| //===- ExplodedGraph.cpp - Local, Path-Sens. "Exploded Graph" -------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the template classes ExplodedNode and ExplodedGraph, |
| // which represent a path-sensitive, intra-procedural "exploded graph." |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "clang/StaticAnalyzer/Core/PathSensitive/ExplodedGraph.h" |
| #include "clang/AST/Expr.h" |
| #include "clang/AST/ExprObjC.h" |
| #include "clang/AST/ParentMap.h" |
| #include "clang/AST/Stmt.h" |
| #include "clang/Analysis/CFGStmtMap.h" |
| #include "clang/Analysis/ProgramPoint.h" |
| #include "clang/Analysis/Support/BumpVector.h" |
| #include "clang/Basic/LLVM.h" |
| #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h" |
| #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" |
| #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h" |
| #include "llvm/ADT/DenseSet.h" |
| #include "llvm/ADT/FoldingSet.h" |
| #include "llvm/ADT/Optional.h" |
| #include "llvm/ADT/PointerUnion.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/Support/Casting.h" |
| #include <cassert> |
| #include <memory> |
| |
| using namespace clang; |
| using namespace ento; |
| |
| //===----------------------------------------------------------------------===// |
| // Cleanup. |
| //===----------------------------------------------------------------------===// |
| |
| ExplodedGraph::ExplodedGraph() = default; |
| |
| ExplodedGraph::~ExplodedGraph() = default; |
| |
| //===----------------------------------------------------------------------===// |
| // Node reclamation. |
| //===----------------------------------------------------------------------===// |
| |
| bool ExplodedGraph::isInterestingLValueExpr(const Expr *Ex) { |
| if (!Ex->isLValue()) |
| return false; |
| return isa<DeclRefExpr>(Ex) || |
| isa<MemberExpr>(Ex) || |
| isa<ObjCIvarRefExpr>(Ex); |
| } |
| |
| bool ExplodedGraph::shouldCollect(const ExplodedNode *node) { |
| // First, we only consider nodes for reclamation of the following |
| // conditions apply: |
| // |
| // (1) 1 predecessor (that has one successor) |
| // (2) 1 successor (that has one predecessor) |
| // |
| // If a node has no successor it is on the "frontier", while a node |
| // with no predecessor is a root. |
| // |
| // After these prerequisites, we discard all "filler" nodes that |
| // are used only for intermediate processing, and are not essential |
| // for analyzer history: |
| // |
| // (a) PreStmtPurgeDeadSymbols |
| // |
| // We then discard all other nodes where *all* of the following conditions |
| // apply: |
| // |
| // (3) The ProgramPoint is for a PostStmt, but not a PostStore. |
| // (4) There is no 'tag' for the ProgramPoint. |
| // (5) The 'store' is the same as the predecessor. |
| // (6) The 'GDM' is the same as the predecessor. |
| // (7) The LocationContext is the same as the predecessor. |
| // (8) Expressions that are *not* lvalue expressions. |
| // (9) The PostStmt isn't for a non-consumed Stmt or Expr. |
| // (10) The successor is neither a CallExpr StmtPoint nor a CallEnter or |
| // PreImplicitCall (so that we would be able to find it when retrying a |
| // call with no inlining). |
| // FIXME: It may be safe to reclaim PreCall and PostCall nodes as well. |
| |
| // Conditions 1 and 2. |
| if (node->pred_size() != 1 || node->succ_size() != 1) |
| return false; |
| |
| const ExplodedNode *pred = *(node->pred_begin()); |
| if (pred->succ_size() != 1) |
| return false; |
| |
| const ExplodedNode *succ = *(node->succ_begin()); |
| if (succ->pred_size() != 1) |
| return false; |
| |
| // Now reclaim any nodes that are (by definition) not essential to |
