contents are |
| marked unavailable accordingly. DST must not be lazy. If SRC is |
| lazy, it will be fetched now. If SRC is not valid (is optimized |
| out), an error is thrown. |
| |
| It is assumed the contents of DST in the [DST_OFFSET, |
| DST_OFFSET+LENGTH) range are wholly available. */ |
| |
| void |
| value_contents_copy (struct value *dst, int dst_offset, |
| struct value *src, int src_offset, int length) |
| { |
| require_not_optimized_out (src); |
| |
| if (src->lazy) |
| value_fetch_lazy (src); |
| |
| value_contents_copy_raw (dst, dst_offset, src, src_offset, length); |
| } |
| |
| int |
| value_lazy (struct value *value) |
| { |
| return value->lazy; |
| } |
| |
| void |
| set_value_lazy (struct value *value, int val) |
| { |
| value->lazy = val; |
| } |
| |
| int |
| value_stack (struct value *value) |
| { |
| return value->stack; |
| } |
| |
| void |
| set_value_stack (struct value *value, int val) |
| { |
| value->stack = val; |
| } |
| |
| const gdb_byte * |
| value_contents (struct value *value) |
| { |
| const gdb_byte *result = value_contents_writeable (value); |
| require_not_optimized_out (value); |
| require_available (value); |
| return result; |
| } |
| |
| gdb_byte * |
| value_contents_writeable (struct value *value) |
| { |
| if (value->lazy) |
| value_fetch_lazy (value); |
| return value_contents_raw (value); |
| } |
| |
| /* Return non-zero if VAL1 and VAL2 have the same contents. Note that |
| this function is different from value_equal; in C the operator == |
| can return 0 even if the two values being compared are equal. */ |
| |
| int |
| value_contents_equal (struct value *val1, struct value *val2) |
| { |
| struct type *type1; |
| struct type *type2; |
| int len; |
| |
| type1 = check_typedef (value_type (val1)); |
| type2 = check_typedef (value_type (val2)); |
| len = TYPE_LENGTH (type1); |
| if (len != TYPE_LENGTH (type2)) |
| return 0; |
| |
| return (memcmp (value_contents (val1), value_contents (val2), len) == 0); |
| } |
| |
| int |
| value_optimized_out (struct value *value) |
| { |
| return value->optimized_out; |
| } |
| |
| void |
| set_value_optimized_out (struct value *value, int val) |
| { |
| value->optimized_out = val; |
| } |
| |
| int |
| value_entirely_optimized_out (const struct value *value) |
| { |
| if (!value->optimized_out) |
| return 0; |
| if (value->lval != lval_computed |
| || !value->location.computed.funcs->check_any_valid) |
| return 1; |
| return !value->location.computed.funcs->check_any_valid (value); |
| } |
| |
| int |
| value_bits_valid (const struct value *value, int offset, int length) |
| { |
| if (!value->optimized_out) |
| return 1; |
| if (value->lval != lval_computed |
| || !value->location.computed.funcs->check_validity) |
| return 0; |
| return value->location.computed.funcs->check_validity (value, offset, |
| length); |
| } |
| |
| int |
| value_bits_synthetic_pointer (const struct value *value, |
| int offset, int length) |
| { |
| if (value->lval != lval_computed |
| || !value->location.computed.funcs->check_synthetic_pointer) |
| return 0; |
| return value->location.computed.funcs->check_synthetic_pointer (value, |
| offset, |
| length); |
| } |
| |
| int |
| value_embedded_offset (struct value *value) |
| { |
| return value->embedded_offset; |
| } |
| |
| void |
| set_value_embedded_offset (struct value *value, int val) |
| { |
| value->embedded_offset = val; |
| } |
| |
| int |
| value_pointed_to_offset (struct value *value) |
| { |
| return value->pointed_to_offset; |
| } |
| |
| void |
| set_value_pointed_to_offset (struct value *value, int val) |
| { |
| value->pointed_to_offset = val; |
| } |
| |
| const struct lval_funcs * |
| value_computed_funcs (const struct value *v) |
| { |
| gdb_assert (value_lval_const (v) == lval_computed); |
| |
| return v->location.computed.funcs; |
| } |
| |
| void * |
| value_computed_closure (const struct value *v) |
| { |
| gdb_assert (v->lval == lval_computed); |
| |
| return v->location.computed.closure; |
| } |
| |
| enum lval_type * |
| deprecated_value_lval_hack (struct value *value) |
| { |
| return &value->lval; |
| } |
| |
| enum lval_type |
| value_lval_const (const struct value *value) |
| { |
| return value->lval; |
| } |
| |
| CORE_ADDR |
| value_address (const struct value *value) |
| { |
| if (value->lval == lval_internalvar |
| || value->lval == lval_internalvar_component) |
| return 0; |
| if (value->parent != NULL) |
| return value_address (value->parent) + value->offset; |
| else |
| return value->location.address + value->offset; |
| } |
| |
| CORE_ADDR |
| value_raw_address (struct value *value) |
| { |
| if (value->lval == lval_internalvar |
| || value->lval == lval_internalvar_component) |
| return 0; |
| return value->location.address; |
| } |
| |
| void |
| set_value_address (struct value *value, CORE_ADDR addr) |
| { |
| gdb_assert (value->lval != lval_internalvar |
| && value->lval != lval_internalvar_component); |
| value->location.address = addr; |
| } |
| |
| struct internalvar ** |
| deprecated_value_internalvar_hack (struct value *value) |
| { |
| return &value->location.internalvar; |
| } |
| |
| struct frame_id * |
| deprecated_value_frame_id_hack (struct value *value) |
| { |
| return &value->frame_id; |
| } |
| |
| short * |
| deprecated_value_regnum_hack (struct value *value) |
| { |
| return &value->regnum; |
| } |
| |
| int |
| deprecated_value_modifiable (struct value *value) |
| { |
| return value->modifiable; |
| } |
| void |
| deprecated_set_value_modifiable (struct value *value, int modifiable) |
| { |
| value->modifiable = modifiable; |
| } |
| |
| /* Return a mark in the value chain. All values allocated after the |
| mark is obtained (except for those released) are subject to being freed |
| if a subsequent value_free_to_mark is passed the mark. */ |
| struct value * |
| value_mark (void) |
| { |
| return all_values; |
| } |
| |
| /* Take a reference to VAL. VAL will not be deallocated until all |
| references are released. */ |
| |
| void |
| value_incref (struct value *val) |
| { |
| val->reference_count++; |
| } |
| |
| /* Release a reference to VAL, which was acquired with value_incref. |
| This function is also called to deallocate values from the value |
| chain. */ |
| |
| void |
| value_free (struct value *val) |
| { |
| if (val) |
| { |
| gdb_assert (val->reference_count > 0); |
| val->reference_count--; |
| if (val->reference_count > 0) |
| return; |
| |
| /* If there's an associated parent value, drop our reference to |
| it. */ |
| if (val->parent != NULL) |
| value_free (val->parent); |
| |
| if (VALUE_LVAL (val) == lval_computed) |
| { |
| const struct lval_funcs *funcs = val->location.computed.funcs; |
| |
| if (funcs->free_closure) |
| funcs->free_closure (val); |
| } |
| |
| xfree (val->contents); |
| VEC_free (range_s, val->unavailable); |
| } |
| xfree (val); |
| } |
| |
| /* Free all values allocated since MARK was obtained by value_mark |
| (except for those released). */ |
| void |
| value_free_to_mark (struct value *mark) |
| { |
| struct value *val; |
| struct value *next; |
| |
| for (val = all_values; val && val != mark; val = next) |
| { |
| next = val->next; |
| val->released = 1; |
| value_free (val); |
| } |
| all_values = val; |
| } |
| |
| /* Free all the values that have been allocated (except for those released). |
| Call after each command, successful or not. |
| In practice this is called before each command, which is sufficient. */ |
| |
| void |
| free_all_values (void) |
| { |
| struct value *val; |
| struct value *next; |
| |
| for (val = all_values; val; val = next) |
| { |
| next = val->next; |
| val->released = 1; |
| value_free (val); |
| } |
| |
| all_values = 0; |
| } |
| |
| /* Frees all the elements in a chain of values. */ |
| |
| void |
| free_value_chain (struct value *v) |
| { |
| struct value *next; |
| |
| for (; v; v = next) |
| { |
| next = value_next (v); |
| value_free (v); |
| } |
| } |
| |
| /* Remove VAL from the chain all_values |
| so it will not be freed automatically. */ |
| |
| void |
| release_value (struct value *val) |
| { |
| struct value *v; |
| |
| if (all_values == val) |
| { |
| all_values = val->next; |
| val->next = NULL; |
| val->released = 1; |
| return; |
| } |
| |
| for (v = all_values; v; v = v->next) |
| { |
| if (v->next == val) |
| { |
| v->next = val->next; |
| val->next = NULL; |
| val->released = 1; |
| break; |
| } |
| } |
| } |
| |
| /* If the value is not already released, release it. |
| If the value is already released, increment its reference count. |
| That is, this function ensures that the value is released from the |
| value chain and that the caller owns a reference to it. */ |
| |
| void |
| release_value_or_incref (struct value *val) |
| { |
| if (val->released) |
| value_incref (val); |
| else |
| release_value (val); |
| } |
| |
| /* Release all values up to mark */ |
| struct value * |
