blob: 0b483296b4cb68db0e5a51923e6a92fea6a8c15a [file] [log] [blame]
// RUN: %clang_cc1 -std=c++98 -emit-llvm -o - %s -triple x86_64-linux-gnu | FileCheck %s
// RUN: %clang_cc1 -std=c++11 -emit-llvm -o - %s -triple x86_64-linux-gnu | FileCheck %s
struct A { int x, y[3]; };
struct B { A a; };
// CHECK: @b = global %{{[^ ]*}} { %{{[^ ]*}} { i32 1, [3 x i32] [i32 2, i32 5, i32 4] } }
B b = {(A){1, 2, 3, 4}, .a.y[1] = 5};
union U {
int n;
float f;
};
struct C {
int x;
U u[3];
};
struct D {
C c;
};
// CHECK: @d1 = {{.*}} { i32 1, [3 x %[[U:.*]]] [%[[U]] { i32 2 }, %[[U]] { i32 5 }, %[[U]] { i32 4 }] }
D d1 = {(C){1, {{.n=2}, {.f=3}, {.n=4}}}, .c.u[1].n = 5};
// CHECK: @d2 = {{.*}} { i32 1, { %[[U]], float, %[[U]] } { %[[U]] { i32 2 }, float 5.{{0*}}e+00, %[[U]] { i32 4 } } }
D d2 = {(C){1, 2, 3, 4}, .c.u[1].f = 5};
struct Bitfield {
int a : 3;
int b : 4;
int c : 5;
};
struct WithBitfield {
int n;
Bitfield b;
};
// CHECK: @bitfield = {{.*}} { i32 1, { i8, i8, [2 x i8] } { i8 42, i8 2, [2 x i8] undef } }
WithBitfield bitfield = {1, (Bitfield){2, 3, 4}, .b.b = 5};
struct String {
const char buffer[12];
};
struct WithString {
String str;
};
// CHECK: @string = {{.*}} [12 x i8] c"Hello World\00" } }
WithString string = {(String){"hello world"}, .str.buffer[0] = 'H', .str.buffer[6] = 'W'};
struct LargeArray {
int arr[4096];
};
struct WithLargeArray {
LargeArray arr;
};
// CHECK: @large = global { { <{ [11 x i32], [4085 x i32] }> } } { { <{ [11 x i32], [4085 x i32] }> } { <{ [11 x i32], [4085 x i32] }> <{ [11 x i32] [i32 1, i32 2, i32 3, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 10], [4085 x i32] zeroinitializer }> } }
WithLargeArray large = {(LargeArray){1, 2, 3}, .arr.arr[10] = 10};
union OverwritePaddingWithBitfield {
struct Padding { unsigned : 8; char c; } padding;
char bitfield : 3;
};
struct WithOverwritePaddingWithBitfield {
OverwritePaddingWithBitfield a;
};
// CHECK: @overwrite_padding = global { { i8, i8 } } { { i8, i8 } { i8 3, i8 1 } }
WithOverwritePaddingWithBitfield overwrite_padding = {(OverwritePaddingWithBitfield){1}, .a.bitfield = 3};