| // analysis history and are not consulted by any client code. |
| ProgramPoint progPoint = node->getLocation(); |
| if (progPoint.getAs<PreStmtPurgeDeadSymbols>()) |
| return !progPoint.getTag(); |
| |
| // Condition 3. |
| if (!progPoint.getAs<PostStmt>() || progPoint.getAs<PostStore>()) |
| return false; |
| |
| // Condition 4. |
| if (progPoint.getTag()) |
| return false; |
| |
| // Conditions 5, 6, and 7. |
| ProgramStateRef state = node->getState(); |
| ProgramStateRef pred_state = pred->getState(); |
| if (state->store != pred_state->store || state->GDM != pred_state->GDM || |
| progPoint.getLocationContext() != pred->getLocationContext()) |
| return false; |
| |
| // All further checks require expressions. As per #3, we know that we have |
| // a PostStmt. |
| const Expr *Ex = dyn_cast<Expr>(progPoint.castAs<PostStmt>().getStmt()); |
| if (!Ex) |
| return false; |
| |
| // Condition 8. |
| // Do not collect nodes for "interesting" lvalue expressions since they are |
| // used extensively for generating path diagnostics. |
| if (isInterestingLValueExpr(Ex)) |
| return false; |
| |
| // Condition 9. |
| // Do not collect nodes for non-consumed Stmt or Expr to ensure precise |
| // diagnostic generation; specifically, so that we could anchor arrows |
| // pointing to the beginning of statements (as written in code). |
| const ParentMap &PM = progPoint.getLocationContext()->getParentMap(); |
| if (!PM.isConsumedExpr(Ex)) |
| return false; |
| |
| // Condition 10. |
| const ProgramPoint SuccLoc = succ->getLocation(); |
| if (Optional<StmtPoint> SP = SuccLoc.getAs<StmtPoint>()) |
| if (CallEvent::isCallStmt(SP->getStmt())) |
| return false; |
| |
| // Condition 10, continuation. |
| if (SuccLoc.getAs<CallEnter>() || SuccLoc.getAs<PreImplicitCall>()) |
| return false; |
| |
| return true; |
| } |
| |
| void ExplodedGraph::collectNode(ExplodedNode *node) { |
| // Removing a node means: |
| // (a) changing the predecessors successor to the successor of this node |
| // (b) changing the successors predecessor to the predecessor of this node |
| // (c) Putting 'node' onto freeNodes. |
| assert(node->pred_size() == 1 || node->succ_size() == 1); |
| ExplodedNode *pred = *(node->pred_begin()); |
| ExplodedNode *succ = *(node->succ_begin()); |
| pred->replaceSuccessor(succ); |
| succ->replacePredecessor(pred); |
| FreeNodes.push_back(node); |
| Nodes.RemoveNode(node); |
| --NumNodes; |
| node->~ExplodedNode(); |
| } |
| |
| void ExplodedGraph::reclaimRecentlyAllocatedNodes() { |
| if (ChangedNodes.empty()) |
| return; |
| |
| // Only periodically reclaim nodes so that we can build up a set of |
| // nodes that meet the reclamation criteria. Freshly created nodes |
| // by definition have no successor, and thus cannot be reclaimed (see below). |
| assert(ReclaimCounter > 0); |
| if (--ReclaimCounter != 0) |
| return; |
| ReclaimCounter = ReclaimNodeInterval; |
| |
| for (const auto node : ChangedNodes) |
| if (shouldCollect(node)) |
| collectNode(node); |
| ChangedNodes.clear(); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // ExplodedNode. |
| //===----------------------------------------------------------------------===// |
| |
| // An NodeGroup's storage type is actually very much like a TinyPtrVector: |
| // it can be either a pointer to a single ExplodedNode, or a pointer to a |
| // BumpVector allocated with the ExplodedGraph's allocator. This allows the |
| // common case of single-node NodeGroups to be implemented with no extra memory. |
| // |
| // Consequently, each of the NodeGroup methods have up to four cases to handle: |
| // 1. The flag is set and this group does not actually contain any nodes. |