| value_release_to_mark (struct value *mark) |
| { |
| struct value *val; |
| struct value *next; |
| |
| for (val = next = all_values; next; next = next->next) |
| { |
| if (next->next == mark) |
| { |
| all_values = next->next; |
| next->next = NULL; |
| return val; |
| } |
| next->released = 1; |
| } |
| all_values = 0; |
| return val; |
| } |
| |
| /* Return a copy of the value ARG. |
| It contains the same contents, for same memory address, |
| but it's a different block of storage. */ |
| |
| struct value * |
| value_copy (struct value *arg) |
| { |
| struct type *encl_type = value_enclosing_type (arg); |
| struct value *val; |
| |
| if (value_lazy (arg)) |
| val = allocate_value_lazy (encl_type); |
| else |
| val = allocate_value (encl_type); |
| val->type = arg->type; |
| VALUE_LVAL (val) = VALUE_LVAL (arg); |
| val->location = arg->location; |
| val->offset = arg->offset; |
| val->bitpos = arg->bitpos; |
| val->bitsize = arg->bitsize; |
| VALUE_FRAME_ID (val) = VALUE_FRAME_ID (arg); |
| VALUE_REGNUM (val) = VALUE_REGNUM (arg); |
| val->lazy = arg->lazy; |
| val->optimized_out = arg->optimized_out; |
| val->embedded_offset = value_embedded_offset (arg); |
| val->pointed_to_offset = arg->pointed_to_offset; |
| val->modifiable = arg->modifiable; |
| if (!value_lazy (val)) |
| { |
| memcpy (value_contents_all_raw (val), value_contents_all_raw (arg), |
| TYPE_LENGTH (value_enclosing_type (arg))); |
| |
| } |
| val->unavailable = VEC_copy (range_s, arg->unavailable); |
| val->parent = arg->parent; |
| if (val->parent) |
| value_incref (val->parent); |
| if (VALUE_LVAL (val) == lval_computed) |
| { |
| const struct lval_funcs *funcs = val->location.computed.funcs; |
| |
| if (funcs->copy_closure) |
| val->location.computed.closure = funcs->copy_closure (val); |
| } |
| return val; |
| } |
| |
| /* Return a version of ARG that is non-lvalue. */ |
| |
| struct value * |
| value_non_lval (struct value *arg) |
| { |
| if (VALUE_LVAL (arg) != not_lval) |
| { |
| struct type *enc_type = value_enclosing_type (arg); |
| struct value *val = allocate_value (enc_type); |
| |
| memcpy (value_contents_all_raw (val), value_contents_all (arg), |
| TYPE_LENGTH (enc_type)); |
| val->type = arg->type; |
| set_value_embedded_offset (val, value_embedded_offset (arg)); |
| set_value_pointed_to_offset (val, value_pointed_to_offset (arg)); |
| return val; |
| } |
| return arg; |
| } |
| |
| void |
| set_value_component_location (struct value *component, |
| const struct value *whole) |
| { |
| if (whole->lval == lval_internalvar) |
| VALUE_LVAL (component) = lval_internalvar_component; |
| else |
| VALUE_LVAL (component) = whole->lval; |
| |
| component->location = whole->location; |
| if (whole->lval == lval_computed) |
| { |
| const struct lval_funcs *funcs = whole->location.computed.funcs; |
| |
| if (funcs->copy_closure) |
| component->location.computed.closure = funcs->copy_closure (whole); |
| } |
| } |
| |
| |
| /* Access to the value history. */ |
| |
| /* Record a new value in the value history. |
| Returns the absolute history index of the entry. |
| Result of -1 indicates the value was not saved; otherwise it is the |
| value history index of this new item. */ |
| |
| int |
| record_latest_value (struct value *val) |
| { |
| int i; |
| |
| /* We don't want this value to have anything to do with the inferior anymore. |
| In particular, "set $1 = 50" should not affect the variable from which |
| the value was taken, and fast watchpoints should be able to assume that |
| a value on the value history never changes. */ |
| if (value_lazy (val)) |
| value_fetch_lazy (val); |
| /* We preserve VALUE_LVAL so that the user can find out where it was fetched |
| from. This is a bit dubious, because then *&$1 does not just return $1 |
| but the current contents of that location. c'est la vie... */ |
| val->modifiable = 0; |
| release_value (val); |
| |
| /* Here we treat value_history_count as origin-zero |
| and applying to the value being stored now. */ |
| |
| i = value_history_count % VALUE_HISTORY_CHUNK; |
| if (i == 0) |
| { |
| struct value_history_chunk *new |
| = (struct value_history_chunk *) |
| |
| xmalloc (sizeof (struct value_history_chunk)); |
| memset (new->values, 0, sizeof new->values); |
| new->next = value_history_chain; |
| value_history_chain = new; |
| } |
| |
| value_history_chain->values[i] = val; |
| |
| /* Now we regard value_history_count as origin-one |
| and applying to the value just stored. */ |
| |
| return ++value_history_count; |
| } |
| |
| /* Return a copy of the value in the history with sequence number NUM. */ |
| |
| struct value * |
| access_value_history (int num) |
| { |
| struct value_history_chunk *chunk; |
| int i; |
| int absnum = num; |
| |
| if (absnum <= 0) |
| absnum += value_history_count; |
| |
| if (absnum <= 0) |
| { |
| if (num == 0) |
| error (_("The history is empty.")); |
| else if (num == 1) |
| error (_("There is only one value in the history.")); |
| else |
| error (_("History does not go back to $$%d."), -num); |
| } |
| if (absnum > value_history_count) |
| error (_("History has not yet reached $%d."), absnum); |
| |
| absnum--; |
| |
| /* Now absnum is always absolute and origin zero. */ |
| |
| chunk = value_history_chain; |
| for (i = (value_history_count - 1) / VALUE_HISTORY_CHUNK |
| - absnum / VALUE_HISTORY_CHUNK; |
| i > 0; i--) |
| chunk = chunk->next; |
| |
| return value_copy (chunk->values[absnum % VALUE_HISTORY_CHUNK]); |
| } |
| |
| static void |
| show_values (char *num_exp, int from_tty) |
| { |
| int i; |
| struct value *val; |
| static int num = 1; |
| |
| if (num_exp) |
| { |
| /* "show values +" should print from the stored position. |
| "show values <exp>" should print around value number <exp>. */ |
| if (num_exp[0] != '+' || num_exp[1] != '\0') |
| num = parse_and_eval_long (num_exp) - 5; |
| } |
| else |
| { |
| /* "show values" means print the last 10 values. */ |
| num = value_history_count - 9; |
| } |
| |
| if (num <= 0) |
| num = 1; |
| |
| for (i = num; i < num + 10 && i <= value_history_count; i++) |
| { |
| struct value_print_options opts; |
| |
| val = access_value_history (i); |
| printf_filtered (("$%d = "), i); |
| get_user_print_options (&opts); |
| value_print (val, gdb_stdout, &opts); |
| printf_filtered (("\n")); |
| } |
| |
| /* The next "show values +" should start after what we just printed. */ |
| num += 10; |
| |
| /* Hitting just return after this command should do the same thing as |
| "show values +". If num_exp is null, this is unnecessary, since |
| "show values +" is not useful after "show values". */ |
| if (from_tty && num_exp) |
| { |
| num_exp[0] = '+'; |
| num_exp[1] = '\0'; |
| } |
| } |
| |
| /* Internal variables. These are variables within the debugger |
| that hold values assigned by debugger commands. |
| The user refers to them with a '$' prefix |
| that does not appear in the variable names stored internally. */ |
| |
| struct internalvar |
| { |
| struct internalvar *next; |
| char *name; |
| |
| /* We support various different kinds of content of an internal variable. |
| enum internalvar_kind specifies the kind, and union internalvar_data |
| provides the data associated with this particular kind. */ |
| |
| enum internalvar_kind |
| { |
| /* The internal variable is empty. */ |
| INTERNALVAR_VOID, |
| |
| /* The value of the internal variable is provided directly as |
| a GDB value object. */ |
| INTERNALVAR_VALUE, |
| |
| /* A fresh value is computed via a call-back routine on every |
| access to the internal variable. */ |
| INTERNALVAR_MAKE_VALUE, |
| |
| /* The internal variable holds a GDB internal convenience function. */ |
| INTERNALVAR_FUNCTION, |
| |
| /* The variable holds an integer value. */ |
| INTERNALVAR_INTEGER, |
| |
| /* The variable holds a GDB-provided string. */ |
| INTERNALVAR_STRING, |
| |
| } kind; |
| |
| union internalvar_data |
| { |
| /* A value object used with INTERNALVAR_VALUE. */ |
| struct value *value; |
| |
| /* The call-back routine used with INTERNALVAR_MAKE_VALUE. */ |
| struct |
| { |
| /* The functions to call. */ |
| const struct internalvar_funcs *functions; |
| |
| /* The function's user-data. */ |
| void *data; |
| } make_value; |
| |
| /* The internal function used with INTERNALVAR_FUNCTION. */ |
| struct |
| { |
| struct internal_function *function; |
| /* True if this is the canonical name for the function. */ |
| int canonical; |
| } fn; |
| |
| /* An integer value used with INTERNALVAR_INTEGER. */ |
| struct |
| { |
| /* If type is non-NULL, it will be used as the type to generate |
| a value for this internal variable. If type is NULL, a default |
| integer type for the architecture is used. */ |
| struct type *type; |
| LONGEST val; |
| } integer; |
| |
| /* A string value used with INTERNALVAR_STRING. */ |
| char *string; |
| } u; |
| }; |
| |
| static struct internalvar *internalvars; |
| |
| /* If the variable does not already exist create it and give it the |
