| //===- MarkLive.cpp -------------------------------------------------------===// |
| // |
| // The LLVM Linker |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements --gc-sections, which is a feature to remove unused |
| // sections from output. Unused sections are sections that are not reachable |
| // from known GC-root symbols or sections. Naturally the feature is |
| // implemented as a mark-sweep garbage collector. |
| // |
| // Here's how it works. Each InputSectionBase has a "Live" bit. The bit is off |
| // by default. Starting with GC-root symbols or sections, markLive function |
| // defined in this file visits all reachable sections to set their Live |
| // bits. Writer will then ignore sections whose Live bits are off, so that |
| // such sections are not included into output. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "InputSection.h" |
| #include "LinkerScript.h" |
| #include "Memory.h" |
| #include "OutputSections.h" |
| #include "Strings.h" |
| #include "SymbolTable.h" |
| #include "Symbols.h" |
| #include "Target.h" |
| #include "Writer.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/Object/ELF.h" |
| #include <functional> |
| #include <vector> |
| |
| using namespace llvm; |
| using namespace llvm::ELF; |
| using namespace llvm::object; |
| using namespace llvm::support::endian; |
| |
| using namespace lld; |
| using namespace lld::elf; |
| |
| namespace { |
| // A resolved relocation. The Sec and Offset fields are set if the relocation |
| // was resolved to an offset within a section. |
| struct ResolvedReloc { |
| InputSectionBase *Sec; |
| uint64_t Offset; |
| }; |
| } // end anonymous namespace |
| |
| template <class ELFT> |
| static typename ELFT::uint getAddend(InputSectionBase &Sec, |
| const typename ELFT::Rel &Rel) { |
| return Target->getImplicitAddend(Sec.Data.begin() + Rel.r_offset, |
| Rel.getType(Config->IsMips64EL)); |
| } |
| |
| template <class ELFT> |
| static typename ELFT::uint getAddend(InputSectionBase &Sec, |
| const typename ELFT::Rela &Rel) { |
| return Rel.r_addend; |
| } |
| |
| // There are normally few input sections whose names are valid C |
| // identifiers, so we just store a std::vector instead of a multimap. |
| static DenseMap<StringRef, std::vector<InputSectionBase *>> CNamedSections; |
| |
| template <class ELFT, class RelT> |
| static void resolveReloc(InputSectionBase &Sec, RelT &Rel, |
| std::function<void(ResolvedReloc)> Fn) { |
| SymbolBody &B = Sec.getFile<ELFT>()->getRelocTargetSym(Rel); |
| if (auto *D = dyn_cast<DefinedRegular>(&B)) { |
| if (!D->Section) |
| return; |
| typename ELFT::uint Offset = D->Value; |
| if (D->isSection()) |
| Offset += getAddend<ELFT>(Sec, Rel); |
| Fn({cast<InputSectionBase>(D->Section), Offset}); |
| } else if (auto *U = dyn_cast<Undefined>(&B)) { |
| for (InputSectionBase *Sec : CNamedSections.lookup(U->getName())) |
| Fn({Sec, 0}); |
| } |
| } |
| |
| // Calls Fn for each section that Sec refers to via relocations. |
| template <class ELFT> |
| static void forEachSuccessor(InputSection &Sec, |
| std::function<void(ResolvedReloc)> Fn) { |
| if (Sec.AreRelocsRela) { |
| for (const typename ELFT::Rela &Rel : Sec.template relas<ELFT>()) |
| resolveReloc<ELFT>(Sec, Rel, Fn); |
| } else { |
| for (const typename ELFT::Rel &Rel : Sec.template rels<ELFT>()) |