| // 2. The group is empty, in which case the storage value is null. |
| // 3. The group contains a single node. |
| // 4. The group contains more than one node. |
| using ExplodedNodeVector = BumpVector<ExplodedNode *>; |
| using GroupStorage = llvm::PointerUnion<ExplodedNode *, ExplodedNodeVector *>; |
| |
| void ExplodedNode::addPredecessor(ExplodedNode *V, ExplodedGraph &G) { |
| assert(!V->isSink()); |
| Preds.addNode(V, G); |
| V->Succs.addNode(this, G); |
| } |
| |
| void ExplodedNode::NodeGroup::replaceNode(ExplodedNode *node) { |
| assert(!getFlag()); |
| |
| GroupStorage &Storage = reinterpret_cast<GroupStorage&>(P); |
| assert(Storage.is<ExplodedNode *>()); |
| Storage = node; |
| assert(Storage.is<ExplodedNode *>()); |
| } |
| |
| void ExplodedNode::NodeGroup::addNode(ExplodedNode *N, ExplodedGraph &G) { |
| assert(!getFlag()); |
| |
| GroupStorage &Storage = reinterpret_cast<GroupStorage&>(P); |
| if (Storage.isNull()) { |
| Storage = N; |
| assert(Storage.is<ExplodedNode *>()); |
| return; |
| } |
| |
| ExplodedNodeVector *V = Storage.dyn_cast<ExplodedNodeVector *>(); |
| |
| if (!V) { |
| // Switch from single-node to multi-node representation. |
| ExplodedNode *Old = Storage.get<ExplodedNode *>(); |
| |
| BumpVectorContext &Ctx = G.getNodeAllocator(); |
| V = G.getAllocator().Allocate<ExplodedNodeVector>(); |
| new (V) ExplodedNodeVector(Ctx, 4); |
| V->push_back(Old, Ctx); |
| |
| Storage = V; |
| assert(!getFlag()); |
| assert(Storage.is<ExplodedNodeVector *>()); |
| } |
| |
| V->push_back(N, G.getNodeAllocator()); |
| } |
| |
| unsigned ExplodedNode::NodeGroup::size() const { |
| if (getFlag()) |
| return 0; |
| |
| const GroupStorage &Storage = reinterpret_cast<const GroupStorage &>(P); |
| if (Storage.isNull()) |
| return 0; |
| if (ExplodedNodeVector *V = Storage.dyn_cast<ExplodedNodeVector *>()) |
| return V->size(); |
| return 1; |
| } |
| |
| ExplodedNode * const *ExplodedNode::NodeGroup::begin() const { |
| if (getFlag()) |
| return nullptr; |
| |
| const GroupStorage &Storage = reinterpret_cast<const GroupStorage &>(P); |
| if (Storage.isNull()) |
| return nullptr; |
| if (ExplodedNodeVector *V = Storage.dyn_cast<ExplodedNodeVector *>()) |
| return V->begin(); |
| return Storage.getAddrOfPtr1(); |
| } |
| |
| ExplodedNode * const *ExplodedNode::NodeGroup::end() const { |
| if (getFlag()) |
| return nullptr; |
| |
| const GroupStorage &Storage = reinterpret_cast<const GroupStorage &>(P); |
| if (Storage.isNull()) |
| return nullptr; |
| if (ExplodedNodeVector *V = Storage.dyn_cast<ExplodedNodeVector *>()) |
| return V->end(); |
| return Storage.getAddrOfPtr1() + 1; |
| } |
| |
| bool ExplodedNode::isTrivial() const { |
| return pred_size() == 1 && succ_size() == 1 && |
| getFirstPred()->getState()->getID() == getState()->getID() && |
| getFirstPred()->succ_size() == 1; |
| } |
| |
| const CFGBlock *ExplodedNode::getCFGBlock() const { |
| ProgramPoint P = getLocation(); |
| if (auto BEP = P.getAs<BlockEntrance>()) |
| return BEP->getBlock(); |
| |
| // Find the node's current statement in the CFG. |
| // FIXME: getStmtForDiagnostics() does nasty things in order to provide |
| // a valid statement for body farms, do we need this behavior here? |
| if (const Stmt *S = getStmtForDiagnostics()) |
| return getLocationContext() |
| ->getAnalysisDeclContext() |
| ->getCFGStmtMap() |
| ->getBlock(S); |
| |
| return nullptr; |
| } |
| |
| static const LocationContext * |
| findTopAutosynthesizedParentContext(const LocationContext *LC) { |
| assert(LC->getAnalysisDeclContext()->isBodyAutosynthesized()); |
| const LocationContext *ParentLC = LC->getParent(); |