| value given. If no value is given then the default is zero. */ |
| static void |
| init_if_undefined_command (char* args, int from_tty) |
| { |
| struct internalvar* intvar; |
| |
| /* Parse the expression - this is taken from set_command(). */ |
| struct expression *expr = parse_expression (args); |
| register struct cleanup *old_chain = |
| make_cleanup (free_current_contents, &expr); |
| |
| /* Validate the expression. |
| Was the expression an assignment? |
| Or even an expression at all? */ |
| if (expr->nelts == 0 || expr->elts[0].opcode != BINOP_ASSIGN) |
| error (_("Init-if-undefined requires an assignment expression.")); |
| |
| /* Extract the variable from the parsed expression. |
| In the case of an assign the lvalue will be in elts[1] and elts[2]. */ |
| if (expr->elts[1].opcode != OP_INTERNALVAR) |
| error (_("The first parameter to init-if-undefined " |
| "should be a GDB variable.")); |
| intvar = expr->elts[2].internalvar; |
| |
| /* Only evaluate the expression if the lvalue is void. |
| This may still fail if the expresssion is invalid. */ |
| if (intvar->kind == INTERNALVAR_VOID) |
| evaluate_expression (expr); |
| |
| do_cleanups (old_chain); |
| } |
| |
| |
| /* Look up an internal variable with name NAME. NAME should not |
| normally include a dollar sign. |
| |
| If the specified internal variable does not exist, |
| the return value is NULL. */ |
| |
| struct internalvar * |
| lookup_only_internalvar (const char *name) |
| { |
| struct internalvar *var; |
| |
| for (var = internalvars; var; var = var->next) |
| if (strcmp (var->name, name) == 0) |
| return var; |
| |
| return NULL; |
| } |
| |
| /* Complete NAME by comparing it to the names of internal variables. |
| Returns a vector of newly allocated strings, or NULL if no matches |
| were found. */ |
| |
| VEC (char_ptr) * |
| complete_internalvar (const char *name) |
| { |
| VEC (char_ptr) *result = NULL; |
| struct internalvar *var; |
| int len; |
| |
| len = strlen (name); |
| |
| for (var = internalvars; var; var = var->next) |
| if (strncmp (var->name, name, len) == 0) |
| { |
| char *r = xstrdup (var->name); |
| |
| VEC_safe_push (char_ptr, result, r); |
| } |
| |
| return result; |
| } |
| |
| /* Create an internal variable with name NAME and with a void value. |
| NAME should not normally include a dollar sign. */ |
| |
| struct internalvar * |
| create_internalvar (const char *name) |
| { |
| struct internalvar *var; |
| |
| var = (struct internalvar *) xmalloc (sizeof (struct internalvar)); |
| var->name = concat (name, (char *)NULL); |
| var->kind = INTERNALVAR_VOID; |
| var->next = internalvars; |
| internalvars = var; |
| return var; |
| } |
| |
| /* Create an internal variable with name NAME and register FUN as the |
| function that value_of_internalvar uses to create a value whenever |
| this variable is referenced. NAME should not normally include a |
| dollar sign. DATA is passed uninterpreted to FUN when it is |
| called. CLEANUP, if not NULL, is called when the internal variable |
| is destroyed. It is passed DATA as its only argument. */ |
| |
| struct internalvar * |
| create_internalvar_type_lazy (const char *name, |
| const struct internalvar_funcs *funcs, |
| void *data) |
| { |
| struct internalvar *var = create_internalvar (name); |
| |
| var->kind = INTERNALVAR_MAKE_VALUE; |
| var->u.make_value.functions = funcs; |
| var->u.make_value.data = data; |
| return var; |
| } |
| |
| /* See documentation in value.h. */ |
| |
| int |
| compile_internalvar_to_ax (struct internalvar *var, |
| struct agent_expr *expr, |
| struct axs_value *value) |
| { |
| if (var->kind != INTERNALVAR_MAKE_VALUE |
| || var->u.make_value.functions->compile_to_ax == NULL) |
| return 0; |
| |
| var->u.make_value.functions->compile_to_ax (var, expr, value, |
| var->u.make_value.data); |
| return 1; |
| } |
| |
| /* Look up an internal variable with name NAME. NAME should not |
| normally include a dollar sign. |
| |
| If the specified internal variable does not exist, |
| one is created, with a void value. */ |
| |
| struct internalvar * |
| lookup_internalvar (const char *name) |
| { |
| struct internalvar *var; |
| |
| var = lookup_only_internalvar (name); |
| if (var) |
| return var; |
| |
| return create_internalvar (name); |
| } |
| |
| /* Return current value of internal variable VAR. For variables that |
| are not inherently typed, use a value type appropriate for GDBARCH. */ |
| |
| struct value * |
| value_of_internalvar (struct gdbarch *gdbarch, struct internalvar *var) |
| { |
| struct value *val; |
| struct trace_state_variable *tsv; |
| |
| /* If there is a trace state variable of the same name, assume that |
| is what we really want to see. */ |
| tsv = find_trace_state_variable (var->name); |
| if (tsv) |
| { |
| tsv->value_known = target_get_trace_state_variable_value (tsv->number, |
| &(tsv->value)); |
| if (tsv->value_known) |
| val = value_from_longest (builtin_type (gdbarch)->builtin_int64, |
| tsv->value); |
| else |
| val = allocate_value (builtin_type (gdbarch)->builtin_void); |
| return val; |
| } |
| |
| switch (var->kind) |
| { |
| case INTERNALVAR_VOID: |
| val = allocate_value (builtin_type (gdbarch)->builtin_void); |
| break; |
| |
| case INTERNALVAR_FUNCTION: |
| val = allocate_value (builtin_type (gdbarch)->internal_fn); |
| break; |
| |
| case INTERNALVAR_INTEGER: |
| if (!var->u.integer.type) |
| val = value_from_longest (builtin_type (gdbarch)->builtin_int, |
| var->u.integer.val); |
| else |
| val = value_from_longest (var->u.integer.type, var->u.integer.val); |
| break; |
| |
| case INTERNALVAR_STRING: |
| val = value_cstring (var->u.string, strlen (var->u.string), |
| builtin_type (gdbarch)->builtin_char); |
| break; |
| |
| case INTERNALVAR_VALUE: |
| val = value_copy (var->u.value); |
| if (value_lazy (val)) |
| value_fetch_lazy (val); |
| break; |
| |
| case INTERNALVAR_MAKE_VALUE: |
| val = (*var->u.make_value.functions->make_value) (gdbarch, var, |
| var->u.make_value.data); |
| break; |
| |
| default: |
| internal_error (__FILE__, __LINE__, _("bad kind")); |
| } |
| |
| /* Change the VALUE_LVAL to lval_internalvar so that future operations |
| on this value go back to affect the original internal variable. |
| |
| Do not do this for INTERNALVAR_MAKE_VALUE variables, as those have |
| no underlying modifyable state in the internal variable. |
| |
| Likewise, if the variable's value is a computed lvalue, we want |
| references to it to produce another computed lvalue, where |
| references and assignments actually operate through the |
| computed value's functions. |
| |
| This means that internal variables with computed values |
| behave a little differently from other internal variables: |
| assignments to them don't just replace the previous value |
| altogether. At the moment, this seems like the behavior we |
| want. */ |
| |
| if (var->kind != INTERNALVAR_MAKE_VALUE |
| && val->lval != lval_computed) |
| { |
| VALUE_LVAL (val) = lval_internalvar; |
| VALUE_INTERNALVAR (val) = var; |
| } |
| |
| return val; |
| } |
| |
| int |
| get_internalvar_integer (struct internalvar *var, LONGEST *result) |
| { |
| if (var->kind == INTERNALVAR_INTEGER) |
| { |
| *result = var->u.integer.val; |
| return 1; |
| } |
| |
| if (var->kind == INTERNALVAR_VALUE) |
| { |
| struct type *type = check_typedef (value_type (var->u.value)); |
| |
| if (TYPE_CODE (type) == TYPE_CODE_INT) |
| { |
| *result = value_as_long (var->u.value); |
| return 1; |
| } |
| } |
| |
| return 0; |
| } |
| |
| static int |
| get_internalvar_function (struct internalvar *var, |
| struct internal_function **result) |
| { |
| switch (var->kind) |
| { |
| case INTERNALVAR_FUNCTION: |
| *result = var->u.fn.function; |
| return 1; |
| |
| default: |
| return 0; |
| } |
| } |
| |
| void |
| set_internalvar_component (struct internalvar *var, int offset, int bitpos, |
| int bitsize, struct value *newval) |
| { |
| gdb_byte *addr; |
| |
| switch (var->kind) |
| { |
| case INTERNALVAR_VALUE: |
| addr = value_contents_writeable (var->u.value); |
| |
| if (bitsize) |
| modify_field (value_type (var->u.value), addr + offset, |
| value_as_long (newval), bitpos, bitsize); |
| else |
| memcpy (addr + offset, value_contents (newval), |
| TYPE_LENGTH (value_type (newval))); |
| break; |
| |
| default: |
| /* We can never get a component of any other kind. */ |
| internal_error (__FILE__, __LINE__, _("set_internalvar_component")); |
| } |
| } |
| |
| void |
| set_internalvar (struct internalvar *var, struct value *val) |
| { |
| enum internalvar_kind new_kind; |
| union internalvar_data new_data = { 0 }; |
| |
| if (var->kind == INTERNALVAR_FUNCTION && var->u.fn.canonical) |
| error (_("Cannot overwrite convenience function %s"), var->name); |
| |
| /* Prepare new contents. */ |
| switch (TYPE_CODE (check_typedef (value_type (val)))) |
| { |
| case TYPE_CODE_VOID: |
| new_kind = INTERNALVAR_VOID; |
