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//===- HeaderSearchOptions.h ------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_LEX_HEADERSEARCHOPTIONS_H
#define LLVM_CLANG_LEX_HEADERSEARCHOPTIONS_H
#include "clang/Basic/LLVM.h"
#include "llvm/ADT/CachedHashString.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/StringRef.h"
#include <cstdint>
#include <string>
#include <vector>
#include <map>
namespace clang {
namespace frontend {
/// IncludeDirGroup - Identifies the group an include Entry belongs to,
/// representing its relative positive in the search list.
/// \#include directives whose paths are enclosed by string quotes ("")
/// start searching at the Quoted group (specified by '-iquote'),
/// then search the Angled group, then the System group, etc.
enum IncludeDirGroup {
/// '\#include ""' paths, added by 'gcc -iquote'.
Quoted = 0,
/// Paths for '\#include <>' added by '-I'.
Angled,
/// Like Angled, but marks header maps used when building frameworks.
IndexHeaderMap,
/// Like Angled, but marks system directories.
System,
/// Like System, but headers are implicitly wrapped in extern "C".
ExternCSystem,
/// Like System, but only used for C.
CSystem,
/// Like System, but only used for C++.
CXXSystem,
/// Like System, but only used for ObjC.
ObjCSystem,
/// Like System, but only used for ObjC++.
ObjCXXSystem,
/// Like System, but searched after the system directories.
After
};
} // namespace frontend
/// HeaderSearchOptions - Helper class for storing options related to the
/// initialization of the HeaderSearch object.
class HeaderSearchOptions {
public:
struct Entry {
std::string Path;
frontend::IncludeDirGroup Group;
unsigned IsFramework : 1;
/// IgnoreSysRoot - This is false if an absolute path should be treated
/// relative to the sysroot, or true if it should always be the absolute
/// path.
unsigned IgnoreSysRoot : 1;
Entry(StringRef path, frontend::IncludeDirGroup group, bool isFramework,
bool ignoreSysRoot)
: Path(path), Group(group), IsFramework(isFramework),
IgnoreSysRoot(ignoreSysRoot) {}
};
struct SystemHeaderPrefix {
/// A prefix to be matched against paths in \#include directives.
std::string Prefix;
/// True if paths beginning with this prefix should be treated as system
/// headers.
bool IsSystemHeader;
SystemHeaderPrefix(StringRef Prefix, bool IsSystemHeader)
: Prefix(Prefix), IsSystemHeader(IsSystemHeader) {}
};
/// If non-empty, the directory to use as a "virtual system root" for include
/// paths.
std::string Sysroot;
/// User specified include entries.
std::vector<Entry> UserEntries;
/// User-specified system header prefixes.
std::vector<SystemHeaderPrefix> SystemHeaderPrefixes;
/// The directory which holds the compiler resource files (builtin includes,
/// etc.).
std::string ResourceDir;
/// The directory used for the module cache.
std::string ModuleCachePath;
/// The directory used for a user build.
std::string ModuleUserBuildPath;
/// The mapping of module names to prebuilt module files.
std::map<std::string, std::string> PrebuiltModuleFiles;
/// The directories used to load prebuilt module files.
std::vector<std::string> PrebuiltModulePaths;
/// The module/pch container format.
std::string ModuleFormat;
/// Whether we should disable the use of the hash string within the
/// module cache.
///
/// Note: Only used for testing!
unsigned DisableModuleHash : 1;
/// Implicit module maps. This option is enabld by default when
/// modules is enabled.
unsigned ImplicitModuleMaps : 1;
/// Set the 'home directory' of a module map file to the current
/// working directory (or the home directory of the module map file that
/// contained the 'extern module' directive importing this module map file
/// if any) rather than the directory containing the module map file.
//
/// The home directory is where we look for files named in the module map
/// file.
unsigned ModuleMapFileHomeIsCwd : 1;
/// The interval (in seconds) between pruning operations.
///
/// This operation is expensive, because it requires Clang to walk through
/// the directory structure of the module cache, stat()'ing and removing
/// files.
///
/// The default value is large, e.g., the operation runs once a week.
unsigned ModuleCachePruneInterval = 7 * 24 * 60 * 60;
/// The time (in seconds) after which an unused module file will be
/// considered unused and will, therefore, be pruned.
///
/// When the module cache is pruned, any module file that has not been
/// accessed in this many seconds will be removed. The default value is
/// large, e.g., a month, to avoid forcing infrequently-used modules to be
/// regenerated often.
unsigned ModuleCachePruneAfter = 31 * 24 * 60 * 60;
/// The time in seconds when the build session started.
///
/// This time is used by other optimizations in header search and module
/// loading.
uint64_t BuildSessionTimestamp = 0;
/// The set of macro names that should be ignored for the purposes
/// of computing the module hash.
llvm::SmallSetVector<llvm::CachedHashString, 16> ModulesIgnoreMacros;
/// The set of user-provided virtual filesystem overlay files.
std::vector<std::string> VFSOverlayFiles;
/// Include the compiler builtin includes.
unsigned UseBuiltinIncludes : 1;
/// Include the system standard include search directories.
unsigned UseStandardSystemIncludes : 1;
/// Include the system standard C++ library include search directories.
unsigned UseStandardCXXIncludes : 1;
/// Use libc++ instead of the default libstdc++.
unsigned UseLibcxx : 1;
/// Whether header search information should be output as for -v.
unsigned Verbose : 1;
/// If true, skip verifying input files used by modules if the
/// module was already verified during this build session (see
/// \c BuildSessionTimestamp).
unsigned ModulesValidateOncePerBuildSession : 1;
/// Whether to validate system input files when a module is loaded.
unsigned ModulesValidateSystemHeaders : 1;
// Whether the content of input files should be hashed and used to
// validate consistency.
unsigned ValidateASTInputFilesContent : 1;
/// Whether the module includes debug information (-gmodules).
unsigned UseDebugInfo : 1;
unsigned ModulesValidateDiagnosticOptions : 1;
unsigned ModulesHashContent : 1;
HeaderSearchOptions(StringRef _Sysroot = "/")
: Sysroot(_Sysroot), ModuleFormat("raw"), DisableModuleHash(false),
ImplicitModuleMaps(false), ModuleMapFileHomeIsCwd(false),
UseBuiltinIncludes(true), UseStandardSystemIncludes(true),
UseStandardCXXIncludes(true), UseLibcxx(false), Verbose(false),
ModulesValidateOncePerBuildSession(false),
ModulesValidateSystemHeaders(false),
ValidateASTInputFilesContent(false), UseDebugInfo(false),
ModulesValidateDiagnosticOptions(true), ModulesHashContent(false) {}
/// AddPath - Add the \p Path path to the specified \p Group list.
void AddPath(StringRef Path, frontend::IncludeDirGroup Group,
bool IsFramework, bool IgnoreSysRoot) {
UserEntries.emplace_back(Path, Group, IsFramework, IgnoreSysRoot);
}
/// AddSystemHeaderPrefix - Override whether \#include directives naming a
/// path starting with \p Prefix should be considered as naming a system
/// header.
void AddSystemHeaderPrefix(StringRef Prefix, bool IsSystemHeader) {
SystemHeaderPrefixes.emplace_back(Prefix, IsSystemHeader);
}
void AddVFSOverlayFile(StringRef Name) {
VFSOverlayFiles.push_back(Name);
}
void AddPrebuiltModulePath(StringRef Name) {
PrebuiltModulePaths.push_back(Name);
}
};
} // namespace clang
#endif // LLVM_CLANG_LEX_HEADERSEARCHOPTIONS_H