| assert(ParentLC && "We don't start analysis from autosynthesized code"); |
| while (ParentLC->getAnalysisDeclContext()->isBodyAutosynthesized()) { |
| LC = ParentLC; |
| ParentLC = LC->getParent(); |
| assert(ParentLC && "We don't start analysis from autosynthesized code"); |
| } |
| return LC; |
| } |
| |
| const Stmt *ExplodedNode::getStmtForDiagnostics() const { |
| // We cannot place diagnostics on autosynthesized code. |
| // Put them onto the call site through which we jumped into autosynthesized |
| // code for the first time. |
| const LocationContext *LC = getLocationContext(); |
| if (LC->getAnalysisDeclContext()->isBodyAutosynthesized()) { |
| // It must be a stack frame because we only autosynthesize functions. |
| return cast<StackFrameContext>(findTopAutosynthesizedParentContext(LC)) |
| ->getCallSite(); |
| } |
| // Otherwise, see if the node's program point directly points to a statement. |
| // FIXME: Refactor into a ProgramPoint method? |
| ProgramPoint P = getLocation(); |
| if (auto SP = P.getAs<StmtPoint>()) |
| return SP->getStmt(); |
| if (auto BE = P.getAs<BlockEdge>()) |
| return BE->getSrc()->getTerminatorStmt(); |
| if (auto CE = P.getAs<CallEnter>()) |
| return CE->getCallExpr(); |
| if (auto CEE = P.getAs<CallExitEnd>()) |
| return CEE->getCalleeContext()->getCallSite(); |
| if (auto PIPP = P.getAs<PostInitializer>()) |
| return PIPP->getInitializer()->getInit(); |
| if (auto CEB = P.getAs<CallExitBegin>()) |
| return CEB->getReturnStmt(); |
| if (auto FEP = P.getAs<FunctionExitPoint>()) |
| return FEP->getStmt(); |
| |
| return nullptr; |
| } |
| |
| const Stmt *ExplodedNode::getNextStmtForDiagnostics() const { |
| for (const ExplodedNode *N = getFirstSucc(); N; N = N->getFirstSucc()) { |
| if (const Stmt *S = N->getStmtForDiagnostics()) { |
| // Check if the statement is '?' or '&&'/'||'. These are "merges", |
| // not actual statement points. |
| switch (S->getStmtClass()) { |
| case Stmt::ChooseExprClass: |
| case Stmt::BinaryConditionalOperatorClass: |
| case Stmt::ConditionalOperatorClass: |
| continue; |
| case Stmt::BinaryOperatorClass: { |
| BinaryOperatorKind Op = cast<BinaryOperator>(S)->getOpcode(); |
| if (Op == BO_LAnd || Op == BO_LOr) |
| continue; |
| break; |
| } |
| default: |
| break; |
| } |
| // We found the statement, so return it. |
| return S; |
| } |
| } |
| |
| return nullptr; |
| } |
| |
| const Stmt *ExplodedNode::getPreviousStmtForDiagnostics() const { |
| for (const ExplodedNode *N = getFirstPred(); N; N = N->getFirstPred()) |
| if (const Stmt *S = N->getStmtForDiagnostics()) |
| return S; |
| |
| return nullptr; |
| } |
| |
| const Stmt *ExplodedNode::getCurrentOrPreviousStmtForDiagnostics() const { |
| if (const Stmt *S = getStmtForDiagnostics()) |
| return S; |
| |
| return getPreviousStmtForDiagnostics(); |
| } |
| |
| ExplodedNode *ExplodedGraph::getNode(const ProgramPoint &L, |
| ProgramStateRef State, |
| bool IsSink, |
| bool* IsNew) { |
| // Profile 'State' to determine if we already have an existing node. |
| llvm::FoldingSetNodeID profile; |
| void *InsertPos = nullptr; |
| |
| NodeTy::Profile(profile, L, State, IsSink); |
| NodeTy* V = Nodes.FindNodeOrInsertPos(profile, InsertPos); |
| |
| if (!V) { |
| if (!FreeNodes.empty()) { |
| V = FreeNodes.back(); |
| FreeNodes.pop_back(); |
| } |
| else { |
| // Allocate a new node. |
| V = (NodeTy*) getAllocator().Allocate<NodeTy>(); |
| } |
| |
| ++NumNodes; |
| new (V) NodeTy(L, State, NumNodes, IsSink); |
| |
| if (ReclaimNodeInterval) |
| ChangedNodes.push_back(V); |
| |
| // Insert the node into the node set and return it. |
| Nodes.InsertNode(V, InsertPos); |
| |