| break; |
| |
| case TYPE_CODE_INTERNAL_FUNCTION: |
| gdb_assert (VALUE_LVAL (val) == lval_internalvar); |
| new_kind = INTERNALVAR_FUNCTION; |
| get_internalvar_function (VALUE_INTERNALVAR (val), |
| &new_data.fn.function); |
| /* Copies created here are never canonical. */ |
| break; |
| |
| default: |
| new_kind = INTERNALVAR_VALUE; |
| new_data.value = value_copy (val); |
| new_data.value->modifiable = 1; |
| |
| /* Force the value to be fetched from the target now, to avoid problems |
| later when this internalvar is referenced and the target is gone or |
| has changed. */ |
| if (value_lazy (new_data.value)) |
| value_fetch_lazy (new_data.value); |
| |
| /* Release the value from the value chain to prevent it from being |
| deleted by free_all_values. From here on this function should not |
| call error () until new_data is installed into the var->u to avoid |
| leaking memory. */ |
| release_value (new_data.value); |
| break; |
| } |
| |
| /* Clean up old contents. */ |
| clear_internalvar (var); |
| |
| /* Switch over. */ |
| var->kind = new_kind; |
| var->u = new_data; |
| /* End code which must not call error(). */ |
| } |
| |
| void |
| set_internalvar_integer (struct internalvar *var, LONGEST l) |
| { |
| /* Clean up old contents. */ |
| clear_internalvar (var); |
| |
| var->kind = INTERNALVAR_INTEGER; |
| var->u.integer.type = NULL; |
| var->u.integer.val = l; |
| } |
| |
| void |
| set_internalvar_string (struct internalvar *var, const char *string) |
| { |
| /* Clean up old contents. */ |
| clear_internalvar (var); |
| |
| var->kind = INTERNALVAR_STRING; |
| var->u.string = xstrdup (string); |
| } |
| |
| static void |
| set_internalvar_function (struct internalvar *var, struct internal_function *f) |
| { |
| /* Clean up old contents. */ |
| clear_internalvar (var); |
| |
| var->kind = INTERNALVAR_FUNCTION; |
| var->u.fn.function = f; |
| var->u.fn.canonical = 1; |
| /* Variables installed here are always the canonical version. */ |
| } |
| |
| void |
| clear_internalvar (struct internalvar *var) |
| { |
| /* Clean up old contents. */ |
| switch (var->kind) |
| { |
| case INTERNALVAR_VALUE: |
| value_free (var->u.value); |
| break; |
| |
| case INTERNALVAR_STRING: |
| xfree (var->u.string); |
| break; |
| |
| case INTERNALVAR_MAKE_VALUE: |
| if (var->u.make_value.functions->destroy != NULL) |
| var->u.make_value.functions->destroy (var->u.make_value.data); |
| break; |
| |
| default: |
| break; |
| } |
| |
| /* Reset to void kind. */ |
| var->kind = INTERNALVAR_VOID; |
| } |
| |
| char * |
| internalvar_name (struct internalvar *var) |
| { |
| return var->name; |
| } |
| |
| static struct internal_function * |
| create_internal_function (const char *name, |
| internal_function_fn handler, void *cookie) |
| { |
| struct internal_function *ifn = XNEW (struct internal_function); |
| |
| ifn->name = xstrdup (name); |
| ifn->handler = handler; |
| ifn->cookie = cookie; |
| return ifn; |
| } |
| |
| char * |
| value_internal_function_name (struct value *val) |
| { |
| struct internal_function *ifn; |
| int result; |
| |
| gdb_assert (VALUE_LVAL (val) == lval_internalvar); |
| result = get_internalvar_function (VALUE_INTERNALVAR (val), &ifn); |
| gdb_assert (result); |
| |
| return ifn->name; |
| } |
| |
| struct value * |
| call_internal_function (struct gdbarch *gdbarch, |
| const struct language_defn *language, |
| struct value *func, int argc, struct value **argv) |
| { |
| struct internal_function *ifn; |
| int result; |
| |
| gdb_assert (VALUE_LVAL (func) == lval_internalvar); |
| result = get_internalvar_function (VALUE_INTERNALVAR (func), &ifn); |
| gdb_assert (result); |
| |
| return (*ifn->handler) (gdbarch, language, ifn->cookie, argc, argv); |
| } |
| |
| /* The 'function' command. This does nothing -- it is just a |
| placeholder to let "help function NAME" work. This is also used as |
| the implementation of the sub-command that is created when |
| registering an internal function. */ |
| static void |
| function_command (char *command, int from_tty) |
| { |
| /* Do nothing. */ |
| } |
| |
| /* Clean up if an internal function's command is destroyed. */ |
| static void |
| function_destroyer (struct cmd_list_element *self, void *ignore) |
| { |
| xfree (self->name); |
| xfree (self->doc); |
| } |
| |
| /* Add a new internal function. NAME is the name of the function; DOC |
| is a documentation string describing the function. HANDLER is |
| called when the function is invoked. COOKIE is an arbitrary |
| pointer which is passed to HANDLER and is intended for "user |
| data". */ |
| void |
| add_internal_function (const char *name, const char *doc, |
| internal_function_fn handler, void *cookie) |
| { |
| struct cmd_list_element *cmd; |
| struct internal_function *ifn; |
| struct internalvar *var = lookup_internalvar (name); |
| |
| ifn = create_internal_function (name, handler, cookie); |
| set_internalvar_function (var, ifn); |
| |
| cmd = add_cmd (xstrdup (name), no_class, function_command, (char *) doc, |
| &functionlist); |
| cmd->destroyer = function_destroyer; |
| } |
| |
| /* Update VALUE before discarding OBJFILE. COPIED_TYPES is used to |
| prevent cycles / duplicates. */ |
| |
| void |
| preserve_one_value (struct value *value, struct objfile *objfile, |
| htab_t copied_types) |
| { |
| if (TYPE_OBJFILE (value->type) == objfile) |
| value->type = copy_type_recursive (objfile, value->type, copied_types); |
| |
| if (TYPE_OBJFILE (value->enclosing_type) == objfile) |
| value->enclosing_type = copy_type_recursive (objfile, |
| value->enclosing_type, |
| copied_types); |
| } |
| |
| /* Likewise for internal variable VAR. */ |
| |
| static void |
| preserve_one_internalvar (struct internalvar *var, struct objfile *objfile, |
| htab_t copied_types) |
| { |
| switch (var->kind) |
| { |
| case INTERNALVAR_INTEGER: |
| if (var->u.integer.type && TYPE_OBJFILE (var->u.integer.type) == objfile) |
| var->u.integer.type |
| = copy_type_recursive (objfile, var->u.integer.type, copied_types); |
| break; |
| |
| case INTERNALVAR_VALUE: |
| preserve_one_value (var->u.value, objfile, copied_types); |
| break; |
| } |
| } |
| |
| /* Update the internal variables and value history when OBJFILE is |
| discarded; we must copy the types out of the objfile. New global types |
| will be created for every convenience variable which currently points to |
| this objfile's types, and the convenience variables will be adjusted to |
| use the new global types. */ |
| |
| void |
| preserve_values (struct objfile *objfile) |
| { |
| htab_t copied_types; |
| struct value_history_chunk *cur; |
| struct internalvar *var; |
| int i; |
| |
| /* Create the hash table. We allocate on the objfile's obstack, since |
| it is soon to be deleted. */ |
| copied_types = create_copied_types_hash (objfile); |
| |
| for (cur = value_history_chain; cur; cur = cur->next) |
| for (i = 0; i < VALUE_HISTORY_CHUNK; i++) |
| if (cur->values[i]) |
| preserve_one_value (cur->values[i], objfile, copied_types); |
| |
| for (var = internalvars; var; var = var->next) |
| preserve_one_internalvar (var, objfile, copied_types); |
| |
| preserve_python_values (objfile, copied_types); |
| |
| htab_delete (copied_types); |
| } |
| |
| static void |
| show_convenience (char *ignore, int from_tty) |
| { |
| struct gdbarch *gdbarch = get_current_arch (); |
| struct internalvar *var; |
| int varseen = 0; |
| struct value_print_options opts; |
| |
| get_user_print_options (&opts); |
| for (var = internalvars; var; var = var->next) |
| { |
| volatile struct gdb_exception ex; |
| |
| if (!varseen) |
| { |
| varseen = 1; |
| } |
| printf_filtered (("$%s = "), var->name); |
| |
| TRY_CATCH (ex, RETURN_MASK_ERROR) |
| { |
| struct value *val; |
| |
| val = value_of_internalvar (gdbarch, var); |
| value_print (val, gdb_stdout, &opts); |
| } |
| if (ex.reason < 0) |
| fprintf_filtered (gdb_stdout, _("<error: %s>"), ex.message); |
| printf_filtered (("\n")); |
| } |
| if (!varseen) |
| printf_unfiltered (_("No debugger convenience variables now defined.\n" |
| "Convenience variables have " |
| "names starting with \"$\";\n" |
| "use \"set\" as in \"set " |
| "$foo = 5\" to define them.\n")); |
| } |
| |
| /* Extract a value as a C number (either long or double). |
| Knows how to convert fixed values to double, or |
| floating values to long. |
| Does not deallocate the value. */ |
| |
| LONGEST |
| value_as_long (struct value *val) |
| { |
| /* This coerces arrays and functions, which is necessary (e.g. |
| in disassemble_command). It also dereferences references, which |
| I suspect is the most logical thing to do. */ |
| val = coerce_array (val); |
| return unpack_long (value_type (val), value_contents (val)); |
| } |
| |
| DOUBLEST |
| value_as_double (struct value *val) |
| { |
| DOUBLEST foo; |
| int inv; |
| |
| foo = unpack_double (value_type (val), value_contents (val), &inv); |
| if (inv) |