| resolveReloc<ELFT>(Sec, Rel, Fn); |
| } |
| for (InputSectionBase *IS : Sec.DependentSections) |
| Fn({IS, 0}); |
| } |
| |
| // The .eh_frame section is an unfortunate special case. |
| // The section is divided in CIEs and FDEs and the relocations it can have are |
| // * CIEs can refer to a personality function. |
| // * FDEs can refer to a LSDA |
| // * FDEs refer to the function they contain information about |
| // The last kind of relocation cannot keep the referred section alive, or they |
| // would keep everything alive in a common object file. In fact, each FDE is |
| // alive if the section it refers to is alive. |
| // To keep things simple, in here we just ignore the last relocation kind. The |
| // other two keep the referred section alive. |
| // |
| // A possible improvement would be to fully process .eh_frame in the middle of |
| // the gc pass. With that we would be able to also gc some sections holding |
| // LSDAs and personality functions if we found that they were unused. |
| template <class ELFT, class RelTy> |
| static void scanEhFrameSection(EhInputSection &EH, ArrayRef<RelTy> Rels, |
| std::function<void(ResolvedReloc)> Enqueue) { |
| const endianness E = ELFT::TargetEndianness; |
| for (unsigned I = 0, N = EH.Pieces.size(); I < N; ++I) { |
| EhSectionPiece &Piece = EH.Pieces[I]; |
| unsigned FirstRelI = Piece.FirstRelocation; |
| if (FirstRelI == (unsigned)-1) |
| continue; |
| if (read32<E>(Piece.data().data() + 4) == 0) { |
| // This is a CIE, we only need to worry about the first relocation. It is |
| // known to point to the personality function. |
| resolveReloc<ELFT>(EH, Rels[FirstRelI], Enqueue); |
| continue; |
| } |
| // This is a FDE. The relocations point to the described function or to |
| // a LSDA. We only need to keep the LSDA alive, so ignore anything that |
| // points to executable sections. |
| typename ELFT::uint PieceEnd = Piece.InputOff + Piece.size(); |
| for (unsigned I2 = FirstRelI, N2 = Rels.size(); I2 < N2; ++I2) { |
| const RelTy &Rel = Rels[I2]; |
| if (Rel.r_offset >= PieceEnd) |
| break; |
| resolveReloc<ELFT>(EH, Rels[I2], [&](ResolvedReloc R) { |
| if (!R.Sec || R.Sec == &InputSection::Discarded) |
| return; |
| if (R.Sec->Flags & SHF_EXECINSTR) |
| return; |
| Enqueue({R.Sec, 0}); |
| }); |
| } |
| } |
| } |
| |
| template <class ELFT> |
| static void scanEhFrameSection(EhInputSection &EH, |
| std::function<void(ResolvedReloc)> Enqueue) { |
| if (!EH.NumRelocations) |
| return; |
| |
| // Unfortunately we need to split .eh_frame early since some relocations in |
| // .eh_frame keep other section alive and some don't. |
| EH.split<ELFT>(); |
| |
| if (EH.AreRelocsRela) |
| scanEhFrameSection<ELFT>(EH, EH.template relas<ELFT>(), Enqueue); |
| else |
| scanEhFrameSection<ELFT>(EH, EH.template rels<ELFT>(), Enqueue); |
| } |
| |
| // We do not garbage-collect two types of sections: |
| // 1) Sections used by the loader (.init, .fini, .ctors, .dtors or .jcr) |
| // 2) Non-allocatable sections which typically contain debugging information |
| template <class ELFT> static bool isReserved(InputSectionBase *Sec) { |
| switch (Sec->Type) { |
| case SHT_FINI_ARRAY: |
| case SHT_INIT_ARRAY: |
| case SHT_NOTE: |
| case SHT_PREINIT_ARRAY: |
| return true; |
| default: |
| if (!(Sec->Flags & SHF_ALLOC)) |
| return true; |
| |