| if (IsNew) *IsNew = true; |
| } |
| else |
| if (IsNew) *IsNew = false; |
| |
| return V; |
| } |
| |
| ExplodedNode *ExplodedGraph::createUncachedNode(const ProgramPoint &L, |
| ProgramStateRef State, |
| int64_t Id, |
| bool IsSink) { |
| NodeTy *V = (NodeTy *) getAllocator().Allocate<NodeTy>(); |
| new (V) NodeTy(L, State, Id, IsSink); |
| return V; |
| } |
| |
| std::unique_ptr<ExplodedGraph> |
| ExplodedGraph::trim(ArrayRef<const NodeTy *> Sinks, |
| InterExplodedGraphMap *ForwardMap, |
| InterExplodedGraphMap *InverseMap) const { |
| if (Nodes.empty()) |
| return nullptr; |
| |
| using Pass1Ty = llvm::DenseSet<const ExplodedNode *>; |
| Pass1Ty Pass1; |
| |
| using Pass2Ty = InterExplodedGraphMap; |
| InterExplodedGraphMap Pass2Scratch; |
| Pass2Ty &Pass2 = ForwardMap ? *ForwardMap : Pass2Scratch; |
| |
| SmallVector<const ExplodedNode*, 10> WL1, WL2; |
| |
| // ===- Pass 1 (reverse DFS) -=== |
| for (const auto Sink : Sinks) |
| if (Sink) |
| WL1.push_back(Sink); |
| |
| // Process the first worklist until it is empty. |
| while (!WL1.empty()) { |
| const ExplodedNode *N = WL1.pop_back_val(); |
| |
| // Have we already visited this node? If so, continue to the next one. |
| if (!Pass1.insert(N).second) |
| continue; |
| |
| // If this is a root enqueue it to the second worklist. |
| if (N->Preds.empty()) { |
| WL2.push_back(N); |
| continue; |
| } |
| |
| // Visit our predecessors and enqueue them. |
| WL1.append(N->Preds.begin(), N->Preds.end()); |
| } |
| |
| // We didn't hit a root? Return with a null pointer for the new graph. |
| if (WL2.empty()) |
| return nullptr; |
| |
| // Create an empty graph. |
| std::unique_ptr<ExplodedGraph> G = MakeEmptyGraph(); |
| |
| // ===- Pass 2 (forward DFS to construct the new graph) -=== |
| while (!WL2.empty()) { |
| const ExplodedNode *N = WL2.pop_back_val(); |
| |
| // Skip this node if we have already processed it. |
| if (Pass2.find(N) != Pass2.end()) |
| continue; |
| |
| // Create the corresponding node in the new graph and record the mapping |
| // from the old node to the new node. |
| ExplodedNode *NewN = G->createUncachedNode(N->getLocation(), N->State, |
| N->getID(), N->isSink()); |
| Pass2[N] = NewN; |
| |
| // Also record the reverse mapping from the new node to the old node. |
| if (InverseMap) (*InverseMap)[NewN] = N; |
| |
| // If this node is a root, designate it as such in the graph. |
| if (N->Preds.empty()) |
| G->addRoot(NewN); |
| |
| // In the case that some of the intended predecessors of NewN have already |
| // been created, we should hook them up as predecessors. |
| |
| // Walk through the predecessors of 'N' and hook up their corresponding |
| // nodes in the new graph (if any) to the freshly created node. |
| for (ExplodedNode::pred_iterator I = N->Preds.begin(), E = N->Preds.end(); |
| I != E; ++I) { |
| Pass2Ty::iterator PI = Pass2.find(*I); |
| if (PI == Pass2.end()) |
| continue; |
| |
| NewN->addPredecessor(const_cast<ExplodedNode *>(PI->second), *G); |
| } |
| |
| // In the case that some of the intended successors of NewN have already |
| // been created, we should hook them up as successors. Otherwise, enqueue |
| // the new nodes from the original graph that should have nodes created |
| // in the new graph. |
| for (ExplodedNode::succ_iterator I = N->Succs.begin(), E = N->Succs.end(); |
| I != E; ++I) { |
| Pass2Ty::iterator PI = Pass2.find(*I); |
| if (PI != Pass2.end()) { |
| const_cast<ExplodedNode *>(PI->second)->addPredecessor(NewN, *G); |
| continue; |
| } |
| |
| // Enqueue nodes to the worklist that were marked during pass 1. |
| if (Pass1.count(*I)) |
| WL2.push_back(*I); |
| } |
| } |
| |
| return G; |
| } |