| error (_("Invalid floating value found in program.")); |
| return foo; |
| } |
| |
| /* Extract a value as a C pointer. Does not deallocate the value. |
| Note that val's type may not actually be a pointer; value_as_long |
| handles all the cases. */ |
| CORE_ADDR |
| value_as_address (struct value *val) |
| { |
| struct gdbarch *gdbarch = get_type_arch (value_type (val)); |
| |
| /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure |
| whether we want this to be true eventually. */ |
| #if 0 |
| /* gdbarch_addr_bits_remove is wrong if we are being called for a |
| non-address (e.g. argument to "signal", "info break", etc.), or |
| for pointers to char, in which the low bits *are* significant. */ |
| return gdbarch_addr_bits_remove (gdbarch, value_as_long (val)); |
| #else |
| |
| /* There are several targets (IA-64, PowerPC, and others) which |
| don't represent pointers to functions as simply the address of |
| the function's entry point. For example, on the IA-64, a |
| function pointer points to a two-word descriptor, generated by |
| the linker, which contains the function's entry point, and the |
| value the IA-64 "global pointer" register should have --- to |
| support position-independent code. The linker generates |
| descriptors only for those functions whose addresses are taken. |
| |
| On such targets, it's difficult for GDB to convert an arbitrary |
| function address into a function pointer; it has to either find |
| an existing descriptor for that function, or call malloc and |
| build its own. On some targets, it is impossible for GDB to |
| build a descriptor at all: the descriptor must contain a jump |
| instruction; data memory cannot be executed; and code memory |
| cannot be modified. |
| |
| Upon entry to this function, if VAL is a value of type `function' |
| (that is, TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FUNC), then |
| value_address (val) is the address of the function. This is what |
| you'll get if you evaluate an expression like `main'. The call |
| to COERCE_ARRAY below actually does all the usual unary |
| conversions, which includes converting values of type `function' |
| to `pointer to function'. This is the challenging conversion |
| discussed above. Then, `unpack_long' will convert that pointer |
| back into an address. |
| |
| So, suppose the user types `disassemble foo' on an architecture |
| with a strange function pointer representation, on which GDB |
| cannot build its own descriptors, and suppose further that `foo' |
| has no linker-built descriptor. The address->pointer conversion |
| will signal an error and prevent the command from running, even |
| though the next step would have been to convert the pointer |
| directly back into the same address. |
| |
| The following shortcut avoids this whole mess. If VAL is a |
| function, just return its address directly. */ |
| if (TYPE_CODE (value_type (val)) == TYPE_CODE_FUNC |
| || TYPE_CODE (value_type (val)) == TYPE_CODE_METHOD) |
| return value_address (val); |
| |
| val = coerce_array (val); |
| |
| /* Some architectures (e.g. Harvard), map instruction and data |
| addresses onto a single large unified address space. For |
| instance: An architecture may consider a large integer in the |
| range 0x10000000 .. 0x1000ffff to already represent a data |
| addresses (hence not need a pointer to address conversion) while |
| a small integer would still need to be converted integer to |
| pointer to address. Just assume such architectures handle all |
| integer conversions in a single function. */ |
| |
| /* JimB writes: |
| |
| I think INTEGER_TO_ADDRESS is a good idea as proposed --- but we |
| must admonish GDB hackers to make sure its behavior matches the |
| compiler's, whenever possible. |
| |
| In general, I think GDB should evaluate expressions the same way |
| the compiler does. When the user copies an expression out of |
| their source code and hands it to a `print' command, they should |
| get the same value the compiler would have computed. Any |
| deviation from this rule can cause major confusion and annoyance, |
| and needs to be justified carefully. In other words, GDB doesn't |
| really have the freedom to do these conversions in clever and |
| useful ways. |
| |
| AndrewC pointed out that users aren't complaining about how GDB |
| casts integers to pointers; they are complaining that they can't |
| take an address from a disassembly listing and give it to `x/i'. |
| This is certainly important. |
| |
| Adding an architecture method like integer_to_address() certainly |
| makes it possible for GDB to "get it right" in all circumstances |
| --- the target has complete control over how things get done, so |
| people can Do The Right Thing for their target without breaking |
| anyone else. The standard doesn't specify how integers get |
| converted to pointers; usually, the ABI doesn't either, but |
| ABI-specific code is a more reasonable place to handle it. */ |
| |
| if (TYPE_CODE (value_type (val)) != TYPE_CODE_PTR |
| && TYPE_CODE (value_type (val)) != TYPE_CODE_REF |
| && gdbarch_integer_to_address_p (gdbarch)) |
| return gdbarch_integer_to_address (gdbarch, value_type (val), |
| value_contents (val)); |
| |
| return unpack_long (value_type (val), value_contents (val)); |
| #endif |
| } |
| |
| /* Unpack raw data (copied from debugee, target byte order) at VALADDR |
| as a long, or as a double, assuming the raw data is described |
| by type TYPE. Knows how to convert different sizes of values |
| and can convert between fixed and floating point. We don't assume |
| any alignment for the raw data. Return value is in host byte order. |
| |
| If you want functions and arrays to be coerced to pointers, and |
| references to be dereferenced, call value_as_long() instead. |
| |
| C++: It is assumed that the front-end has taken care of |
| all matters concerning pointers to members. A pointer |
| to member which reaches here is considered to be equivalent |
| to an INT (or some size). After all, it is only an offset. */ |
| |
| LONGEST |
| unpack_long (struct type *type, const gdb_byte *valaddr) |
| { |
| enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (type)); |
| enum type_code code = TYPE_CODE (type); |
| int len = TYPE_LENGTH (type); |
| int nosign = TYPE_UNSIGNED (type); |
| |
| switch (code) |
| { |
| case TYPE_CODE_TYPEDEF: |
| return unpack_long (check_typedef (type), valaddr); |
| case TYPE_CODE_ENUM: |
| case TYPE_CODE_FLAGS: |
| case TYPE_CODE_BOOL: |
| case TYPE_CODE_INT: |
| case TYPE_CODE_CHAR: |
| case TYPE_CODE_RANGE: |
| case TYPE_CODE_MEMBERPTR: |
| if (nosign) |
| return extract_unsigned_integer (valaddr, len, byte_order); |
| else |
| return extract_signed_integer (valaddr, len, byte_order); |
| |
| case TYPE_CODE_FLT: |
| return extract_typed_floating (valaddr, type); |
| |
| case TYPE_CODE_DECFLOAT: |
| /* libdecnumber has a function to convert from decimal to integer, but |
| it doesn't work when the decimal number has a fractional part. */ |
| return decimal_to_doublest (valaddr, len, byte_order); |
| |
| case TYPE_CODE_PTR: |
| case TYPE_CODE_REF: |
| /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure |
| whether we want this to be true eventually. */ |
| return extract_typed_address (valaddr, type); |
| |
| default: |
| error (_("Value can't be converted to integer.")); |
| } |
| return 0; /* Placate lint. */ |
| } |
| |
| /* Return a double value from the specified type and address. |
| INVP points to an int which is set to 0 for valid value, |
| 1 for invalid value (bad float format). In either case, |
| the returned double is OK to use. Argument is in target |
| format, result is in host format. */ |
| |
| DOUBLEST |
| unpack_double (struct type *type, const gdb_byte *valaddr, int *invp) |
| { |
| enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (type)); |
| enum type_code code; |
| int len; |
| int nosign; |
| |
| *invp = 0; /* Assume valid. */ |
| CHECK_TYPEDEF (type); |
| code = TYPE_CODE (type); |
| len = TYPE_LENGTH (type); |
| nosign = TYPE_UNSIGNED (type); |
| if (code == TYPE_CODE_FLT) |
| { |
| /* NOTE: cagney/2002-02-19: There was a test here to see if the |
| floating-point value was valid (using the macro |
| INVALID_FLOAT). That test/macro have been removed. |
| |
| It turns out that only the VAX defined this macro and then |
| only in a non-portable way. Fixing the portability problem |
| wouldn't help since the VAX floating-point code is also badly |
| bit-rotten. The target needs to add definitions for the |
| methods gdbarch_float_format and gdbarch_double_format - these |
| exactly describe the target floating-point format. The |
| problem here is that the corresponding floatformat_vax_f and |
| floatformat_vax_d values these methods should be set to are |
| also not defined either. Oops! |
| |
| Hopefully someone will add both the missing floatformat |
| definitions and the new cases for floatformat_is_valid (). */ |