| StringRef S = Sec->Name; |
| return S.startswith(".ctors") || S.startswith(".dtors") || |
| S.startswith(".init") || S.startswith(".fini") || |
| S.startswith(".jcr"); |
| } |
| } |
| |
| // This is the main function of the garbage collector. |
| // Starting from GC-root sections, this function visits all reachable |
| // sections to set their "Live" bits. |
| template <class ELFT> void elf::markLive() { |
| SmallVector<InputSection *, 256> Q; |
| CNamedSections.clear(); |
| |
| auto Enqueue = [&](ResolvedReloc R) { |
| // Skip over discarded sections. This in theory shouldn't happen, because |
| // the ELF spec doesn't allow a relocation to point to a deduplicated |
| // COMDAT section directly. Unfortunately this happens in practice (e.g. |
| // .eh_frame) so we need to add a check. |
| if (R.Sec == &InputSection::Discarded) |
| return; |
| |
| // We don't gc non alloc sections. |
| if (!(R.Sec->Flags & SHF_ALLOC)) |
| return; |
| |
| // Usually, a whole section is marked as live or dead, but in mergeable |
| // (splittable) sections, each piece of data has independent liveness bit. |
| // So we explicitly tell it which offset is in use. |
| if (auto *MS = dyn_cast<MergeInputSection>(R.Sec)) |
| MS->markLiveAt(R.Offset); |
| |
| if (R.Sec->Live) |
| return; |
| R.Sec->Live = true; |
| // Add input section to the queue. |
| if (InputSection *S = dyn_cast<InputSection>(R.Sec)) |
| Q.push_back(S); |
| }; |
| |
| auto MarkSymbol = [&](const SymbolBody *Sym) { |
| if (auto *D = dyn_cast_or_null<DefinedRegular>(Sym)) |
| if (auto *IS = cast_or_null<InputSectionBase>(D->Section)) |
| Enqueue({IS, D->Value}); |
| }; |
| |
| // Add GC root symbols. |
| MarkSymbol(Symtab<ELFT>::X->find(Config->Entry)); |
| MarkSymbol(Symtab<ELFT>::X->find(Config->Init)); |
| MarkSymbol(Symtab<ELFT>::X->find(Config->Fini)); |
| for (StringRef S : Config->Undefined) |
| MarkSymbol(Symtab<ELFT>::X->find(S)); |
| for (StringRef S : Script->Opt.ReferencedSymbols) |
| MarkSymbol(Symtab<ELFT>::X->find(S)); |
| |
| // Preserve externally-visible symbols if the symbols defined by this |
| // file can interrupt other ELF file's symbols at runtime. |
| for (const Symbol *S : Symtab<ELFT>::X->getSymbols()) |
| if (S->includeInDynsym()) |
| MarkSymbol(S->body()); |
| |
| // Preserve special sections and those which are specified in linker |
| // script KEEP command. |
| for (InputSectionBase *Sec : InputSections) { |
| // .eh_frame is always marked as live now, but also it can reference to |
| // sections that contain personality. We preserve all non-text sections |
| // referred by .eh_frame here. |
| if (auto *EH = dyn_cast_or_null<EhInputSection>(Sec)) |
| scanEhFrameSection<ELFT>(*EH, Enqueue); |
| if (Sec->Flags & SHF_LINK_ORDER) |
| continue; |
| if (isReserved<ELFT>(Sec) || Script->shouldKeep(Sec)) |
| Enqueue({Sec, 0}); |
| else if (isValidCIdentifier(Sec->Name)) { |
| CNamedSections[Saver.save("__start_" + Sec->Name)].push_back(Sec); |
| CNamedSections[Saver.save("__end_" + Sec->Name)].push_back(Sec); |
| } |
| } |
| |
| // Mark all reachable sections. |
| while (!Q.empty()) |
| forEachSuccessor<ELFT>(*Q.pop_back_val(), Enqueue); |
| } |
| |
| template void elf::markLive<ELF32LE>(); |
| template void elf::markLive<ELF32BE>(); |
| template void elf::markLive<ELF64LE>(); |
| template void elf::markLive<ELF64BE>(); |