blob: b3e3d8b2acc5df50761124b8c9747b75c6eb9eb3 [file] [log] [blame]
/*
* Copyright (c) 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "math32.h"
__attribute__((overloadable, always_inline, weak)) float
half_divide(float x, float y)
{
int c = fabs(y) > 0x1.0p+96f;
float s = c ? 0x1.0p-32f : 1.0f;
y *= s;
return s * native_divide(x, y);
}
//__attribute__((overloadable, always_inline)) float2
//half_divide(float2 x, float2 y)
//{
// int2 c = fabs(y) > 0x1.0p+96f;
// float2 s = c ? 0x1.0p-32f : 1.0f;
// y *= s;
// return s * native_divide(x, y);
//}
//
//__attribute__((overloadable, always_inline)) float4
//half_divide(float4 x, float4 y)
//{
// int4 c = fabs(y) > 0x1.0p+96f;
// float4 s = c ? 0x1.0p-32f : 1.0f;
// y *= s;
// return s * native_divide(x, y);
//}