| |
| if (!floatformat_is_valid (floatformat_from_type (type), valaddr)) |
| { |
| *invp = 1; |
| return 0.0; |
| } |
| |
| return extract_typed_floating (valaddr, type); |
| } |
| else if (code == TYPE_CODE_DECFLOAT) |
| return decimal_to_doublest (valaddr, len, byte_order); |
| else if (nosign) |
| { |
| /* Unsigned -- be sure we compensate for signed LONGEST. */ |
| return (ULONGEST) unpack_long (type, valaddr); |
| } |
| else |
| { |
| /* Signed -- we are OK with unpack_long. */ |
| return unpack_long (type, valaddr); |
| } |
| } |
| |
| /* Unpack raw data (copied from debugee, target byte order) at VALADDR |
| as a CORE_ADDR, assuming the raw data is described by type TYPE. |
| We don't assume any alignment for the raw data. Return value is in |
| host byte order. |
| |
| If you want functions and arrays to be coerced to pointers, and |
| references to be dereferenced, call value_as_address() instead. |
| |
| C++: It is assumed that the front-end has taken care of |
| all matters concerning pointers to members. A pointer |
| to member which reaches here is considered to be equivalent |
| to an INT (or some size). After all, it is only an offset. */ |
| |
| CORE_ADDR |
| unpack_pointer (struct type *type, const gdb_byte *valaddr) |
| { |
| /* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure |
| whether we want this to be true eventually. */ |
| return unpack_long (type, valaddr); |
| } |
| |
| |
| /* Get the value of the FIELDNO'th field (which must be static) of |
| TYPE. Return NULL if the field doesn't exist or has been |
| optimized out. */ |
| |
| struct value * |
| value_static_field (struct type *type, int fieldno) |
| { |
| struct value *retval; |
| |
| switch (TYPE_FIELD_LOC_KIND (type, fieldno)) |
| { |
| case FIELD_LOC_KIND_PHYSADDR: |
| retval = value_at_lazy (TYPE_FIELD_TYPE (type, fieldno), |
| TYPE_FIELD_STATIC_PHYSADDR (type, fieldno)); |
| break; |
| case FIELD_LOC_KIND_PHYSNAME: |
| { |
| const char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, fieldno); |
| /* TYPE_FIELD_NAME (type, fieldno); */ |
| struct symbol *sym = lookup_symbol (phys_name, 0, VAR_DOMAIN, 0); |
| |
| if (sym == NULL) |
| { |
| /* With some compilers, e.g. HP aCC, static data members are |
| reported as non-debuggable symbols. */ |
| struct minimal_symbol *msym = lookup_minimal_symbol (phys_name, |
| NULL, NULL); |
| |
| if (!msym) |
| return NULL; |
| else |
| { |
| retval = value_at_lazy (TYPE_FIELD_TYPE (type, fieldno), |
| SYMBOL_VALUE_ADDRESS (msym)); |
| } |
| } |
| else |
| retval = value_of_variable (sym, NULL); |
| break; |
| } |
| default: |
| gdb_assert_not_reached ("unexpected field location kind"); |
| } |
| |
| return retval; |
| } |
| |
| /* Change the enclosing type of a value object VAL to NEW_ENCL_TYPE. |
| You have to be careful here, since the size of the data area for the value |
| is set by the length of the enclosing type. So if NEW_ENCL_TYPE is bigger |
| than the old enclosing type, you have to allocate more space for the |
| data. */ |
| |
| void |
| set_value_enclosing_type (struct value *val, struct type *new_encl_type) |
| { |
| if (TYPE_LENGTH (new_encl_type) > TYPE_LENGTH (value_enclosing_type (val))) |
| val->contents = |
| (gdb_byte *) xrealloc (val->contents, TYPE_LENGTH (new_encl_type)); |
| |
| val->enclosing_type = new_encl_type; |
| } |
| |
| /* Given a value ARG1 (offset by OFFSET bytes) |
| of a struct or union type ARG_TYPE, |
| extract and return the value of one of its (non-static) fields. |
| FIELDNO says which field. */ |
| |
| struct value * |
| value_primitive_field (struct value *arg1, int offset, |
| int fieldno, struct type *arg_type) |
| { |
| struct value *v; |
| struct type *type; |
| |
| CHECK_TYPEDEF (arg_type); |
| type = TYPE_FIELD_TYPE (arg_type, fieldno); |
| |
| /* Call check_typedef on our type to make sure that, if TYPE |
| is a TYPE_CODE_TYPEDEF, its length is set to the length |
| of the target type instead of zero. However, we do not |
| replace the typedef type by the target type, because we want |
| to keep the typedef in order to be able to print the type |
| description correctly. */ |
| check_typedef (type); |
| |
| if (value_optimized_out (arg1)) |
| v = allocate_optimized_out_value (type); |
| else if (TYPE_FIELD_BITSIZE (arg_type, fieldno)) |
| { |
| /* Handle packed fields. |
| |
| Create a new value for the bitfield, with bitpos and bitsize |
| set. If possible, arrange offset and bitpos so that we can |
| do a single aligned read of the size of the containing type. |
| Otherwise, adjust offset to the byte containing the first |
| bit. Assume that the address, offset, and embedded offset |
| are sufficiently aligned. */ |
| |
| int bitpos = TYPE_FIELD_BITPOS (arg_type, fieldno); |
| int container_bitsize = TYPE_LENGTH (type) * 8; |
| |
| v = allocate_value_lazy (type); |
| v->bitsize = TYPE_FIELD_BITSIZE (arg_type, fieldno); |
| if ((bitpos % container_bitsize) + v->bitsize <= container_bitsize |
| && TYPE_LENGTH (type) <= (int) sizeof (LONGEST)) |
| v->bitpos = bitpos % container_bitsize; |
| else |
| v->bitpos = bitpos % 8; |
| v->offset = (value_embedded_offset (arg1) |
| + offset |
| + (bitpos - v->bitpos) / 8); |
| v->parent = arg1; |
| value_incref (v->parent); |
| if (!value_lazy (arg1)) |
| value_fetch_lazy (v); |
| } |
| else if (fieldno < TYPE_N_BASECLASSES (arg_type)) |
| { |
| /* This field is actually a base subobject, so preserve the |
| entire object's contents for later references to virtual |
| bases, etc. */ |
| int boffset; |
| |
| /* Lazy register values with offsets are not supported. */ |
| if (VALUE_LVAL (arg1) == lval_register && value_lazy (arg1)) |
| value_fetch_lazy (arg1); |
| |
| /* We special case virtual inheritance here because this |
| requires access to the contents, which we would rather avoid |
| for references to ordinary fields of unavailable values. */ |
| if (BASETYPE_VIA_VIRTUAL (arg_type, fieldno)) |
| boffset = baseclass_offset (arg_type, fieldno, |
| value_contents (arg1), |
| value_embedded_offset (arg1), |
| value_address (arg1), |
| arg1); |
| else |
| boffset = TYPE_FIELD_BITPOS (arg_type, fieldno) / 8; |
| |
| if (value_lazy (arg1)) |
| v = allocate_value_lazy (value_enclosing_type (arg1)); |
| else |
| { |
| v = allocate_value (value_enclosing_type (arg1)); |
| value_contents_copy_raw (v, 0, arg1, 0, |
| TYPE_LENGTH (value_enclosing_type (arg1))); |
| } |
| v->type = type; |
| v->offset = value_offset (arg1); |
| v->embedded_offset = offset + value_embedded_offset (arg1) + boffset; |
| } |
| else |
| { |
| /* Plain old data member */ |
| offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8; |
| |
| /* Lazy register values with offsets are not supported. */ |
| if (VALUE_LVAL (arg1) == lval_register && value_lazy (arg1)) |
| value_fetch_lazy (arg1); |
| |
| if (value_lazy (arg1)) |
| v = allocate_value_lazy (type); |
| else |
| { |
| v = allocate_value (type); |
| value_contents_copy_raw (v, value_embedded_offset (v), |
| arg1, value_embedded_offset (arg1) + offset, |
| TYPE_LENGTH (type)); |
| } |
| v->offset = (value_offset (arg1) + offset |
| + value_embedded_offset (arg1)); |
| } |
| set_value_component_location (v, arg1); |
| VALUE_REGNUM (v) = VALUE_REGNUM (arg1); |
| VALUE_FRAME_ID (v) = VALUE_FRAME_ID (arg1); |
| return v; |
| } |
| |
| /* Given a value ARG1 of a struct or union type, |
| extract and return the value of one of its (non-static) fields. |
| FIELDNO says which field. */ |
| |
| struct value * |
| value_field (struct value *arg1, int fieldno) |
| { |
| return value_primitive_field (arg1, 0, fieldno, value_type (arg1)); |
| } |
| |
| /* Return a non-virtual function as a value. |
| F is the list of member functions which contains the desired method. |
| J is an index into F which provides the desired method. |
| |
| We only use the symbol for its address, so be happy with either a |
| full symbol or a minimal symbol. */ |
| |
| struct value * |
| value_fn_field (struct value **arg1p, struct fn_field *f, |
| int j, struct type *type, |
| int offset) |
| { |
| struct value *v; |
| struct type *ftype = TYPE_FN_FIELD_TYPE (f, j); |
| const char *physname = TYPE_FN_FIELD_PHYSNAME (f, j); |
| struct symbol *sym; |
| struct minimal_symbol *msym; |
| |
| sym = lookup_symbol (physname, 0, VAR_DOMAIN, 0); |
| if (sym != NULL) |
| { |
| msym = NULL; |
| } |
| else |
| { |
| gdb_assert (sym == NULL); |
| msym = lookup_minimal_symbol (physname, NULL, NULL); |
| if (msym == NULL) |
| return NULL; |
| } |
| |
| v = allocate_value (ftype); |
| if (sym) |
| { |
| set_value_address (v, BLOCK_START (SYMBOL_BLOCK_VALUE (sym))); |
| } |
| else |
| { |
| /* The minimal symbol might point to a function descriptor; |
| resolve it to the actual code address instead. */ |
| struct objfile *objfile = msymbol_objfile (msym); |
| struct gdbarch *gdbarch = get_objfile_arch (objfile); |
| |
| set_value_address (v, |
| gdbarch_convert_from_func_ptr_addr |
| (gdbarch, SYMBOL_VALUE_ADDRESS (msym), ¤t_target)); |
| } |
| |
| if (arg1p) |
| { |
| if (type != value_type (*arg1p)) |
| *arg1p = value_ind (value_cast (lookup_pointer_type (type), |
| value_addr (*arg1p))); |
| |
| /* Move the `this' pointer according to the offset. |
| VALUE_OFFSET (*arg1p) += offset; */ |
| } |
| |
| return v; |
| } |
| |
| |
| |
| /* Helper function for both unpack_value_bits_as_long and |
| unpack_bits_as_long. See those functions for more details on the |
| interface; the only difference is that this function accepts either |
| a NULL or a non-NULL ORIGINAL_VALUE. */ |
| |
| static int |
| unpack_value_bits_as_long_1 (struct type *field_type, const gdb_byte *valaddr, |
| int embedded_offset, int bitpos, int bitsize, |
| const struct value *original_value, |
| LONGEST *result) |
| { |
| enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (field_type)); |
| ULONGEST val; |
| ULONGEST valmask; |
| int lsbcount; |
| int bytes_read; |
| int read_offset; |
| |
| /* Read the minimum number of bytes required; there may not be |
| enough bytes to read an entire ULONGEST. */ |
| CHECK_TYPEDEF (field_type); |
| if (bitsize) |
| bytes_read = ((bitpos % 8) + bitsize + 7) / 8; |
| else |
| bytes_read = TYPE_LENGTH (field_type); |
| |
| read_offset = bitpos / 8; |
| |
| if (original_value != NULL |
| && !value_bytes_available (original_value, embedded_offset + read_offset, |
| bytes_read)) |
| return 0; |
| |
| val = extract_unsigned_integer (valaddr + embedded_offset + read_offset, |
| bytes_read, byte_order); |
| |
| /* Extract bits. See comment above. */ |
| |
| if (gdbarch_bits_big_endian (get_type_arch (field_type))) |
| lsbcount = (bytes_read * 8 - bitpos % 8 - bitsize); |
| else |
| lsbcount = (bitpos % 8); |
| val >>= lsbcount; |
| |
| /* If the field does not entirely fill a LONGEST, then zero the sign bits. |
| If the field is signed, and is negative, then sign extend. */ |
| |
| if ((bitsize > 0) && (bitsize < 8 * (int) sizeof (val))) |
| { |
| valmask = (((ULONGEST) 1) << bitsize) - 1; |
| val &= valmask; |
| if (!TYPE_UNSIGNED (field_type)) |
| { |
| if (val & (valmask ^ (valmask >> 1))) |
| { |
| val |= ~valmask; |
| } |
| } |
| } |
| |
| *result = val; |
| return 1; |
| } |
| |
| /* Unpack a bitfield of the specified FIELD_TYPE, from the object at |
| VALADDR + EMBEDDED_OFFSET, and store the result in *RESULT. |
| VALADDR points to the contents of ORIGINAL_VALUE, which must not be |
| NULL. The bitfield starts at BITPOS bits and contains BITSIZE |
| bits. |
| |
| Returns false if the value contents are unavailable, otherwise |
| returns true, indicating a valid value has been stored in *RESULT. |
| |
| Extracting bits depends on endianness of the machine. Compute the |
| number of least significant bits to discard. For big endian machines, |
| we compute the total number of bits in the anonymous object, subtract |
| off the bit count from the MSB of the object to the MSB of the |
| bitfield, then the size of the bitfield, which leaves the LSB discard |
| count. For little endian machines, the discard count is simply the |
| number of bits from the LSB of the anonymous object to the LSB of the |
| bitfield. |
| |
| If the field is signed, we also do sign extension. */ |
| |
| int |
| unpack_value_bits_as_long (struct type *field_type, const gdb_byte *valaddr, |
| int embedded_offset, int bitpos, int bitsize, |
| const struct value *original_value, |
| LONGEST *result) |
| { |
| gdb_assert (original_value != NULL); |
| |
| return unpack_value_bits_as_long_1 (field_type, valaddr, embedded_offset, |
| bitpos, bitsize, original_value, result); |
| |
| } |
| |
| /* Unpack a field FIELDNO of the specified TYPE, from the object at |
| VALADDR + EMBEDDED_OFFSET. VALADDR points to the contents of |
| ORIGINAL_VALUE. See unpack_value_bits_as_long for more |
| details. */ |
| |
| static int |
| unpack_value_field_as_long_1 (struct type *type, const gdb_byte *valaddr, |
| int embedded_offset, int fieldno, |
| const struct value *val, LONGEST *result) |
| { |
| int bitpos = TYPE_FIELD_BITPOS (type, fieldno); |
| int bitsize = TYPE_FIELD_BITSIZE (type, fieldno); |
| struct type *field_type = TYPE_FIELD_TYPE (type, fieldno); |
| |
| return unpack_value_bits_as_long_1 (field_type, valaddr, embedded_offset, |
| bitpos, bitsize, val, |
| result); |
| } |
| |
| /* Unpack a field FIELDNO of the specified TYPE, from the object at |
| VALADDR + EMBEDDED_OFFSET. VALADDR points to the contents of |
| ORIGINAL_VALUE, which must not be NULL. See |
| unpack_value_bits_as_long for more details. */ |
| |
| int |
| unpack_value_field_as_long (struct type *type, const gdb_byte *valaddr, |
| int embedded_offset, int fieldno, |
| const struct value *val, LONGEST *result) |
| { |
| gdb_assert (val != NULL); |
| |
| return unpack_value_field_as_long_1 (type, valaddr, embedded_offset, |
| fieldno, val, result); |
| } |
| |
| /* Unpack a field FIELDNO of the specified TYPE, from the anonymous |
| object at VALADDR. See unpack_value_bits_as_long for more details. |
| This function differs from unpack_value_field_as_long in that it |
| operates without a struct value object. */ |
| |
| LONGEST |
| unpack_field_as_long (struct type *type, const gdb_byte *valaddr, int fieldno) |
| { |
| LONGEST result; |
| |
| unpack_value_field_as_long_1 (type, valaddr, 0, fieldno, NULL, &result); |
| return result; |
| } |
| |
| /* Return a new value with type TYPE, which is FIELDNO field of the |
| object at VALADDR + EMBEDDEDOFFSET. VALADDR points to the contents |
| of VAL. If the VAL's contents required to extract the bitfield |
| from are unavailable, the new value is correspondingly marked as |
| unavailable. */ |
| |
| struct value * |
| value_field_bitfield (struct type *type, int fieldno, |
| const gdb_byte *valaddr, |
| int embedded_offset, const struct value *val) |
| { |
| LONGEST l; |
| |
| if (!unpack_value_field_as_long (type, valaddr, embedded_offset, fieldno, |
| val, &l)) |
| { |
| struct type *field_type = TYPE_FIELD_TYPE (type, fieldno); |
| struct value *retval = allocate_value (field_type); |
| mark_value_bytes_unavailable (retval, 0, TYPE_LENGTH (field_type)); |
| return retval; |
| } |
| else |
| { |
| return value_from_longest (TYPE_FIELD_TYPE (type, fieldno), l); |
| } |
| } |
| |
| /* Modify the value of a bitfield. ADDR points to a block of memory in |
| target byte order; the bitfield starts in the byte pointed to. FIELDVAL |
| is the desired value of the field, in host byte order. BITPOS and BITSIZE |
| indicate which bits (in target bit order) comprise the bitfield. |
| Requires 0 < BITSIZE <= lbits, 0 <= BITPOS % 8 + BITSIZE <= lbits, and |
| 0 <= BITPOS, where lbits is the size of a LONGEST in bits. */ |
| |
| void |
| modify_field (struct type *type, gdb_byte *addr, |
| LONGEST fieldval, int bitpos, int bitsize) |
| { |
| enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (type)); |
| ULONGEST oword; |
| ULONGEST mask = (ULONGEST) -1 >> (8 * sizeof (ULONGEST) - bitsize); |
| int bytesize; |
| |
| /* Normalize BITPOS. */ |
| addr += bitpos / 8; |
| bitpos %= 8; |
| |
| /* If a negative fieldval fits in the field in question, chop |
| off the sign extension bits. */ |
| if ((~fieldval & ~(mask >> 1)) == 0) |
| fieldval &= mask; |
| |
| /* Warn if value is too big to fit in the field in question. */ |
| if (0 != (fieldval & ~mask)) |
| { |
| /* FIXME: would like to include fieldval in the message, but |
| we don't have a sprintf_longest. */ |
| warning (_("Value does not fit in %d bits."), bitsize); |
| |
| /* Truncate it, otherwise adjoining fields may be corrupted. */ |
| fieldval &= mask; |
| } |
| |
| /* Ensure no bytes outside of the modified ones get accessed as it may cause |
| false valgrind reports. */ |
| |
| bytesize = (bitpos + bitsize + 7) / 8; |
| oword = extract_unsigned_integer (addr, bytesize, byte_order); |
| |
| /* Shifting for bit field depends on endianness of the target machine. */ |
| if (gdbarch_bits_big_endian (get_type_arch (type))) |
| bitpos = bytesize * 8 - bitpos - bitsize; |
| |
| oword &= ~(mask << bitpos); |
| oword |= fieldval << bitpos; |
| |
| store_unsigned_integer (addr, bytesize, byte_order, oword); |
| } |
| |
| /* Pack NUM into BUF using a target format of TYPE. */ |
| |
| void |
| pack_long (gdb_byte *buf, struct type *type, LONGEST num) |
| { |
| enum bfd_endian byte_order = gdbarch_byte_order (get_type_arch (type)); |
| int len; |
| |
| type = check_typedef (type); |
| len = TYPE_LENGTH (type); |
| |
| switch (TYPE_CODE (type)) |
| { |
| case TYPE_CODE_INT: |
| case TYPE_CODE_CHAR: |
| case TYPE_CODE_ENUM: |
| case TYPE_CODE_FLAGS: |
| case TYPE_CODE_BOOL: |
| case TYPE_CODE_RANGE: |
| case TYPE_CODE_MEMBERPTR: |
| store_signed_integer (buf, len, byte_order, num); |
| break; |
| |
| case TYPE_CODE_REF: |
| case TYPE_CODE_PTR: |
| store_typed_address (buf, type, (CORE_ADDR) num); |
| break; |
| |
| default: |
| error (_("Unexpected type (%d) encountered for integer constant."), |
| TYPE_CODE (type)); |
| } |
| } |
| |
| |
| /* Pack NUM into BUF using a target format of TYPE. */ |
| |
| static void |
| pack_unsigned_long (gdb_byte *buf, struct type *type, ULONGEST num) |
| { |
| int len; |
| enum bfd_endian byte_order; |
| |
| type = check_typedef (type); |
| len = TYPE_LENGTH (type); |
| byte_order = gdbarch_byte_order (get_type_arch (type)); |
| |
| switch (TYPE_CODE (type)) |
| { |
| case TYPE_CODE_INT: |
| case TYPE_CODE_CHAR: |
| case TYPE_CODE_ENUM: |
| case TYPE_CODE_FLAGS: |
| case TYPE_CODE_BOOL: |
| case TYPE_CODE_RANGE: |
| case TYPE_CODE_MEMBERPTR: |
| store_unsigned_integer (buf, len, byte_order, num); |
| break; |
| |
| case TYPE_CODE_REF: |
| case TYPE_CODE_PTR: |
| store_typed_address (buf, type, (CORE_ADDR) num); |
| break; |
| |
| default: |
| error (_("Unexpected type (%d) encountered " |
| "for unsigned integer constant."), |
| TYPE_CODE (type)); |
| } |
| } |
| |
| |
| /* Convert C numbers into newly allocated values. */ |
| |
| struct value * |
| value_from_longest (struct type *type, LONGEST num) |
| { |
| struct value *val = allocate_value (type); |
| |
| pack_long (value_contents_raw (val), type, num); |
| return val; |
| } |
| |
| |
| /* Convert C unsigned numbers into newly allocated values. */ |
| |
| struct value * |
| value_from_ulongest (struct type *type, ULONGEST num) |
| { |
| struct value *val = allocate_value (type); |
| |
| pack_unsigned_long (value_contents_raw (val), type, num); |
| |
| return val; |
| } |
| |
| |
| /* Create a value representing a pointer of type TYPE to the address |
| ADDR. */ |
| struct value * |
| value_from_pointer (struct type *type, CORE_ADDR addr) |
| { |
| struct value *val = allocate_value (type); |
| |
| store_typed_address (value_contents_raw (val), check_typedef (type), addr); |
| return val; |
| } |
| |
| |
| /* Create a value of type TYPE whose contents come from VALADDR, if it |
| is non-null, and whose memory address (in the inferior) is |
| ADDRESS. */ |
| |
| struct value * |
| value_from_contents_and_address (struct type *type, |
| const gdb_byte *valaddr, |
| CORE_ADDR address) |
| { |
| struct value *v; |
| |
| if (valaddr == NULL) |
| v = allocate_value_lazy (type); |
| else |
| { |
| v = allocate_value (type); |
| memcpy (value_contents_raw (v), valaddr, TYPE_LENGTH (type)); |
| } |
| set_value_address (v, address); |
| VALUE_LVAL (v) = lval_memory; |
| return v; |
| } |
| |
| /* Create a value of type TYPE holding the contents CONTENTS. |
| The new value is `not_lval'. */ |
| |
| struct value * |
| value_from_contents (struct type *type, const gdb_byte *contents) |
| { |
| struct value *result; |
| |
| result = allocate_value (type); |
| memcpy (value_contents_raw (result), contents, TYPE_LENGTH (type)); |
| return result; |
| } |
| |
| struct value * |
| value_from_double (struct type *type, DOUBLEST num) |
| { |
| struct value *val = allocate_value (type); |
| struct type *base_type = check_typedef (type); |
| enum type_code code = TYPE_CODE (base_type); |
| |
| if (code == TYPE_CODE_FLT) |
| { |
| store_typed_floating (value_contents_raw (val), base_type, num); |
| } |
| else |
| error (_("Unexpected type encountered for floating constant.")); |
| |
| return val; |
| } |
| |
| struct value * |
| value_from_decfloat (struct type *type, const gdb_byte *dec) |
| { |
| struct value *val = allocate_value (type); |
| |
| memcpy (value_contents_raw (val), dec, TYPE_LENGTH (type)); |
| return val; |
| } |
| |
| /* Extract a value from the history file. Input will be of the form |
| $digits or $$digits. See block comment above 'write_dollar_variable' |
| for details. */ |
| |
| struct value * |
| value_from_history_ref (char *h, char **endp) |
| { |
| int index, len; |
| |
| if (h[0] == '$') |
| len = 1; |
| else |
| return NULL; |
| |
| if (h[1] == '$') |
| len = 2; |
| |
| /* Find length of numeral string. */ |
| for (; isdigit (h[len]); len++) |
| ; |
| |
| /* Make sure numeral string is not part of an identifier. */ |
| if (h[len] == '_' || isalpha (h[len])) |
| return NULL; |
| |
| /* Now collect the index value. */ |
| if (h[1] == '$') |
| { |
| if (len == 2) |
| { |
| /* For some bizarre reason, "$$" is equivalent to "$$1", |
| rather than to "$$0" as it ought to be! */ |
| index = -1; |
| *endp += len; |
| } |
| else |
| index = -strtol (&h[2], endp, 10); |
| } |
| else |
| { |
| if (len == 1) |
| { |
| /* "$" is equivalent to "$0". */ |
| index = 0; |
| *endp += len; |
| } |
| else |
| index = strtol (&h[1], endp, 10); |
| } |
| |
| return access_value_history (index); |
| } |
| |
| struct value * |
| coerce_ref_if_computed (const struct value *arg) |
| { |
| const struct lval_funcs *funcs; |
| |
| if (TYPE_CODE (check_typedef (value_type (arg))) != TYPE_CODE_REF) |
| return NULL; |
| |
| if (value_lval_const (arg) != lval_computed) |
| return NULL; |
| |
| funcs = value_computed_funcs (arg); |
| if (funcs->coerce_ref == NULL) |
| return NULL; |
| |
| return funcs->coerce_ref (arg); |
| } |
| |
| /* Look at value.h for description. */ |
| |
| struct value * |
| readjust_indirect_value_type (struct value *value, struct type *enc_type, |
| struct type *original_type, |
| struct value *original_value) |
| { |
| /* Re-adjust type. */ |
| deprecated_set_value_type (value, TYPE_TARGET_TYPE (original_type)); |
| |
| /* Add embedding info. */ |
| set_value_enclosing_type (value, enc_type); |
| set_value_embedded_offset (value, value_pointed_to_offset (original_value)); |
| |
| /* We may be pointing to an object of some derived type. */ |
| return value_full_object (value, NULL, 0, 0, 0); |
| } |
| |
| struct value * |
| coerce_ref (struct value *arg) |
| { |
| struct type *value_type_arg_tmp = check_typedef (value_type (arg)); |
| struct value *retval; |
| struct type *enc_type; |
| |
| retval = coerce_ref_if_computed (arg); |
| if (retval) |
| return retval; |
| |
| if (TYPE_CODE (value_type_arg_tmp) != TYPE_CODE_REF) |
| return arg; |
| |
| enc_type = check_typedef (value_enclosing_type (arg)); |
| enc_type = TYPE_TARGET_TYPE (enc_type); |
| |
| retval = value_at_lazy (enc_type, |
| unpack_pointer (value_type (arg), |
| value_contents (arg))); |
| return readjust_indirect_value_type (retval, enc_type, |
| value_type_arg_tmp, arg); |
| } |
| |
| struct value * |
| coerce_array (struct value *arg) |
| { |
| struct type *type; |
| |
| arg = coerce_ref (arg); |
| type = check_typedef (value_type (arg)); |
| |
| switch (TYPE_CODE (type)) |
| { |
| case TYPE_CODE_ARRAY: |
| if (!TYPE_VECTOR (type) && current_language->c_style_arrays) |
| arg = value_coerce_array (arg); |
| break; |
| case TYPE_CODE_FUNC: |
| arg = value_coerce_function (arg); |
| break; |
| } |
| return arg; |
| } |
| |
| |
| /* Return true if the function returning the specified type is using |
| the convention of returning structures in memory (passing in the |
| address as a hidden first parameter). */ |
| |
| int |
| using_struct_return (struct gdbarch *gdbarch, |
| struct value *function, struct type *value_type) |
| { |
| enum type_code code = TYPE_CODE (value_type); |
| |
| if (code == TYPE_CODE_ERROR) |
| error (_("Function return type unknown.")); |
| |
| if (code == TYPE_CODE_VOID) |
| /* A void return value is never in memory. See also corresponding |
| code in "print_return_value". */ |
| return 0; |
| |
| /* Probe the architecture for the return-value convention. */ |
| return (gdbarch_return_value (gdbarch, function, value_type, |
| NULL, NULL, NULL) |
| != RETURN_VALUE_REGISTER_CONVENTION); |
| } |
| |
| /* Set the initialized field in a value struct. */ |
| |
| void |
| set_value_initialized (struct value *val, int status) |
| { |
| val->initialized = status; |
| } |
| |
| /* Return the initialized field in a value struct. */ |
| |
| int |
| value_initialized (struct value *val) |
| { |
| return val->initialized; |
| } |
| |
| void |
| _initialize_values (void) |
| { |
| add_cmd ("convenience", no_class, show_convenience, _("\ |
| Debugger convenience (\"$foo\") variables.\n\ |
| These variables are created when you assign them values;\n\ |
| thus, \"print $foo=1\" gives \"$foo\" the value 1. Values may be any type.\n\ |
| \n\ |
| A few convenience variables are given values automatically:\n\ |
| \"$_\"holds the last address examined with \"x\" or \"info lines\",\n\ |
| \"$__\" holds the contents of the last address examined with \"x\"."), |
| &showlist); |
| |
| add_cmd ("values", no_set_class, show_values, _("\ |
| Elements of value history around item number IDX (or last ten)."), |
| &showlist); |
| |
| add_com ("init-if-undefined", class_vars, init_if_undefined_command, _("\ |
| Initialize a convenience variable if necessary.\n\ |
| init-if-undefined VARIABLE = EXPRESSION\n\ |
| Set an internal VARIABLE to the result of the EXPRESSION if it does not\n\ |
| exist or does not contain a value. The EXPRESSION is not evaluated if the\n\ |
| |